Salamence Testing: A Feasible Proposition?

Would you be prepared to put Salamence up for Suspect Testing?


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bugmaniacbob

Was fun while it lasted
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DISCLAIMER: THIS IS A DISCUSSION THREAD AND NOT A STATEMENT. THE COMMENTS MADE IN THE 'FOR TESTING' BOX ARE IN NO WAY RELATED TO MY PERSONAL OPINIONS.
JUST THOUGHT I'D CLEAR THAT UP.

Originally Posted by Fat Colonel M
If we're considering something such as Salamence a suspect, perhaps we should put this sort of discussion in a separate topic. Just so we don't flood this topic with the argument.

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INTRODUCTION
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Before we start this, I would like everyone who thinks me another ban-happy hoodlum (and we’ve got enough of those to make your suspicion justified, in my opinion) to know that my personal views do not reflect any conviction on Salamence’s banning. In no way do I think it is Uber, but the point being that minds greater and more advanced than ours consider it viable for promotion. In any case, for the most part I am merely stating known facts and not MOO.

Okay, I’ve been hanging around Policy Review recently, and the general theme for discussion appears to have gone off on a tangent; or rather, whether or not Salamence is now sufficiently powerful to warrant a Suspect test in the near future. Normally, I would consider this sort of thing to be along the lines of BAN DUALSCREEN or something. But this is Policy Review, home to the most educated minds on Smogon. But I said to myself, the common people of the community should express their views, and I assume you can do it here (or at least until a mod locks this thread and posts an identical one a few weeks later).

So, although I am sceptical of these definitions, here are, for the thousandth time, the Official Smogon Requirements for Uberness…

Offensive Characteristic
A Pokémon is Uber if, in common battle conditions, it is capable of sweeping through a significant portion of teams in the metagame with little effort.
Defensive Characteristic
A Pokémon is Uber if, in common battle conditions, it is able to wall and stall out a significant portion of the metagame.
Support Characteristic
A Pokémon is Uber if, in common battle conditions, it can consistently set up a situation in which it makes it substantially easier for other pokemon to sweep.
Now, we should start by looking at Salamence’s base stats.

HP – 95
ATK – 135
DEF – 80
SATK – 110
SDEF – 80
SPD – 100

As most people know, Salamence is proficient in both attacking stats, and therefore proficient also in the unpredictability factor, galvanised by its impeccable movepool. We can rule out the Defensive characteristic since, despite access to Intimidate, Immunity/Resistance to common attacking types and Roost, it still has a glaring Ice weakness (naturally) to make bulkier sets not worthwhile. Support is even less viable, despite access to excellent moves such as Roar and Wish.

So we move on to that characteristic that, really, is going to decide every Pokémon’s fate. I mean its attack, naturally. And as far as power is concerned, Salamence has it in spades. It is more powerful physically than Garchomp and more powerful specially than Infernape. What is really letting it down now is what Raikoulover once said is deciding the fate of the Latis – its speed. It lingers in that area that most of OU fills, the base 100 mark, and is somewhere that I like to call ‘CS or not CS – that is the question.’

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SUMMARY
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STATISTICS:
Base Stats: 95 / 135 / 80 / 110 / 80 / 100 (Total: 600)
Notable moves: Dragon Dance, Crunch, Dragon Claw, Toxic, Hidden Power, Earthquake, Brick Break, Flamethrower, Fire Blast, Roost, Dragon Pulse, Shadow Claw, Stone Edge, Rock Slide, Draco Meteor, Aqua Tail, Outrage, Hydro Pump, Wish
Weaknesses: Ice (!), Dragon, Rock
Resistances: Fire, Water, Grass (!), Fighting, Bug
Immunities: Ground, Spikes, Toxic Spikes


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ARGUMENTS:
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My Impressions: Comparisons to its fellow Dragons and even fellow sweepers are these days inevitable, although Salamence has usually spent time as a benchmark for ‘lesser’ Dragons to be measured against. Flygon, Dragonite, Kingdra and now, Latias. Flygon has STAB Earthquake and SR resistance but lacks the raw power to back it up, as well as any moves to boost those stats. Kingdra is in a similar boat, with fairly average stats than anything, but what pitches it up is the ability to boost these stats, as well as having a better offensive (and arguably defensive) typing than Salamence. A fairly generic water-type movepool lets it down a bit, though. Latias is still fairly new to Standard play, so nothing much can be gained from analysing it. Really, Dragonite is the most easily comparable, having similar stats, identical typing and very similar roles. Dragonite has Salamence’s movepool, plus a little extra – Focus Blast, Thunderbolt and Ice Beam, in particular, on the special side, and on the physical side, Elemental Punches, SuperPower and, until recently, Outrage and Aqua Tail. Not to mention Team Support options like Thunder Wave as well as better defensive stats. But where Salamence shines most is raw power. Faster, and stronger in both attacking stats (although admittedly in Physical attack the difference is negligible), Salamence has just that little edge that allows it to bypass foes that Dragonite sometimes struggles against. Besides, Salamence has a giant movepool anyway; it gets all the type coverage it needs. But more importantly, it can make use of its head start, and boost those stats. I would, to be fair, compare it to Rayquaza or Garchomp, but their arguments are mostly filled in by Dragonite or Flygon (respectively) and I hate repeating myself.

FOR Testing: (I’m going to be this guy:
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for this section)
Just a remider:
Offensive Characteristic
A Pokémon is Uber if, in common battle conditions, it is capable of sweeping through a significant portion of teams in the metagame with little effort.
According to Smogon’s analysis, the three ways to stop DDMence are as follows: a) Use a reliable check, b) Use something faster, or c) wait until it uses Outrage and revenge-kill it.
This sounds a lot like Garchomp, doesn’t it?
Looking at Pokémon that stop the most popular set, the Dragon Dancer, most of them are either declining in usage or not used much at all. Using December statistics, courtesy of DougJustDoug (thanks!) Porygon2 and Donphan, the most reliable checks, are struggling to stay Overused (and P2 isn’t anyway), approximately a third of all Bronzong are used as leads, and Weavile and Mamoswine are declining in use due to Scizor mania (and then increasing to combat the steel-and-dragon-heavy OU tier. And it’s not Garchomp - we can never afford to be wrong about Salamence’s set, since switching in something like Donphan to meet a Specs Draco Meteor can be game changing. And even then, it’s a big threat. There’s no need for damage calculations – one way or another, Salamence is at least 2HKOing every Pokémon in Standard, meaning barely anything can switch into it. Although, I will admit, it is not always sweeping, it more than has the potential to do so. Salamence is possibly the most powerful Offensive Pokémon in current OU, and is as such worthy of being at least tested, even if it is not found Uber in the long run.
AGAINST Testing: (I’m going to be this guy:
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for this section)

Yes, Salamence is powerful… but not, I am certain, enough to warrant a ban. It will not ‘balance’ the Metagame more, and it is not the best physical sweeper, or wall-breaker, and certainly not the best Pokémon, around. The fact that it can do both is beneficial, yes, but it still lacks the necessary to sweep a ‘majority of OU teams’ as stated by the guidelines for the banning of Pokémon. There are plenty of reliable checks to it, and bulky waters are still as strong as they ever were. And teams that do not contain Salamence are no less likely to win than teams that do. So Salamence is 2HKOing every Pokémon in Standard. So is Dragonite. And we’re not asking for Dragonite to be banned. And those lower offensive stats make very little difference in the long run. In fact, most of the sweepers of OU have no reliable switch-ins, so should we ban all of them? Most of them have qualities of their own that are just as good as Salamence’s.
Salamence’s typing grants it a massive weakness to an attacking type that is not only useful for other things, courtesy of its fantastic coverage, but also very widely accessible to most sweepers in the form of TM 13 (unlucky for some…). Even if it were worthy of testing, it would be ridiculous to consider it any time soon. Moving a traditionally OU Pokémon is no joke to most of the community, and sensitive areas should be taken on last, when the time is better. Even so, we have far too many suspects to test at this point to even talk about a possible Salamence test in the near future.

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FINAL BIT:
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Thank you for your patience. If there is anything you think should be added or removed from the arguments section, feel free to input it. Please remember that I do not at the moment have an opinion as to whether this should, or should not, be Uber, or even included as a Suspect.

Please Discuss.
 
As strong as the walls in OU are, removing strong sweepers like Salamence is just asking to turn OU into a circle-jerk of stall. Salamence is strong, but it's got plenty of weak points that have been discussed repeatedly as well. Case closed.
 
as I say on irc and shoddy, eventually everything will be tested. I will pay particular attention to Salamence, as I believe he can potentially fit the Uber requirement. however, from what I've seen him do now, he seems relatively easy to beat. the 'wait for Outrage' strategy is actually easy.
 
yeah poll is wrecked.

Salamence sure is a great pokemon, however it has checks and so should be OU.

as Chou said this metagame is going to turn into massive stall if the best sweepers are taken out.
 
I voted for suspect test, but now I wish I hadn't. It isn't really Salamence I have a problem with, it's the plethora of Dragon types. Individually, none of them are broken, but together, they overload the metagame a little.
 
Oops, shoot I voted the wrong one. Lol oh well, I doubt it'll matter since the results aren't nearly as close.

Thanks for Mekkah for changing the polls though.

Salamence's defense is not at all the best. Its speed, without Scarf or Dragon Dance, is not a bit impressive either, as there are many Pokemon that outspeed it (not saying it's bad though, just not impressive.)

So we move on to that characteristic that, really, is going to decide every Pokémon’s fate. I mean its attack, naturally. And as far as power is concerned, Salamence has it in spades. It is more powerful physically than Garchomp and more powerful specially than Infernape. What is really letting it down now is what Raikoulover once said is deciding the fate of the Latis – its speed. It lingers in that area that most of OU fills, the base 100 mark, and is somewhere that I like to call ‘CS or not CS – that is the question.’

It is negligibly more physically powerful than Garchomp (Garchomp can Sword Dance; Salamence cannot.) and negligibly more specially powerful than Infernape (Infernape can Nasty Plot, while this has no way of raising its Special Attack whatsoever.) If you say it that way, then Rhyperior/Rampardos, being more physically powerful, or Porygon-Z or Gengar, being more specially powerful, both significantly, shall be tested for Uber? Gengar has no 4x weaknesses, 3 immunities and immunity to Toxic, while Rampardos on the other case, also has no 4x weaknesses, as well as a great and useful ability... They need to be tested for Ubers?

Just based on the stats make no sense. A Pokemon with high BST doesn't make the Pokemon GREAT. Wobbuffet has low BST and he's Uber. Regigigas has high BST and he's UU.

Clefable has a giant movepool too, and maybe an even better ability than Salamence... Anyways, there's no Doubt that Salamence is a great Pokemon, but it shouldn't be SHOVELED into comparisons with Rayquaza and Garchomp. Rayquaza has 150 ATK and SPA, as well as access to ExtremeSpeed. Garchomp, on the other hand, has an ability that makes him to not get attacked 20% of the time even when an 100% accuracy move is used, much better defenses and HP, immunity to Thunder Wave AND resistances to Stealth Rock.

I meant to vote for Do not have a test (lol wrong click cuz my hand from the little stupid dot on my laptop mouse went weird), and reasons are stated above. In general, I think Salamence is a great Pokemon, but not broken enough yet to be tested for Uber. By the way, it's not even #1 overused as Garchomp was and moreover, the Lati@s are coming down.
 
I wouldn't complain much if the site staff decided to test salamence, but personally, I think that scizor should be tested before salamence among the actual OU threats. Weakness to stealth rock really limits salamence potential.
 
In order for something to be declared a "Suspect" in OU, I think it needs to be a problem.

Salamence is not a "problem". The metagame is not horribly centralized around it, for example. It is not consistently breaking through teams and requiring you to bend over backward to have a shot at beating it. Basically, it's not doing what Garchomp did to the metagame.

Suspect tests should never be based on damage calculations or how many walls they break or any numbers like that. Skymin should never have been declared a Suspect (especially when it was not in play), and neither should Salamence. A Pokémon being Uber is a function of the metagame it is contained in, and when you say "it can do this it can do that", it's really only a stone's throw from complete theorymon.

We should stop nominating things for Suspect status because "they might be broken", honestly. Maybe Salamenceless is a little different than with Salamence, maybe SRless is subjectively "better" than with SR. That shouldn't be the issue though. You ban things when there is some sort of problem caused by their presence in OU.
 
Agreeing with what Chris Is Me said.

And,

According to Smogon’s analysis, the three ways to stop DDMence are as follows: a) Use a reliable check, b) Use something faster, or c) wait until it uses Outrage and revenge-kill it.
This sounds a lot like Garchomp, doesn’t it?
Looking at Pokémon that stop the most popular set, the Dragon Dancer, most of them are either declining in usage or not used much at all. Using December statistics, courtesy of DougJustDoug (thanks!) Porygon2 and Donphan, the most reliable checks, are struggling to stay Overused (and P2 isn’t anyway), approximately a third of all Bronzong are used as leads, and Weavile and Mamoswine are declining in use due to Scizor mania (and then increasing to combat the steel-and-dragon-heavy OU tier. And it’s not Garchomp - we can never afford to be wrong about Salamence’s set, since switching in something like Donphan to meet a Specs Draco Meteor can be game changing. And even then, it’s a big threat. There’s no need for damage calculations – one way or another, Salamence is at least 2HKOing every Pokémon in Standard, meaning barely anything can switch into it. Although, I will admit, it is not always sweeping, it more than has the potential to do so. Salamence is possibly the most powerful Offensive Pokémon in current OU, and is as such worthy of being at least tested, even if it is not found Uber in the long run.

Everything I bolded can be said for Dragonite as well, and I don't see people screaming for him to be uber.

Either way, Stealth Rock Weakness, 4X Ice weakness, mediocre support movepool, inability to completely sweep a team, etc... and yes, you can switch into Salamence.
 
SR weakness + life orb recoil = salamence will not last long. CB Scizor can revenge kill it after one attack and SR. Remove Salamence and stall dominates even more. Salamence is strong and one of the biggest threats in the metagame - no doubt, but I don't think that it is uber. Also Cresselia can pretty much beat any version of salamence except specs and specially bulky, but Cress is declining in usage so yeah..
 
Accidentaly voted wrong, but from much personal experience with him, and from my knowledge of the metagame in general (I lurk quite a bit), I definately agree that in no way is Salamence a suspect whatsoever.
 
Salamence is in no way uber, if you figure out what type of salamence it is its easy to counter, even mixed ones you can counter, just make sure it doesnt set up on you.

Stealth rock weakness, double weakness to ice doesnt help much either, i voted no on the poll.
 
Weak to stealth rock. Not immune to paralyzation. Not very bulky. Can be OHKOed by CB Scizor's bullet punch after SR. Not garchomp. Regardless of how strong it is, it is slow and frail. Scarftran out-speeds and KOs with HP ice. You could never afford to be wrong about garchomps set.
 
The only thing testing Salemence would prove is how competively viable Mamoswine and Weavile are since Ice Shard would be everywhere.

Salamence doesn't pack enough immediate power to remotely be considered a suscpect, even it bulky sets are meh with 25% Chipped off, and a 4x (COMMON) Weak, it can't support anything but itself outside of wish.

Since it doesn't meet any of the three definitions of uber then testing it would be a waste of time, but that's just my opinion.

Though I doubt Scizor would be voted Uber it meets 2 of the Characteristics in one way or another...

Offensive Characteristic
Really any reason to explain this.
Support Characteristic
If you use it in a Baton Pass team, Swords Dance, Light Screen, Agility, Iron Defense, Roost, Substitute, and Priority, U-Turn support in the sense that you can't counter Scizor you have to resist Bullet Punch and KO.

, and I'd consider that little bugger(lol) before I ever thought about Salamence.
 
I voted against testing Salamence. I have Porygon2, Blissey, and Metagross on my best team, and every set Mence runs will lose to one of those three. Not to mention it loses 25% of its HP every time it attempts to sweep. If you can't handle Salamence, then you need to work on your team a bit more. Scout its set (or wait for it to Outrage) and you'll be fine.

OK, I'll go a bit more in-depth. Against DDMence, the standard Porygon2 can come in on DD, undo the attack boost by tracing Intimidate, and stall out any attack, even Life Orbed Outrage, with Recover until Salamence confuses itself, or just take a hit and OHKO with Ice Beam. So that's a 100% counter that isn't all that gimmicky or specialized right there. SpecsMence is countered silly by Blissey, no question about that one. MixMence is a bit tougher, but it can be lured into using Draco Meteor on a special wall or bulky steel type and is then walled fairly easily by anything that could beat DDMence, due to its halved Special Attack. ANY of these Mences can be revenge killed by CB Scizor, Mamoswine, Mixape, random scarfers, etc. if you goof up your prediction and lose somebody. And every time it's forced out of battle it will likely lose 25% of its HP when it comes back in, plus possibly weather and Life Orb damage.

So, in conclusion, Salamence is not uncounterable. Perfectly good, non-gimmicky Pokemon can take it down if you know what you're doing (and what they're doing).
 
It doesn't sound like Garchomp. With Garchomp, you'd be dead if you mispredicted with its set. With Salamence, you really just need one or two moves to be revealed to switch something in safely and kill it.

Not really an Uber if you ask me >_>. Scizor can 2HKO a lot of OU's walls with Bullet Punch and X-Scissor after a Swords Dance, Scizor can OHKO Heatran and Magnezone with Superpower. Generally, its bulky with a base 130 Attack with a base 90 Priority move which is only resisted by Electric, Fire, Steel and Water... sounds like some common OU types, huh?

Outrage is resisted by Steel types but, neutral to everything else besides Dragons. Then, you also consider how many Pokemon aren't even OHKO'd by it :(. Salamence isn't an overwhelming offense like Garchomp was, it just murders teams that are unprepared for it.

EDIT: Someone stole my sig quote ;_;...
 
I think we're just getting a tad out of hand... Salamence, when I've played it, either hurts me a little, or does barely anything noticeable. It doesn't matter if he Dances better than everyone else, it really matters if he forces you to have 2-3 checks to beat him, which he doesn't.

Also I kind of want to test Salamence in Ubers just because (fuck Rayquaza)
 
What makes Salamence so deadly is it versatility. Alright, you've lost a Pokemon, but you've got 5 others and you know what to expect. He's not unstoppable.

Also, I think it's a little unfair to compare DDmence with SDChomp. SD Chomp gets its attack to stage +4 after two turns, where as DDMence would take four turns. This also made it easier for Garchomp to suceed without the Life Orb, which Salamence relies on to OHKO Skarm. Garchomp is also one lucky bastard to get the Speed stat he did, which was perfect for dominating the metagame. As -_- said, Salamence is not immune to Thunder Wave, is weak to Stealth Rock, and has less bulk. If you wanted to compare it to something, Rayquaza would be better, but at that point, Rayquaza almost completely outclasses it.
 
You brought up plausible points as well as counter arguments, but don't you think that banning anything else will destroy the OU metagame? There has already been recent bannings of Garchomp, Deo-E, and Skymin (of which i actually agree with). There has been a dispute on whether Stealth Rock should be banned as well. Banning anything else will just further limit one's favorite combinations or options to be used in the OU tier.
 
Despite garchomp has two base points in speed and a stealth rock resist, Salamence is a lot more versatile in its attacking power. Personally, as far as physical sweepers go, Salamence has caused me a LOT more trouble than garchomp, preferably due to the fact that garchomp doesn't have a way to boost its speed other than to use a choice scarf, and scarfchomps can be easily predicted and can be countered.

Salamence is also immune to (ahem) spikes and (ahem) toxic spikes, two things that are a major pain to bear unless you have a rapid spinner on your team. Unfortunately, garchomp isn't immune to this, and he can either take damage, and in worse case situations be poisoned. This is also a consideration for comparing salamence to garchomp.

Not that garchomp has swords dance, while salamence has dragon dance. While garchomp's swords dance allows to boost your attack quickly, salamence's dragon dance allows him to outspeed more things, and start a clean sweep in the process (I haven't seen a garchomp do that, yet). With salamence's higher special attack, and a higher attack, paired off with dragon dance, I definitely think that salamence is more threatening to a point than garchomp is, despite the thunder wave and stealth rock weakness.

well, here's my rant. I do think that salamence should be tested for about a week though at minimum to see how it would be like.

edit: If Latios and garchomp do manage to come back (hopefully), I'll agree that salamence should stay in OU.
Also CB mamoswine's ice shards were both nightmares to Garchomp and Salamence, not just salamence alone.
 
I voted against testing Salamence. I have Porygon2, Blissey, and Metagross on my best team, and every set Mence runs will lose to one of those three. Not to mention it loses 25% of its HP every time it attempts to sweep. If you can't handle Salamence, then you need to work on your team a bit more. Scout its set (or wait for it to Outrage) and you'll be fine.

OK, I'll go a bit more in-depth. Against DDMence, the standard Porygon2 can come in on DD, undo the attack boost by tracing Intimidate, and stall out any attack, even Life Orbed Outrage, with Recover until Salamence confuses itself, or just take a hit and OHKO with Ice Beam. So that's a 100% counter that isn't all that gimmicky or specialized right there. SpecsMence is countered silly by Blissey, no question about that one. MixMence is a bit tougher, but it can be lured into using Draco Meteor on a special wall or bulky steel type and is then walled fairly easily by anything that could beat DDMence, due to its halved Special Attack. ANY of these Mences can be revenge killed by CB Scizor, Mamoswine, Mixape, random scarfers, etc. if you goof up your prediction and lose somebody. And every time it's forced out of battle it will likely lose 25% of its HP when it comes back in, plus possibly weather and Life Orb damage.

So, in conclusion, Salamence is not uncounterable. Perfectly good, non-gimmicky Pokemon can take it down if you know what you're doing (and what they're doing).

You completely forgot about CBmence, it wrecks all 3 of those pokemon. And no, mence doesn't need to predict a metagross switchin and eq. CB outrage can 2hko metagross if it is at as little as 88% health.

Also if mence requires you to have 3 counters for it on your team, doesn't that strike you as a bit overcentralizing?

Personally mence is a tough tough pokemon, but I'd describe it as far from uber. However, I might change my mind as I do see a degree of overcentralization...
 
It is quite the brute offensively and has good bulk not to mention the fact is gets Intimidate also. I'm not too sure if it's OU and Uber yet from the top of my head. This pokemon makes you double think.
 
Despite garchomp has two base points in speed and a stealth rock resist, Salamence is a lot more versatile in its attacking power.
How is it more versitale in attacking power?(no, really, this is news to me)

Personally, as far as physical sweepers go, Salamence has caused me a LOT more trouble than garchomp, preferably due to the fact that garchomp doesn't have a way to boost its speed other than to use a choice scarf, and scarfchomps can be easily predicted and can be countered.
When you consider how many Pokemon in general cap of at a 328 Speed or lower, Garchomp's inability to naturally boost its Speed through a move wasn't really bad at all. The fact was that it could double its already massive Attack in one turn and hit nearly everything with its dual STAB moves (which DO have great coverage). The latter of what Garchomp would damage wouldn't like a Fire Blast to the face >_>.

Just because your Choice Scarfers don't work anymore doesn't mean that Salamence is broken at all. In fact, unless you LET it DD up like an asshole, Salamence only needs a single check in a game whereas Garchomp would almost always take something with it after the first Swords Dance.

Choice Scarf Garchomp just kicks too much ass to be countered easily :(. Sure, you can bring in that Metagross to take 30% from that Outrage, but, can't the same thing be applied to Choice Scarf Rayquaza? The point of CSGarchomp was to revenge kill like a pro, not stay in and be murdered by the foe's onslaught ot attacks >_>.

Salamence is also immune to (ahem) spikes and (ahem) toxic spikes, two things that are a major pain to bear unless you have a rapid spinner on your team. Unfortunately, garchomp isn't immune to this, and he can either take damage, and in worse case situations be poisoned. This is also a consideration for comparing salamence to garchomp.

Stealth Rock is 25% of Salamence's HP gone while one layer of Spikes is 12% of Garchomp's HP gone. Garchomp didn't even mind Spikes since it would just sweep from its current HP status. Even Toxic Spikes didn't bother it much since Garchomp would just kill something (or severely damage something) and switch out before the poison was able to kill it.

Garchomp can't be paralyzed by Thunder Wave, Discharge, etc. Garchomp was also immune to such attacks, rather than taking neutral damage from them. Then, you bring in the Ice attacks. Ice Shard was one of the biggest problems for a Yache-less Garchomp (if there were any) and as such, it became one of the only ways to kill it (well, that and an Ice Beamer who can withstand its +2 Attacks).

Not that garchomp has swords dance, while salamence has dragon dance. While garchomp's swords dance allows to boost your attack quickly, salamence's dragon dance allows him to outspeed more things, and start a clean sweep in the process (I haven't seen a garchomp do that, yet). With salamence's higher special attack, and a higher attack, paired off with dragon dance
Unless you're a braindead idiot who ruled Salamence as something that's not a threat, a clean sweep wouldn't even be possible after a single Dragon Dance, or so you say :s.

Clean sweeps don't happen all of the time, it could be you last 4 Pokemon getting their asses handed to them be Garchomp or even your whole team. If the Garchomp user doesn't know how to use Garchomp and setup when it needs to, then, how can they pull off a sweep?

Garchomp's Fire Blast just about killed Skarmory off to prevent it from Whirlwinding its Swords Dance away. Chain Chomp was overall a huge threat to teams prepared for the regular Garchomp. I don't see how Salamence's Special Attack is superior here. I already explained how Dragon Dance is inferior to Garchomp's Swords Dance (333 Speed was really enough) and a higher attack by like, what, 5 points?

I definitely think that salamence is more threatening to a point than garchomp is, despite the thunder wave and stealth rock weakness
What did Salamence really need that Garchomp wasn't immune to or resist and did it even matter? Take Spikes, after one layer, Garchomp's losing 12% of its HP every time it switches in. However, because of its defenses bulkier than Swampert, it could take a hit or two and proceed to sweep. With Toxic Spikes, Garchomp would just switch out before the Poison got to it.

well, here's my rant. I do think that salamence should be tested for about a week though at minimum to see how it would be like.
Even if this does go through, I doubt Salamence will be voted Uber or am I missing something ?_?

edit: If Latios and garchomp do manage to come back (hopefully), I'll agree that salamence should stay in OU.
Why? Just to bolster the already offensive metagame we have now?

Also CB mamoswine's ice shards were both nightmares to Garchomp and Salamence, not just salamence alone.
Yes... but, Garchomp could survive with a Yache Berry after Stealth Rock.

Just saying, all viable Choice users hit something hard. CBMence is no different and Intimidate doesn't really matter since it's going to be KO'd by residual damage from Stealth Rock and the Life Orb that it almost always holds... oh and by strong offenses from the likes or Gyarados and such.

Also, since I'm mentioning Intimidate, I might also mention how it brings Salamence's Attack down to +0 after one switch in, making it have to DD again to get its prior Attack boost back. Garchomp would just be at +1 ;s.
 
Salamence is nowhere near good enough to be uber. While its attacking capabilities are like a miniature of Rayquaza, it's speed is shit, and its defences are nowhere near as good as they could be. Testing Salamence is a complete waste of time
 
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