Slugma (Analysis)

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Slugma
planned sets

  • Recover + Stockpile
  • Choice
  • Pain Split
Dream World has not been released

[Overview]

  • it's an oddity
  • with all the new flare in the 5th generation, it has an even harder time fitting in
  • usable base 70 special attack, awful base 20 speed, average base 40 in everything else
  • nice tank movepool

[Set]

Name: Recover + Stockpile
Move 1: Recover
Move 2: Stockpile
Move 3: Flamethrower / Lava Plume
Move 4: Toxic / Hidden Power Grass
Item: Oran Berry / Miracle of Evolution
Ability: Flame Body
Nature: Bold
EVs: 252 HP / 4 Def / 252 SpD

[Set Comments]
[Additional Comments]
[Set]

Name: Choice
Move 1: Fire Blast / Overheat / Flamethrower
Move 2: Ancient Power
Move 3: Earth Power
Move 4: Hidden Power Grass
Item: Choice Specs
Ability: Flame Body
Nature: Modest
EVs: 252 HP / 4 Def / 252 SpA

[Set Comments]
[Additional Comments]

[Set]

Name: Pain Split
Move 1: Pain Split
Move 2: Stockpile / Iron Defence
Move 3: Lava Plume / Amnesia
Move 4: Toxic / Lava Plume
Item: Miracle of Evolution
Ability: Flame Body
Nature: Calm
EVs: 252 Def / 4 SpA / 252 SpD
IVs: 0 HP

[Set Comments]
[Additional Comments]

Might want some help with this little guy. Any other set ideas and could you help me with play-testing?
 
In Little Cup 252 252 4 spreads generally aren't effective, especially considering you're wasting a lot of EVs. A spread of something like 196 HP / 116 Def / 36 Sp.Atk / 116 Sp.Def / 36 Spe (nothing else to put in) would likely be best.
 
Where's the Dual Screen+Memento set? That was pretty cool, even if Hoppip outclassed.

Iron Defense and Amnesia are really outclassed by Stockpile.

I can't imagine why I would use Choiced Slugma over...nearly any other fire-type. It's far, far too slow.

Pain Split outclassed as hell by Recover.

Yeah, really, DS+Memento most effective set, get rid of choice, pain split, and really, probably stockpile too. Slugma doesn't have the stats to be walling anything, and pure-fire typing doesn't help. If it turns out well when you test it, go for it, but...

In its place, Slugma can try a status set. It gets Toxic, Will-o-wisp, Yawn, Memento, Lava Plume...it's not great, persay, but it's unique and not terrible.
 
In Little Cup 252 252 4 spreads generally aren't effective, especially considering you're wasting a lot of EVs. A spread of something like 196 HP / 116 Def / 36 Sp.Atk / 116 Sp.Def / 36 Spe (nothing else to put in) would likely be best.

Agreeing with Lord Liam. The OP obviously hasn't played Little Cup before. That being said, it would probably be best if we let someone else with more experience to take over.
 
Why use any other Slugma than DS + Memento or TR?
Also, Pain Split is not a set, and also useless when you have Recover.

Edit: Miracle of Evolution --> Evolution Stone
Always Evolution Stone > Oran Berry when you have a recovery move.
 
Don't give up!
Just get used to the LC metagame, listen to the criticism and keep trying.
I'll help you if you want =)

The first set looks good so keep testing that, but I think you should get rid of the other two sets. Darkamber had some good points about why they aren't viable. Also, a Trick Room attacker set could work because Slugma is soooo slow but has great special attack.
 
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