Battle Hall Challenge - Arcanite

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613.png
361.png

Abra (M)
HP: 46
EN: 60
SPE: 90
NATR: Bold
ABIL: Magic Guard
STAT: N/A
OTHR: Taunt (4a)
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 32
EN: 75
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Zidane Tribal used Dragon Dance!
+1 Atk/Spe (ZT)
-6 energy
Abra used Counter!
0 damage
-14 energy

Action 2:

Zidane Tribal used Leer!
-1 Def (Abra)
-4 energy
Abra used Counter!
0 damage
-18 energy

Action 3:

Zidane Tribal used Dragon Dance!
+1 Atk/Spe (ZT)
-6 energy
Abra used Counter!
0 damage
-22 energy
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361.png

63.png
613.png
361.png

Abra (M)
HP: 46
EN: 6
SPE: 90
NATR: Bold
ABIL: Magic Guard
STAT: -1 Def (Locked)
OTHR: Taunt (1a)
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 32
EN: 59
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: +1 Atk/Spe (2a), +1 Atk/Spe (4a)

Arena: N/A

Turn Order:

Arcanite issues actions.
Lass Aliza issues actions.
 
Taunt, so he can't chill, then Dragon Dance, then Leer. (If Taunt wouldn't renew by using it a1, swap it with dragon dance)
 
Spr_BW_Lass.png

"COUNT HER!"

Counter x3

----------

63.png
613.png
361.png

Abra (M)
HP: 46
EN: 6
SPE: 90
NATR: Bold
ABIL: Magic Guard
STAT: -1 Def (Locked)
OTHR: Taunt (1a)
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 32
EN: 59
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: +1 Atk/Spe (2a), +1 Atk/Spe (4a)

Arena: N/A

Action 1:

Zidane Tribal used Taunt!
Abra fell for the taunt!
-9 energy
Abra used Counter!
0 damage
-26 energy
Abra fainted due to energy exhaustion!
63.png
613.png
361.png

Abra (M)
HP: KOed
EN: KOed
SPE: 90
NATR: Bold
ABIL: Magic Guard
STAT: -1 Def (Locked)
OTHR: N/A
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 32
EN: 50
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: +1 Atk/Spe (2a), +1 Atk/Spe (4a)

Arena: N/A

Turn Order:

Arcanite picks a new type.

-------

Spr_BW_Lass.png

"WTF"

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
Battle 2
sprbwveteranf.png

Veteran Victoria wants to fight!

"Hmph. You, little one, are ill-prepared for me. Watch me vanquish you in one action!"

RNG Roll For Pokemon: 2/5

"Doduo, it's nigh-time to banish this cool guy! Peck his eyes out!"

RNG Roll For Ability: 2/3

"Early Bird helps us get our morning exercise so we can better kick your butt!"

84.png

Nature: Mild

Type:

Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 75
Size Class: 3
Weight Class: 3
Base Rank Total: 14

Abilities:

Run Away: (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Early Bird: (Innate) This Pokemon is used to waking up at early hours or operating in low-light conditions and subsequently suffers from sleep status for only half as much time as other Pokemon.
Tangled Feet (DW): (Innate) When confused, this Pokemon moves around in a haphazard manner, increasing their evasion by one (1) stage. These Pokemon will never damage themselves in confusion.

Attacks:

Peck
Growl
Pursuit
Quick Attack
Rage
Fury Attack
Tri-Attack
Drill Peck

Sky Attack
Hidden Power [Fire] (7)
Reflect

Brave Bird
Faint Attack
Endeavor
 
sprbwveteranf.png

"Pathetic."

Sky Attack x3

(i'm doing it with the flinch removed)

----------

84.png

Doduo (F)
HP: 90
EN: 100
SPE: 75
NATR: Mild
ABIL: Early Bird
STAT: N/A
OTHR: N/A
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 90
EN: 100
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Doduo is glowing!
Zidane Tribal used Brick Break!
RNG Roll (To-Crit) [<=63 Yes]: 735/1000 (No)
(8+3+4.5) = 15.5 ~ 16 damage
-5 energy
Doduo used Sky Attack!
RNG Roll (To-Hit) [<=900 Yes]: 241/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 835/1000 (No)
(14+3+0) x 1.5 = 25.5 ~ 26 damage
-9 energy

Action 2:

Doduo is glowing!
Zidane Tribal used Payback!
RNG Roll (To-Crit) [<=63 Yes]: 219/1000 (No)
(5+3+4.5) = 12.5 ~ 13 damage
-6 energy
Doduo used Sky Attack!
RNG Roll (To-Hit) [<=900 Yes]: 783/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 624/1000 (No)
(14+3+0) x 1.5 = 25.5 ~ 26 damage
-13 energy

Action 3:

Doduo is glowing!
Zidane Tribal used Drain Punch!
RNG Roll (To-Crit) [<=63 Yes]: 562/1000 (No)
(8+3+4.5) = 15.5 ~ 16 damage
Zidane Tribal recovered 8 HP!
-11 energy
Doduo used Sky Attack!
RNG Roll (To-Hit) [<=900 Yes]: 742/1000 (Yes)
RNG Roll (To-Crit) [<=63 Yes]: 361/1000 (No)
(14+3+0) x 1.5 = 25.5 ~ 26 damage
-17 energy
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361.png

84.png

Doduo (F)
HP: 45
EN: 61
SPE: 75
NATR: Mild
ABIL: Early Bird
STAT: N/A
OTHR: N/A
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 20
EN: 78
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: N/A

Arena: N/A

Turn Order:

Veteran Victoria issues actions.
Arcanite issues actions.

------------

sprbwveteranf.png

"Your defeat is inevitable!"

Brave Bird x3
 
84.png

Doduo (F)
HP: 45
EN: 61
SPE: 75
NATR: Mild
ABIL: Early Bird
STAT: N/A
OTHR: N/A
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: 20
EN: 78
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: N/A

Arena: N/A

Action 1:

Doduo used Brave Bird!
RNG Roll (To-Crit) [<=63 Yes]: 534/1000 (No)
(12+3+0) x 1.5 =22.5 ~ 23 damage
Doduo took 8 damage in recoil!
-7 energy
Zidane Tribal fainted!
84.png

Doduo (F)
HP: 37
EN: 54
SPE: 75
NATR: Mild
ABIL: Early Bird
STAT: N/A
OTHR: N/A
572.png
155.png

559.png
613.png
361.png

Zidane Tribal (M)
HP: KOed
EN: KOed
SPE: 48
NATR: Adamant
ABIL: Shed Skin
STAT: N/A
OTHR: N/A

Arena: N/A

Result:

Challenge ended.

------------

sprbwveteranf.png

"Sorry for my professionalism - I'm just that good."

Rewards
Arcanite: 2 BPs/TCs
- Zidane Tribal: 4 HCs
Flora: 2+(4) = 6 BTs
 
Arcanite's doing Rank 4 Singles with his Intimidating Arcanine.

Spr_5b_059.png

Arcanine (*) Firion (Male)

Musical Theme:
Battle Scene II

Nature:

Serious:
No effect on stats

Type:

  • Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Abilities:

  • Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
  • Flash Fire: (Innate) This Pokemon thrives in high temperatures, and takes the energy of any fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2).
  • Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 5
Original Base Rank Total: 20


EC: 6/6
MC: 6
DC: 5/5

Attacks: (37)
Fire Fang
Thunder Fang
Bite (*)
Roar (*)
Ember (*)
Leer (*)
Odour Sleuth (*)
Take Down (*)
Helping Hand (*)
Flame Wheel (*)
Reversal (*)
Heat Wave
Crunch
Extremespeed
Flare Blitz
Flamethrower

Close Combat (*)
Morning Sun (*)
Howl (*)
Safeguard
Body Slam

Endure

Flame Charge (Nitro Boost) (*)
Aerial Ace (*)
Wild Charge (*)
Will-O-Wisp
Toxic
Protect
Substitute
Dig
Bulldoze
Snarl
Bide
Reflect
Solarbeam
Sunny Day
Thief
Return
Rest
Sleep Talk
Facade
Double Team
Hyper Beam

You have 17 types - however, please choose whether Items are =ON or =OFF now, as it is your last opportunity to do so.

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
DP_Aroma_Lady.png

Aroma Lady would like to battle!

RNG Roll for Pokemon: 2/5
"It's simply magnificent!"

RNG Roll for Ability: 1/3
"It's rather hardheaded..."

frontnormal-mpyroak.png

Pyroak (F)

Nature: Sassy

Type:

Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 120
Atk: Rank 3
Def: Rank 4
SpA: Rank 3
SpD: Rank 4 (+)
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 20

Abilities:

Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor: (Innate) This Pokemon’s thick armor prevents it from taking critical hits.
Chlorophyll (DW): (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Item: Life Orb

Attacks:

Wood Hammer
Flare Blitz
Heat Wave
Leaf Blade
Pound
Sweet Scent
Growth
Ember
Leech Seed
Bullet Seed
Giga Drain
Fire Spin
Flame Wheel
Energy Ball
Petal Dance
Incinerate
Synthesis
Iron Defense
Amnesia
Flash Cannon
Lave Plume

Sunny Day
Earthquake
Rock Slide

Aromatherapy
Counter
Revenge

AncientPower
Earth Power
 
DP_Aroma_Lady.png

"Dearie, I've not the time to move this forward now, but rest assured that I shall later today."

Earth Power ~ AncientPower ~ Earth Power

------------------------------------------------------------------------------------------------------

Before Round 1:
frontnormal-mpyroak.png

Pyroak (F)
120 HP
100 EN
3/3/3/4+/52-
Rock Head
-10% Eva

Spr_5b_059.png

Arcanine (M)
100 HP
100 EN
4/3/4/3/95
Intimidate

Action 1:

Arcanine Intimidates the opposing team
Pyroak's Atk falls a stage
-2 EN

Arcanine uses Reflect
A Reflect forms around Arcanine's team
-8 EN

Pyroak uses Earth Power
RNG Roll (To-Drop) (<=1000 Yes) 5764/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 331/10000 (Yes)
Damage: (9+3)*1.5=18
-7 EN

Action 2:

Arcanine uses Flamethrower
RNG Roll (To-Crit) (<=625 Yes) 1346/10000 (No)
Damage: 10+3=13
-6 EN

Pyroak uses AncientPower
RNG Roll (To-Boost) (<=1000 Yes) 8982/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3782/10000 (No)
Damage: 6*1.5=9
-4 EN

Action 3:

Arcanine uses Heat Wave
RNG Roll (To-Crit) (<=625 Yes) 7812/10000 (No)
Damage: 10+3=13
-6 EN

Pyroak uses Earth Power
RNG Roll (To-Drop) (<=1000 Yes) 9788/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 6846/10000 (No)
Damage: 9*1.5=13.5~14
-7 EN

After Round 1:
frontnormal-mpyroak.png

Pyroak (F)
94 HP
82 EN
3/3/3/4+/52-
Rock Head
-10% Eva
-1 Atk

Spr_5b_059.png

Arcanine (M)
59 HP
80 EN
4/3/4/3/95
Intimidate
Reflect (3A)

-------------------------------------------------------------------

DP_Aroma_Lady.png

"My, my, I am in a pickle..."

AncientPower ~ Earth Power ~ AncientPower
IF (Double Team), THEN (Lava Plume)
 
Before Round 2:
frontnormal-mpyroak.png

Pyroak (F)
94 HP
82 EN
3/3/3/4+/52-
Rock Head
-10% Eva
-1 Atk

Spr_5b_059.png

Arcanine (M)
59 HP
80 EN
4/3/4/3/95
Intimidate
Reflect (3A)

Action 1:

Pyroak uses AncientPower
RNG Roll (To-Boost) (<=1000 Yes) 6790/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 1391/10000 (No)
Damage: 6*1.5=9
-4 EN

Arcanine uses Greater Dig
Arcanine Digs underground

Arcanine attacks
RNG Roll (To-Crit) (<=625 Yes) 8877/10000 (No)
Damage: (8*2.25)+1.5(4-3)=19.5~20
-48 EN

Action 2:

Pyroak uses Earth Power
RNG Roll (To-Drop) (<=1000 Yes) 5422/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 3443/10000 (No)
Damage: 9*1.5=13.5~14
-7 EN

Arcanine is cooling down from its combo

Action 3:

Pyroak uses AncientPower
RNG Roll (To-Boost) (<=1000 Yes) 375/10000 (Yes)
RNG Roll (To-Crit) (<=625 Yes) 4906/10000 (No)
Damage: 6*1.5=9
Pyroak's Atk rises a stage
Pyroak's Def rises a stage
Pyroak's SpA rises a stage
Pyroak's SpD rises a stage
Pyroak's Spe rises a stage
-4 EN

Arcanine uses Reversal
RNG Roll (To-Crit) (<=625 Yes) 4006/10000 (No)
Damage: 8+1.5-1.75=7.75~8
-6 EN

After Round 2:
frontnormal-mpyroak.png

Pyroak (F)
66 HP
67 EN
3/3/3/4+/52-
Rock Head
-10% Eva
+1 Def
+1 SpA
+1 SpD
+1 Spe

Spr_5b_059.png

Arcanine (M)
27 HP
26 EN
4/3/4/3/95
Intimidate
 
DP_Aroma_Lady.png

"It appears that I've found a hole in your strategy..."

Earth Power + Earth Power ~ Cooldown ~ Earth Power

-----------------------------------------------------------------------

Before Round 3:
frontnormal-mpyroak.png

Pyroak (F)
66 HP
67 EN
3/3/3/4+/52-
Rock Head
-10% Eva
+1 Def
+1 SpA
+1 SpD
+1 Spe

Spr_5b_059.png

Arcanine (M)
27 HP
26 EN
4/3/4/3/95
Intimidate

Action 1:

Arcanine Digs underground

Arcanine attacks
RNG Roll (To-Crit) (<=625 Yes) 5533/10000 (No)
Damage: 8+1.5(4-3)-1.75=7.75~8
-10 EN

Pyroak uses YELLOW RANGER BURST
RNG Roll (To-Drop) (<=2000 Yes) 6229/10000 (No)
RNG Roll (To-Crit) (<=625 Yes) 211/10000 (Insult to Injury)
Damage: ((10*2.25)+3)*1.5+1.75=40
-36 EN

After Round 3:
frontnormal-mpyroak.png

Pyroak (F)
58 HP
31 EN
3/3/3/4+/52-
Rock Head
-10% Eva
+1 Def
+1 SpA
+1 SpD
+1 Spe

Spr_5b_059.png

Arcanine (M)
-13 HP
16 EN
4/3/4/3/95
Intimidate

----------------------------------------------------------------------------------

DP_Aroma_Lady.png

"Good game--it appears that you were no match for my Pyroak!"

Rewards:

Arcanite: 2 CC
Arcanine: 2 HC

Terrador: 4 UC

You may rechallenge the Battle Hall starting 6:46 PM PST on January 1, 2012.
 
A challenger appears!

Arcanite will be challenging Rank 1 with a Lotad, using Rain Dish.
270.png

Lotad (M) Wakka

Musical Theme:
Wakka's Theme

Nature:

Quirky:
No Effect on Stats

Type:

  • Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
  • Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Abilities:

  • Rain Dish: (Innate) This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12


EC: 0/9
MC: 0
DC: 0/5

Attacks: (14)
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubble Beam

Giga Drain
Leech Seed
Synthesis

Toxic
Rain Dance
Scald

Arcanite, pick a type, any type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Battle 1


Hiker Gordon wants to battle!

"I trained on the rugged slopes of Mount Coronet!"

RNG roll for Pokemon: 2/5

"I've had this Pokemon since the beginning!"

RNG roll for Ability: 3/3

"She's pretty hard to see in a sandstorm!"

74.png
Geodude (F)

Nature: Adamant

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Abilities:

Sand Veil: (Innate) This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Tackle
Defense Curl
Mud Sport
Rock Polish
Rock Throw
Magnitude
Selfdestruct
Rollout
Rock Blast
Smack Down

Earthquake
Sandstorm
Dig

Hammer Arm
Mega Punch
Endure

Your actions, please!
 
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