Thread: RNG Research
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Old Dec 4th, 2010, 10:00:41 AM   #597
Kaphotics
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^ = ~.~

Pattern of the "crazy rain" and snow NPID RNG advancement:
Code:
C74ADE85	09FC	Start
1C74006F	09FD	+2
1C74006F	09FE	+0
302C29C9	09FF	+2
302C29C9	0A00	+0
3E551113	0A01	+2
3E551113	0A02	+0
9C18E8CD	0A03	+2
E88EFF77	0A05	(+0)+2
F4E75F91	0A07	(+0)+2
Still 60 times per second. However the rain lets up at different spots and starts slowly at times (one raindrop at a time).

You'd have to calibrate for doing the roamer, to see what frame you innately hit while going at a precise (timed) pace.

There's no moving NPCs in the building, so that's a plus.

=====

Takes around 25 seconds to do the event, with the PID being generated somewhere around the (453-465) frame from the initial seed. Carried out in Spring, as there is no rain until the screen flashes yellow.

=====
Code:
279A6AF7	18B542B1	Frame -46	Initial Seed
A4AB08FD	BA2F810F	Frame 0		Before Walking Outside
	Starting delay: 048E
	Walked outside
0ED47FE8	E4A87CA2	Frame 5		Appears
F1C83D4B	A2E5622C	Frame 6		Jagged Border, Colors start changing
DE00F05A	1954C70B	Frame 7		Happens right after screen flashes yellow
6B0F32FC	E49BE55A	Frame 9		Raindrops start falling
	Rain is crazy.
41CCC6D1	41D1B442	Frame 404	Leading up...
280DE838	7D5BAF49	Frame 405 (Unshown)
387134DB	B3B34ABD	Frame 406	Rain advancing..
B016AC2A	2E5CD0A7	Frame 407 (Unshown)
08610555	A2042B37	Frame 408	Rain advancing.
3B9B364C	3F33EAA2	Frame 409 (Unshown)
2085B6BF	A479300A	Frame 410	Rain advancing?
F6ECEF1E	F8277A81	Frame 411 (Unshown)
696A0399	5F7C389C	Frame 412	1 delay before IVs generated (0A62)
F815EB20	A76D23E6	Frame 413	(Unshown) - PID Call
89808263	1C8FF04E	Frame 414	IV's generated (0A63), (0A64)
5A560AD2	D0130226	Frame 415	(Unshown) - ???/Rain advances
93A1459D	DED16F3E	Frame 416	(Unshown) - ???/Rain advances
B0531AB4	348C2969	Frame 417	Roamer PID set [A76D23E6]
	Ending delay: 0A65 = 1495 = 24.916 seconds
	PID Frame: 413 + 46 = Frame 459 from initial seed
=====

Roamer PID Generation:

Unaltered, from the upper seed like all other PIDs, right after the IVs are generated.
PID didn't change when I had different IDs (which would have it end up being shiny). Seems like it can be shiny.
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