Well, it seems for saving Sand it's "speak now or forever hold your peace"...
Okay, a lot has been said about Sand's purpose in UU, and in the end, it's obviously a question of banning philosophy. Proponents of banning Sand in some way believe that a Sandless metagame is somehow
better than a Sand metagame. Opponents of a Sand ban cite how banning something just because it makes the metagame "worse" is not acceptable and that a Sandless metagame is not necessarily better than a Sand metagame.
To begin, it should be known that nearly every piece of Smogon policy relevant to this situation advocates that Sand should remain in UU. I understand that some members of the UU community believe that the current situation requires that that policy be ignored, but it's important to understand that Smogon policy would recommend Sand not be banned in any way, shape, or form. I assume that few people are actually going to propose that Sand is actually broken, as it's 6.1% usage and overall mediocrity in UU demonstrate sufficiently that Sand is not a dominating force in UU. It is certainly a powerful playstyle, but it does not unbalance the metagame.
As far as I'm concerned, the fact that Sand is not explicitly "broken" is sufficient to discredit any argument for banning Sand, but obviously, Sand still remains a hot-button issue.
Now, it's important to note that when the Senators decide whether or not to ban Sand that
this decision will set an important precedent. This decision will serve as an answer to what should constitute a ban in general, not just in UU. Therefore, the Sand decision might be one of the most important decisions made so far because it's really an update on Smogon's banning philosophy. In essence, this decision affects much more than just the UU tier.
The argument that all bans are subjective seems to float around a lot, especially in the pro-ban side of the argument. Since Sand is not objectively broken (the playstyle as a whole has numerous hard counters, so Sand teams have to resort to auxiliary, non Sand-abusing Pokemon to win games.), those wishing to ban Sand have to resort to subjective arguments in order to justify their opinion. This leads to the opinion that if all bans are subjective at root, then it is acceptable for ban decisions to be subjective.
That is faulty reasoning.
The fact of the matter is that just because bans are subjective at root, it is not acceptable to deliberately ban something that is not objectively broken. The purpose of a tiering council is to
remove as much subjectivity from the tiering process as possible. Pokemon and other metagame aspects must be looked at objectively as possible, or else our tiering process has
absolutely no merit. (more on that in the next paragraph) Terms like "more fun" and "better metagame" in a subjective sense should not exist in this kind of discussion because they are
impossible to prove. How do you know that a metagame without Sand will be better than one with Sand? Some people might think that a Sandless metagame is better than one with Sand, but in the end, there is no way to prove this. First, how do you define a "better" metagame? One that's more fun? Then how do you define "more fun"? You might substitute the term "better" with "more desirable" and turn to the
Characteristics of a Desirable Pokemon Metagame, but then you have to justify that a Sandless metagame is absolutely better than one with Sand using those Characteristics. Before I move on to analyzing Sand using those Characteristics, allow me to explain why subjectivity is an outright flaw in the Suspect process.
Smogon is the best competitive Pokemon site in the world. Tiers decided by Smogon are used throughout the world as the last word on a Pokemon's placement. The reason Smogon is regarded so highly is because Smogon has the best tiering system in the world. Tiers are decided by usage statistics, and bans within those tiers are decided by a select group of experts qualified to decide on these matters. Furthermore, the reasoning that these experts use is released to the public to demonstrate why certain decisions were made. The high degree of transparency when it comes to tiering policy provides credibility to Smogon's tiers. Now, imagine if Sand were to be banned because four Senators didn't like it
while admitting that it was not broken. That is contrary to Smogon's Philosophy, and adds not just inconsistency but hypocrisy to Smogon's tiering process. Almost instantly, the decisions made by the Senate will lose a lot of credibility. On the front page of Smogon is a link to Smogon's Philosophy, which states:
SP said:
only when it becomes very apparent that a Pokémon is far too powerful to be in line with a balanced metagame is it banished permanently from the standard arena.
Now, what kind of example would the Senate set if Sand were to be banned because of personal preference? It would undoubtedly lower the credibility of Smogon's tiering policy.
Moving forward, let's perform a cursory analysis of Sand in the context of the Characteristics.
1. Competitive- Sand does not discourage players from playing to win. In fact, if you look at the definition of competitiveness that Doug posted in that thread, you could discredit those wishing to ban Sand Veil because
CDPM said:
While some players may...carry personal opinions about "winning the right way" -- these ideals should not be a focal point of the metagame.
. Therefore, those who believe that winning through Sand Veil is a "lesser" or "undeserved" win do not understand how Smogon, or at least the Characteristics of a Desirable Pokemon Metagame, defines competitiveness. I understand that this argument does not entirely discredit the ban-Sand argument, but it does severely weaken the argument that Sand Veil should be banned. Likewise, it weakens the argument that Sand Veil is the reason that Sand should be banned.
Variety- There is no proof that removing Sand from the game would better promote variety. Some may argue that PO's UU tier is a "better" version of Smogon's UU because of the lack of Sand, but the two tiers are very, very different. Virizion, Scrafty, and Mienshao are UU. Kingdra, Roserade, and Smeargle are not. It's comparing apples to oranges. Also, look at
PO's UU Stats. (a test ban was placed on Sand). Note that both tiers have the exact same number of Pokemon at above 3.41% usage AND the exact number of Pokemon above 4% usage (PO's cutoff).
Balance-Sand's not unbalanced. It's an effective, but beatable playstyle. I have not heard many complaints that Sand is unbalanced, so I will not analyze Sand in this context.
Stability- Obviously, banning Sand reduces the amount of stability in the UU tier as a whole. Stability is defined as the degree to which the metagame changes over a period of time. One must also note that the ban of anything in any tier artificially destabilizes that metagame. If someone wants to ban Sand to any degree, they must justify that Sand's presence in UU is so terrible that it's worth temporarily destabilizing the metagame.
Adherence- No problems here on either side.
Skill- No problems here, really.
Luck- Sand Veil is a reasonable degree of chance. Look at the usage stats if you don't believe me. Sand Veil is not that big a deal in UU, and it's not like Sand Veil often decides games.
Efficiency-No problems here.
As strictly, i.e., objectively, defined by Smogon's policy, the removal of Sand will not make UU a "better" metagame. If you want to argue that Sand makes UU a subjectively worse metagame, well, go ahead. However, a personal hatred of Sand is not a sufficient degree of proof to justify banning Sand. More on that later.
We entrust seven (or is it eight now?) people to decide the fate of every Suspect in UU. Now, I'm not going to argue against the council system (as it has far exceeded my expectations in efficiently dealing with potentially overpowering threats), but I do disagree with the mindset some members of the council have taken.
Since when has personal preference been sufficient reasoning to ban a Suspect?? Since when has subjectivity ever been allowed to enter serious tiering discussion (okay maybe it's been around for a while but to this extent?)? At least with previous discussions, by previous councils, the Pokemon in question was broken to some degree! Take Gen IV UU Heracross as an example. Sure, there was some subjectivity in that ban, but there was objectivity as well. Some councilmen hinged their opinions on which metagame they preferred, but the only reason Heracross even entered the Suspect discussion was because there was concern that it was objectively broken. To decide a Pokemon no longer belongs in a metagame because of personal preference seems like an extreme abuse of power.
A Sandless metagame is not objectively better than a Sand metagame, so Sand should not be removed from the current metagame. Subjectivity will of course exist in this decision, but that does not make it acceptable to hinge an argument on subjectivity. The question to ask when deciding if Sand should stay in UU is: "Is Sand too powerful to exist in UU?"
If the answer is yes, then ban it. If the answer is no, then don't. It's that simple.
In conclusion, it's important to remain consistent with official Smogon policy when deciding if Sand has overstayed its welcome. I do not intend for this post to be an indictment against the Senate or any specific members of the Senate but rather a warning that banning Sand because of personal preference might have unexpected consequences. I have nothing but respect towards the members of the community entrusted with the future of the tier, and I'm making this post because I fear that this decision will jeopardize Smogon's credibility if not handled carefully. Feel free to disagree with me, as this post will probably generate some controversy. Thank you for reading.