Battle Castle Challenge - Korski

Status
Not open for further replies.

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
God damnit. Okay well I'll get another Castle Full Restore and a Castle Lemonade. On to the Valet!
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"What an interesting selection. Itasca goes to 110 HP and 100 Energy, leaving you at 49 CP.

~~~
Battle: 1 - Valet
Castle Valet Darach would like to battle!

RNG Roll (Mon #1) (<=0): 6/15 (Meganium)
RNG Roll (Mon #1 Ability): 1/2 (Overgrow)
RNG Roll (Mon #2) (<=0): 7/15 (Weavile)
RNG Roll (Mon #2 Ability): 1/1 (Pressure)
RNG Roll (Mon #3) (<=0): 13/15 (Simipour)
RNG Roll (Mon #3 Ability): 1/1 (Torrent)
RNG Roll (Mon #3 Gender): 2/2 (Female)



"However, this time I will be doing more than watching!"


Meganium (F)
Nature: Modest
+SpA, -Atk

Item: Castle Big Root

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ability:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)

Stats:
HP: 100
Atk: 2
Def: 4
SpA: 4
SpD: 4
Spe: 80
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Attacks:
Tackle
Growl
Razor Leaf
Poisonpowder
Reflect
Synthesis
Magical Leaf
Natural Gift

Ancientpower
Aromatherapy
Body Slam
Counter
Flail
GrassWhistle
Heal Pulse
Ingrain
Leaf Storm
Leech Seed
Nature Power
Refresh
Swords Dance
Vine Whip
Wring Out

Toxic
Hidden Power Fire 7
Sunny Day
Hyper Beam
Light Screen
Protect
Safeguard
Frustration
SolarBeam
Earthquake
Return
Double Team
Reflect
Facade
Rest
Attract
Round
Echoed Voice
Energy Ball
Giga Impact
Flash
Swords Dance
Bulldoze
Dragon Tail
Grass Knot
Swagger
Substitute
Rock Smash
Cut
Strength



Weavile (F)
Nature: Adamant
+Atk, -SpA

Item: Castle Expert Belt

Type: Dark/Ice
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ice STAB; Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ability:
Pressure:
(Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.


Stats:

HP: 100
Atk: 5
Def: 3
SpA: 1
SpD: 3
Spe: 125
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Attacks:
Scratch
Leer
Taunt
Quick Attack
Faint Attack
Fury Swipes
Agility
Embargo
Revenge
Assurance
Nasty Plot

Assist
Avalanche
Bite
Counter
Crush Claw
Double Hit
Fake Out
Feint
Foresight
Ice Punch
Ice Shard
Punishment
Pursuit
Reflect
Spite

Hone Claws
Focus Punch
Toxic
Hail
Hidden Power Electric 7
Sunny Day
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Frustration
Iron Tail
Return
Dig
Shadow Ball
Brick Break
Double Team
Reflect
Aerial Ace
Torment
Façade
Secret Power
Rest
Attract
Thief
Snatch
Low Sweep
Round
Focus Blast
False Swipe
Fling
Shadow Claw
Retaliate
Giga Impact
Avalanche
Swords Dance
Captivate
X-Scissor
Sleep Talk
Natural Gift
Swagger
Substitute
Rock Smash
Snarl
Cut
Surf
Strength
Whirlpool
Rock Smash



Simipour (F)
Nature: Mild
+SpA, -Def

Item: Castle Rindo Berry

Type: Water
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability:
Torrent (Innate): When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any water attack is increased by two (2).

Stats:
HP: 100
Atk: 4
Def: 2
SpA: 5
SpD: 3
Spe: 101
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Attacks:
Leer
Lick
Fury Swipes
Scald
Scratch
Water Gun
Water Sport
Bite
Taunt

Aqua Ring
Aqua Tail
Astonish
Covet
Hydro Pump
Low Kick
Mud Sport
Nasty Plot
Role Play
Tickle

Hone Claws
Toxic
Hail
Hidden Power Electric 7
Taunt
Ice Beam
Blizzard
Hyper Beam
Protect
Rain Dance
Frustration
Return
Dig
Brick Break
Double Team
Rock Tomb
Façade
Rest
Thief
Low Sweep
Round
Focus Blast
Scald
Fling
Acrobatics
Shadow Claw
Payback
Giga Impact
Rock Slide
Work Up
Grass Knot
Swagger
Substitute
Rock Smash




"Good Luck in your final battle of this run!"

Light Screen ~ Vine Whip ~ Sunny Day
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Itasca (F) @ Nothing
HP: 110 | En: 100
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 100 | En: 100
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow

Action 1:

Itasca used Blizzard!
RNG Roll (To-Hit) (<=8700): 1427/10000 (Yes)
RNG Roll (To-Crit) (<=625): 616/10000 (Yes)
RNG Roll (To-Freeze) (<=1000): 1823/10000 (No)
(12 + ((3-4)*1.5) + 3)*1.5 = 20.25 ~ 20 Damage
-8 energy
Meganium used Light Screen!
Light Screen raised Darach's team special defense!
-8 energy

Action 2:

Itasca used Toxic!
Darach's Meganium was poisoned!
-7 energy
Meganium used Vine Whip!
RNG Roll (To-Crit) (<=625): 6258/10000 (No)
(4 + ((2-3)*1.5) + 3)*1.5 = 8.25 ~ 8 Damage
-2 energy
Darach's Meganium is hurt by poison!

Action 3:

Itasca used Confuse Ray!
RNG Roll (Stage): 8220/10000 (4a)
Meganium became confused
-5 energy
Meganium used Sunny Day!
RNG Roll (To-Hit Self) (<=5000): 5596/10000 (No)
The sunlight turned harsh!
-10 energy
Darach's Meganium is hurt by poison!

Sunny Day for 4 Rounds


Itasca (F) @ Nothing
HP: 102 | En: 80
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 78 | En: 80
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
Badly Poisoned (Lvl 1, 1a to Lvl Up)
Confused (3a)
Light Screen (4a)
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Okay I'll switch to Yonderwear the BLAZIKEN!

...and give Darach a chance to counter-switch.

Thanks for the Sun, though!
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Alright then! Don't beat up on me too hard!

Fire Punch~Flare Blitz~Fire Punch
IF Counter is ordered, THEN use Flamethrower
IF Earthquake is ordered, THEN use Counter
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Hmm, this is less promising than expected..."

Reflect ~ Wring Out ~ Dragon Tail

~~~


Yonderwear (M) @ Nothing
HP: 100 | En: 100
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost


Meganium (F) @ Castle Big Root
HP: 78 | En: 80
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
Badly Poisoned (Lvl 1, 1a to Lvl Up)
Confused (3a)
Light Screen (4a)

Action 1:

RNG Roll (To-Speed Tie) (<=5000 Yonderwear): 9895/10000 (Meganium)
Meganium used Reflect!
RNG Roll (To-Hit Self) (<=5000): 8824/10000 (No)
Reflect raised Darach's team defense!
-8 energy
Yonderwear used Fire Punch!
RNG Roll (To-Crit) (<=625): 2743/10000 (No)
RNG Roll (To-Burn) (<=1000): 7761/10000 (No)
(8 + ((5-4)*1.5) + 3 + 3 - 5)*1.5 = 15.75 Damage = 16 Damage
-5 energy
Darach's Meganium is hurt by poison!

Action 2:

RNG Roll (To-Speed Tie) (<=5000 Yonderwear): 103/10000 (Yonderwear)
Yonderwear used Flare Blitz!
RNG Roll (To-Crit) (<=625): 1183/10000 (No)
RNG Roll (To-Burn) (<=1000): 5974/10000 (No)
(9 + ((5-4)*1.5) + 3 + 3)*1.5 = 24.75 = 25 Damage [6 Recoil]
-8 energy
Meganium used Wring Out
RNG Roll (To-Hit Self) (<=5000): 1902/10000 (Yes)
(4 + ((2-4)*1.5)) = 1 Damage
-3 energy
Darach's Meganium is hurt by poison!

Action 3:

Yonderwear used Fire Punch!
RNG Roll (To-Crit) (<=625): 8351/10000 (No)
RNG Roll (To-Burn) (<=1000): 1731/10000 (No)
(8 + ((5-4)*1.5) + 3 + 3 - 5)*1.5 = 15.75 Damage = 16 Damage
-5 energy
Meganium used Dragon Tail!
RNG Roll (To-Crit) (<=625): 2346/10000 (No)
(6 + ((2-2)*1.5) = 6 Damage
-5 energy
Darach's Meganium is hurt by poison!

RNG Roll (To-Select New Release) (<=5000 Krillowatt): 4001/10000 (Yes)

Sunny Day for 3 Rounds


Itasca (F) @ Nothing
HP: 102 | En: 80
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 20 | En: 64
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
Badly Poisoned (Lvl 2, 1a to Lvl Up)
Light Screen (1a)
Reflect (4a)


Yonderwear (M) @ Nothing
HP: 88 | En: 82
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost


~~~



"Now is the time for action!"

Giga Drain ~ Synthesis ~ Giga Drain
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Okay let's do this right! Hopefully we can dance around this thing and finish it off before it can heal!

Dive~Blizzard~Ice Beam
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Itasca (F) @ Nothing
HP: 102 | En: 80
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 20 | En: 64
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
Badly Poisoned (Lvl 2, 1a to Lvl Up)
Light Screen (1a)
Reflect (4a)

Action 1:

Itasca hid underwater!
Meganium used Giga Drain!
But there was no target...
-11 energy
Itasca used Dive!
(8 + ((2-4)*1.5) + 3 - 5)*0.67 = 2.01 ~ 2 Damage
-9 energy
Darach's Meganium is hurt by poison!

Action 2:

Itasca used Blizzard!
RNG Roll (To-Hit) (<=8700): 8748/10000 (No)
-8 energy
Meganium used Synthesis!
+30 HP
-14 energy
Darach's Meganium is hurt by poison!

Action 3:

Itasca used Ice Beam!
RNG Roll (To-Crit) (<=625): 197/10000 (Yes)
(10 + 3 + ((3-4)*1.5)) *1.5 = 17.25 ~ 17 Damage
-7 energy
Meganium used Giga Drain!
RNG Roll (To-Crit) (<=625): 5567/10000 (No)
(8 + ((4-3)*1.5) + 3)*1.5 = 18.75 = 19 Damage
19 HP Restored!
-11 energy
Darach's Meganium is hurt by poison!

Sunny Day for 2 Rounds


Itasca (F) @ Nothing
HP: 83 | En: 56
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 42 | En: 28
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
Badly Poisoned (Lvl 3, 1a to Lvl Up)
Reflect (1a)


Yonderwear (M) @ Nothing
HP: 88 | En: 82
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Simply incredible. This is aggravating to say the least.

Blizzard~Confuse Ray~Blizzard
IF Meganium is ordered to use Synthesis, THEN use Torment and push Actions back.
IF Meganium is ordered to use Giga Drain, Then use Dive (suspend Dive 1 Action if Giga Drain is used in a Combo)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Interesting. However, this should leave our next team member in a much better condition!"

Safeguard ~ Solarbeam ~ Solarbeam
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Itasca (F) @ Nothing
HP: 83 | En: 56
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 42 | En: 28
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
Badly Poisoned (Lvl 3, 1a to Lvl Up)
Reflect (1a)

Action 1:

Itasca used Blizzard!
RNG Roll (To-Hit) (<=8700): 8088/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7015/10000 (No)
(12 + ((3-4)*1.5))*1.5 = 15.75 ~ 16 Damage
-8 energy
Meganium used Safeguard!
Darach's team became cloaked in a mystical veil!
-10 energy
Darach's Meganium is hurt by poison!

Action 2:

Itasca used Confuse Ray!
Safeguard prevents Meganium from being inflicted by status!
-5 energy
Meganium used Solarbeam!
RNG Roll (To-Crit) (<=625): 8713/10000 (No)
([12 + 2] + ((4-3)*1.5) + 3) = 27.75 ~ 28 Damage
-7 energy
Darach's Meganium is hurt by poison!

Action 3:
Itasca used Blizzard!
RNG Roll (To-Hit) (<=8700): 5451/10000 (Yes)
RNG Roll (To-Crit) (<=625): 6226/10000 (No)
(12 + ((3-4)*1.5))*1.5 = 15.75 ~ 16 Damage
-8 energy
Meganium used Solarbeam!
RNG Roll (To-Crit) (<=625): 672/10000 (No)
([12 + 2] + ((4-3)*1.5) + 3) = 27.75 ~ 28 Damage
-11 energy
Darach's Meganium is hurt by poison!

Darach's Meganium fainted!


Itasca (F) @ Nothing
HP: 27 | En: 35
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Poisoned


Meganium (F) @ Castle Big Root
HP: 0 | En: 0
2 / 4 / 4 / 4 / 80
SC:4 | WC:5 | Sub:2
Overgrow
KOed
Safeguard (3 Rounds)

~~~


"Weavile, let's go! Korski, at this point you may switch or stay. Your choice?"
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Yeah I'll switch to Yonderwear again. Also, just to clarify, but Sun is up for one more Round, right?
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"The Castle can confirm the sun is active for 1 more round. Since you have switched, it is now up to you to issue orders."
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Well I better play it safe for now; this Weavile knows so many moves!

Sky Uppercut~Fire Punch~Flamethrower
IF Counter is ordered, THEN use Flamethrower.
IF Dig is used, THEN use Counter.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"This ought to give you a taste of the Castle's power!"

Reflect ~ Rain Dance ~ Assist (Simipour ; Aqua Tail / Hydro Pump / Acrobatics)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Yonderwear (M) @ Nothing
HP: 88 | En: 82
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost


Weavile (F) @ Castle Expert Belt
HP: 100 | En: 100
5 / 3 / 1 / 3 / 125
SC:2 | WC:3 | Sub:2
Pressure
Safeguard (3 Rounds)

Action 1:

Weavile used Reflect!
Reflect raised Darach's team defense!
-8 energy
Yonderwear used Sky Uppercut!
RNG Roll (To-Hit) (<=9000): 8999/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7242/10000 (No)
(8 + ((5-3)*1.5) + 3 - 5)*2.25 = 20 Damage
-7 energy

Action 2:

Weavile used Rain Dance!
It started to rain!
-10 energy
Yonderwear used Fire Punch!
RNG Roll (To-Crit) (<=625): 9486/10000 (No)
(8 + ((5-3)*1.5) + 3 - 3 - 5)*1.5 = 9 Damage
-7 energy

Action 3:

Weavile used Assist!
RNG Roll (To-Select Move) (<=3333 Aqua Tail | >=3334 & <= 6666 Hydro Pump | >=6667 & <= 9999 Acrobatics | 10000 Reroll): 2760/10000 (Aqua Tail)
RNG Roll (To-Hit) (<=9000): 8085/10000 (Yes)
RNG Roll (To-Crit) (<=625): 6159/10000 (No)
([9+2] + ((5-2)*1.5) + 3)*1.5 = 27.75 = 28 Damage
-10 energy
Yonderwear used Flamethrower
RNG Roll (To-Crit) (<=625): 4175/10000 (No)
(10 + ((5-3)*1.5) - 3) = 15 Damage
-8 energy


Yonderwear (M) @ Nothing
HP: 68 | En: 60
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost
+1 Speed (120)


Weavile (F) @ Castle Expert Belt
HP: 56 | En: 72
5 / 3 / 1 / 3 / 125
SC:2 | WC:3 | Sub:2
Pressure
Safeguard (2 Rounds)
Reflect (3 Actions)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"Keep him on the defensive!"

Torment ~ Assist (Simipour ; Aqua Tail / Hydro Pump / Scald) ~ Surf
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
You're making me ref something rather confusing. Since torment is up, it prevents you from using the same move twice in a row. However, I suppose a combo can be treated as using the mvoes together, and not in a row. Hence, I am allowwing the combo. Bah.


Yonderwear (M) @ Nothing
HP: 68 | En: 60
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost
+1 Speed (120)


Weavile (F) @ Castle Expert Belt
HP: 56 | En: 72
5 / 3 / 1 / 3 / 125
SC:2 | WC:3 | Sub:2
Pressure
Safeguard (2 Rounds)
Reflect (3 Actions)

Action 1:

Weavile used Torment!
Yonderwear is now tormented!
-9 energy
Yonderwear used Hi Jump Kick!
RNG Roll (To-Hit) (<=9000): 724/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7059/10000 (No)
(13 + ((5-3)*1.5) + 3 - 5)*2.25 = 31.5 ~ 32 Damage
-7 energy

Action 2:

Yonderwear used Vacuum Wave + Vacuum Wave!
RNG Roll (To-Crit) (<=625): 7446/10000 (No)
(10 + ((5-3)*1.5) + 3)*2.25 = 36 Damage
-19 energy

Darach's Weavile fainted!

Rain for 2 Rounds!


Yonderwear (M) @ Nothing
HP: 68 | En: 34
5 / 2 / 5 / 3 / 80
SC:3 | WC:4 | Sub:2
Speed Boost
+2 Speed (160)
Tormented (4a)


Weavile (F) @ Castle Expert Belt
HP: 0 | En: 62
5 / 3 / 1 / 3 / 125
SC:2 | WC:3 | Sub:2
Pressure
Safeguard (1 Round)
Reflect (1 Action)

~~~



"Not quite what I wanted, but it is somewhat obvious that I will be releasing Simipour now. Feel free to switch, but it's your attack regardless!"
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Okay great work Yonderwear; you deserve a break!, go Bullshorts! Do a bunch of damage before you fall to Simipour's plethora of Fighting-type attacks!

Thunderbolt~Double-edge~Thunderbolt
IF Dig is used, THEN use Stockpile.
IF Low Kick is used, THEN use Counter.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor

Bullshorts (M) @ Nothing
HP: 125 | En: 100
4 / 3 / 4 / 4 / 26
SC:4 | WC:9 | Sub:2
Gluttony


Simipour (F) @ Castle Rindo Berry
HP: 100 | En: 100
4 / 2 / 5 / 3 / 101
SC:2 | WC:3 | Sub:2
Pressure
Safeguard (1 Round)
Reflect (1 Action)

Action 1:

Simipour used Substitute (20)!
-20 HP
-18 energy
Bullshorts used Thunderbolt!
RNG Roll (To-Crit) (<=625): 82/10000 (Yes)
(10 + ((4-3)*1.5) + 3)*1.5 = 21.75 ~ 22 Damage!
Simipour's substitute took the damage!
Simipour's substitute faded!
-7 energy

Action 2:

Simipour used Low Kick + Low Kick!
RNG Roll (To-Crit) (<=625): 4302/10000 (No)
(34 + ((4-3)*1.5))*1.5 = 53.25 ~ 53 Damage!
-44 energy
Bullshorts used Counter!
53*1.5 = 79.5 ~ 80 Damage!
-33 energy

Darach's Simipour fainted!


Bullshorts (M) @ Nothing
HP: 72 | En: 60
4 / 3 / 4 / 4 / 26
SC:4 | WC:9 | Sub:2
Gluttony


Simipour (F) @ Castle Rindo Berry
HP: 0 | En: 38
4 / 2 / 5 / 3 / 101
SC:2 | WC:3 | Sub:2
Pressure
Safeguard (1 Round)
Reflect (1 Action)

~~~



"My Pokémon could not be faulted in any way or form. My hat's off to you."

"Korski, you are truly in possession of a superlative talent! I drew on every reserve of experience and etiquette handed down through our heritage of glorious servitude. But even then, I failed To fend off your inspired and inspiring challenge. I shall see to appeasing Lady Caitlin's displeasure at my loss. Korski, please do return to our Battle Castle. We will be delighted and honored to have you back!"

"As a reward for completing your run, the Castle is proud to present you 75 CP, bringing you to 124 CP. You may use these to purchase a plethora of items. This includes the purchase of items for outside the Castle, for which 15 CP can be converted into 1 BP."

"You gain an additional 11 BP as a reward for completing the Castle"

"The experience from this grants Itasca 12 MC and 4 KOC. Yonderwear earns 3 MC and 1 KOC, as does Bullshorts."

"The ref gains 15 BT. You may challenge again whenever it suits you."
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Oh wow that worked out great! I must admit, my luck's been pretty good, but this is a tough battle facility. Thanks, dogfish, for getting me through there safely and in a timely manner, and you know I'll be back (for a hot lava cookie)!
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top