Ok, so before we get started, I'm going to be perfectly honest. This is my first thread here, though I have been stalking around, and so I may seem unfamiliar with the formats of RMTs. But I shall give this a go anyway.
I made this team around sharpedo, hence the title. I don't really know what to put in the introduction, so here goes, anyway XD
The team at a glance
In depth
Politoed @ Leftovers
Trait: Drizzle
EVs: 252 HP / 216 Def / 44 Spd
Bold Nature
- Perish Song
- Protect
- Scald
- Toxic
So, the staple on all rain teams, politoed. I feel I have enough offense on my team so far, and I love crippling things. So this politoed is meant to survive to summon rain and cripple possible threats. Perish song is used to prevent pokemon from setting up on me too easily, while protect allows me to stall for that perish song/gain extra recovery from leftovers. I love the burn chance on scald, which is also rain-boosted and stab, while toxic can slowly kill off some more pokemon. The speed EVs allow me to out speed scizor to scald, and jellicent to toxic before it taunts me.
Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 252 Atk/ 4 HP / 252 Spd
Jolly Nature
- Iron Head
- Ice Punch
- U-Turn
- Trick
Jirachi is my dragon resist on my team, who would normally stop my team cold after +1 Dragon Dance. Not only does it over dragons, but it also helps me deal with Breloom, a huge threat to my team. It can also cripple any pokemon which try to wall me such as blissey or ferrothorn. Iron Head is for stab and flinching, while U-Turn can help my Sharpedo switch in a little more safely once the choice scarf is gone.
Tentacruel @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature
- Knock Off
- Rapid Spin
- Scald
- Rain Dance
Tentacruel is my spinner on the team, who can also stop quite a few threats with Knock Off. With the item off, the opposing pokemon become a LOT easier to deal with. I decided to run Rain Dance over Ice Beam, or something of the sort, as it can help me bring back my desired weather, while my opponent has to switch out again to get sun up. And on the switch, I would use knock off. Scald is the main choice of attack, due to it being rain-boosted, and STAB, with a chance of burn.
Sharpedo @ Life Orb
Trait: Speed Boost
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- Protect
- Waterfall
- Crunch
- Zen Headbutt
And here is the star of my team. It has wrecked so many teams, but the biggest weakness is Mach Punch. Here, this is where breloom causes problems again. But the general idea is to simply protect for the speed boost, and then spam the appropriate move to attack after this. If the opponent doesn't have a focus sash or a priority move, it's practically game, in my favour. When it gets the boost from celebi, it basically certifies the kill on most pokemon. Another problem for this set is ferrothorn, due to its resistance to all of my moves.
So as I said, the protect is to gain the speed boost, and then I start spamming rain-boosted stab waterfalls to victory. Until priority decides to laugh in my face. Or a durian.
Jolteon @ Choice Specs
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Volt Switch
- Hidden Power [Ice]
- Thunder
- Shadow Ball
With this team comes a large weakness to electric type attacks. Who better to take them and strike back hard than jolteon?
Basically, Jolteon's role is to absorb the annoying electric attacks, then striking at something back harder. Not only that, but Jolteon can take advantage of the perfect accuracy of Thunder in the rain. With choice specs, this becomes a real killer. I also use volt switch to keep momentum, and the other moves are coverage.
Dragonite @ Leftovers
Trait: Multiscale
EVs: 80 Atk / 252 SAtk / 176 Spd
Hasty Nature
- ExtremeSpeed
- Hurricane
- Thunder
- Aqua Tail
Dragonite is amazing in the rain, with 2 moves with massive power and perfect accuracy, a rain boosted Aqua Tail, with a priority Extremespeed to kill things off quickly. Extremespeed and Aqua Tail become killers with a swords Dance boost from Celebi, and the weather just makes Hurricane and Thunder wonderful moves. Dragonite takes the grass type moves aimed at my water pokemon. The speed EVs are made to outspeed spore-using brelooms, while the rest of the EVs are placed into attack.
~And with that, I present to you my team~
Thank you for reading! I'm sorry if this isn't up to standard, this is my first post on smogon. Let me know if I need to add anything more to my post c:
I made this team around sharpedo, hence the title. I don't really know what to put in the introduction, so here goes, anyway XD
The team at a glance
In depth
Politoed @ Leftovers
Trait: Drizzle
EVs: 252 HP / 216 Def / 44 Spd
Bold Nature
- Perish Song
- Protect
- Scald
- Toxic
So, the staple on all rain teams, politoed. I feel I have enough offense on my team so far, and I love crippling things. So this politoed is meant to survive to summon rain and cripple possible threats. Perish song is used to prevent pokemon from setting up on me too easily, while protect allows me to stall for that perish song/gain extra recovery from leftovers. I love the burn chance on scald, which is also rain-boosted and stab, while toxic can slowly kill off some more pokemon. The speed EVs allow me to out speed scizor to scald, and jellicent to toxic before it taunts me.
Jirachi @ Choice Scarf
Trait: Serene Grace
EVs: 252 Atk/ 4 HP / 252 Spd
Jolly Nature
- Iron Head
- Ice Punch
- U-Turn
- Trick
Jirachi is my dragon resist on my team, who would normally stop my team cold after +1 Dragon Dance. Not only does it over dragons, but it also helps me deal with Breloom, a huge threat to my team. It can also cripple any pokemon which try to wall me such as blissey or ferrothorn. Iron Head is for stab and flinching, while U-Turn can help my Sharpedo switch in a little more safely once the choice scarf is gone.
Tentacruel @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature
- Knock Off
- Rapid Spin
- Scald
- Rain Dance
Tentacruel is my spinner on the team, who can also stop quite a few threats with Knock Off. With the item off, the opposing pokemon become a LOT easier to deal with. I decided to run Rain Dance over Ice Beam, or something of the sort, as it can help me bring back my desired weather, while my opponent has to switch out again to get sun up. And on the switch, I would use knock off. Scald is the main choice of attack, due to it being rain-boosted, and STAB, with a chance of burn.
Sharpedo @ Life Orb
Trait: Speed Boost
EVs: 252 Spd / 252 Atk / 4 SDef
Adamant Nature
- Protect
- Waterfall
- Crunch
- Zen Headbutt
And here is the star of my team. It has wrecked so many teams, but the biggest weakness is Mach Punch. Here, this is where breloom causes problems again. But the general idea is to simply protect for the speed boost, and then spam the appropriate move to attack after this. If the opponent doesn't have a focus sash or a priority move, it's practically game, in my favour. When it gets the boost from celebi, it basically certifies the kill on most pokemon. Another problem for this set is ferrothorn, due to its resistance to all of my moves.
So as I said, the protect is to gain the speed boost, and then I start spamming rain-boosted stab waterfalls to victory. Until priority decides to laugh in my face. Or a durian.
Jolteon @ Choice Specs
Trait: Volt Absorb
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Volt Switch
- Hidden Power [Ice]
- Thunder
- Shadow Ball
With this team comes a large weakness to electric type attacks. Who better to take them and strike back hard than jolteon?
Basically, Jolteon's role is to absorb the annoying electric attacks, then striking at something back harder. Not only that, but Jolteon can take advantage of the perfect accuracy of Thunder in the rain. With choice specs, this becomes a real killer. I also use volt switch to keep momentum, and the other moves are coverage.
Dragonite @ Leftovers
Trait: Multiscale
EVs: 80 Atk / 252 SAtk / 176 Spd
Hasty Nature
- ExtremeSpeed
- Hurricane
- Thunder
- Aqua Tail
Dragonite is amazing in the rain, with 2 moves with massive power and perfect accuracy, a rain boosted Aqua Tail, with a priority Extremespeed to kill things off quickly. Extremespeed and Aqua Tail become killers with a swords Dance boost from Celebi, and the weather just makes Hurricane and Thunder wonderful moves. Dragonite takes the grass type moves aimed at my water pokemon. The speed EVs are made to outspeed spore-using brelooms, while the rest of the EVs are placed into attack.
~And with that, I present to you my team~
Thank you for reading! I'm sorry if this isn't up to standard, this is my first post on smogon. Let me know if I need to add anything more to my post c: