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  1. CAP 11 CAP 11 - Part 12a - Non-Attacking Moves Discussion

    Allow Bulk Up Substitute Baton Pass Disallow Nasty Plot Agility
  2. CAP 11 CAP 11 - Part 11b - Attacking Moves Poll

    Ice Punch Paleo Wave Sucker Punch
  3. CAP 11 CAP 11 - Sprite Submissions

    @aragornbird, deffinetly the best sprites I've seen so far. As for the shiny, red is deffinetly the coolest.
  4. CAP 11 CAP 11 - Name Submissions

    Final Submission Necrostryd Necro means death (which fits the part dark type, respectively) Stryd is the Afrikaans word for fight (I don't think I have to explain that one too much)
  5. CAP 11 CAP 11 - Part 9 - Art Poll 1

    Kukem Yilx Cricketpar DougJustDoug OldManDugan
  6. CAP 11 CAP 11 - Art Submissions

    The two designs that are by far my favorites are DougJustDoug's Voodoom and Ckpmax's Badger. They're both just incredible, although I think that Doug's captures the typing best.
  7. CAP 11 CAP 11 - Part 7a - Secondary Ability Discussion

    This makes the most sense to me out of any of the other options. Just because most people would stick with volt absorb doesn't mean that there should be a useless/non-existent secondary. Also, flavor isn't what CAP is about, so lightning rod is just stupid.
  8. CAP 11 CAP 11 - Art Submissions

    The star makes it kind of look like a communist...
  9. CAP 11 CAP 11 - Art Submissions

    @Hark, like others have pointed out it the whisps look pretty ghost type. However, that doesn't mean you have to get rid of them. Give him a jet black torso and keep the whisps the same color.
  10. CAP 11 CAP 11 - Part 6a - Ability Discussion

    The purpose of CAP 11 is to essentially counter/cripple Togekiss's main threats. And many of those threats have similarities. The first (and more obvious one) is that they use status inducing moves like thunderwave and toxic, so an ability like Guts would make sense on CAP 11. However, certain...
  11. CAP 11 CAP 11 - Part 6a - Ability Discussion

    I feel like this may already exist, but I searched and couldn't find it. An ability that has the same effect as the move Heal Block would work very well with a pokemon like this. Togekiss's two biggest counters are Zapdos and Blissy, both of which rely on healing moves for the majority of their...
  12. CAP 11 CAP 11 - Art Submissions

    @pkmn-taicho, I'd consider making the face the same green as the body and the hair the redish-brown of the tail. You should also add some detail colors to the legs and feet, maybe the chest.
  13. CAP 11 CAP 11 - Art Submissions

    @Gun6, the pokemon looks way darker now, good work. @ckpmax, the badger is ridiculously awesome. There's something kind of awkward about the legs, but aside from that its amazing.
  14. CAP 11 CAP 11 - Art Submissions

    Two of the coolest concepts I've seen are C~Dog's drawings. The Golem-type thing and the cymbal monkey both look incredible and really look like a dark/fighting type.
  15. CAP 11 CAP 11 - Art Submissions

    This is just a rough draft, once I have access to real are supplies and a scanner I'll have a better draft up. It has some aspects of a pine marten and a kangaroo, although it has lobster-like claws. It would be able to attack using it's fangs, claws or even it's tail.
  16. Revisions - Pyroak discussion

    Does Poison Heal seem a little broken on a Pokemon like Pyroak? Breloom has terrible defenses, so it works on it, but Pyroak has massive HP and great defenses. So he'll have 1/8th of his health resotred every turn, and he'll be immune to any statuses.
  17. Revisions - Pyroak discussion

    Wow, I've posted a lot of stat spreads. 120/110/100/80/90/70. BST 570 This going to be my final stat spread. It has more attack than the others, but manages to not sacrifice from its fantastic HP. It takes only five away from its defense, and keeps its special defense the same. I'm basically...
  18. Revisions - Pyroak discussion

    120/105/105/95/90/70 The health and defenses allow Pyroak to maintain bulkiness, while the attack and special attack allows it to either go physical or mixed. Like Fuzznip said, he doesn't really need too much speed (I didn't check how many speed EVs the threats I listed actually used), but I...
  19. Revisions - Pyroak discussion

    Scoopapa has a point, maybe a 120/100/110/75/95/80 stat spread? Lava Plume would still be practical on a support set, and he'd have more bulk.
  20. Revisions - Pyroak discussion

    Fuzznip should add just enough speed so that it outspeeds skarmory, metagross and heatran. Other than that the stat spread looks fine. Edit: Outspeeding Heatran might be a bit too much
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