Offensive core
Seismitoed @Life Orb
Trait: Swift Swim
Evs: 8 Hp, 160 Def, 200 spA, 140 Spe
Modest Nature
-Hydro Pump
-Earth Power
-Sludge Wave
-Grass Knot / Hp Ice
Emboar @Choice Scarf
Trait: Blaze
Evs: 252 Atk, 252 Spe, 4 Hp
Jolly Nature
-Flare Blitz
-Superpower
-Stone Edge
-Wild Charge
Exeggutor @Lum Berry
Trait: Harvest
Evs: 56 Def, 252 SpA, 200 Spe
Timid Nature
-Sleep Powder
-Leaf Storm
-Psychic / Psyshock
-Rest
Skuntank @Life Orb
Trait: Aftermath
Evs: 252 Atk, 252 Spe, 4 Hp
Adamant Nature
-Sucker Punch
-Crunch / Poison Jab
-Pursuit
-Taunt
I love these guys. Having two great offensive type cores in 4 pokes is great (F/W/G in emboar, seismitoed, and exeggutor, as well as F/D/P in Emboar, skuntank, and exeggutor.) They all support each others in differant ways. Seismitoed is mainly an anti-lead who takes on most electric types and rock types, so he does well against the top ten lead usage guys. (the evs allow him to take hits from golems easier.) Emboar outspeeds a lot of neccessary pokes and destroys them with STAB flare blitz / Superpower. He also deals with tangela assuming you dont switch into a sleep powder. Exeggutor's status absorbing and offensive typing make him that much more effective at this job. He is able to work as a pivot, switching into status, putting something to sleep, then either hitting hard or switching. And when he is low on health, simply rest and be resurected by your lum berry. Last but not least, is skuntank. Skuntank is crucial on most of my teams, because it is so good at trapping psychics and ghosts. He works especially well here, as he takes on the ghosts / psychics that emboar and exeggutor draw in. He works along with seismitoed in ridding this core of troubling threats. He also is invaluable late game, simply due to his powerful STAB priority in sucker punch.