Most Generation PRNG Help / Information

Guys, that happens because RNG reporter search until 999 for delay.
It could be useful having RNG reporte looking for delays until 3000 or something like that.
Let's hope mingot add this function in the future. ;).

thats odd i know of people getting delays in the 2000 in RNG reporter
 
Guys, that happens because RNG reporter search until 999 for delay.
It could be useful having RNG reporte looking for delays until 3000 or something like that.
Let's hope mingot add this function in the future. ;)

Anyway, I've been testing the radar for quite a while now.
I thought it was possible to abuse shiny patches, but I'm still confused about that.
Thanks to my supercard ds one, which I've discovered can do save states, I saved in front of a shiny patch, I caught the pokemon (flaaffy) and then I looked for the frame in the spreadsheet of my seed (bf0302ac).
But I couldn't find it.
However, I've proven that the spread you get from the shiny patch can change (because the first time I loaded the save state I didn't do any journal flips, while the second I did a journal flip and the pokemon I got changed).
But again, I couldn't find these spreads with the current seed.
Also, I looked for these shiny spreads among my shiny spreads with Wichu's program, but it couldn't find them.
Now my question is: How are these shiny spreads generated?
I know that the answer may not be known right now, but I'll continue researching to discover it.
If anyone knows something please contact me.

Shiny chained pokemon are generated differently. Maybe X-act's article might explain how it is done, but I can not help. They are not any method, so that is why we cannot check them with the IVs -> PID applet. Maybe there is an NPC offscreen that affects valley windworks (on the route to the top left).

Sudo - he is trying to abuse shiny patches to get shiny pokemon with good IVs, which means it could be possible, in theory, to get a hex flawless adamant spread even though one does not exist in the current methods since they are made differently.
 
If you can't find those shiny spreads with Wichu's program, it simply rules out that chained pokemon are created by Method 1. Unless there is another method I'm unaware of, all that's left is Method J.
 
They are not searching for delays, they already have a specific delay in mind and wish to verify which delays they are hitting using the Seed Finder function. It should work for any delay range as long as you are inputting the correct information, and does not have a limit of 999 as does another function of RNG reporter.

That out of the way, I believe LightningFusion posted information on how to manipulate the RNG and radar in tandem. I'll edit in a minute or so with the link.

EDIT: Here you go. http://www.smogon.com/forums/showpost.php?p=2150052&postcount=9035

The search function is a highly useful tool, more people should use it in order to avoid posting similar questions multiple times.
I've just tested and you're right, RNG reporter has not a limit of 999 apparently.
That's strange because I tried to look for a delay higher than 999 and it didn't work.

About the radar...I know how it works, I was asking a different thing.
I didn't need the search function because this is a new research about SHINY PATCH.

@LF
That's what I was asking =)
Thank you for your answer.

I wasn't aiming that search comment at you specifically, just the influx of people posting here. :P
Oh, I see, sorry if I sounded mean. =)
 
You can try catching a poke after the shiny that isn't in a shiny patch, find that pokemon's frame, and try to go backwards and find out where you last were. Then you can compare the stats of the pokemon and see if there is any relation between them. Like maybe the hp and def come from one frame, 2 from the next, and 2 from another. I don't know if this is practical at all, but it may work. Probably not. X-acts guide will probably tell you how the IVs are made.
 
Could the extra RNG call that sometimes happens when taking a step happen when a Repel is up and the game wants to cause an encounter? It would have to make another call to check the slot to compare the level of the monster with your level to see if the Repel works, right?

I haven't tested this, but does this make sense?

I'm not sure you saw this, mingot.

My post for 1st-page merging that you wanted me to make is directly below the source of this quote on page 279.
 
ok so im still confused on seed finder is it limited to only displaying delays lower than 999 since osme users have stated that RNG reporter itself can produce delays above 999 but what about the seed finder?
 
I'm not sure you saw this, mingot.

My post for 1st-page merging that you wanted me to make is directly below the source of this quote on page 279.

I didn't, but I am not 100% that is it because I was seeing the double calls when I was not using a repel at all. I will need to recheck when I am back under the debugger because this is a very annoying aspect.

ok so im still confused on seed finder is it limited to only displaying delays lower than 999 since osme users have stated that RNG reporter itself can produce delays above 999 but what about the seed finder?

The initial seed finder, by IVs, goes to 3600.

The initial seed finder, by stats, goes to 1200.
 
I didn't, but I am not 100% that is it because I was seeing the double calls when I was not using a repel at all. I will need to recheck when I am back under the debugger because this is a very annoying aspect.

OK, good to know. I wasn't aware it was happening even without Repel.

Still, I wonder what would happen in that case...?
 
Can NPC's make you miss your frame by Minus 1? My target frame is 12, I'm pretty positive my saved frame is 6, and every time I hit my delay and do 2 flips I hit frame 11. Any ideas?
 
The initial seed finder, by stats, goes to 1200.
Oh, that's why when I looked for my seed (with a delay in the 2000s) it couldn't find it.

Anyway, I read X-Act's articles and they're really interesting.
I've understood the PID creation part and I found out that the Ivs of the pokemon you find in shiny patches are generated by method 1.
I guess I need to test about the nature creation, after that I should be able to abuse shiny patches.
 
ok ive been rnging and failing and i just figured out why i had 4573 instead of 45573 for my id
but on another note when i use the rng reporter if i miss the seed by entering the wrong time i notice it never works if you use it twice for find seed by intial stats has anyone else had this problem?
 
Ok I started RNGing without making sure I had a reliable way to advance the RNG. So I FINALLY hit the right time, had a frame of 250, 2 wanderers and a monster frame of 1. therefore, I need to advance it 247 levels, right? the only problem is, I am stuck at darkrai's island and my journal has no caught/fainted pokemon. also, since there is no wild pokemon area, I can't advance the RNG that way. therefore, the only way to advance is by walking but I have 5 pokemon in my party and 247 is not divisible by 5. Is all hope lost? can I even return to the mainland without catching/killing darkrai?

Also, I heard that if you kill/run from darkrai it will be back afterwards. Is this true? If I were to run from it, how much would it advance the RNG??
 
no I was considering fighting it, running, and then without saving coming back and fighting it again to hit my spread if running from it advanced the RNG a predictable and low amount
 
no I was considering fighting it, running, and then without saving coming back and fighting it again to hit my spread if running from it advanced the RNG a predictable and low amount

Dude. Just start over. It's not that bad. I'm an RNG noob and I hit my seed like 3/7 and then 1/3 times last night. If you hit it once you can hit it again. Just kill him. Leave. Get fully prepared and come back. If you travel 128 steps anyway you've just upped your RNG by one, so all that walking is really going to screw you up.
 
*sigh* I guess you're right, I just wasn't sure how difficult it was to hit your delay and since this was my first time, I was rather excited and thought that it was really difficult to hit it.
 
*sigh* I guess you're right, I just wasn't sure how difficult it was to hit your delay and since this was my first time, I was rather excited and thought that it was really difficult to hit it.

Nah, I'm new too, but trust me if you've done it once you'll get it again. I felt the same way the 1st time I hit a seed too! :D

On another subject...

What's the best mart to RNG Wondercards in? I want to get this Weasel...er ahem...I mean Weavile!
 
Nah, I'm new too, but trust me if you've done it once you'll get it again. I felt the same way the 1st time I hit a seed too! :D

On another subject...

What's the best mart to RNG Wondercards in? I want to get this Weasel...er ahem...I mean Weavile!

I think it is sandgem town. There is only 1 NPC. If you save when it is at its northest point in the store (1 from the wall) and is facing north, you can open the menu and do things that you need to do. If you need to coin flip, open and close menu flipping between, and watch the guy move, if at all. If you need to increase by 1, you can open and close until he moves half way going down. Don't forget that wondercards are similar to method 1, but have their own list generated, called wondercards. Just add 2 to the method 1 frame though.
 
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