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  1. Sticky X/Y Sprite Project

    Added black outlines, shaded the whiskers, and updated the backsprite with the new changes. princessofmusic, you confused me with your lefts and rights! EDIT: Defined the front head spikes a bit
  2. Sticky X/Y Sprite Project

    His eye kept bothering me, so: -Reverted left eye back to Arkeis' design -Moved right eye up one pixel -Thickened his horn to accommodate the eye changes -Made his tail a bit bulkier to fix the perspective -Tried to make his tail fins more like the in-game model
  3. Sticky X/Y Sprite Project

    Are these teeth better? And I can see where the problem comes in now when it comes to recoloring him shiny.
  4. Sticky X/Y Sprite Project

    This is N-kin's Xerneas with 15 colors. It doesn't look too bad, but the antlers might be a bit messy to animate, even more so than they already are. I only did the front sprite to see what everyone else thinks. The original palette uses 27 colors.
  5. Sticky X/Y Sprite Project

    Now that I'm off from school, I may have time to help out a bit with this project. I noticed Mega Gyarados' face looked off, so I tweaked the line art of the head and face and tried to soften some of the dark outlines. I also took a crack at the shiny palette and got it to look nice with 15...
  6. CAP 5 Pre-Evo - Part 6 - Sprite Submissions

    Scorpio: In the back sprite, move his eye closer to the front of his face so that the frontmost pixel of his eye is right above the corner of his mouth. Also, the entire part of his front that can be seen from underneath the tail should be his underbelly. For his shiny sprite, the color you...
  7. CAP 5 Pre-Evo - Part 6 - Sprite Submissions

    Final Submission For the shiny sprite, I brightened his eyes and darkened the shadow on the underbelly. I'm not going to add a tongue since his mouth area is busy enough as it is. Maybe he could stick his tongue out if he's going to be animated. So here's the deal with the teeth: -If I...
  8. CAP 5 Pre-Evo - Part 6 - Sprite Submissions

    Finished the back sprite and made some changes to the front sprite. Changes: -Lowered his head and tail closer to the ground to make him less lopsided -Added more shading -Changed his leaf to make it shorter I tried to make his teeth long since his attack is supposed to be high. But if it's...
  9. CAP 5 Pre-Evo - Part 6 - Sprite Submissions

    Update: Changes: -Made him larger -Tweaked the cone on his tail -Changed the stripes on the underbelly to match the artwork -Made his teeth more visible If all is well, I'll start working on the backsprite.
  10. CAP 5 Pre-Evo - Part 6 - Sprite Submissions

    I would have liked to add the tongue but I'd run out of colors. I tried to go with minimal shading this time to match the Malaconda sprite.
  11. CAP 5 Pre-Evo - Part 5 - Name Submissions

    Final Submission Visper Combination of "whisper" and "viper". Pronounced: VISS-per
  12. CAP 5 Pre-Evo - Part 2 - Art Submissions

    Shanimanim: That is incredible. The only problem I see is that its way too detailed for pokemon art. Cut back on some of the shading and define/eliminate some lines so that it'll be easier to interpret as a sprite. I'm mostly referring to the ridge on its head and the tiny spikes. Neither of...
  13. Simple Questions/Requests - Mark 28

    Put a roach down your shirt before you record. Otherwise: http://www.youtube.com/watch?v=5L2JK-MFjno
  14. Most Generation PRNG Help / Information

    Sounds right to me.
  15. Sorry about your sprite getting disqualified. I think someone should have let you know that...

    Sorry about your sprite getting disqualified. I think someone should have let you know that your sprite didn't meet the requirments though. I'm kind of bummed out about not being able to finish my sprite, but honestly I thought Wyverii's was the obvious choice to begin with.
  16. CAP 16 CAP 5 - Sprite Submissions

    Scorpio, you should try to add more perspective to your backsprite. It looks like you just flipped the front sprite. Try to make his face turn to the direction of the opponent a bit more. Also something glaringly obvious that I'm surprised no one's pointed out yet is that the underbelly...
  17. CAP 16 CAP 5 - Sprite Submissions

    I adjusted the neck; hopefully it looks better now. I also tweaked the body, made the eye spot larger, and added spots on the back of its neck, which I had forgotten about until now. EDIT: Added the female and shiny sprites. EDIT2: Experimenting with broader leaves for the female sprite...
  18. CAP 16 CAP 5 - Sprite Submissions

    I adjusted the face to make it less "beaky," made the tonge smaller, refined the bottom coil, and tried to make the tail more believable. The color palette has been tweaked slightly and I also fixed the bump that Quanyails mentioned. noobiess, the way I've got him coiling, I don't think it...
  19. CAP 16 CAP 5 - Sprite Submissions

    I had to force myself to finish this after seeing all the excellent entries. I think I might have to adjust the color palette and his face; I'm not completely satisfied with either.
  20. Working on it, but I'm getting discouraged by all the awesome entries so far.

    Working on it, but I'm getting discouraged by all the awesome entries so far.
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