I took a 1 year+ break from Pokes and recently started playing again. This is the team I eventually came up with after some initial trial and error.
Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/4 SDef
Naive nature (+Spd, -SDef)
- Explosion
- Earth Power
- Fire Blast
- Stealth Rock
Standard LeadTran. My lead, clearly. Usually gets rocks up at least, which is all I really care about. If I predict a Taunt, I just attack. If it's a Roserade (which I see a lot of?) and I predict a Sleep Powder I switch to Cune to take it then normally switch back to Tran. That's about it.
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Bounce
- Stone Edge
- Waterfall
Once again, standard physical Gyara. I try to save him for late game or just whenever I can get him in to set up safely when I can, but normally he just ends up being used for Intimidate and stuff, so really he's expendable. However, if I can save him for late game and he can set up he's obviously a best. Also, EQ over Bounce or leave as is? Assuming he even stays..
Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 160 HP/252 Atk/96 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Tail
- Crunch
- Pursuit
- Stone Edge
Standard CBTran. I prefer this so much more than ScarfTar. I think everyone knows what this thing does. Usually switch in when I can and make use of his overall bulkiness on special attackers. Then just use the appropriate move based on what I know of the team I'm facing. Just such a beast. <3
Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-wisp
- Overheat
- Shadow Ball
Standard Defensive Rotom-h. A defensive pokemon, finally. This thing has many times played a large part on my team in dealing with severals threats. Only problem is lack of real recovery. Despite this he stilll is almost always useful in every battle. Overheat is there almost excursively for Scizor.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Calm Mind
- Rest
- Sleep Talk
- Surf
Another defensive Pokemon, CroCrune. Like Gyara, I try to save him for late-game when I know he can set up. I honestly don't think I need to spend much time talking about what he does, since everyone knows.. let's just say he's won several games for me by himself. If his threats can be eliminated, he's the most threatening on this team.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Thunder Wave
- Seismic Toss
- Softboiled
- Flamethrower
Pretty standard Blissey. My special wall. I'd noticed fewer people were using her, but why? She's still as beastly as ever, and quite effective with her use of Thunder Wave. I choose flamethrower for Scizor and so that I'm not stuck with only Seismic Toss as the only attacking move, since that means I can't hit ghosts. (Gengar/Rotom forms)
Open to any and all suggestions/changes. Like I said, having not played for over a year I expect the game has changed a lot, and some of this stuff may be any good when I start playing some really good people.
Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/4 SDef
Naive nature (+Spd, -SDef)
- Explosion
- Earth Power
- Fire Blast
- Stealth Rock
Standard LeadTran. My lead, clearly. Usually gets rocks up at least, which is all I really care about. If I predict a Taunt, I just attack. If it's a Roserade (which I see a lot of?) and I predict a Sleep Powder I switch to Cune to take it then normally switch back to Tran. That's about it.
Gyarados (M) @ Life Orb
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Bounce
- Stone Edge
- Waterfall
Once again, standard physical Gyara. I try to save him for late game or just whenever I can get him in to set up safely when I can, but normally he just ends up being used for Intimidate and stuff, so really he's expendable. However, if I can save him for late game and he can set up he's obviously a best. Also, EQ over Bounce or leave as is? Assuming he even stays..
Tyranitar (M) @ Choice Band
Ability: Sand Stream
EVs: 160 HP/252 Atk/96 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Tail
- Crunch
- Pursuit
- Stone Edge
Standard CBTran. I prefer this so much more than ScarfTar. I think everyone knows what this thing does. Usually switch in when I can and make use of his overall bulkiness on special attackers. Then just use the appropriate move based on what I know of the team I'm facing. Just such a beast. <3
Rotom-h @ Leftovers
Ability: Levitate
EVs: 252 HP/168 Def/88 Spd
Bold nature (+Def, -Atk)
- Thunderbolt
- Will-o-wisp
- Overheat
- Shadow Ball
Standard Defensive Rotom-h. A defensive pokemon, finally. This thing has many times played a large part on my team in dealing with severals threats. Only problem is lack of real recovery. Despite this he stilll is almost always useful in every battle. Overheat is there almost excursively for Scizor.
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Calm Mind
- Rest
- Sleep Talk
- Surf
Another defensive Pokemon, CroCrune. Like Gyara, I try to save him for late-game when I know he can set up. I honestly don't think I need to spend much time talking about what he does, since everyone knows.. let's just say he's won several games for me by himself. If his threats can be eliminated, he's the most threatening on this team.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Thunder Wave
- Seismic Toss
- Softboiled
- Flamethrower
Pretty standard Blissey. My special wall. I'd noticed fewer people were using her, but why? She's still as beastly as ever, and quite effective with her use of Thunder Wave. I choose flamethrower for Scizor and so that I'm not stuck with only Seismic Toss as the only attacking move, since that means I can't hit ghosts. (Gengar/Rotom forms)
Open to any and all suggestions/changes. Like I said, having not played for over a year I expect the game has changed a lot, and some of this stuff may be any good when I start playing some really good people.