Hey everyone!
As you can see, I"m pretty new to smogon, and I don't have a lot of competitive battling experience,
but I'm trying to create a nice team to really start out. My lack of experience is the reason why I didn't
include a threat list, and I'm hoping that you guys can point out the flaws and maybe mistakes of this team!
Changes that are made will be in red
So, this is my team at a glance:
_______________________________________________________________
Now a more in-depth look:
_______________________________________________________________
Metagross @ Occa Berry
Nature: Adamant (+Atk / -SpAtk)
Ability: Clear Body
EVs: 252 HP / 236 Atk / 12 Def / 8 Spe
~Meteor Mash
~Stealth Rock
~Bullet Punch
~Explosion / Fire Punch
Metagross is my lead, because it's got great typing and a high attack stat. I'm not sure about the last move,
but I tend to go for explosion. It's pretty much the standard lead Metagross. I didn't take EQ because there
are already 1 or maybe 2 EQ users in my team and Shaymin has Earth Power.
_______________________________________________________________
Snorlax @ Leftovers
Nature: Careful (+SpDef / -SpAtk)
Ability: Thick Fat
EVs: 168 HP / 120 Def / 220 SpDef
~Body Slam
~Curse
~Crunch / Earthquake
~Rest
I really like the curselax, because it's a beast. I've used this guy before and he always helped a lot.
I went for body slam over return because of the paralyze chance, and rest is so that snorlax can can
absorb status moves. He's the main defensive pokemon in my team. With EQ, this snorlax is useless against
Gengar and it will be especially dangerous if it carries Focus Punch, so maybe Crunch is the better option here.
_______________________________________________________________
Starmie @ Choice Scarf
Nature: Modest
Ability: Natural Cure
EVs: 4 HP / 252 SpAtk / 252 Spe
~Surf
~Thunderbolt
~Ice Beam
~Trick
I changed trick Rotom-W for Trick Starmie to get STAB water attack, and the typings of both special sweepers,
Starmie and Shaymin, have good synergy. (Thanks to DrkSlay)
_______________________________________________________________
Infernape @ Life Orb
Nature: Jolly
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
~Close Combat
~Mach Punch
~Fire Punch
~Swords Dance
I kinda made this moveset by mixing some of the smogon movesets. Its like the NP Infernape but instead
of SpAtk it's Atk, so I swapped NP for SD and I changed the EV spread. The team also lacked a rock move,
and Infernape seemed like a good candidate for Stone Edge, mainly to take on Gyarados that switches in.
I don't know if this moveset is any good, since I kinda made it up myself, at least I haven't seen it anywhere,
so I'm not sure if it's any good.
~CHANGE: Overheat is kinda wasted here, it's better to go with Fire Punch, since SD helps to power it up.
Also to have something vs TTar and mainly Scarf ones, Mach Punch was added. I didn't need any SpAtk EVs
anymore so I changed that to full Atk and Spe and made it Jolly nature. (Thanks to DrkSlay)
_______________________________________________________________
Dragonite @ Leftovers
Nature: Adamant (+Atk / -SpAtk)
Ability: Inner Focus
EVs: 224 HP / 84 Atk / 200 Spe
~Dragon Dance
~Outrage
~Earthquake
~Roost
This is actually the last pokemon that I added to the team. Because the only super effective move
against dragons that I had was HP Ice on Shaymin, a dragon type had to be added to deal with
the massive threat of the other dragon types. I chose Dragonite over Salamence / Flygon because of it's better defences.
~CHANGE: Nite should be a more bulky one, but I would like to keep DD and Roost, any suggestions
on the set? (Thanks to Res Ipsa Loquitur)
_______________________________________________________________
Shaymin @ Life Orb
Nature: Timid (+Spe / -Atk)
Ability: Natural Cure
EVs: 32 HP / 252 SpAtk / 224 Spe
~Seed Flare
~Earth Power
~Hidden Power Fire
~Rest / Synthesis (?) Any comments on which to pick?
I've tried to make OU teams before, and they always had a weakness to Swampert and Starmie and
other water types. So this time, I started with a grass type to be sure to eliminate this weakness.
Shaymin is chosen over Celebi because of Seed Flare (best move EVAR
), and because Celebi has
more weaknesses. I don't know if Earth Power is really useful, but I wouldn't know what to switch it for.
Maybe I should swap one of the EQs on either Snorlax or Dragonite, I don't know....
~CHANGE: Scarf Shaymin was too predictable, so the Choice Scarf was replaced by a Life Orb,
and HP Fire for steel types. (Thanks to DrkSlay)
_______________________________________________________________
Here is the weakness / resistance thingy from Marriland's team builder.

_______________________________________________________________
SO, that's the team I made up. Of course, I didn't just post it here to show it. If you see any mistakes or
improvements, small or big (I'm sure there are a whole lot), please tell. You'll probably see quite some things
that have to be improved, and I'd really like to get a decent / good team to get my online battling going.
I have (just a little) tested this team, and it worked out pretty nicely, but it were too few battles to take any conclusions.
Thanks all in advance, I hope you guys help me get this team up to a nice level! :nerd:
As you can see, I"m pretty new to smogon, and I don't have a lot of competitive battling experience,
but I'm trying to create a nice team to really start out. My lack of experience is the reason why I didn't
include a threat list, and I'm hoping that you guys can point out the flaws and maybe mistakes of this team!
Changes that are made will be in red
So, this is my team at a glance:






_______________________________________________________________
Now a more in-depth look:
_______________________________________________________________

Metagross @ Occa Berry
Nature: Adamant (+Atk / -SpAtk)
Ability: Clear Body
EVs: 252 HP / 236 Atk / 12 Def / 8 Spe
~Meteor Mash
~Stealth Rock
~Bullet Punch
~Explosion / Fire Punch
Metagross is my lead, because it's got great typing and a high attack stat. I'm not sure about the last move,
but I tend to go for explosion. It's pretty much the standard lead Metagross. I didn't take EQ because there
are already 1 or maybe 2 EQ users in my team and Shaymin has Earth Power.
_______________________________________________________________

Snorlax @ Leftovers
Nature: Careful (+SpDef / -SpAtk)
Ability: Thick Fat
EVs: 168 HP / 120 Def / 220 SpDef
~Body Slam
~Curse
~Crunch / Earthquake
~Rest
I really like the curselax, because it's a beast. I've used this guy before and he always helped a lot.
I went for body slam over return because of the paralyze chance, and rest is so that snorlax can can
absorb status moves. He's the main defensive pokemon in my team. With EQ, this snorlax is useless against
Gengar and it will be especially dangerous if it carries Focus Punch, so maybe Crunch is the better option here.
_______________________________________________________________

Starmie @ Choice Scarf
Nature: Modest
Ability: Natural Cure
EVs: 4 HP / 252 SpAtk / 252 Spe
~Surf
~Thunderbolt
~Ice Beam
~Trick
I changed trick Rotom-W for Trick Starmie to get STAB water attack, and the typings of both special sweepers,
Starmie and Shaymin, have good synergy. (Thanks to DrkSlay)
_______________________________________________________________

Infernape @ Life Orb
Nature: Jolly
Ability: Blaze
EVs: 4 HP / 252 Atk / 252 Spe
~Close Combat
~Mach Punch
~Fire Punch
~Swords Dance
I kinda made this moveset by mixing some of the smogon movesets. Its like the NP Infernape but instead
of SpAtk it's Atk, so I swapped NP for SD and I changed the EV spread. The team also lacked a rock move,
and Infernape seemed like a good candidate for Stone Edge, mainly to take on Gyarados that switches in.
I don't know if this moveset is any good, since I kinda made it up myself, at least I haven't seen it anywhere,
so I'm not sure if it's any good.
~CHANGE: Overheat is kinda wasted here, it's better to go with Fire Punch, since SD helps to power it up.
Also to have something vs TTar and mainly Scarf ones, Mach Punch was added. I didn't need any SpAtk EVs
anymore so I changed that to full Atk and Spe and made it Jolly nature. (Thanks to DrkSlay)
_______________________________________________________________

Dragonite @ Leftovers
Nature: Adamant (+Atk / -SpAtk)
Ability: Inner Focus
EVs: 224 HP / 84 Atk / 200 Spe
~Dragon Dance
~Outrage
~Earthquake
~Roost
This is actually the last pokemon that I added to the team. Because the only super effective move
against dragons that I had was HP Ice on Shaymin, a dragon type had to be added to deal with
the massive threat of the other dragon types. I chose Dragonite over Salamence / Flygon because of it's better defences.
~CHANGE: Nite should be a more bulky one, but I would like to keep DD and Roost, any suggestions
on the set? (Thanks to Res Ipsa Loquitur)
_______________________________________________________________

Shaymin @ Life Orb
Nature: Timid (+Spe / -Atk)
Ability: Natural Cure
EVs: 32 HP / 252 SpAtk / 224 Spe
~Seed Flare
~Earth Power
~Hidden Power Fire
~Rest / Synthesis (?) Any comments on which to pick?
I've tried to make OU teams before, and they always had a weakness to Swampert and Starmie and
other water types. So this time, I started with a grass type to be sure to eliminate this weakness.
Shaymin is chosen over Celebi because of Seed Flare (best move EVAR

more weaknesses. I don't know if Earth Power is really useful, but I wouldn't know what to switch it for.
Maybe I should swap one of the EQs on either Snorlax or Dragonite, I don't know....
~CHANGE: Scarf Shaymin was too predictable, so the Choice Scarf was replaced by a Life Orb,
and HP Fire for steel types. (Thanks to DrkSlay)
_______________________________________________________________
Here is the weakness / resistance thingy from Marriland's team builder.

_______________________________________________________________
SO, that's the team I made up. Of course, I didn't just post it here to show it. If you see any mistakes or
improvements, small or big (I'm sure there are a whole lot), please tell. You'll probably see quite some things
that have to be improved, and I'd really like to get a decent / good team to get my online battling going.
I have (just a little) tested this team, and it worked out pretty nicely, but it were too few battles to take any conclusions.
Thanks all in advance, I hope you guys help me get this team up to a nice level! :nerd: