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  1. Bug Reports v2.0 (READ OP BEFORE POSTING!!)

    Kecleon didn't change types in my battle. Turn 6: Nidoking used Sludge Wave! The foe's Kecleon lost 46% of its health! Turn 7: Nidoking used Earth Power! The foe's Kecleon lost 39% of its health! Didn't print super effective message and also obviously didn't calculate super effective damage...
  2. Did someone say SmashPass?

    Yes Scizor and Nidoking both threaten plenty of pokemon even without a successful pass to Nidoking. However you can't write off Gorebyss and Sigilyph either. After a Shell Smash Gorebyss hits plenty hard with Surf, so if a Baton Pass is infeasible (for example the receiver would be phazed or...
  3. Did someone say SmashPass?

    I'll have to do some calcs against other Pokemon that Nidoking usually hits with Earth Power, but the recoil damage could indeed be worth it to handle Blissey/Chansey. As for Smeargle he's not my SmashPasser, he's just there to set up rocks, so Focus Sash is much more important that a White...
  4. Did someone say SmashPass?

    Team At A Glance Overview I've run SmashPass teams before, but never quite with as much success as this team. The basic idea remains the same: set up stealth rocks -> set up screens -> shell smash + baton pass -> sweep. The difference, I think, is that every pokemon on this team really just...
  5. UU Analyses Discussion Thread

    Linoone cannot learn ExtremeSpeed and have Gluttony as his ability since the only way to get ExtremeSpeed is through http://bulbapedia.bulbagarden.net/wiki/Pok%C3%A9mon_Box_Ruby_%26_Sapphire#100_Pok.C3.A9mon_from_one_game which has Pickup and cannot pass ExtremeSpeed through breeding. So...
  6. Forretress (Analysis)

    On the specially defensive set wouldn't it be better to recommend Sassy/Relaxed instead of Careful/Impish? Otherwise you're hurting Volt Switch by lowering Forretress's already low SpA. Also Speed IV should be 0 for physically defensive too, no?
  7. Forretress (Analysis) [GP 1/2]

    Volt Change is slashed in (and I agree with it as an option) on the Physically defensive set, but surely you don't recommend 112 Atk EVs when your only attack (not counting rapid spin) is special. I don't know what spread to recommend, but you'd almost certainly be better off putting them into...
  8. Pokémon Lab - the successor to Shoddy Battle

    Very slick, overall I like what I see, with a few exceptions. Let's start with what I like: > I can see boosts on mouseover (e.g. if I have 5 CM's I can see +5 +5 on SpA and SpD when I mouseover). This means I don't have to keep track of how many CM's I've used or how many times my SpD has been...
  9. Keep Out (OU Screens) Revised

    I like Lucario but being forced to switch every time a team brings out Heatran really sucks and I find Mach Punch is at least as useful as ExtremeSpeed if not more for hitting STAB super effective against steels. Speed EVs on Suicune sound interesting, I'll try it. As for the nature on Bronzong...
  10. Keep Out (OU Screens) Revised

    This is only my second RMT and I don't frequent the forums so forgive me if I miss anything. Changes to existing pokes in RED. Overview: Screens are pretty uncommon in OU and I'd always written them off until I played someone running them and realized how eight turns of halved damage can...
  11. Here be Sand (OU RMT)

    This is my first RMT so forgive me if I miss anything. In short my team is an OU sandstorm team. Lead: Tyranitar@Focus Sash Ability: Sand Stream Nature: Sassy 240 HP / 36 Att / 48 Def / 184 SpD ~ Counter ~ Taunt ~ Fire Punch ~ Crunch I lead with Tyranitar to get the sandstorm going (obviously...
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