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Battle Castle Challenge - Korski

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Challenge 2:

I suppose it's about time I faced this. I'll stick with the same guys and hope for the best with this Hot Lava Cookie thing.

Mode: Singles
Thread: This one
Rank: 2
Starting CP: 34 (-20 [Hot Lava Cookie])

Abilities:
Krilowatt: Magic Guard
Snorlax: Thick Fat
Blaziken: Speed Boost

Items:
Krilowatt: Castle Hot Lava Cookie
Snorlax: None
Blaziken: None

frontnormal-mkrilowatt.png

Krilowatt Itasca (F)

Type: Electric/Water
  • Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
  • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities: Trace, Magic Guard, Shell Armor
  • Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
  • Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
  • Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)

Stats:

HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)

Size Class: 1
Weight Class: 2
Base Rank Total: 21

EC: 6/6
MC: 0
DC: 5/5

Attacks (58):

Ice Shard
Bubble
Charge
Tackle
Thundershock
Detect
Confuse Ray
Aqua Jet
Mirror Coat
Bubblebeam
Counter
Imprison
Volt Switch
Copycat
Heart Swap
Zap Cannon
Discharge
Guillotine
Thunder
Hydro Pump
Muddy Water

Follow Me
Me First
Metronome
Mind Reader
Sheer Cold
Shock Wave
Signal Beam
Whirlpool

Dive
Earth Power
Helping Hand
Icy Wind
Low Kick

Hone Claws
Toxic
Hail
Hidden Power [Fire]
Ice Beam
Blizzard
Protect
Rain Dance
Safeguard
Thunderbolt
Earthquake
Double Team
Torment
Rest
Attract
Scald
Endure
Thunder Wave
Bulldoze
Sleep Talk
Substitute
Wild Charge
Surf
Waterfall
143.png

Snorlax Bullshorts (M)

Type: Normal
  • Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities: Immunity, Thick Fat, Gluttony
  • Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage, however it will continue getting more severe.
  • Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
  • Gluttony (DW): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Stats:

HP: 125
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 26 (-)

Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 5/5

Attacks (28):

Tackle
Metronome
Odor Sleuth
Defense Curl
Headbutt
Amnesia
Lick
Recycle
Belly Drum
Screech
Yawn
Chip Away
Rest
Stockpile
Swallow
Body Slam
Crunch
Snatch
Heavy Slam

Counter
Double-edge
Zen Headbutt

Protect
Ice Beam
Earthquake
Thunderbolt
Flamethrower
Substitute
257.png

Blaziken Yonderwear (M)

Type: Fire/Fighting
  • Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
  • Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities: Blaze, Speed Boost
  • Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (e.g. Flamethrower goes from 10 to 12, Fire Blast from 12 to 14).
  • Speed Boost (DW): (Innate) Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that ocurs at the end of each round (stats other than Speed are still affected).
Nature: Mild (+1 SpA, -1 Def)

Stats:

HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80

Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks (28):

Fire Punch
Hi Jump Kick
Scratch
Growl
Focus Energy
Ember
Double Kick
Peck
Sand-Attack
Fire Spin
Quick Attack
Blaze Kick
Brave Bird
Mirror Move
Sky Uppercut
Flare Blitz

Counter
Baton Pass
Rock Slide

Magic Coat
Vacuum Wave

Sunny Day
Protect
SolarBeam
Dig
Will-o-Wisp
Flamethrower
Substitute

Battle 2-1:
RNG Roll (To-Select Pokémon): 53/79 (Banette)
RNG (To-Select Ability): 2/3 (Frisk)

Spr_BW_Clerk_F.png

Clerk Claire would like to battle!
"Oh, it's you again."

354.png

Banette (M)
Nature: Naughty
+Atk, -SpD

Item: Castle Focus Sash

Type: Ghost
Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Ability:
Frisk: (Can Be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.

Stats:

HP: 110 (+10 LC)
Atk: 6 (+1 LC)
Def: 4 (+1 LC)
SpA: 4 (+1 LC)
SpD: 3 (+1 LC)
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 24 (+5 LC)

Attacks:
Knock Off
Screech
Night Shade
Curse
Spite
Shadow Sneak
Will-O-Wisp

Confuse Ray
Destiny Bond
Gunk Shot

Taunt
Protect
Return
Double Team
Shock Wave
Torment
Shadow Claw
Giga Impact
Thunder Wave
Trick Room
Toxic
Thunderbolt
Payback
Swagger
Substitute

Spr_BW_Clerk_F.png

"That's a spicy cookie. Thankfully, Banette LOVES spicy food."

Shadow Claw ~ Payback ~ Shadow Claw
IF Dive is used AND Trick Room isn't active, use Trick Room instead
IF Counter is used AND you don't have a Substitute up THEN use Substitute (15) instead
 
Wow Itasca we certainly have our work cut out for us! Things could be worse, let's remember, but we'll probably need a bit of luck to come out on top here.

Hydro Pump~Confuse Ray~Hydro Pump
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 125 | En: 100
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

354.png

Banette (M) @ Castle Focus Sash
HP: 110 | En: 100
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk

Action 1:

Itasca used Hydro Pump!
RNG Roll (To-Hit) (<=9700): 5384/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7545/10000 (No)
(12 - 1 + ((3-3)*1.5) + 3) = 14 Damage
-7 energy
Banette used Shadow Claw!
RNG Roll (To-Crit) (<=1250): 3767/10000 (No)
(7 + (((6-5)*1) + ((5-3)*1.5)) + 3) = 14 Damage
-4 energy

Action 2:

Itasca used Confuse Ray!
RNG Roll (Stage): 745/10000 (2a)
Banette became confused
-5 energy
Banette used Payback!
RNG Roll (To-Hit Self) (<=5000): 3283/10000 (Yes)
(4 - 1 + (((6-5)*1) + ((5-4)*1.5)) = 5.5 ~ 6 Damge
-3 energy

Action 3:

Itasca used Hydro Pump!
RNG Roll (To-Hit) (<=9700): 2757/10000 (Yes)
RNG Roll (To-Crit) (<=625): 5028/10000 (No)
(12 - 1 + ((3-3)*1.5) + 3) = 14 Damage
-7 energy
Banette used Shadow Claw!
RNG Roll (To-Crit) (<=1250): 6650/10000 (No)
(7 + (((6-5)*1) + ((5-3)*1.5)) + 3) = 14 Damage
-4 energy

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 97 | En: 81
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

354.png

Banette (M) @ Castle Focus Sash
HP: 76 | En: 89
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk
 
Alright well if we keep this pace then we should come out on top! Keep moving, Itasca!

Confuse Ray~Thunder~Surf
IF Banette is ordered to use Thunder Wave, THEN use Substitute [15 HP] and push Actions back (once).
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 97 | En: 81
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

354.png

Banette (M) @ Castle Focus Sash
HP: 76 | En: 89
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk

Action 1:

Banette used Protect!
Banette protected itself!
-7 energy
Itasca used Confuse Ray!
Banette protected itself!
-5 energy

Action 2:

Itasca used Thunder!
RNG Roll (To-Hit) (<=8700): 7258/10000 (Yes)
RNG Roll (To-Para) (<=3000): 9189/10000 (No)
RNG Roll (To-Crit) (<=625): 6489/10000 (No)
(12 - 1 + ((3-3)*1.5) + 3) = 14 Damage
-7 energy
Banette used Taunt!
Itasca fell for the taunt!
-10 energy

Action 3:

Itasca used Substitute!
Itasca can't use Substitute after the taunt!
-12 energy
Banette used Thunder Wave!
RNG Roll (To-Para) (<=5000): 3926/10000 (Yes)
-7 energy

~~~

Error Located:

Focus Sash is -2 BAP, not -1 BAP. Banette restores 3 HP.

~~~

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 97 | En: 57
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Taunted (5a)
Paralysed (20%)

354.png

Banette (M) @ Castle Focus Sash
HP: 65 | En: 65
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk

~~~

Spr_BW_Clerk_F.png


"Now how to follow up that useful round..."

Torment ~ Shadow Claw ~ Shadow Claw
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 97 | En: 57
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Taunted (5a)
Paralysed (20%)

354.png

Banette (M) @ Castle Focus Sash
HP: 65 | En: 65
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk

Action 1:

Banette used Torment!
Itasca is now tormented!
-10 energy
Itasca used Hydro Pump!
RNG Roll (Para Check) (<=2000): 8913/10000 (No)
RNG Roll (To-Hit) (<=9700): 1523/10000 (Yes)
RNG Roll (To-Crit) (<=625): 2885/10000 (No)
(12 - 2 + ((3-3)*1.5) + 3) = 13 Damage
-7 energy

Banette's Focus Sash became useless!

Action 2:

Banette used Shadow Claw!
RNG Roll (To-Crit) (<=1250): 3826/10000 (No)
(7 + (((6-5)*1) + ((5-3)*1.5)) + 3) = 14 Damage
-4 energy
Itasca used Surf!
RNG Roll (Para Check) (<=2000): 9187/10000 (No)
RNG Roll (To-Crit) (<=625): 7805/10000 (No)
(10 + ((3-3)*1.5) + 3) = 13 Damage
-6 energy

Action 3:

Banette used Shadow Claw!
RNG Roll (To-Crit) (<=1250): 977/10000 (Yes)
(7 + (((6-5)*1) + ((5-3)*1.5)) + 3 + 3) = 17 Damage
-8 energy
Itasca used Hydro Pump
RNG Roll (To-Para Check) (<=2000): 4186/10000 (No)
RNG Roll (To-Hit) (<=9700): 1441/10000 (Yes)
RNG Roll (To-Crit) (<=625): 9543/10000 (No)
(12 + ((3-3)*1.5) + 3) = 15 Damage
-7 energy

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 66 | En: 37
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Taunted (2a)
Paralysed (15%)
Tormented (3a)

354.png

Banette (M) @ Castle Focus Sash
HP: 24 | En: 43
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk
 
Muddy Water~Thunderbolt~Muddy Water

IF Banette uses Double Team, THEN use Shock Wave and push Actions back.
 
Spr_BW_Clerk_F.png


"Seems as if you can't deal with 2 things at once!"

Destiny Bond ~ Shadow Sneak + Shadow Claw

IF Itasca is Paralysed A1 THEN replace the Combo with Shadow Claw ~ Shadow Claw


~~~

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 66 | En: 37
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Taunted (2a)
Paralysed (15%)
Tormented (3a)

354.png

Banette (M) @ Castle Focus Sash
HP: 24 | En: 43
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk

Action 1:

Banette used Destiny Bond!
Banette is trying to take its foe with it!
-14 energy
Itasca used Muddy Water!
RNG Roll (To-Para Check) (<=1500): 8933/10000 (No)
RNG Roll (To-Lower Accuracy) (<=3000): 7124/10000 (No)
RNG Roll (To-Crit) (<=625): 735/10000 (No)
(10 + ((3-3)*1.5) + 3) = 13 Damage
-6 energy

Action 2:

Banette used Shadow Sneak + Shadow Claw Combo!
RNG Roll (To-Crit) (<=1250): 459/10000 (Yes)
(9 + (((6-5)*1) + ((5-3)*1.5)) + 3 + 3) = 19 Damage
-12 energy
Itasca used Thunderbolt!
RNG Roll (To-Para Check) (<=1500): 2775/10000 (No)
RNG Roll (To-Para) (<=1000): 4037/10000 (No)
RNG Roll (To-Crit) (<=625): 6348/10000 (No)
-6 energy
Claire's Banette fainted!
Banette took Itasca down with it!
-30 HP

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 17 | En: 25
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Paralysed (10%)

354.png

Banette (M) @ Castle Focus Sash
HP: 0 | En: 16
6 / 4 / 4 / 3 / 65
SC:2 | WC:2 | Sub:1
Frisk

~~~

Spr_Darach_PtHGSS.gif


"Korski, good show. A hard-fought win, yes? Lady Caitlin has instructed me to award you 54 CP, which thanks to your Lava Cookie doubles to 108 CP. This brings you to a total of 122 CP."

"At this time you may purchase restorative items for your pokemon, or in battle items for use throughout. The shop is just through here, so please take your time browsing through what you may need"
 
Yikes that was almost not worth it. Is there any chance I could have gotten 75x2=150 CP, due to the CP<75=75 thing? I understand the logic behind doing it this way, but I just thought I'd ask. I'll get a Castle Full Restore and a Castle Hyper Potion, leaving me with a paltry 2 CP (or 44 CP) :(
 
I checked with Engi, he said my method was correct. Sorry...

~~~

Spr_Darach_PtHGSS.gif


"Interesting choice. Krillowatt goes to 117 HP and to 75 EN. This leaves you at 2 CP"

~~~

RNG Roll (To-Select Pokemon): 27/79 (Sunflora)
RNG Roll (To-Select Ability): 2/3 (Solar Power)

Battle 2-2

Nurse Joy would like to battle!

Spr_BW_Nurse.png


"Plants are uplifting for the nearly dead!"

192.png

Sunflora (F)
Nature: Quiet
+SpA, -15% Speed, -10% Evasion

Item:
Castle Watmel Berry

Type: Grass
Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ability:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Solar Power: (Innate) When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.

Stats:
HP: 100
Atk: 3
Def: 2
SpA: 5
SpD: 3
Spe: 26
Size Class: 1
Weight Class: 1
Base Rank Total: 17

Attacks:
Absorb
Pound
Growth
Razor Leaf
Mega Drain
Ingrain
Grasswhistle
Leech Seed
Bullet Seed
Worry Seed
Sunny Day

Bide
Encore
Natural Gift

Toxic
Hidden Power Ice 7
Sunny Day
Hyper Beam
Protect
SolarBeam
Sludge Bomb
Flash
Swords Dance
Substitute
Light Screen
Energy Ball
Facade
Double Team
Swagger

"That means you must be nearly dead!"

Mega Drain ~ Worry Seed ~ Sunny Day
 
A bonus of having Timid Krilowatt is that it's faster than a lot of stuff, even when Paralyzed!

Subsitute [20 HP]~Blizzard~Ice Beam
IF you get FP'd on A1, THEN push Actions back.
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 117 | En: 75
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Paralysed (10%)

192.png

Sunflora (F) @ Castle Watmel Berry
HP: 100 | En: 100
3 / 2 / 5 / 3 / 26
SC:1 | WC:1 | Sub:1
Solar Power

Action 1:

Itasca used Substitute (20)!
RNG Roll (To-Full Para) (<=1000): 6714/10000 (No)
Itasca made a substitute!
-18 energy
Sunflora used Mega Drain!
RNG Roll (To-Crit) (<=625): 2058/10000 (No)
(6 + ((5-3)*1.5) + 3)*1.5 = 18 Damage
Itasca's substitute took the damage!
-8 energy

Action 2:

Itasca used Blizzard!
RNG Roll (To-Full Para) (<=1000): 3044/10000 (No)
RNG Roll (To-Hit) (<=9700): 497/10000 (Yes)
RNG Roll (To-Crit) (<=625): 842/1000 (No)
RNG Roll (To-Freeze) (<=1000): 7959/10000 (No)
(12 + ((3-3)*1.5))*1.5 = 18 Damage
-8 energy
Sunflora used Worry Seed!
Itasca's substitute blocked Worry Seed!
-7 energy

Action 3:

Itasca used Ice Beam!
RNG Roll (To-Full Para) (<=1000): 8893/10000 (No)
RNG Roll (To-Crit) (<=625): 9930/10000 (No)
RNG Roll (To-Freeze) (<=1000): 4707/10000 (No)
(10 + ((3-3)*1.5))*1.5 = 15 Damage
-7 energy
Sunflora used Sunny Day!
The sunlight turned harsh!
-10 energy
Sunflora is hurt by the sun! [-1 HP]

Sunny Day for 4 Rounds

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 97 | En: 42
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Paralysed (5%)
Substitute (2 HP)

192.png

Sunflora (F) @ Castle Watmel Berry
HP: 66 | En: 75
3 / 2 / 5 / 3 / 26
SC:1 | WC:1 | Sub:1
Solar Power
 
Damn I need to conserve energy better. Be stronger, Itasca!

Confuse Ray~Blizzard~Ice Beam
IF Sunflora uses Protect on A1, THEN use Aqua Jet on A1 and push Actions back.
 
Spr_BW_Nurse.png


"OK then, let's smash your Sub into a more easily consumable powder!"

Bullet Seed (Until Success) ~ SolarBeam ~ Mega Drain

~~~

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 97 | En: 42
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
Paralysed (5%)
Substitute (2 HP)

192.png

Sunflora (F) @ Castle Watmel Berry
HP: 66 | En: 75
3 / 2 / 5 / 3 / 26
SC:1 | WC:1 | Sub:1
Solar Power

Action 1:

Itasca used Confuse Ray!
RNG Roll (To-Full Para) (<=500): 405/10000 (Yes)
Korski's Itasca is Paralysed!
It can't move!
Sunflora used Bullet Seed
RNG Roll (# of hits): 80/10000 (2)
RNG Roll (To-Crit) (<=625): 5963/10000 (No)
RNG Roll (To-Crit) (<=625): 9602/10000 (No)
([3*2] + ((3-3)*1.5) + 3)*1.5 = 13.5 ~ 14 Damage [2 Damage Sub & 12 Damage Itasca]
-5 energy
Sunflora is hurt by the sun! [-1 HP]

Action 2:

Itasca used Blizzard!
RNG Roll (To-Hit) (<=9700): 1035/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7830/10000 (No)
RNG Roll (To-Freeze) (<=1000): 8620/10000 (No)
(12 + ((3-3)*1.5))*1.5 = 18 Damage
-8 energy
Sunflora used Solarbeam!
RNG Roll (To-Crit) (<=625): 1433/10000 (No)
(12 + ((5-3)*1.5) + 3 + 2)*1.5 = 30 Damage
-7 energy
Sunflora is hurt by the sun! [-1 HP]

Action 3:

Itasca used Ice Beam!
RNG Roll (To-Crit) (<=625): 7949/10000 (No)
RNG Roll (To-Freeze) (<=1000): 1282/10000 (No)
(10 + ((3-3)*1.5))*1.5 = 15 Damage
-7 energy
Sunflora used Mega Drain!
RNG Roll (To-Crit) (<=625): 3860/10000 (No)
(6 + ((5-3)*1.5) + 3 + 2)*1.5 = 21 Damage
Itasca had its energy drained! [+11 HP]
-8 energy
Sunflora is hurt by the sun! [-1 HP]

Sunny Day for 3 Rounds.

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 34 | En: 27
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

192.png

Sunflora (F) @ Castle Watmel Berry
HP: 41 | En: 55
3 / 2 / 5 / 3 / 26
SC:1 | WC:1 | Sub:1
Solar Power

~~~

Spr_BW_Nurse.png


"OK Mr.Korski, this is prescribed for once per battle. The dosage is one defeat!"

Absorb ~ Mega Drain ~ Absorb

IF Itasca doesn't use Rain Dance action 1, use Solarbeam instead
 
So you'll be using Solarbeam on A1 if I use anything that isn't Rain Dance?

Mirror Coat~Ice Shard~Aqua Jet

IF that assumption is incorrect, THEN use Confuse Ray~Blizzard~Ice Beam as your Actions.

Let's see if I can't stretch this out longer.
 
frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 34 | En: 27
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

192.png

Sunflora (F) @ Castle Watmel Berry
HP: 41 | En: 55
3 / 2 / 5 / 3 / 26
SC:1 | WC:1 | Sub:1
Solar Power

Action 1:

Sunflora used Solarbeam!
RNG Roll (To-Crit) (<=625): 999/10000 (No)
(12 + ((5-3)*1.5) + 3 + 2)*1.5 = 30 Damage
-7 energy
Itasca used Mirror Coat!
45 Damage!
-21 energy

Nurse Joy's Sunflora Fainted!

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 4 | En: 6
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

192.png

Sunflora (F) @ Castle Watmel Berry
HP: 0 | En: 48
3 / 2 / 5 / 3 / 26
SC:1 | WC:1 | Sub:1
Solar Power

Spr_BW_Nurse.png


"NO, THE VIRUS IS MUTATING!"

~~~

Spr_Darach_PtHGSS.gif


"Korski, good show. A hard-fought win, yes? Lady Caitlin has instructed me to award you 13 CP, automatically raised to 75 CP. This brings you to a total of 77 CP."

"At this time you may purchase restorative items for your pokemon, or in battle items for use throughout. The shop is just through here, so please take your time browsing through what you may need"
 
Spr_Darach_PtHGSS.gif


"Sounds desperate. Itasca goes to 54 HP and 56 EN, leaving you at 2 CP."

~~~

RNG Roll (To-Select Pokémon) (<=1): 34/79 (Mightyena)
RNG Roll (To-Select Ability) (<=1): 1/2 (Intimidate)

Battle 2-3

Elderly Couple Chi & Pung would like to battle!

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"Perhaps you've heard of us. We're apparently evil, according to my husband"

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Mightyena (F)
Nature: Adamant
+Atk, -SpA

Item: Castle Muscle Band | Castle Razor Fang

Type: Dark
Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Ability:
Intimidate:
(Can Be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1) at the cost of two (2) Energy. The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.
Quick Feet: (Innate) This Pokemon feels a sense of anxiety when afflicted with a status condition and its speed increases by 50% (x1.5). Although it can still be fully paralyzed, it will not suffer the speed drop.
Moxie: (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Attacks:
Tackle
Howl
Sand-Attack
Bite
Odor Sleuth
Roar
Swagger

Fire Fang
Ice Fang
Sucker Punch
Thunder Fang
Yawn

Toxic
Taunt
Protect
Iron Tail
Dig
Double Team
Torment
Payback
Giga Impact
Rock Smash
Façade
Secret Power
Incinerate
Substitute
Strength

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"My wife is overly cruel, so I'll lead the first..."

*KATONK*

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"Sorry about that love. Anyway..."

Payback ~ Thunder Fang ~ Payback

IF Double Team, THEN Odor Sleuth
IF Substitute, THEN Roar
 
Time to waste away all my energy (note: I am aware of how doomed I am)!

Dive~Torment~Hydro Pump
 
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Itasca (F) @ Nothing
HP: 54 | En: 56
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard

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Mightyena (F) @ Castle Razor Fang
HP: 100 | En: 100
4 / 3 / 1 / 2 / 70
SC:2 | WC:3 | Sub:1
Intimidate

Pre Actions:

Mightyena intimidates Itasca!
-1 Atk
-2 EN

Action 1:

Itasca used Dive!
Itasca hid underwater!
Mightyena used Payback!
But there was no target...
-6 energy
Itasca used Dive!
RNG Roll (To-Crit) (<=625): 5344/10000 (No)
(8 + ((2-3)*1.5) + 3) + (-1 * 1.75) = 7.78 ~ 8 Damage
-9 energy

Action 2:

Itasca used Torment!
Mightyena is now tormented!
-10 energy
Mightyena used Thunder Fang!
RNG Roll (To-Crit) (<=1250): 5236/10000 (No)
RNG Roll (To-Para) (<=1000): 3410/10000 (No)
([7 + 1] + ((4-3)*1.5) = 9.5 ~ 10 Damage
-5 energy

Action 3:

Itasca used Hydro Pump!
RNG Roll (To-Hit) (<=9700): 2761/10000 (Yes)
RNG Roll (To-Crit) (<=625): 7210/10000 (No)
(12 + ((3-2)*1.5) + 3) = 16.5 ~ 17 Damage
-7 energy
Mightyena used Payback!
RNG Roll (To-Crit) (<=1250): 1385/10000 (No)
(10 + ((4-3)*1.5) + 3) = 14.5 ~ 15 Damage
-6 energy

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Itasca (F) @ Nothing
HP: 29 | En: 30
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
-1 Atk

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Mightyena (F) @ Castle Razor Fang
HP: 75 | En: 81
4 / 3 / 1 / 2 / 70
SC:2 | WC:3 | Sub:1
Intimidate
Tormented (4a)
 
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"Hmm, I think that perhaps I should try my wife's style..."

*KATONK*

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"You couldn't if you wanted to!"

Protect ~ Giga Impact + Giga Impact

(I checked on IRC for the legality of this under Torment).

~~~

frontnormal-fkrilowatt.png

Itasca (F) @ Nothing
HP: 29 | En: 30
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
-1 Atk

262.png

Mightyena (F) @ Castle Razor Fang
HP: 75 | En: 81
4 / 3 / 1 / 2 / 70
SC:2 | WC:3 | Sub:1
Intimidate
Tormented (4a)

Action 1:

Mightyena used Protect!
-7 energy
Itasca used Confuse Ray!
Mightyena protected itself!
-5 energy

Action 2:

Itasca used Hydro Pump!
RNG Roll (To-Hit) (<=9700): 339/10000 (Yes)
RNG Roll (To-Crit) (<=625): 1371/10000 (No)
(12 + ((3-2)*1.5) + 3) = 16.5 ~ 17 Damage
-7 energy
Mightyena used Omega Impact!
RNG Roll (To-Hit) (<=8100): 5742/10000 (Yes)
RNG Roll (To-Crit) (<=1250): 2406/10000 (No)
(32 + ((4-3)*1.5)) = 33.5 ~ 34 Damage
-48 energy

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Itasca (F) @ Nothing
HP: 0 | En: 18
2 / 3 / 3 / 3 / 121 (+17)
SC:1 | WC:2 | Sub:2
Magic Guard
-1 Atk

262.png

Mightyena (F) @ Castle Razor Fang
HP: 58 | En: 26
4 / 3 / 1 / 2 / 70
SC:2 | WC:3 | Sub:1
Intimidate
Tormented (4a)

~~~

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"I BEAT YOU!"

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"I'll just agree..."

~~~~~~~~~~

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"Your Castle Challenge ends here Korski. Your CP is reset to 0, and you may rechallenge Rank 1 after 1 week. You gain the following to improve yourself. Au Revoir!"

Korski: 3 BP
Itasca: 9 MC (3 Matches)

Dogfish44: 12 BT (3 1v1 Singles, +3 for shopkeeping and dedication)
 
Thanks, dogfish. Sad to see the streak end, but I got too careless back there. Can Itasca have 2 KOC also please?
 
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