Battle Hall Challenge - typon77

Battle 3, Round 3

For my own benefit:
446.png

Munchlax (Hugo) (M)
Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

Type: Normal
Normal: Normal STAB. Can adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:

Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (5 / 1.15) (-)

EC: 5/6
MC: 0
DC: 4/5

Size Class: 1
Weight Class: 5
Base Rank Total: 16

Attacks: (33)

Metronome
Odor Sleuth
Tackle
Defense Curl
Amnesia
Lick
Recycle
Screech
Chip Away
Stockpile
Body Slam

Counter
Curse
Zen Headbutt

Outrage

Ice Beam
Thunderbolt
Flamethrower
Rock Slide
Earthquake
Endure
Surf
Shadow Ball
Protect
Double Team
Substitute
Psychic
Brick Break
Focus Punch
Solarbeam
Rest
Sleep Talk
Toxic

"We're still in trouble!"

Leech Seed ~ Thunder Wave ~ Bullet Seed

Pre-round:
446.png

Munchlax (M) Hugo
Health: 55
Energy: 72
Boosts: -10% evasion (Nature)
Other: Badly Poisoned (3 DPA), Paralyzed (10%)
597.png

Ferroseed (M)
Health: 45
Energy: 54
Boosts: None
Other: None
Action One:
Ferroseed used Leech Seed!
Hugo was seeded! (6a)
-9 energy (STAB)

Hugo used Ice Beam!
RNG roll for paralysis: (1-1000=paralyzed) 1797 NO
10 Damage
-7 energy
RNG roll to freeze: (1-1000) 4487 NO

Hugo's health was sapped by Leech Seed! -4 HP
Ferroseed absorbed health from Leech Seed! +4 HP

Hugo was hurt by poison! -3 HP

Action Two:
Ferroseed used Thunder Wave!
Hugo's paralysis was renewed! (25%)
-7 energy

Hugo used Flamethrower!
RNG roll for paralysis: (1-2500=paralyzed) 5623 NO
RNG roll to crit: (1-625=crit) 8924 NO
10*2.25=22.5=23
23 Damage
-7 energy
RNG roll to burn: (1-1000=burned) 3786 NO

Hugo's health was sapped by Leech Seed! -4 HP
Ferroseed absorbed health from Leech Seed! +4 HP

Hugo was hurt by poison! -3 HP

Action Three:
Ferroseed used Bullet Seed!
RNG roll for amount: (1-3330=2, 3331-6660=3, 6661-8320=4, 8321-10000=5) 4731 3
RNG rolls to crit: (1-625=crit) 8039 NO, 4498 NO, 4312 NO
3(3)+3+1.5=13.5=14
14 Damage
-6 energy (STAB)

Hugo used Flamethrower!
RNG roll for paralysis: (1-2500=paralyzed) 513 YES
Hugo was fully paralyzed!
Hugo's paralysis dropped 5%!

Hugo's health was sapped by Leech Seed! -4 HP
Ferroseed absorbed health from Leech Seed! +4 HP

Hugo was hurt by poison! -3 HP

Hugo's paralysis dropped 5%!

Post-round:
446.png

Munchlax (M) Hugo
Health: 20
Energy: 58
Boosts: -10% evasion (Nature)
Other: Badly Poisoned (4 DPA), Paralyzed (15%), Leech Seed (3a)
597.png

Ferroseed (M)
Health: 24
Energy: 32
Boosts: None
Other: None​

"Could we actually win?"

Bullet Seed + Bullet Seed Combo ~ Cooldown ~ Bullet Seed
IF Protect a1 THEN Chill and Bullet Seed a2.
 
Battle 3, Round 4

Pre-round:
446.png

Munchlax (M) Hugo
Health: 20
Energy: 58
Boosts: -10% evasion (Nature)
Other: Badly Poisoned (4 DPA), Paralyzed (15%), Leech Seed (3a)
597.png

Ferroseed (M)
Health: 24
Energy: 32
Boosts: None
Other: None
Action One:
Hugo used Double Team! (4)
RNG roll for paralysis: (1-1500=paralyzed) 70
Hugo was fully paralyzed!
Hugo's paralysis dropped 5%!

Ferroseed used a Double Bullet Seed Combo!
RNG rolls for amount: (1-3330=2, 3331-6660=3, 6661-8320=4, 8321-10000=5) 8971 595 5+2=7
RNG rolls to crit: (1-625=crit) 6366 NO, 822 NO, 9555 NO, 5065 NO, 8803 NO, 5878 NO, 1158 NO
7(3)+3+1.5=25.5=26
26 Damage (KO)
-41 energy (KO)

Post-round:
446.png

Munchlax (M) Hugo
Health: -6
Energy: 43
Boosts: -10% evasion (Nature)
Other: Badly Poisoned (5 DPA), Paralyzed (5%), Leech Seed (2a), KOed
597.png

Ferroseed (M)
Health: 24
Energy: -9
Boosts: None
Other: KOed


"This battle bought to you by the dark side of Random.org."

I'm sorry, Typon, but your Battle Hall Run has come to a very haxy end.
Feel free to challenge again in a week, or go hit whoever invented RNGs with something heavy.
Prizes:
I nab 2(2)+2=6 UC

Maxim gets 2+2=4 UC. (I think)

Typon77 receives 6 CC.
Hugo the Munchlax receives 6 HC.

See you in a week!
 
I know this is kinda late, but I should only get 6 CC, and Munchlax should only get 6 HC, as I only made it to Battle 3
 
If you are not the ref (me) or the challenger (Typon77), do not post in this thread.

Typon77 is challenging Rank 2 using a Monohm with Shield Dust;
Monohm.png

Monohm [Mainstream] (M)
Nature: Modest (+1 SpAtk, -1 Atk)

Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Overcoat (DW) [LOCKED]: (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60

Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 3/9
MC: 0
DC: 3/5

Attacks: (28)

Tackle
Growl
Twister
Dragon Rage
Charge
Thundershock
Rain Dance
Discharge
Sonicboom
Slack Off
Dragon Pulse
Weather Ball
Hurricane

Shock Wave
Heal Bell
Hydro Pump
Signal Beam

Draco Meteor

Thunderbolt
Flamethrower
Surf
Torment
Protect
Substitute
Thunder Wave
Volt Switch
Light Screen
Endure

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Please pick your first type!!
 
Tuber Colin would like to battle!

dptr088.png


RNG roll for pokemon; 1/5 = Totodile
RNG roll for ability; 1/2 = Torrent

Totodile helps me learn how to swim!

Totodile (F)

Nature: Adamant

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 43
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:

Torrent: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Attacks:

Scratch
Leer
Water Gun
Rage
Bite
Scary Face
Ice Fang
Flail
Crunch
Thrash
Chip Away
Slash

Shadow Claw
Waterfall
Brick Break

Rock Slide
Dragon Claw
Crunch

Your orders, please!
 
158.png

90 HP
100 Energy
Monohm.png

90 HP
100 Energy

==
Monohm used Thunderbolt
RNG roll to crit; 9205 = no crit
RNG roll for effect; 1784 = no paralysis
[10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage
-6 Energy

Totodile used Scary Face
-6 Energy

Totodile used Rock Slide
RNG roll to hit; 298 = hit
RNG roll to crit; 5711 = no crit
[8 + (4 - 3)*1.5] = 9.5 Damage
-6 Energy

Monohm used Discharge
RNG roll to crit; 657 = no crit
RNG roll for effect; 3614 = no paralysis
[8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage
-5 Energy

Totodile used Rock Slide
RNG roll to hit; 4979 = hit
RNG roll to crit; 9993 = no crit
RNG roll for effect; 2419 = flinch
[8 + (4 - 3)*1.5] = 9.5 Damage
-10 Energy

Monohm used Thunderbolt
RNG roll to crit; 3044 = no crit
RNG roll for effect; 7554 = no paralysis
[10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage
-6 Energy

==

158.png

21 HP
78 Energy
Monohm.png

71 HP
83 Energy
-1 Spe

dptr088.png


Uh oh...

Rock Slide > Ice Fang > Flail+Flail Combo
 
158.png

21 HP
78 Energy
Monohm.png

71 HP
83 Energy
-1 Spe

==
Totodile used Rock Slide
RNG roll to hit; 8812 = hit
RNG roll to crit; 344 = crit
[8 + (4 - 3)*1.5] = 9.5 Damage
-14 Energy

Monohm used Discharge
RNG roll to crit; 9208 = no crit
RNG roll for effect; 8025 = no paralysis
[8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage
-5 Energy

==

158.png

0 HP
64 Energy
Monohm.png

62 HP
78 Energy




NormalType.png
FireType.png
FightingType.png

FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Please pick your next type!
 
Bird Boy Ian would like to battle!

dptr060.png


RNG roll for pokemon; 4/5 = Drifloon
RNG roll for ability; 2/3 = Unburden

My Drifloon likes picking things up and putting them down.

Drifloon (M)

Nature: Modest

Type:

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:

Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its speed doubles (x2) until it receives another item.
Flare Boost (DW): (Innate) This Pokemon's Body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Attacks:

Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Stockpile
Spit Up
Swallow
Ominous Wind

Thunderbolt
Will-O-Wisp
Calm Mind

Disable
Hypnosis
Destiny Bond

Your orders, please!
 
Thunderbolt -> Discharge -> Thunderbolt
If Hypnosis, Protect if used once and not consecutively, substitute (15) on A1 if used consecutively on A2 and A3, and act normally otherwise. Push back in all cases
 
dptr060.png


Drifloon, show him you aren't afraid of him!

Will-O-Wisp > Hex > Disable (Thunderbolt)

425.png

100 HP
100 Energy
1/2/3/2/70
Monohm.png

90 HP
100 Energy
1/3/4/2/60

==
Drifloon used Will-O-Wisp
RNG roll to hit; 7430 = hit
-7 Energy

Monohm used Thunderbolt
RNG roll to crit; 9891 = no crit
RNG roll for effect; 6405 = no paralysis
[10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage
-6 Energy

-2 HP (Monohm)

Drifloon used Hex
RNG roll to crit; 3852 = no crit
[10 + 3 + (3 - 2)*1.5] = 14.5 Damage
-6 Energy

Monohm used Discharge
RNG roll to crit; 7375 = no crit
RNG roll for effect; 6223 = no paralysis
[8 + 3 + (4 - 2)*1.5]*1.5 = 21 Damage
-5 Energy

-2 HP (Monohm)

Drifloon used Disable
-7 Energy

Monohm used Thunderbolt
It was disabled!

-2 HP (Monohm)
==

425.png

55 HP
80 Energy
1/2/3/2/70
Monohm.png

70 HP
89 Energy
1/3/4/2/60
Burned, Thunderbolt Disabled (5a)

dptr060.png


Okay, so maybe we should be afraid of him...

Hex > Onimous Wind > Hex
 
425.png

55 HP
80 Energy
1/2/3/2/70
Monohm.png

70 HP
89 Energy
1/3/4/2/60
Burned, Thunderbolt Disabled (5a)

==
Drifloon used Hex
RNG roll to crit; 2 = crit
[10 + 3 + 3 + (3 - 2)*1.5] = 17.5 Damage
-6 Energy

Monohm used Light Screen
-7 Energy

-2 HP (Monohm)

Drifloon used Ominous Wind
RNG roll to crit; 8 = crit (wait, seriously? I really got 2 single digit rolls for the crits...)
RNG roll for effect; 8268 = no stat boost
[6 + 3 + 3 + (3 - 2)*1.5] = 13.5 Damage
-4 Energy

Monohm used Volt Switch
RNG roll to crit; 4810 = no crit
[7 + 3 + (4 - 2)*1.5]*1.5 = 19.5 Damage
-4 Energy

-2 HP (Monohm)

Drifloon used Hex
RNG roll to crit; 9364 = no crit
[5 + 3 + (3 - 2)*1.5] = 9.5 Damage
-6 Energy

Monohm used Thunderbolt
RNG roll to crit; 5396 = no crit
RNG roll for effect; 3041 = no paralysis
[10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage
-6 Energy

-2 HP (Monohm)

==

425.png

10 HP
63 Energy
1/2/3/2/70
Monohm.png

23 HP
72 Energy
1/3/4/2/60
Burned, Light Screen (3a)

Your orders, please!
 
dptr060.png


Well, I can't win, but I can make sure you lose!!

Destiny Bond > Disable Thunderbolt > Hex

425.png

10 HP
63 Energy
1/2/3/2/70
Monohm.png

23 HP
72 Energy
1/3/4/2/60
Burned, Light Screen (3a)

==
Drifloon used Destiny Bond
-14 Energy

Monohm used Thunderbolt
RNG roll to crit; 1893 = no crit
RNG roll for effect; 3988 = no paralysis
[10 + 3 + (4 - 2)*1.5]*1.5 = 24 Damage
-10 Energy

Drifloon was KO'ed
Destiny Bond took Monohm with it!
Monohm was KO'ed


425.png

0 HP
49 Energy
1/2/3/2/70
Monohm.png

0 HP
62 Energy
1/3/4/2/60
Burned, Light Screen (2a)

Oh, sorry! Your run ends here!

Prizes!
Mainstream the Monohm; 4 HC
Typon77; 4 CC

rickheg; 6 UC

You may challenge again in one week from this post.
 
Thanks for reffing rickheg. I'm kind of pissed that double crits through light screen just cost me the match, but whatever.
 
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