ZoroDark
esse quam videri
Lord Landorus
The team at a glance:
Introduction:
Tyranitar (F) @ Choice Band
Trait: Sand Stream
EVs: 144 HP / 252 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Crunch
- Stone Edge
- Superpower
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 16 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Wish
- Body Slam
- Iron Head
Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Roost
- Psyshock
Keldeo @ Choice Scarf
Trait: Justified
EVs: 4HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- HP Ice
- Secret Sword
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 68 HP / 252 SAtk / 188 Spd
Modest Nature (+SAtk, -Atk)
- Rock Polish
- Hidden Power [Ice]
- Earth Power
- Focus Blast
One last glance:
If you liked this RMT, feel free to rate or luvdisc!
The team at a glance:
Introduction:
Under the microscopeHello! I’m presenting you one of the most succesful teams I have ever made. I can’t say it’s really creative, but I believe it captures the mood of the BW2 meta as it is now. The team itself is centered around, arguably, the most dangerous sweeper in OU, RP Landorus. Its checks and counters are few and far between, and easily taken care of by the other team members. As far as accomplishments go, I used this team intensively during my ST9 run. The team as it stands now, and its earlier versions went 6-0. I never intensively laddered with this team, but it got me voting requests on the Genesect/Sand Veil ban on PO (a 1450 rating was needed, securing a #24 spot at that time). That’s enough of an intro I believe, let’s take a closer look at the team.
Changes are in red.
Tyranitar (F) @ Choice Band
Trait: Sand Stream
EVs: 144 HP / 252 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Crunch
- Stone Edge
- Superpower
The first member of the team is most likely the most important one of the team. It serves so many important roles in the team, it isn’t even funny. The reason I chose him in the first place is his ability to trap and kill Celebi, Latias, Latios, Jellicent, Cresselia and others. Do these pokes not sound a lot like Landorus’ and Keldeo’s check and counter list? I opted for a Choice Band set, since the raw power really helps weakening defensive cores. The moveset is standard. Stone Edge is an incredibly powerful STAB, capable of 2HKOing Skarmory after Stealth Rocks. Crunch is the other, powerful STAB. Pursuit is probably the most used move on this set, trapping and killing the aforementioned pokes, making a Landorus sweep easier. Superpower is my best option to nail an incoming Ferrothorn/Heatran etc. Not only is he a fearful attacker, Tyranitar’s ability to change the weather also ensures (with smart play, at least) opposing weather will not run over me. The EV Spread lets me speedcreeps almost every single opposing Band Tyranitar, and pokes who try to speedcreep the standard 100 Spd BandTar. Tyranitar is the first, vital part of the feared CBTar/Lando core.
Considered changes:
- Run Aqua Tail or Ice Punch over Superpower to nail Gliscor/Hippowdon/Landorus-T
- Run a Choice Scarf set to get rid of pesky SpDef Celebi’s with Baton Pass
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 236 SDef / 16 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Wish
- Body Slam
- Iron Head
Next we have Jirachi. To speak in clichés Jirachi is the glue of this team. At first it was added as a Tornadus counter, but it’s so much more than that. It is the first switchin to common pokes such as Gengar. It’s also the Stealth Rocker of the team, doing a great job setting the very precious hazards up. The moveset is pretty straightforward. Stealth Rocks are the best move in the game. Wish is the recovery move of choice, and is often used to heal another hurt poke. Body Slam spreads para around, crippling every offensive threat, while Iron Head is the STAB move capable of killing every single opponent with Jirachi’s nasty ability. The EV spread is now the standard one. 16 Spd Evs allow me to outspeed Adamant Breloom and Magnezone, while there's a bigger investment in SpDef, so that it'll do his job, tanking special hits from the likes as Thundurus-T, better.
Considered changes:
- Fire Punch somewhere to nail Forretress and Scizor.
Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed
Next we have one of my favorite pokes in BW2: Techniloom. Breloom is easily one of the best pokes running around in BW2. First and foremost it has Spore, actually incapacitating a poke for the rest of the battle. With its powerful priority in Mach Punch, it’s able to revenge a lot of big threats to my team including Terrakion and Stoutland. Bullet Seed does insane amounts of anything not resisting it, while SD even boosts the power of these moves.. Its main use is to Spore a poke, and to revenge dangerous threats with a welltimed Mach Punch. I opted for a Jolly nature for the sake of killing Adamant Mamoswine who can be a pain. (sadly most Mamos are Jolly nowadays). You won’t usually sweep with this poke though. Common switchins to Breloom are Thundurus-T, Tornadus, Latis, Celebi etc. If I don’t really need Breloom after I used Spore, I will attack those pokes with a SD boosted, so that they’re no longer capable of surviving Landorus’ assault.
Considered changes:
- Focus Punch or Low Sweep over Swords Dance to molest incoming pokes.
- A bulkier EV spread
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Roost
- Psyshock
Ah Latios, everyone’s favorite dragon in OU (get out Dragonite). Let me start off by saying that Latios is an a-maz-ing poke. Base 110 Speed is incredible, and when paired with a 130 SpAtk you have a monster at your hands. I chose to use the LO variant because Choice Specs would cause me to switch more than I like, and losing momentum by doing that. Life Orb still hits like a truck. The moveset has a little twist. I have Roost over the more commonly used HP Fire. I really need Latios to be alive as long as possible, since it’s an important check versus Landorus, Keldeo, Breloom and Terrakion. The other moves are fairly straightforward. Draco Meteor is sick, OHKOing everything that isn’t a Steel Type or has significant Special Defense. Psyshock wrecks CM Keldeo and other fighting types, while pressuring blobs and Jellicent by doing around 50% at least. Surf is here to hit Heatran mainly, but it still hurts Scizor and Tyranitar .
Currently, various Latias sets are being tested in this spot.
Considered changes:
- Change to a LO Latias. Defensively better, offensively worse.
- Use HP Fire to hit Ferrothorn and Scizor for a shitton of damage.
Keldeo @ Choice Scarf
Trait: Justified
EVs: 4HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- HP Ice
- Secret Sword
Keldeo is the Choice Scarfer of the team, but it’s so much more than that. With the aid of Tyranitar, it’s an amazing end game cleaner. It’s one of my greatest weapons versus rain too. It’s rather obvious why I chose Keldeo, since every offensive team needs a Choice Scarfer, preferably one with more than 100 Base Speed. ScarfLatios/Latias are weak, Terrakion doesn’t fit the team and other pokes who could potentially wield a Choice Scarf (Landorus, Jirachi) have other jobs on the team. I chose to run both Hydro Pump and Surf, since you need both the power and the accuracy at times. It’s not like there’s better options anyways. Secret Sword is the other STAB, while HP Ice serves the purpose of killing Dragonite/Salamence and other dragons.
Considered changes:
- Run HP Electric for Gyarados, but he’s never seen anyway.
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 68 HP / 252 SAtk / 188 Spd
Modest Nature (+SAtk, -Atk)
- Rock Polish
- Hidden Power [Ice]
- Earth Power
- Focus Blast
Conclusion:Landorus has always been a great poke. In BW1, it was top notch with Sand Force, and if you had told me then Sheer Force was better, I would probably not have believed you. Boy, was I wrong. The power this poke holds is incredible. The fact that it doesn’t suffer from the Life Orb recoil that raises his power to mind-blowing levels only makes it better. The moves are standard for Rock Polish Landorus. Rock Polish allows it to outspeed the whole meta, ready to bombard it with absurdly powerful attacks. The EV spread, credit to Lavos Spawn, allows Landorus to outspeed Max Speed Venusaur in sun at +2. Earth Power is the move that you’ll want to use. It levels almost everything that doesn’t resist it (and even if you do, chances are you will not survive it late game). STAB + Sheer Force + LO = a world of pain. Focus Blast is used to hit Rotom-W, Air Balloon Heatran and Ferrothorn, OHKOing the latter two. HP Ice is used to hit all what flies. This is the MVP of the team by far. I try to spare for it midgame, as a finisher. But some battles, its destructive forces are used to crush the walls, paving the way for a sweep of a team mate.
Considered changes:
- Running Sludge Wave over HP Ice to kill SpDef Celebi, while still doing a lot of damage to the Dragons all over OU.
Importable:Well that’s that for the team. As far as a threat list goes, the biggest ones are:
SpDef Celebi: Man this thing is a pain, especially if it has Baton Pass, meaning I can’t trap it with Tyranitar. This is actual the sole reason I’m considering ScarfTar.
SD Lucario: This thing is a big threat too. The key not to get swept is to keep Keldeo or Landorus healthy enough that they can tank a +2 Extremespeed, and not to have it set up easily.
Mamoswine: Most likely the single biggest threat to this team. 5/6 pokemons are killed by Ice Shard/Earthquake. Keldeo and some good needed predictions are needed to kill this thing.
Jirachi with substitute is a pain too: both SubCM and Sub 3 attacks have potential to hurt this team badly.
Tyranibaws (Tyranitar) (F) @ Choice Band
Trait: Sand Stream
EVs: 144 HP / 252 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Crunch
- Stone Edge
- Superpower
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 56 Atk / 92 SDef / 108 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Wish
- Body Slam
- Iron Head
Keldeo @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- Icy Wind
- Secret Sword
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 48 HP / 252 SAtk / 208 Spd
Modest Nature (+SAtk, -Atk)
- Rock Polish
- Hidden Power [Ice]
- Earth Power
- Focus Blast
Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Roost
- Psyshock
Trait: Sand Stream
EVs: 144 HP / 252 Atk / 112 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- Crunch
- Stone Edge
- Superpower
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 56 Atk / 92 SDef / 108 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Wish
- Body Slam
- Iron Head
Keldeo @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Surf
- Icy Wind
- Secret Sword
Landorus (M) @ Life Orb
Trait: Sheer Force
EVs: 48 HP / 252 SAtk / 208 Spd
Modest Nature (+SAtk, -Atk)
- Rock Polish
- Hidden Power [Ice]
- Earth Power
- Focus Blast
Breloom (M) @ Fighting Gem
Trait: Technician
EVs: 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Bullet Seed
Latios (M) @ Life Orb
Trait: Levitate
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Surf
- Roost
- Psyshock
One last glance:
If you liked this RMT, feel free to rate or luvdisc!