FINAL SUBMISSION
HP: 103
Atk: 118
Def: 80
SpA: 60
SpD: 91
Spe: 108
Physical Sweepiness: 186; Rank: 6, Amazing
Physical Tankiness: 123; Rank: 2, Moderately Good
Special Sweepiness: 95; Rank: 0, Average
Special Tankiness: 136; Rank: 3, Good
Offense/Defense Balance: 17.2, Moderate Bias to Offense
Physical/Special Balance: 31.4, Large Bias to Physical
Overall Stat Rating: 516, Excellent
Base Stat Total: 560
Explanation:
General:
With 5 weaknesses and a concept that really only necessitates a switch-in and 1-2 turns in battle at a time (it should be getting forced out pretty quickly with all those weaks), this CaP needs to be able to balance a hit-and-run (or stop-the-secondary-and-run) kind of strategy while still being able to score free turns by being offensively threatening. Secondly (and secondly is key here), it
also needs to be able to take some key neutral hits so that it can do its job switching in on the huge variety of secondary users and effectively shut them down in some way, since there is no way it will be able to deal with all of them offensively. This is the approach I took to creating this spread and is why it is going to be slightly more geared toward a rapid pace style of play than others. It is my belief that CaP9 is going to be the type of pokemon that switches in unharmed most of the time (on a predicted secondary attack), forces out the opponent, does its thing as the opponent switches in a counter (one of many, in this case), and then leaves until it is needed again (in most cases. At this point, one can only speculate its capacity to stay in and sweep or perform other necessary team functions, since the abilities and move pool have yet to be decided. Fortunately, this spread can do very well fulfilling multiple roles).
Offenses: 118/60/108
Here I wanted to create a strong physical presence without going overboard, which would essentially mandate full-on offensive sets in every case. With this spread, CaP can post some impressive damage numbers (depending on investment) and can become a real force when boosted. It is balanced by a low SpA stat, meaning the opponent will almost always know where CaP is coming from on the offensive spectrum, except in rare cases, meaning CaP will have more reliable walls in Skarmory, Hippowdon, Forretress, etc., which justifies the higher speed, as well (also, this is just my opinion, but having a "Stop-the-Secondary" CaP that is walled by secondary users is a great strategy, as it basically asks the opponent who wants to wall CaP to use up a team slot on something that won't be accomplishing much of its own goals at all. This will invariably lead to offensive CaP counters, meaning fewer secondary attacks. It also encourages us as a community to be more creative when it comes to stopping secondary attacks, beyond just attacking their users).
Regarding
Special Attack, if you really are concerned about taking out Skarmory and Forretress, a Life Orb Fire Blast (slight poll jumping, sorry) will 2HKO the Standard Skarmory and OHKO Forretress with no investment and a neutral nature (96 EVs w/o LO). I really don't see much other need for SpA.
118
Attack is a great level for this pokemon, giving offensive sets (252 EVs) 335 Atk w/ a neutral nature and 368 w/ a +nature. Calcs, activate!
Code:
Note: Only relevant +Def natures are listed; if no nature is listed, assume
it's neutral.
335 Atk (252 EVs, neutral nature):
Switch Pursuit/Crunch/Sucker Punch:
vs. 4/0 Latias: 270 - 318 (89.40% - 105.30%) [B]OHKO w/ SR, 28% w/o[/B]
vs. 252/4 Latias: 266 - 314 (73.08% - 86.26%) [B]2HKO[/B]
vs. 4/0 Rotom-x: 234 - 276 (96.69% - 114.05%) [B]OHKO w/ SR, 74% w/o[/B]
vs. 252/168 Bold Rotom-x: 182 - 216 (59.87% - 71.05%) [B]2HKO[/B]
vs. 0/252 Blissey: 243 - 286 (37.33% - 43.93%) [B]Reliable 3HKO[/B]
vs. 80/0 Jirachi: 123 - 145 (34.07% - 40.17%) [B]29% 2HKO w/ SR[/B]
vs. 252/220 Bold Celebi: 182 - 216 (45.05% - 53.47%) [B]85% 2HKO w/SR, 3HKO w/o[/B]
vs. 4/0 Starmie: 282 - 332 (107.63% - 126.72%) [B]OHKO[/B]
vs. 136/156 Starmie: 236 - 278 (80.00% - 94.24%) [B]41% OHKO w/ SR[/B]
LO vs. 252/168 Bold Rotom-x: 236 - 278 (77.63% - 91.45%) [B]80% OHKO w/SR, 2% w/o[/B]
LO vs. 136/156 Starmie: 306 - 360 (103.73% - 122.03%) [B]OHKO[/B]
CB vs. 252/4 Latias: 398 - 470 (109.34% - 129.12%) [B]OHKO[/B]
CB vs. 252/168 Bold Rotom-x: 270 - 320 (88.82% - 105.26%) [B]OHKO w/SR, 28% w/o[/B]
CB vs. 0/252 Blissey: 363 - 427 (55.76% - 65.59%) [B]2HKO[/B]
CB vs. 80/0 Jirachi: 183 - 216 (50.69% - 59.83%) [B]2HKO[/B]
CB vs. 252/220 Bold Celebi: 270 - 320 (66.83% - 79.21%) [B]2HKO[/B]
Earthquake:
vs. 188/252 Bold Vaporeon: 151 - 178 (33.71% - 39.73%) [B]4HKO[/B]
vs. 252/12 Metagross: 242 - 288 (66.48% - 79.12%) [B]2HKO[/B]
vs. 252/96 Spiritomb: 130 - 154 (42.76% - 50.66%) [B]39% 2HKO w/ SR[/B]
LO vs. 252/12 Metagross: 314 - 372 (86.26% - 102.20%) [B]53% OHKO w/SR[/B]
CB vs. 188/252 Bold Vaporeon: 225 - 265 (46.11% - 54.30%) [B]2HKO[/B]
CB vs. 252/12 Metagross: 362 - 428 (99.45% - 117.58%) [B]OHKO[/B]
CB vs. 80/0 Jirachi: 458 - 540 (126.87% - 149.58%) [B]OHKO[/B]
CB vs. 0/252 Blissey: 453 - 534 (69.59% - 82.03%) [B]2HKO[/B]
CB vs. 252/120 Roserade: 306 - 361 (94.44% - 111.42%) [B]67% OHKO w/o SR[/B]
368 Atk (252 EVs, +nature):
Switch Pursuit/Crunch/Sucker Punch:
vs. 4/0 Latias: 294 - 348 (97.35% - 115.23%) [B]OHKO w/ SR, 78% w/o[/B]
vs. 252/4 Latias: 290 - 344 (79.67% - 94.51%) [B]41% OHKO w/ SR[/B]
vs. 4/0 Rotom-x: 254 - 300 (104.96% - 123.97%) [B]OHKO[/B]
vs. 252/168 Bold Rotom-x: 200 - 236 (65.79% - 77.63%) [B]2HKO[/B]
vs. 0/252 Blissey: 265 - 313 (40.71% - 48.08%) [B]4% 2HKO w/ SR[/B]
vs. 80/0 Jirachi: 135 - 159 (37.40% - 44.04%) [B]98% 2HKO w/ SR, 58% w/o[/B]
vs. 252/220 Bold Celebi: 200 - 236 (49.50% - 58.42%) [B]2HKO[/B]
LO vs. 0/252 Blissey: 345 - 406 (53.00% - 62.37%) [B]2HKO[/B]
LO vs. 252/96 Spritomb: 150 - 177 (49.34% - 58.22%) [B]2HKO w/ SR, 53% w/o[/B]
CB vs. 252/168 Bold Rotom-x: 296 - 350 (97.37% - 115.13%) [B]OHKO w/ SR, 80% w/o[/B]
CB vs. 0/252 Blissey: 399 - 469 (61.29% - 72.04%) [B]2HKO[/B]
CB vs. 252/220 Bold Celebi: 296 - 350 (73.27% - 86.63%) [B]2HKO[/B]
Earthquake:
vs. 188/252 Bold Vaporeon: 165 - 195 (36.83% - 43.53%) [B]4HKO[/B]
vs. 252/12 Metagross: 266 - 314 (73.08% - 86.26%) [B]2HKO[/B]
vs. 252/96 Spritomb: 144 - 171 (47.37% - 56.25%) [B]2HKO w/ SR[/B]
LO vs. 188/252 Bold Vaporeon: 214 - 253 (47.77% - 56.47%) [B]2HKO w/ SR[/B]
CB vs. " ": 247 - 292 (50.61% - 59.84%) [B]2HKO[/B]
CB vs. 0/252 Blissey: 498 - 586 (76.50% - 90.02%) [B]15% OHKO w/ SR[/B]
CB vs. 252/96 Spiritomb: 216 - 255 (71.05% - 83.88%) [B]2HKO[/B]
As you can see, neutral hits aren't terribly powerful, SE hits teeter right on the edge of useful O-2HKOs, and a Choice Band can really push a lot of close-OHKOs into guaranteed OHKOs and wreak general devastation, which makes EV selection and nature all the more crucial.
Defensive calcs for offenisve spread:
CaP9 @ Life Orb/ Choice Band/ Choice Scarf/ etc.
Nature: Adamant
EVs: 36 HP/ 252 Atk/ 220 Spe (356 HP/ 368 Atk/ 196 Def/ 140 SpA/ 228 SpD/ 307 Spe)
Code:
Note: Life Orb Recoil is not factored in to these calculations
vs. WishBliss Ice Beam: 124 - 148 (34.83% - 41.57%) [B]3HKO[/B]
vs. Adamant Breloom Mach Punch: 174 - 206 (48.88% - 57.87%) [B]2HKO[/B]
vs. +2 Adamant Breloom Mach Punch: 348 - 410 (97.75% - 115.17%) [B]Reliable OHKO[/B]
vs. 235 Atk Bronzong Gyro Ball: 109 - 130 (30.62% - 36.52%) [B]Reliable 3HKO[/B]
vs. Defensive Celebi Grass Knot (60 BP): 134 - 162 (37.64% - 45.51%) [B]3HKO[/B]
vs. " " (80 BP): 180 - 212 (50.56% - 59.55%) [B]2HKO[/B]
vs. " " (100 BP): 222 - 264 (62.36% - 74.16%) [B]2HKO[/B]
vs. " " (120 BP): 270 - 318 (75.84% - 89.33%) [B]2HKO[/B]
vs. Stallbreaker Gliscor U-Turn: 116 - 138 (32.58% - 38.76%) [B]3HKO[/B]
vs. 359 SpA Heatran Fire Blast: 204 - 240 (57.30% - 67.42%) [B]2HKO[/B]
vs. Standard Hippowdon Ice Fang: 124 - 148 (34.83% - 41.57%) [B]3HKO[/B]
vs. " " Earthquake: 144 - 169 (40.45% - 47.47%) [B]3HKO[/B]
vs. Jolly Scarf Jirachi U-Turn: 154 - 182 (43.26% - 51.12%) [B]50% 2HKO w/ SR[/B]
vs. Timid Scarf Latias Draco Meteor: 211 - 249 (59.27% - 69.94%) [B]Very low chance to 2HKO, factoring in stat drops[/B]
vs. Timid Specs Latias Surf: 192 - 226 (53.93% - 63.48%) [B]2HKO[/B]
vs. 339 SpA Rotom-W Hydro Pump: 256 - 302 (71.91% - 84.83%) [B]2HKO[/B]
vs. Timid Scarf Rotom-x HP Fighting: 136 - 162 (38.20% - 45.51%) [B]3HKO[/B]
vs. Standard Skarmory Brave Bird: 141 - 166 (39.61% - 46.63%) [B]3HKO[/B]
vs. Timid Starmie Hydro Pump: 338 - 402 (94.94% - 112.92%) [B]74% OHKO[/B]
vs. Mixpert Surf: 198 - 234 (55.62% - 65.73%) [B]2HKO [/B]
vs. Standard Tentacruel Surf: 176 - 210 (49.44% - 58.99%) [B]2HKO[/B]
vs. Standard Vaporeon Surf: 230 - 272 (64.61% - 76.40%) [B]2HKO[/B]
vs. Physically Defensive Zapdos HP Ice: 126 - 150 (35.39% - 42.13%) [B]3HKO[/B]
vs. Aerodactyl Earthquake: 169 - 201 (47.74% - 56.78%) [B]2HKO[/B]
vs. Lead Azelf Explosion: 524 - 617 (148.02% - 174.29%) [B]OHKO[/B]
vs. Lead Azelf Fire Blast: 132 - 156 (37.29% - 44.07%) [B]3HKO[/B]
vs. Scarf Azelf U-Turn: 152 - 180 (42.94% - 50.85%)[B] 2% 2HKO
[/B]vs. Adamant CB Flygon Outrage:324 - 382 (91.53% - 107.91%)[B] 79% OHKO w/ SR, 48% w/o
[/B]vs. Adamant CScarf Flygon Outrage: 216 - 255 (61.02% - 72.03%) [B]2HKO[/B]
vs. Timid LO Gengar Shadow Ball: 88 - 104 (24.86% - 29.38%) [B]4-5HKO[/B]
vs. Hasty LO Gengar Explosion:418 - 492 (118.08% - 138.98%)[B] OHKO
[/B]vs. Adamant CB/1 DD Gyarados Waterfall:504 - 594 (142.37% - 167.80%) [B]OHKO[/B]
vs. LO 260 Atk Infernape Close Combat:444 - 524 (125.42% - 148.02%)[B] OHKO
[/B]vs. Scarf Jirachi Iron Head:132 - 156 (37.29% - 44.07%) [B]3HKO[/B]
vs. SpecsJolt HP(SE): 212 - 250 (59.89% - 70.62%) [B]2HKO[/B]
vs. Adamant LO Kingdra Outrage: 271 - 321 (76.55% - 90.68%) [B]2HKO[/B]
vs. " " Waterfall: 362 - 428 (102.26% - 120.90%) [B]OHKO[/B]
vs. +2 Adamant LO Lucario ExtremeSpeed:266 - 314 (75.14% - 88.70%)[B] 2HKO
[/B]vs. Adamant CB Mamoswine Ice Shard: 260 - 308 (73.45% - 87.01%)[B] 2HKO[/B]
vs. Adamant CB Metagross Meteor Mash:333 - 393 (94.07% - 111.02%) [B]OHKO w/ SR, 59% w/o[/B]
vs. Scarf Adaptability Porygon-z Tri-Attack:186 - 220 (52.54% - 62.15%) [B]2HKO[/B]
vs. LO MixMence Draco Meteor:300 - 354 (84.75% - 100.00%) [B]33% OHKO w/ SR, 2% OHKO w/o[/B]
vs. LO MixMence Outrage:276 - 325 (77.97% - 91.81%) [B]2HKO[/B]
vs. LO MixMence Fire Blast:171 - 202 (48.31% - 57.06%)[B] 2HKO
[/B]vs. CB Scizor Bullet Punch: 195 - 229 (55.08% - 64.69%) [B]2HKO[/B]
vs. Suicune Surf:194 - 230 (54.80% - 64.97%) [B]2HKO[/B]
vs. +1 Suicune Surf:290 - 344 (81.92% - 97.18%) [B]20% OHKO w/ SR[/B]
vs. CB Tyranitar Stone Edge: 166 - 196 (46.89% - 55.37%) [B]2HKO w/ SR[/B]
vs. " " CH: 333 - 393 (94.07% - 111.02%) [B]59% OHKO[/B]
vs. CB Tyranitar Pursuit: 67 - 79 (18.93% - 22.32%)[B] [B]5HKO[/B]
[/B]
So yeah, an offensive CaP will be low-end 2-3HKO'd on average by SE attacks or high-BP STAB neutral attacks from most secondary users who don't invest much in their respective attacking stats. It will also be high-end 2-3HKO'd on average by OU's offensive pokemon, putting it in a great spot to take on a large variety of pokemon consistently while maintaining an offensive strategy.
The
Speed stat here was inspired by Infernape, who has a huge stake in becoming one of CaP9’s biggest threats. I’d like to see the mind games that ensue by adding another pokemon that could be one of
its biggest threats to its yet unchallenged speed tier. The two have excellent dueling STABs (Fighting beats Dark, Ground beats Fire), and I think a rivalry of sorts could be fun. I'd also like to extend to CaP the advantages of being in a very exclusive speed tier, which allows it to be above 100 base while simultaneously giving it plenty of options in choosing speed numbers without having to go max + nature for every set, freeing up extra EVs for bulk in the process. This number also makes Choice Band all the more viable for offensive sets as well as for punishing Trick users. Beyond that, 108 is not outrageously high; there are quite a number of pokemon that can threaten CaP in higher tiers, such as Latias, Starmie, Jolteon, Weavile, Azelf, Gengar, and most common Scarfers (Heracross, Porygon-z, etc.), as well as a good number of checks that can't simply be muscled off of the battlefield (e.g. Swampert). I also like this speed tier because it doesn't require +nature to outrun all Lucario (220 EVs), who would otherwise run all over CaP, or neutral nature base 100s (192 EVs). Here CaP can confidently invest elsewhere.
Defenses: 103/80/91
I put the focus on SpD here, however, my mind was on bulky support sets when designing these defenses. My goal was to encourage a balancing of sorts for the defensive stats, allowing Cap to be relatively bulky without having to fear one full range (physical or special) of offensive attacks, while still allowing for extreme specialization if the player needs it. Going Impish with 48 EVs will even out both defensive stats at 228, which, along with a maxed out 410 HP, makes for a fairly bulky pokemon (of course, customization is key). This frees up 208 EVs to use to further bolster Defenses, invest in Speed to fire off speedy support moves, boost Attack to create a solid bulky offensive-mon, or any combination of the three. The emphasis on SpD also opens the door for more plausible Curse/Bulk Up sets (more poll jumping, i know) or some kind of Tauntrados-like set.
With that said, my main calcs here won't be the rosy picture, quality-inflating max/max numbers, but rather a theoretical bulky Spinner/Heal Bell/Support whatever build that I made up.
Cap9 @ Leftovers
Nature: Impish
EVs: 252 HP/ 32 Def/ 220 Spe (410 HP/ 272 Atk/ 224 Def/ 140 SpA/ 228 SpD/ 307 Spe)
Code:
vs. WishBliss Ice Beam: 124 - 148 (30.24% - 36.10%) [B]4HKO[/B]
vs. Adamant Breloom Mach Punch: 152 - 182 (37.07% - 44.39%) [B]3HKO[/B]
vs. +2 Adamant Breloom Mach Punch: 306 - 360 (74.63% - 87.80%) [B]2HKO[/B]
vs. 235 Atk Bronzong Gyro Ball: 96 - 114 (23.41% - 27.80%) [B]5HKO[/B]
vs. Defensive Celebi Grass Knot (60 BP): 134 - 162 (32.68% - 39.51%) [B]4HKO[/B]
vs. " " (80 BP): 180 - 212 (43.90% - 51.71%) [B]3HKO[/B]
vs. " " (100 BP): 222 - 264 (54.15% - 64.39%) [B]2HKO[/B]
vs. " " (120 BP): 270 - 318 (65.85% - 77.56%) [B]2HKO[/B]
vs. Stallbreaker Gliscor U-Turn: 102 - 122 (24.88% - 29.76%) [B]5HKO[/B]
vs. 359 SpA Heatran Fire Blast: 204 - 240 (49.76% - 58.54%) [B]2-3HKO[/B]
vs. Standard Hippowdon Ice Fang: 110 - 130 (26.83% - 31.71%) [B]5HKO[/B]
vs. " " Earthquake: 126 - 148 (30.73% - 36.10%) [B]4HKO[/B]
vs. Jolly Scarf Jirachi U-Turn: 136 - 160 (33.17% - 39.02%) [B]4HKO[/B]
vs. Timid Scarf Latias Draco Meteor: 211 - 249 (51.46% - 60.73%)[B] 3HKO after applying stat drops[/B]
vs. Timid Specs Latias Surf: 286 - 338 (69.76% - 82.44%) [B]2HKO[/B]
vs. 339 SpA Rotom-W Hydro Pump: 256 - 302 (62.44% - 73.66%) [B]2HKO[/B]
vs. Timid Scarf Rotom-x HP Fighting (don't say it won't happen): 136 - 162 (33.17% - 39.51%)[B] 4HKO[/B]
vs. Standard Skarmory Brave Bird: 123 - 145 (30.00% - 35.37%) [B]4HKO[/B]
vs. Timid Starmie Hydro Pump: 338 - 402 (82.44% - 98.05%) [B]O-2HKO[/B]
vs. Mixpert Surf (& Physical Pert Waterfall): 198 - 234 (48.29% - 57.07%) [B]2-3HKO[/B]
vs. Standard Tentacruel Surf: 176 - 210 (42.93% - 51.22%) [B]2-3HKO[/B]
vs. Standard Vaporeon Surf: 230 - 272 (56.10% - 66.34%) [B]2HKO[/B]
vs. Physically Defensive Zapdos HP Ice: 126 - 150 (30.73% - 36.59%) [B]4HKO[/B]
vs. Aerodactyl Earthquake: 148 - 175 (36.10% - 42.68%) [B]3HKO[/B]
vs. Lead Azelf Explosion: 459 - 540 (111.95% - 131.71%) [B]OHKO[/B]
vs. Lead Azelf Fire Blast: 132 - 156 (32.20% - 38.05%) [B]3HKO[/B]
vs. Scarf Azelf U-Turn: 134 - 158 (32.68% - 38.54%) [B]3HKO
[/B]vs. Adamant CB Flygon Outrage: 283 - 334 (69.02% - 81.46%) [B]2HKO
[/B]vs. Adamant CScarf Flygon Outrage: 189 - 223 (46.10% - 54.39%) [B]3HKO[/B]
vs. Timid LO Gengar Shadow Ball: 88 - 104 (21.46% - 25.37%) [B]6HKO[/B]
vs. Hasty LO Gengar Explosion: 366 - 431 (89.27% - 105.12%) [B]67% OHKO w/ SR, 28% w/o
[/B]vs. Adamant CB/1 DD Gyarados Waterfall: 440 - 522 (107.32% - 127.32%) [B]OHKO
[/B]vs. LO 260 Atk Infernape Close Combat: 390 - 462 (95.12% - 112.68%) [B]OHKO
[/B]vs. Scarf Jirachi Iron Head: 115 - 136 (28.05% - 33.17%) [B]4HKO
[/B]vs. SpecsJolt HP(SE): 212 - 250 (51.71% - 60.98%) [B]2-3HKO[/B]
vs. Adamant LO Kingdra Outrage: 237 - 280 (57.80% - 68.29%) [B]2HKO[/B]
vs. " " Waterfall: 320 - 378 (78.05% - 92.20%) [B]Never a OHKO[/B]
vs. +2 Adamant Lucario ExtremeSpeed: 233 - 275 (56.83% - 67.07%) [B]2HKO
[/B]vs. Adamant CB Mamoswine Ice Shard: 228 - 270 (55.61% - 65.85%) [B]2HKO[/B]
vs. Adamant CB Metagross Meteor Mash: 291 - 343 (70.98% - 83.66%) [B]2HKO
[/B]vs. Scarf Adaptability Porygon-z Tri-Attack: 208 - 246 (50.73% - 60.00%) [B]2HKO
[/B]vs. LO MixMence Draco Meteor: 298 - 352 (72.68% - 85.85%) [B]2HKO
[/B]vs. LO MixMence Outrage: 246 - 289 (60.00% - 70.49%) [B]2HKO
[/B]vs. LO MixMence Fire Blast: 167 - 197 (40.73% - 48.05%) [B]3HKO
[/B]vs. CB Scizor Bullet Punch: 169 - 201 (41.22% - 49.02%) [B]3HKO[/B]
vs. Suicune Surf: 194 - 230 (47.32% - 56.10%)[B] 2-3HKO
[/B]vs. +1 Suicune Surf: 290 - 344 (70.73% - 83.90%) [B]2HKO
[/B]vs. CB Tyranitar Stone Edge: 145 - 171 (35.37% - 41.71%) [B]3-4HKO[/B]
vs. " " CH: 291 - 343 (70.98% - 83.66%) [B]2HKO[/B]
vs. CB Tyranitar Pursuit: 58 - 69 (14.15% - 16.83%) [B]9HKO[/B]
Just a few offensive calcs for this set (min Atk, 272):
Code:
Switch Pursuit/Crunch/Sucker Punch:
vs. 4/0 Latias: 218 - 258 (72.19% - 85.43%) [B]2HKO[/B]
vs. 4/0 Rotom-x: 188 - 224 (77.69% - 92.56%) [B]33% OHKO w/ SR[/B]
vs. 0/4 Gengar: 300 - 354 (114.94% - 135.63%) [B]OHKO[/B]
vs. 252/228 Impish Dusknoir: 116 - 140 (39.46% - 47.62%) [B]2% 2HKO w/ SR[/B]
vs. 0/252 Blissey: 196 - 232 (30.11% - 35.64%) [B]5HKO[/B]
vs. 0/4 Gyarados: 135 - 159 (40.79% - 48.04%) [B]2HKO w/ SR[/B]
vs. 0/0 Salamence: 120 - 142 (36.25% - 42.90%) [B]28% 2HKO w/ SR[/B]
Earthquake:
vs. 0/4 Lucario: 332 - 392 (118.15% - 139.50%) [B]OHKO[/B]
vs. 0/0 Infernape: 330 - 390 (112.63% - 133.11%) [B]OHKO[/B]
vs. 164/0 Tyranitar: 230 - 272 (60.21% - 71.20%) [B]2HKO[/B]
vs. 248/0 Scizor: 124 - 147 (36.15% - 42.86%) [B]3HKO[/B]
Basically, you'll have some leeway here for bad prediction and can still do key amounts of damage against the kind of pokemon this CaP should be dealing with. Defensively, this spread does well against the pokemon it's supposed to be switching in on and taking hits from, but taking on classic offensive threats is still a big risk. It cannot just jump in on Scizor and Salamence and be the best sweeper ever everever, because that's not its job (unless we give it Fire and Ice attacks, which we should, then that could be one of its jobs). CaP doesn't have to go mixed, though, like it is in these calcs. Specialization allows you to take on many more specific threats that you couldn't before (for instance, max/max Def CaP9 vs. LeadElf Explosion: 269 - 317 (65.61% - 77.32%)). Going full dedicated on defenses will garner stats of 410/284/228 (max/max Def) or 410/196/309 (max/max SpD). Again, it all depends on the framework and strategy of the player's team.
Phew! Thanks for reading all that. I hope you got a clear picture of how this spread works. I won't go into a lengthy wrap up here, because I think I've already explained it to death.