I simply felt that he was stating that the impact of Deoxys-E was positive in that it was neutering a previously dominant style; my point was that it was not inherently dominant over other types, just far more viable than it is now.
Aerodactyl used Earthquake.
It's super effective!
Jirachi lost 34% of its health.
Jirachi used U-turn.
It's not very effective...
Aerodactyl lost 15% of its health.
Judgement switched in Deoxys-e (lvl 100 Deoxys-e).
Deoxys-e is exerting its pressure!
Deoxys-e was hurt by Spikes!
Deoxys-e lost 12% of its health.
The sandstorm rages.
Deoxys-e is buffetted by the sandstorm!
Deoxys-e lost 6% of its health.
---
Judgement: gg
Deoxys-e used Ice Beam.
It's super effective!
A critical hit!
Aerodactyl lost 85% of its health.
shadowhntr7's Aerodactyl fainted.
Judgement wins!
Deoxys-S is uber, primarily due to the fact that it not only weakens certain pokemons and items (mainly choice scarf), but because it completely ruins an entire style of play.
I definitely don't agree with anything regarding Deoxys-E being uber.
<judgement> the problem that i am seeing is that people are just talking about teams and not how people actually battle
<judgement> they talk about offensive style teams but they dont talk about how the teams are actually used
Offensive teams are based on resistances and prediction. For all of you who talk about how "Deoxys-E completely dominates offensive teams," consider how these teams are used and how Deoxys-E is actually utilized. Sure, Deoxys-E can hit a lot of Pokemon for super-effective damage. That doesn't mean that it will destroy them easily. Let's consider a common Deoxys-E set:
Deoxys-E @ Expert Belt
Ability: Pressure
EVs: 160 Atk/252 SpA/96 Spe
Hasty nature (+ Spd, - Def)
- Psychic
- Superpower
- Ice Beam
- Thunderbolt
Those EVs translate to stats of 241 HP, 266 Attack, 194 Defense, 289 Special Attack, 216 Special Defense, and 465 Speed. The only statistic that really stands out there is the Speed. The HP is terrible and the two attacking stats aren't really that powerful. Of course, Deoxys-S recieves a significant boost from Expert Belt.
Considering the fragility of Deoxys-E, it really isn't going to stay in for long. This isn't something that can just come in and attack. It requires a player to bring it in at opportune moments and select the right attack.
A lot of the arguments that I have been reading are theorymon. The only arguments that are even logical are the ones brought about by battlers who bring in their own experience, like Iggybot and IPL.
Deoxys-E is primarily used as a lategame sweeper. It is brought in later in the game when the opponent has been weakened and more of the opponent's team is known. This allows the Deoxys-E user to usually correctly predict an opponent's action and choose one of four attacking moves.
I didn't bring in Deoxys-E until I was sure that it would be able to do its job.
I have swept teams with Deoxys-E, but that was later on in the battle when the main threats were gone. When the main threats are gone, a Pokemon is able to sweep.
Users like Hitit4three are just saying things without providing the experience that proves them right. One could say all they want about "statistics" but that doesn't mean anything. The purpose of those statistics was to determine what is OU and what is BL. Using them in cases like this is just twisting them to show a correlation where one does not actually exist.
It is beatable, too. Those people at the top of the ladder clearly can work around and defeat Deoxys-E. Knowledgable players who manage the game well can almost always find a way to win. If they can't, then they just need to adjust. Don't talk about how one Pokemon completely dominates a strategy, because it doesn't. No Pokemon can do that, because there is always a way to win. Based on my experience with Deoxys-E, the votes for it to be Uber are by players who have faced it and have not bothered to adjust and find a different way to play the game. So what if you have to change your style of play? You want to win, right? Then find a new method, because your old one doesn't work.
Originally Posted by Fat Cloud
i haven't played in a bit, but i always felt that 'overcentralization' is an issue in this kind of decision, and from what i gathered from playing on shoddy during its free deoxys-e phase is that it did NOT overcentralize the metagame. it's just another fast (albeit, considerably faster) moderately heavy hitter. it wins battles, but only if you let it.
preparing for deoxys is just the same as preparing for any other 'heavy hitting' pokemon like garchomp or infernape. it gets more type coverage in beams and bolts but it still remains a mediocre defender and generally easy to get rid of, in my experience.
i say not uber.
mind you, i wouldn't have moved to move it out of its spot in ubers just because it was always there anyway, but i guess that's the kind of change that makes this metagame fresh and interesting. there's nothing wrong with changing old rule, if that's what a lot of people have issue with.
The Wise and Venerable ImperfectLuck said:There is no risk with using Deoxys-E, therefore it is a Pokemon that is detrimental to the health of the metagame by lowering skill.
To me, Pokemon should be a game about risk-reward management. The reward for using Deoxys-E is a larger payoff than using another Pokemon in its slot on your team for its function to revenge kill, since no other Pokemon can do the job Deoxys-E can. *ignoring the irrelevant speculation*
ImperfectLuck said:There is no risk with using Deoxys-E, therefore it is a Pokemon that is detrimental to the health of the metagame by lowering skill.