Battle Hall Challenge - Glacier Knight

Only users: jayjinde and Glacier should be posting in this thread.

Glacier will be using Syclar with Compoundeyes:
Syclar.png

Syclar [Sub-Zero] (Male)
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)

Info on Sub-Zero:

Type: Ice/Bug
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Bug: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Abilities:
Compoundeyes: (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Innate) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and one Rock-type attack per round.
Technician (DW): (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for mutli-hit attacks is increased by two (2).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 79 (-)


EC: 1/6
MC: 0
DC: 1/5

Attacks:
Leer
Leech Life
Scratch
Focus Energy
Ice Shard
Slash
Bug Bite
Icicle Spear
Icicle Crash
Bug Buzz

Tail Glow
Earth Power
Super Power

Ice Beam
Brick Break
Dig

16 Moves

Glacier, you may choose your first type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
DP_Aroma_Lady.png


Aroma Lady Hannah would like to battle

"My Pokemon all smell like fresh grass"

Pokemon Roll: 1/5 (Skiploom)
Ability Roll: 2/3 (Leaf Guard)

"These flowers are from my greenhouse"

Skiploom (F)

Nature: Timid

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Spe: 92 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
+15% Accuracy

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard: (Innate) In bright sunlight the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Infiltrator (DW): (Innate) Through a combination of speed and cunning this Pokemon easily gets around Light Screen, Reflect, and Safeguard with all of its attacks.

Attacks:

Splash
Synthesis
Tail Whip
Tackle
PoisonPowder
Stun Spore
Sleep Powder
Bullet Seed
Leech Seed
Mega Drain
Acrobatics
Cotton Spore

Giga Drain
Toxic
Double Team

Encore
Cotton Guard
Amnesia

Glacier, actions please
 
iaza13856695666100.gif

"hmmm a speedy opponent with many annoying options...... what will we do?"

Ice Shard~Ice Beam~Ice Shard

Not much we can do really, let's hope this battle hall career doesn't end shortly
 
Do not post in this thread unless you are the ref or the challenger.

Glacier Knight will be challenging Rank 3 using a Castform with Forecast;
351.png

Dexter the Castform (M)


Nature: Modest (+special attack, -attack)

Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Forecast: (Innate) Changes Weather Ball’s type based on weather, and Changes Castform’s form during Sunlight, Rain, and Hail. It reduces the Energy Cost of all weather changing moves by 4 and Weather Ball by 1.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 18


MC: 0


Attacks:
Tackle
Water Gun
Ember
Powder Snow
Headbutt
Rain Dance
Sunny Day
Hail
Weather Ball
Hydro Pump
Fire Blast
Blizzard

Clear Smog
Disable
Ominous Wind
Hex

Icy Wind
Mimic
Thunder Wave
Tail Wind
Endure

Ice Beam
Flamethrower
Thunder
Energy Ball
Solar Beam
Protect
Shadow Ball

28 Moves

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Please pick your first type, and good luck!
 
Picnicker Roland would like to battle!!

dptr008.png


RNG roll for pokemon; 4/5 = Sandslash
RNG roll for ability; 2/2 = Sand Rush

This Sandslash is super fast in my Sand Box!

28.png

Sandslash (M)

Nature: Adamant

Type:

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 65

Abilities:

Sand Rush (DW): (Innate) This Pokemon thrives in Sandstorm conditions, feeling more at home in them than all other Pokemon. This Pokemon's Base Speed is doubled (x2) in a Sandstorm. Pokemon with this ability are immune to Sandstorm damage.

Attacks:

Scratch
Defense Curl
Sand-Attack
Poison Sting
Rapid Spin
Slash
Swift
Fury Swipes
Rollout
Crush Claw
Fury Cutter
Sand Tomb
Gyro Ball
Sandstorm

Earthquake
Swords Dance
Stone Edge

Counter
Flail
Night Slash

Super Fang

Glacier, your orders!
 
GlacierKnight1-2.png

"This won't be too hard. Dexter, doesn't matter if he changes the weather! Blast him!"

Rain Dance~Weather Ball~Hydro Pump
If sandstorm during any point of the round, change actions to Ice Beam~Hydro Pump~Ice beam
If sand-attack is used twice or more, use Protect~Ice Beam~Protect

the second sub has priority over the first
 
dptr008.png


We don't need strategy, we have brute force!

Crush Claw x3
IF Crush Claw lowers Castform's defense, replace remaining actions with Earthquake

==

28.png

100 HP
100 Energy
5/4/1/2/65

351.png

100 HP
100 Energy
2/3/4/3/70

==

Dexter used Rain Dance
- 6 Energy
Dexter became Water-typed

Sandslash used Crush Claw
RNG roll to hit; 1204 = hit
RNG roll to crit; 1006 = no crit
RNG roll for effect; 3815 = Def drop
[8 + (5 - 3)*1.5] = 11 Damage
-6 Energy


Dexter used Weather Ball
RNG roll to crit; 3504 = no crit
[10 + 3 + 3 + (4 - 2)*1.5]*1.5 = 28.5 Damage
-5 Energy

Sandslash used Earthquake
RNG roll to crit; 340 = crit
[10 + 3 + 3 + (5 - 3)*1.5] + 1.75 = 20.75 Damage
-6 Energy


Dexter used Hydro Pump
RNG roll to hit; 8445 = miss
-7 Energy

Sandslash used Earthquake
RNG roll to crit; 7682 = no crit
[10 + 3 + (5 - 3)*1.5] + 1.75 = 17.75 Damage
-10 Energy

==

28.png

72 HP
78 Energy
5/4/1/2/65

351.png

51 HP
82 Energy
2/3/4/3/70
Water

Rain for 3r

dptr008.png


Did I also mention he's incredibly lucky in my sandbox?

Sand Attack > Earthquake > Sand Attack

You're up, Glacier!
 
Apologies, I copy+pasted that calc, since I was in a hurry. I'll fix it immediately. Also, I forgot to include the damage for Crush Claw when I calced Dexter's HP. That has been fixed. Sorry about that.
 
Note: Also rick, you forgot due to forecast, Rain Dance costs 4EN less, and weather Ball costs 1En less. If you could fix this, i would be appreciative.


GlacierKnight1-2.png

"Well Dexter, we forgot that we have bad-luck in halls. Let's not take chances! Be offensive and defensive!"

Protect~Weather Ball~Protect
 
28.png

72 HP
78 Energy
5/4/1/2/65

351.png

51 HP
82 Energy
2/3/4/3/70
Water

Rain for 3r

==

Dexter used Protect
-7 Energy

Sandslash used Sand-Attack
blocked, 3 Energy


Dexter used Weather Ball
RNG roll to crit; 7126 = no crit
[10 + 3 + 3 + (4 - 2)*1.5]*1.5 = 28.5 Damage
-5 Energy

Sandslash used Earthquake
RNG roll to crit; 1769 = no crit
[10 + 3 + (5 - 3)*1.5] = 16 Damage, 6 Energy


Dexter used Protect
-7 Energy

Sandslash used Sand-Attack
blocked, -3 Energy

==

28.png

44 HP
66 Energy
5/4/1/2/65

351.png

35 HP
63 Energy
2/3/4/3/70
Water

Rain for 2r


Glacier, your orders!
 
GlacierKnight1-2.png

"Great Dexter! Almost there. Let's hope we aren't terribly unlucky....if we are, then uh-oh!"

Weather Ball~Weather Ball~Weather Ball
if Sandstorm, Hail the next action and change all other actions to Ice beam
Protect against sand attack during a2 or a3 (if used BOTH a2 and a3, protect a2)

 
dptr008.png


You're a jerk, mister! Slashy, let's end this guy!

Sandstorm > Earthquake > Stone Edge

28.png

44 HP
66 Energy
5/4/1/2/65

351.png

35 HP
63 Energy
2/3/4/3/70
Water

Rain for 2r

==

Dexter used Weather Ball
RNG roll to crit; 7410 = no crit
[10 + 3 + 3 + (4 - 2)*1.5]*1.5 = 28.5 Damage
-5 Energy

Sandslash used Sandstorm
-10 Energy
Dexter became Normal-typed

-2 HP (Dexter)

Sandslash used Earthquake
RNG roll to crit; 843 = no crit
[10 + 3 + (5 - 3)*1.5] = 16 Damage, 6 Energy

Dexter used Hail
-6 Energy
Dexter became Ice-typed

-2 HP (Sandslash)


Dexter used Ice Beam
RNG roll to crit; 5904 = no crit
RNG roll for effect; 4276 = no freeze
[10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage, 6 Energy

Sandslash has been KO'ed

==

28.png

0 HP
50 Energy
5/4/1/2/65

351.png

17 HP
46 Energy
2/3/4/3/70
Ice

dptr008.png

WWAAAHHH!!!! You jerk! Now who will I play with in my sandbox?



NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Your next type, please!
 
GlacierKnight1-2.png

"Get some Cats to play in your sand box!"

Hmmm, Grass pokemon don't like fire and ice....

Grass please

inb4 haxxy statuser enters the field
 
Aroma Lady Lady would like to battle!

dptr014.png


Yes, my name is Lady. Let's not dwell on it.

RNG roll for pokemon; 2/5 = Sawsbuck
RNG roll for ability; 1/3 = Chlorophyll

My Sawsbuck loves Summer more than any other season!

586-summer.png

Sawsbuck (M)

Nature: Adamant

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 4
Base Rank Total: 18

Abilities:

Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Attacks:

Megahorn
Tackle
Camouflage
Growl
Sand-Attack
Double Kick
Leech Seed
Faint Attack
Take Down
Jump Kick
Aromatherapy
Energy Ball
Charm
Horn Leech

Wild Charge
Giga Impact
Substitute

GrassWhistle
Synthesis
Worry Seed

Your orders!
 
GlacierKnight1-2.png

"Could be much worse. Still, you could give us a headache. Dexter, try this!"

Icy Wind~Ice Beam~Icy Wind
If substitute, change all actions to Ice Beam until it breaks (then go back to regular commands)
 
dptr014.png


You don't have a headache, not yet. We'll fix that for you.

Jump Kick > Double Kick > Jump Kick

586-summer.png

100 HP
100 Energy
5/3/1/3/95

351.png

100 HP
100 Energy
2/3/4/3/70


==

Sawsbuck used Jump Kick
RNG roll to hit; 8108 = hit
RNG roll to crit; 9761 = no crit
[10 + (5 - 3)*1.5]*1.5 = 19.5 Damage
-7 Energy

Dexter used Icy Wind
RNG roll to hit; 5055 = hit
RNG roll to crit; 85 = crit
[6 + 3 + (4 - 3)*1.5]*1.5 = 15.75 Damage
-5 Energy


Dexter used Ice Beam
RNG roll to crit; 8211 = no crit
[10 + (4 - 3)*1.5]*1.5 = 17.25 Damage
-7 Energy

Sawsbuck used Double Kick
RNG rolls to crit; 5095, 4287 = no crits
[6 + (5 - 3)*1.5]*1.5 = 13.5 Damage
-4 Energy


Dexter used Icy Wind
RNG roll to hit; 1794 = hit
RNG roll to crit; 4069 = no crit
[6 + (4 - 3)*1.5]*1.5 = 11.25 Damage
-5 Energy

Sawsbuck used Jump Kick
RNG roll to hit; 4358 = hit
RNG roll to crit; 6756 = no crit
[10 + (5 - 3)*1.5]*1.5 = 19.5 Damage
-7 Energy

==


586-summer.png

56 HP
82 Energy
5/3/1/3/95

351.png

48 HP
83 Energy
2/3/4/3/70

dptr014.png


Do you have a headache yet?

Jump Kick > Double Kick > Jump Kick
IF Disable, replace that action with Horn Leech
IF Sunny Day, use Worry Seed and push actions back

Your actions, please!
 
586-summer.png

56 HP
82 Energy
5/3/1/3/95
-2 Spe

351.png

48 HP
83 Energy
2/3/4/3/70

==
Dexter used Hail
-6 Energy
Dexter became Ice typed

Sawsbuck used Jump Kick
RNG roll to hit; 2955 = hit
RNG roll to crit; 3936 = no crit
[10 + (5 - 3)*1.5]*1.5 = 19.5 Damage
-11 Energy

Dexter used Blizzard
RNG roll to crit; 2342 = no crit
[12 + 3 + (4 - 3)*1.5]*1.5 = 24.75 Damage
-7 Energy

Sawsbuck used Double Kick
RNG rolls to crit; 2934, 3299 = no crits
[6 + (5 - 3)*1.5]*1.5 = 13.5 Damage
-4 Energy

-2 HP (Sawsbuck)

Sawsbuck used Jump Kick
RNG roll to hit; 4301 = hit
RNG roll to crit; 9476 = no crit
[10 + (5 - 3)*1.5]*1.5 = 19.5 Damage
-7 Energy

Dexter was KO'ed!

-2 HP (Sawsbuck)

==

586-summer.png

27 HP
60 Energy
5/3/1/3/95
-1 Spe

351.png

-4 HP
70 Energy
2/3/4/3/70

dptr014.png

Don't worry, I have some soothing herbs for that headache of yours.

So sorry, Glacier Knight. Your challenge ends here!

Prizes!
Glacier Knight; 4 CC
Dexter; 4 HC

rickheg; 6 UC
 
Glacier Knight has challenged rank 1 Battle Hall with Swinub using Snow Cloak.

Name: Glacier
Thread: http://www.smogon.com/forums/showthread.php?t=3456501
Rank: 1
Pokemon: Snuggles the Swinub
Ability: Snow Cloak
220.gif

Swinub [Snuggles, "The Runt"] (Female)

Nature: Sassy (+spd, -spe)

Info on Snuggles:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.




Abilities:
Oblivious: (Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 43 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 0/9
MC: 0
DC: 0/5

Attacks:
Tackle
Odor Sleuth
Mud Sport
Powder Snow
Mud-Slap
Endure
Mud Bomb
Icy Wind
Earthquake
Ice Shard
Take Down

Icicle Crash
Body Slam
Rock Slide

Protect
Bulldoze
Substitute
Hail

18 moves


NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
BugType.png
GhostType.png

DarkType.png
SteelType.png


Please choose your first type.
 
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