Kyu said:
It's been pointed out elsewhere in the thread, but in this case the argument fits particularly well: The same exact argument could be placed on Cugtrio. Switch him in on a character that cannot escape, the fact that he can't trap flyers is not an argument. Once he's in, his high speed and strong physical attacks will almost definitely get a kill. The only time you may not be able to accomplish this, is when their team is strong defensively and resistant to physical attack. Well, guess what? The same is true about Wobbuffet
Honestly, if you had read ANY of this thread before hand, you'll know exactly why you can not compare Dugtrio/Magnezone to Wobbuffet. But since you decided not to do so, the reasons can be found
here. There are also similar posts in Inside Scoop, so if you think I'm biased, go ahead and look them up.
Wobbuffet doesn't remove skill per se, he lessens it for a small percent of the time. Often he calls for a greater team strategy, or else he'll simply take out a single pokemon. After he comes in the first time, and they know that he is on your team, prediction comes in on both sides to determine when he will come in next. Wobbuffet calls for a change in the metagame perhaps, such as a lessening of choice users or using more defensive teams, but how is that a bad thing? Had Wobbuffet never been banned, people would rarely complain.
Wobbuffet DOES remove skill, not for the entire match, but for the time that it is in the match (and the turn after). If both players are predicting when Wobbuffet is going to come in, it turns into a guessing game, not a prediction game.
Lyfsaho said:
While I completely agree with AA's post in the first page of this topic, I guess to not drive this discussion off topic I am being forced to take this vote seriously, disregarding the fact that I could get Garchomp banned to Ubers in two days if I employed a similar strategy on, say, Serebii.net.
Like others have said, this isn't Serebii, and this vote was brought on by the players of this community who happen to be the premiere players of the game.
First, there is the absolute clear and indicative statistical data to be considered. Wobbuffet is 46th is weighted usage and 47th in unweighted usage. He has been unbanned for 5 months. Regardless of any personal opinions or theorymon, the evidence is clear in one aspect : Wobbuffet is NOT overcentralizing in any way.
Well of course not, how do you propose Wobbuffet is to centralize the game? It's not possible to prepare for it, and it's not overpowering in the way Garchomp is. Wobbuffet makes other pokemon stronger. I talked with chaos about this yesterday. Yes, I agree that Wobbuffet should be used more, however your statistics are skewed because of the number of players simply refusing to use Wobbuffet at all.
Now, could anyone point out to me a single case of a pokemon which, since the release of D/P , we have not classified by this criteria on smogon????
Groudon, Kyogre, Rayquaza, Mewtwo, Dialga, Deoxys-A, Deoxys, Deoxys-D, Palkia, Giratina, Lugia, do you really want me to go on?
Moving onto less factual arguments, since this is basically all the pro-uber side has to offer, arguments like "Wobbuffet take the fun out of the game" seem hard to acknowledge to begin with.
How can you sit there and tell me that NO valid arguments have been brought up? Saying that Wobbuffet detracts from strategy and skill isn't valid? I don't think that your statistics arugment applies in this case (for reasons above), but that's something I've seen brought up quite a bit recently.
The only aspect of Wobbuffet which is maybe "easy to use" is picking off choice scarfed pokemon stuck in the wrong move, but that is revenge killing, and he's not the only one who does that well.
Wobbufet is just one more pokemon every user has to be prepared for.
I bring Wobbuffet into Starmie. They use whatever move, I Encore. If it's Rapid Spin or Recover, I can PP stall them, or set my own pokemon up. If they attaked, I mirror coat. This is just one example out of many. How does that take skill?
umbarsc said:
You say it takes no prediction to use Wobb. You just send it in when they send in Weezing. However, this is wrong. What if they predict you're going to send in Wobb and send in Tyranitar? Then there's more prediction if you switch or use Encore, predicting if he Pursuits or Crunches. Better yet, what if it's a Boah? If you don't know what type of Tyranitar it is yet, you have three options: switch, Encore, Counter.
Both sides can predict, it goes both ways. If you start predicting when Wobbuffet is coming, what's to stop them from predicting that, and not sending Wobbuffet? This just turns everything into a guessing game.
Better still, what if they send in Infernape? If you Encore, you might have to eat two Fire Blasts/Flare Blitzes before Countering or Mirror Coating, which is a lot more than Wobb is comfortable with, maybe enough to put it in range of a couple of Gliscor Earthquakes. If you Counter or Mirror Coat right off the bat, Infernape could get a free stat-up. Then you're stuck in another game: Encore or Mirror Coat (assuming it used Nasty Plot)? If you Encore, it could kill Wobb with two boosted hits, and if you Mirror Coat, it could get another stat-up and OHKO you without it even being Encored, being at +4 and ready to sweep.
This is all still theorymon, but you can just as easily switch out after Encoring.
Clearly there's more than just mindless "Encore Counter switch" with wobb.
You still haven't shown me, or anyone else where this is true.
Lyfsaho said:
a) I never said it was the only one - it is the main one.
b) that reasoning is completely false. Of course you can prepare for him.
c) that's your personal assumption, and therefore is meaningless.
d) yes, it is.
I don't see how you can still resort to statistics as your main argument here, because Wobbuffet can not centralize. It makes other pokemon stronger. I asked this yesterday as well. Can't a pokemon be a centralizing force, and not be the most used? Don't misunderstand me, I'm not trying to say that Wobbuffet has centralized the game, I agree with you that it hasn't. But that isn't grounds for keeping it OU, because Wobbuffet is unique compared to every other pokemon we would apply these statistics to.
As for SubVersion's 3rd point, it is not a personal assumption considering the number of players that have come right out and said they don't like Wobbuffet and won't use it.
Lyfsaho said:
I did overgeneralize, but 80% of the pro-uber votes on this topic are based off of theorymon or a mere bandwagon fallacy.
All of the examples that you've given where Wobbuffet "didn't" do anything so far have all be theorymon, and not good examples at that. I think Pulses post does this justice.
I must assume your first sentence is a joke too not to take it as an insult and keep on topic. You're making a ton of assumptions, and employing flawed theorymon. Fine, bring Wobb back in, say i Tbolted your gyara - I will then Will o Wisp your Wobbuffet before you Encore me (yes, I am faster unless you somehow pumped a huge EV investment in Wobb, which we cannot assume), you will be burned, and you will not be able to switch a majority of stat-upping threats.
Except you cannot assume that he didn't invest in speed, so stop with all of this situational crap. The one thing that I can say for sure, in ANY situation when my Wobbuffet gets statused by my opponent: I am encoring that status, using Safeguard, and switching out. Now you can't touch my stat upper. This is not theorymon at all, because it is what happens every time Wobbuffet gets hit with a status move.
You say that the community has no reasons to ban Wobbuffet, but more importantly (considering you are them minority right now), you have given the community no reasons to keep it OU. You have called out "80%" of the user base, and used nothing but theorymon situations to support your answer, and these situations weren't even good examples. Please show us, what do you really have, besides usless statistics and theorymon, to support Wobbuffet staying in OU?