Note: Only LupusAter and TheWolfe should be posting in this thread unless there is a request for a subref.
LupusAter will be using the following:
Muninn - Honchkrow (M)
Ability: Super Luck
Rank: 3
Muninn

Honchkrow
Muninn (M)
Nature: Relaxed (+Def, -Spe)
Type:
Dark:Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Abilities:
Insomnia:(Innate)This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Super Luck:(Innate)This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Moxie:(Innate)This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
HP: 110
Atk: Rank 5
Def: Rank 3(+)
SpA: Rank 4
SpD: Rank 2
Spe: 61(-)
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC 6/6
MC 0
DC 5/5
Peck
Astonish
Wing Attack
Night Shade
Assurance
Faint Attack
Sucker Punch
Taunt
Pursuit
Haze
Dark Pulse
Night Slash
Quash
Torment
Featherdance
Brave Bird
Roost
Psychic
Payback
Double Team
Fly
Heat Wave
Superpower
Toxic
Tailwind
Endure
Icy Wind
Substitute
Heaven or Hell, Let's Rock!











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20:27 GemoftheDay They need cap lc. Just saying
20:27 ThatWildWolfe What's LC?
20:28 Glacier Lesbian Camels, actually
20:28 Matezoide I approve