I vote that Wobbuffet is Uber. It seems that I'm a bit late to this party, so rather than regurgitate what everyone has said, I'll just say that I agree with most every reason people have provided that Wobbuffet is Uber.
If the sole / primary reason for Wobbuffet being uber is that you cannot switch, then you will also have to prove that Dugtrio, Diglett, Trapinch, Magnezone, Magneton, Magnemite, Probopass, Nosepass, and Wynaut are not uber, or else they would fall under this ban as well.
Don't throw strawmen around - this is far from the main argument why people are arguing Wobbuffet is uber.
There are always two options in pokemon: attack or switch. Wobbuffet completely removes one of those options from every pokemon, and that is one too many.
Wobba simply has no counters, at all.
Wobbuffet takes skill, and throws out the window. It takes away one of the basic, essential moves allowed to every player and pokemon: switching. I've been against Wobbuffet ever since it was thrown into OU, and thus I vote that Wobbuffet is uber.
Wobbuffet cannot be countered, as it cannot be switched out of. From the counters persepctive, it is uncounterable (not necessarily uber material though).
Statistically, Wobbuffet has caused no significant shifts in the metagame.
Wobbuffet's effect on the metagame is not appreciated, at least by me. Switching is one of the most powerful tools available to a competitive battler, and if it has to be limited, it should be just that, limited, not completely removed.
Wobbuffet should be uber, not because of its potential broken factor, but how its effect on the metagame is undesireable. From my perspective, Wobbufet is actually the exception to the rule; we mostly ban to uber because of the broken or centralizing factor. However, Wobbuffet has shown no clear broken or centralizing issues, and I believe it should be banned simply because of the fact that it completely eliminates a vital aspect of the game (well that and it has access to the perfect move for a Pokemon that removes switching, Encore).
You claim that Skill Swap not working properly made Wobbuffet "stronger"? Pray tell, what kind of serious battler would even use Skill Swap in a serious battle? And what about Encore? I'm not even sure of that glitch considering I've seen it range - and 4 free turns is "more than enough" since the opponent will be forced to switch out to stop any more free turns anyway.
If you wish to further "debate" wobbuffet, I recommend not throwing strawmen around
The statistical argument is also absolutely pointless - considering you can't provide us with any evidence why your statistical analysis reflects how the game is played at all.
Yes, we can't say why your statistics are "wrong" but that doesn't matter - it is your job to show us why it is absolutely correct and why your "wobbuffet was not overcentralizing" arguments even have merit - ESPECIALLY because Overcentralizing is NOT the only reason we should ban Pokemon.
Some may have simplified it down to that (Trust me, if it was up to me, those votes wouldn't even count, then again, neither will yours or AA's, considering they're not reasons that are "well backed up"), but the argument is more complicated than "Doesn't allow switching". This is why I called your argument a strawman - you are unnecessarily simplifying an argument in order to make your attacks on the argument easier. This is a bit silly afterall.This is ignoring the more than half dozen posts where people give more vague responses of "controls the pace of the game" and "removes skill", which is, as far as I can tell, essentially just another way of saying "Doesn't allow switching."
It's a strawman for the reason I mentioned above, furthermore, bringing in Magnezone and Dugtrio and simplifying what wobbuffet itself can do to that is a pretty crappy argument especially since it was refuted more than once - It is a pretty terrible argument simply because Magnezone and Dugtrio are used to ONLY kill the Pokemon it traps, Wobbuffet can do this AND Encore. If Wobbuffet didn't have Encore, it would be perfectly fine in OU.It's not a stawman if people are actually using it as their argument.
I'm sure my position on statistics have been shown before - on how right now it's pretty much drawing random lines and hoping that they become a concrete picture.What? How does it not show that? What more would you want? Obviously the current statistics do not show which teams are being used and which items are being used, but they are by no means "pointless". If you really feel that way, then why didn't you post in the thread before in which Colin asked what statistics would be useless? Unless, of course, you think all statistics are meaningless, in which case there really is no point in us testing anything, let's just play it out with "theorymon".
The thread has been inactive forever? I have made other threads regarding the metagame over and over again, with my own view of things. I'm pretty sure that this thread pretty much showed that overcentralization is something we can't decide on and arbitrary anyway, I'm shocked people are still using it.If you feel this way, then why haven't you posted in The definition of uber thread? We can't prove Pokemon are / are not uber by metrics that you fail to define.
Rules: Ladder Match, Sleep Clause, Freeze Clause, OHKO Clause, Evasion Clause, Species Clause, Strict Damage Clause
husk sent out Nidoqueen (lvl 100 Nidoqueen ?).
TAY-hime sent out Azelf (lvl 100 Azelf).
Azelf used Taunt.
Nidoqueen fell for the taunt!
Nidoqueen used Toxic Spikes.
Nidoqueen can't use Toxic Spikes after the taunt!
---
husk switched in Tyranitar (lvl 100 Tyranitar ?).
Tyranitar's Sand Stream whipped up a sandstorm!
A sandstorm brewed!
Azelf used Stealth Rock.
Pointed stones float in the air around your foe's team!
The sandstorm rages.
Azelf is buffetted by the sandstorm!
Azelf lost 6% of its health.
---
Azelf used Explosion.
It's not very effective...
Tyranitar lost 77% of its health.
TAY-hime's Azelf fainted.
Tyranitar used Stone Edge.
But there was no target!
The sandstorm rages.
---
TAY-hime switched in Metagross (lvl 100 Metagross).
Metagross used Earthquake.
It's super effective!
Tyranitar lost 23% of its health.
husk's Tyranitar fainted.
The sandstorm rages.
---
Ryu_Testing has entered the room.
husk switched in Starmie (lvl 100 Starmie).
Pointed stones dug into Starmie.
Starmie lost 12% of its health.
TAY-hime switched in Wobbuffet (lvl 100 Wobbuffet ?).
Starmie used Surf.
Wobbuffet lost 26% of its health.
The sandstorm rages.
Starmie is buffetted by the sandstorm!
Starmie lost 6% of its health.
Wobbuffet is buffetted by the sandstorm!
Wobbuffet lost 6% of its health.
Starmie's leftovers restored its health a little!
Starmie restored 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
Starmie used Rapid Spin.
Starmie blew away the spikes!
Wobbuffet lost 2% of its health.
Wobbuffet used Encore.
Starmie got an encore!
The sandstorm rages.
Starmie is buffetted by the sandstorm!
Starmie lost 6% of its health.
Wobbuffet is buffetted by the sandstorm!
Wobbuffet lost 6% of its health.
Starmie's leftovers restored its health a little!
Starmie restored 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
TAY-hime switched in Gyarados (lvl 100 Gyarados ?).
Gyarados's intimidate cut Starmie's attack!
Starmie used Rapid Spin.
Gyarados lost 3% of its health.
The sandstorm rages.
Starmie is buffetted by the sandstorm!
Starmie lost 6% of its health.
Gyarados is buffetted by the sandstorm!
Gyarados lost 6% of its health.
Starmie's leftovers restored its health a little!
Starmie restored 6% of its health.
Gyarados's leftovers restored its health a little!
Gyarados restored 6% of its health.
---
husk switched in Gengar (lvl 100 Gengar ?).
Gyarados used Dragon Dance.
Gyarados's attack was raised.
Gyarados's speed was raised.
The sandstorm rages.
Gengar is buffetted by the sandstorm!
Gengar lost 6% of its health.
Gyarados is buffetted by the sandstorm!
Gyarados lost 6% of its health.
Gyarados's leftovers restored its health a little!
Gyarados restored 6% of its health.
---
Gengar used Thunderbolt.
It's super effective!
Gyarados lost 97% of its health.
TAY-hime's Gyarados fainted.
The sandstorm rages.
Gengar is buffetted by the sandstorm!
Gengar lost 6% of its health.
---
TAY-hime switched in Wobbuffet (lvl 100 Wobbuffet ?).
Gengar used Thunderbolt.
Wobbuffet lost 25% of its health.
Wobbuffet used Mirror Coat.
Gengar lost 88% of its health.
husk's Gengar fainted.
The sandstorm rages.
Wobbuffet is buffetted by the sandstorm!
Wobbuffet lost 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
husk switched in Nidoqueen (lvl 100 Nidoqueen ?).
Nidoqueen used Toxic Spikes.
Spikes were scattered everywhere!
Toxic Spikes were scattered around the foe's team!
Wobbuffet used Encore.
Nidoqueen got an encore!
The sandstorm rages.
Wobbuffet is buffetted by the sandstorm!
Wobbuffet lost 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
Nidoqueen used Toxic Spikes.
Toxic Spikes were scattered around the foe's team!
Wobbuffet used Safeguard.
Your team became cloaked in a mystic veil!
The sandstorm rages.
Wobbuffet is buffetted by the sandstorm!
Wobbuffet lost 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
TAY-hime switched in Tyranitar (lvl 100 Tyranitar ?).
Tyranitar's Sand Stream whipped up a sandstorm!
Nidoqueen used Toxic Spikes.
But it failed!
The sandstorm rages.
---
husk switched in Starmie (lvl 100 Starmie).
Tyranitar used Dragon Dance.
Tyranitar's attack was raised.
Tyranitar's speed was raised.
The sandstorm rages.
Starmie is buffetted by the sandstorm!
Starmie lost 6% of its health.
Starmie's leftovers restored its health a little!
Starmie restored 6% of its health.
---
Tyranitar used Crunch.
It's super effective!
Starmie lost 88% of its health.
husk's Starmie fainted.
The sandstorm rages.
---
husk switched in Nidoqueen (lvl 100 Nidoqueen ?).
Tyranitar used Earthquake.
It's super effective!
Nidoqueen lost 73% of its health.
Nidoqueen used Earthquake.
It's super effective!
Tyranitar lost 56% of its health.
Your team is no longer protected by Safeguard!
The sandstorm rages.
Tyranitar's leftovers restored its health a little!
Tyranitar restored 6% of its health.
Nidoqueen's leftovers restored its health a little!
Nidoqueen restored 6% of its health.
---
Tyranitar used Earthquake.
It's super effective!
Nidoqueen lost 33% of its health.
husk's Nidoqueen fainted.
The sandstorm rages.
Tyranitar's leftovers restored its health a little!
Tyranitar restored 6% of its health.
---
husk switched in Garchomp (lvl 100 Garchomp ?).
Tyranitar used Crunch.
Garchomp lost 62% of its health.
Garchomp used Earthquake.
It's super effective!
Tyranitar lost 56% of its health.
TAY-hime's Tyranitar fainted.
The sandstorm rages.
---
TAY-hime switched in Metagross (lvl 100 Metagross).
husk switched in Magnezone (lvl 100 Magnezone).
Metagross used Hidden Power.
It's not very effective...
Magnezone lost 12% of its health.
The sandstorm rages.
Magnezone's leftovers restored its health a little!
Magnezone restored 6% of its health.
---
Metagross used Earthquake.
It's super effective!
Magnezone lost 94% of its health.
husk's Magnezone fainted.
The sandstorm rages.
---
husk switched in Garchomp (lvl 100 Garchomp ?).
Garchomp used Substitute.
Garchomp lost 25% of its health.
Garchomp made a substitute!
Metagross used Explosion.
The substitute took damage for Garchomp!
Garchomp's substitute faded!
TAY-hime's Metagross fainted.
The sandstorm rages.
Garchomp's Salac Berry raised its speed!
---
TAY-hime: damnit
TAY-hime switched in Wobbuffet (lvl 100 Wobbuffet ?).
Wobbuffet was badly poisoned!
Wobbuffet was badly poisoned by the Toxic Spikes!
Jarin has entered the room.
Garchomp used Earthquake.
Wobbuffet lost 34% of its health.
Wobbuffet used Encore.
Garchomp got an encore!
The sandstorm rages.
Wobbuffet is buffetted by the sandstorm!
Wobbuffet lost 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet is hurt by poison!
Wobbuffet lost 6% of its health.
---
Garchomp used Earthquake.
Wobbuffet lost 6% of its health.
TAY-hime's Wobbuffet fainted.
The sandstorm rages.
---
TAY-hime switched in Garchomp (lvl 100 Garchomp ?).
Garchomp was badly poisoned!
Garchomp was badly poisoned by the Toxic Spikes!
Garchomp used Earthquake.
Garchomp lost 54% of its health.
Garchomp used Earthquake.
Garchomp lost 13% of its health.
husk's Garchomp fainted.
TAY-hime wins!
Some may have simplified it down to that (Trust me, if it was up to me, those votes wouldn't even count, then again, neither will yours or AA's, considering they're not reasons that are "well backed up"), but the argument is more complicated than "Doesn't allow switching". This is why I called your argument a strawman - you are unnecessarily simplifying an argument in order to make your attacks on the argument easier. This is a bit silly afterall.
It's a strawman for the reason I mentioned above, furthermore, bringing in Magnezone and Dugtrio and simplifying what wobbuffet itself can do to that is a pretty crappy argument especially since it was refuted more than once - It is a pretty terrible argument simply because Magnezone and Dugtrio are used to ONLY kill the Pokemon it traps, Wobbuffet can do this AND Encore. If Wobbuffet didn't have Encore, it would be perfectly fine in OU.
Statistics are arbitrary simply because we can't really test anything
, and that so far, no one, not even colin, AA, you, have shown that they can make a full judgement of the metagame from simply "statistics" other than "These pokemon are being used".
The thread has been inactive forever?
I have made other threads regarding the metagame over and over again, with my own view of things. I'm pretty sure that this thread pretty much showed that overcentralization is something we can't decide on and arbitrary anyway, I'm shocked people are still using it.
I'm not going to excuse myself for "not being here"(because I was literally away from the internet) while Wobby/Deoxys S was unbanned
but honestly I think what Shoddy did is best equivilent to finding a dark room somewhere to discuss this and hand out fliers to a community that has shown itself to be uncompetitive and apathetic unless it's right in front of them.
I'm sure if you guys put in huge red letters in the oppening page that "WE ARE THINKING ABOUT UNBANNING DEOXYS E AND WOBBUFFET", then I'm sure it would have gotten a lot more reactions.
ESPECIALLY since many of you guys don't even have experience playing with/against either of them and it shows.
Oh, really?It is logically impossible for me to be using a strawman when that is the complete and literal argument that some people are using. A strawman attack is, by the very definition of the term, arguing against proposition Y, which is similar to proposition X, in hopes to refute proposition X. If people are actually claiming proposition Y in their arguments, I simply cannot be making a strawman.
Wobba simply has no counters, at all. Anyone can bring him in on almost any Pokemon and get a free set up turn for whatever they want. That's one turn too many. This is one of the smallest reasons, and if that's the smallest reason then you know it has to be bad. Wobbuffet is uber.
As if the whole "it guarantees at least one KO per match without even trying" argument wasn't enough, there's the fact that it completely halts the match the turn its brought in. No matter how fast or slow a game is going offensively, Wobbuffet brings it all to a complete stop the second its brought in. No other pokemon can just stop a game and change momentum like Wobbuffet can. There are always two options in pokemon: attack or switch. Wobbuffet completely removes one of those options from every pokemon, and that is one too many.
Every single reason is more than "You can't switch". (Aldaron's argument is very, very, borderline) No one is making the argument "just because you can't switch", there are other reasons behind that you end up simplifying down to "Cannot Switch". There's a lot more to it, since Cannot Switch is only the beginning of the issues with Wobbuffet. No one is making that simplified argument of "you cannot switch" - there are a huge set of effects caused by that is unique to Wobbuffet. While it is true that all the problems ARE caused because "you cannot switch", this is only a simplified and purely watered down way of summarizing anyone's arguments here.Wobbuffet should be uber, not because of its potential broken factor, but how its effect on the metagame is undesireable. From my perspective, Wobbufet is actually the exception to the rule; we mostly ban to uber because of the broken or centralizing factor. However, Wobbuffet has shown no clear broken or centralizing issues, and I believe it should be banned simply because of the fact that it completely eliminates a vital aspect of the game (well that and it has access to the perfect move for a Pokemon that removes switching, Encore).
I should have clarified a bit more.What? This makes no sense.
And to respond to Jrrrrrrr, who deleted his post after making thinly veiled insults:
Are you really trying to pin the "Oh no he doesn't listen to anyone we are all just ignored" garbage on me? Come on, think about this for a moment.
If I really wanted to just ignore everyone, why would I bother posting here? Better yet, why would this discussion have occurred:
<policy review discussion>
If I wanted to ignore people, why would I have suggested a forum like this? Wouldn't it be much easier to just not bother?
Note my mention about statistics - especially about overcentralization, a definition that quite possibly be completely meaningless. I'm not even sure why you even consider our arguments "theorymon" (or at least imply it is) because I'm sure our experiences while we were playing with or against wobbuffet is far from "theorymon". I'm not even sure why you say "not overcentralizing "even matters to start with since that's not, and should not be the only criterion on something is uber or not.This is a difficult argument, naturally, but upon viewing it, it becomes simpler. For one, I'd like to cite the Shoddy battle statistics, which don't show overcentralization (Both not being the most used by and by not reducing the viable OU poke count). As pure facts, these are what I'd say "the most important", not theorymon. However, not the quotations, these are only a supporting pillar of the talk about Wobbs, not the crux of the argument.
The thing with Wobbuffet is that it's the "one shot wonder" - it does this effortlessly. The point is that it gets the "entire point of all pokemon" done just by switching in, and using Encore. It doesn't have the ability to stop momentum faster - it stops momentum, period.Wobbuffet is a pokemon hated by many battlers, simply because he ruins their strategy and sets up his own. But when you think about it, isn't that the entire point of all pokemon? You are going to have to stop them in their tracks and get your own momentum going. Wobbuffet just has the ability to stop momentum faster than most other pokemon in the game, and give a head start to getting your own strategy off.
I'm not sure why skill level is even considered at all - in a competitive metagame, we only need to consider what it can do period, not the "skill level needed to do something", since we assume that eventually every player gets to the skill to abuse such thing.The main question then is, is this enough? I respond with an astounding NO, this is not enough. I've fought many Wobbuffets on Shoddy, and I shall safely say that a Wobbs needs perfect skill and teamwork to function in more advanced play.
If this is the case "why bother carrying walls" for specialized purposes when Wobbuffet can be the big general blob that can set up? Oh wait, people already do that. Is there one wall that can set up ANY pokemon? Just becuase what it can do to ONE pokemon isn't unique, that doesn't make the fact that it can do to a good chunk of Pokemon not broken.Sure some random can use Wobb to stop your Garchomp sweep, and then later on use an opening to get in a DDmence or something. But think about it, many walls do that. A Gliscor, for instance, can stop your Heracross or Chomp, Taunt your incoming pokemon and go to an Infernape and get a sweep going. Wobbuffett is NOT unique in that aspect.
See the posts above that refute the "Dugtrio and Magnezone do the same thing" argument nonsense. See why this argument doesn't hold ground.However, Weavile and Dugtrio also prevent switching out without getting hurt badly (In Weavile's case) and both of them do standalone damage.
Except, Pokemon is not a series of 1 vs 1 battles. You do realize this right? Pokemon is about 6 vs 6 TEAM work...?Wobbuffet by itself, is nothing.
Same goes for <insert Pokemon here without healing move". What's your point?This is compounded by the fact that if you status it or damage it, it can't heal it off besides leftovers.
Hey wait, isn't that most Pokemon? Switching in safely is the concept of counters and prediction and revenge killing, you do realize this right?It is relying more and more on Healbellers, Wishers, and overall safe switch ins.
Except Cresselia isn't doing anything and is going to have a really hard time setting up other Pokemon unless you predict.It eventually may turn into more of a hassle than it is worth, compared to something like Restalk Cresselia, which can fend for itself.
"Guessing" wrong is the death of MANY pokemon. Oh, and if you, the opponent Guess the wobbuffet user wrong, it means death for you. Don't assume it isn't a guessing game for the other player. This is one big reason people want this thing gone.But what about with a well constructed team? Then it is just like any other support pokemon, it stops, it sets up, and it assists. It may be frustrating ("Urg, he trapped my Mixape after I got a kill with it!), but it must always be one step behind anything, as it can't switch in safely in this highly offensive metagame (Not only does it have to not be KOed on the switch in, it also has to guess if they will do a Stat up Move, for which Encore is made, or if they will attack. Guessing wrong is death for Wobbufett).
I agree but it's not like Wobbuffet is going to be used at a wall.Wobbles also has a fairly shitty typing, having only a useful resist to Fighting (Psychic resist is no good!) and weaknesses to Dark, Bug and Ghost, highly used types in the metagame.
Kyogre is pretty predictable. Predictability has no merit on whether or not pokemon should be banned.It is also predictable, with the removal of Event moves from Shoddy, there isn't much it's going to do that you don't know.
It doesn't need to? Just because it's "unpredictable" doesn't mean it's a good Pokemon - see Garchomp.It's not a Lucario who can pull so many tricks it's uncounterable.
FixedSummarized, Wobb is underrated by some people, and everyone should learn the guessing games to deal with it.