Now I've been looking at a lot of RMT's and many now have a step by step to how a person built their team. After being out of the game for a couple months, I decided to try my hand at brainstorming, testing, and working out the kinks of a team. While most of the kinks seem to be worked out (in my sig, it has my current record with this team), I would like to hear some advice from all of you wonderful team raters \pandering.
First, I wanted to make a team based around one of my favorite pokemon who has really seen a fall from grace. Once the most fearsome sweeper in the game, he barely sees any use: Raikou.
Because Raikou is able to boost his special defense to fairly high levels, I needed a pokemon to absorb ground attacks and powerful, physical, fighting moves all the while keeping with the hyper-offensive approach to this team. With nice resists/immunities/intimidate,a New MixMence does the trick.
While this team has most of it's bases covered in terms of type coverage, I noticed a big lack of speed. Namely, a combination of speed and instant killing power. The two candidates were magmortar and heatran, but I chose magmortar because of his far superior movepool and his ability to kill heatrans, gyarados, scizor, and metagross one on one.
At this point, I felt that I had most of my core team put together, so it was time to start adding my offensive supporting cast. While the remaining three pokemon don't provide any real defensive benefits, they all contribute something unique and valuable to the team. This is an offensive team anyway, so it's all about forcing switches and attempting a sweep. I felt that an agility porygon z is just surprising enough to really hurt some teams not prepared.
About this time I realized that I had 3 pure special attackers and 1 pseudo special attacker. Blissey spells disaster. I decided to get a premier physical attacker (although it seems to be getting a lot of hate recently) who can also be a solid dragon-insurance policy as well as trapper: Choice band Weavile.
And finally, I needed a lead. I need a lead that is preferably physically inclined, has access to stealth rock, has high speed, and provide a very useful service later in the game. Dugtrio can do all of that. Unconventional, but useful nonetheless.
Raikou@Leftovers
Pressure
Timid
68 HP / 116 SpA / 72 SpD / 252 Spe
-Thunderbolt
-Hidden Power [Ice]
-Substitute
-Calm Mind
Here he is, the core of this team. Raikou is specially bulky enough to come in on weaker special attacks and either sub on the switch or calm mind up to make the weak attack even weaker. The ideal set up fodder are pokemon like vaporeon, tentacruel, and suicune. The most realistic and common scenario for me is dugtrio has done its job and is KOed by one of the above fodder pokemon and raikou comes in and gets a free turn or two to start what it does. Get behind a sub, calm mind in the face of special attack until they have no chance of breaking your subs, and then unleash +2 or +3 thunderbolts or HP ice for perfect coverage. This set was the ADV god of special attack and people often forget about that and pay dearly.
Weavile@Choice Band
Jolly
Pressure
4 HP/252 Atk/252 Spe
-Ice Shard
-Brick Break
-Ice Punch
-Pursuit
Weavile is my insurance policy. Plain and simple. It can come in and revenge all of the dragons with ice shard so I don't need to worry about a DD Mence much. Pursuit is able to pick off starmie and really just about any psychic type. Oddly enough, pursuit's most key role on this team is picking off sufficiently weakened blissey that are retreating. It is a nice way to fix a huge problem for my team later on. Brick Break takes out t-tar and puts a decent dent in most steel types that wall my STAB. Ice punch is just the most powerful move that weavile has to work with and is the "default" move
Porygon-Z@Life Orb
Download
Modest
70 HP / 252 SpA / 188 Spe
-Agility
-Tri Attack
-Dark Pulse
-Hidden Power [Fighting]
Porygon-Z is really the auxiliary member of this team. He isn't here to take out or counter any specific threats necessarily. This is actually what makes him valuable because many members of this team are tailored to take out and revenge specific threats. Porygon-Z is able to cover such a wide variety because of the perfect coverage it gets with these moves. Couple the perfect coverage with 135 base special attack and a [more than likely] download bost, and you have something that can leave a dent in just about anything not named blissey. Because so many people expect the Scarf/Ice Beam/Tri Attack combo, it is VERY easy to force a switch by using that little bluff and then presto, you are faster than every real threat and you can unleash your super-charged attacks on everything in sight. I love porygon.
Magmortar@Choice Scarf
Flame Body
Timid
4 HP / 252 SpA / 252 Spe
-Fire Blast
-Thunderbolt
-Focus Blast
-Hidden Power [Ice]
Heatran's biggest rival in terms of fire types usable in OU. This is my main scizor counter. I bring it in on either a swords dance or bullet punch and then let loose a powerful fire blast or, more often, a focus blast to deal with the inevitable heatran switch. HP ice is for dragons and nothing else, i won't lie. The real benefit of choosing magmortar over heatran is the ability to demolish gyarados and other waters with t bolt. The ability to take on heatran 1v1 with higher speed is also a nice perk as well.
I spent a lot of time writing this, so I would really appreciate CONSTRUCTIVE criticism. All I ask is that you keep the idea of my team in mind when giving suggestions. "The idea" is instant offense with a side of revenge (best served cold, I hear). And please note that my record with this team is currently 9 and 2 so it is obviously not as bad as I'm sure some of you will call it. Rate, enjoy, talk!
Overview
First, I wanted to make a team based around one of my favorite pokemon who has really seen a fall from grace. Once the most fearsome sweeper in the game, he barely sees any use: Raikou.
Because Raikou is able to boost his special defense to fairly high levels, I needed a pokemon to absorb ground attacks and powerful, physical, fighting moves all the while keeping with the hyper-offensive approach to this team. With nice resists/immunities/intimidate,a New MixMence does the trick.
While this team has most of it's bases covered in terms of type coverage, I noticed a big lack of speed. Namely, a combination of speed and instant killing power. The two candidates were magmortar and heatran, but I chose magmortar because of his far superior movepool and his ability to kill heatrans, gyarados, scizor, and metagross one on one.
At this point, I felt that I had most of my core team put together, so it was time to start adding my offensive supporting cast. While the remaining three pokemon don't provide any real defensive benefits, they all contribute something unique and valuable to the team. This is an offensive team anyway, so it's all about forcing switches and attempting a sweep. I felt that an agility porygon z is just surprising enough to really hurt some teams not prepared.
About this time I realized that I had 3 pure special attackers and 1 pseudo special attacker. Blissey spells disaster. I decided to get a premier physical attacker (although it seems to be getting a lot of hate recently) who can also be a solid dragon-insurance policy as well as trapper: Choice band Weavile.
And finally, I needed a lead. I need a lead that is preferably physically inclined, has access to stealth rock, has high speed, and provide a very useful service later in the game. Dugtrio can do all of that. Unconventional, but useful nonetheless.
In Depth
Roserade@Focus Sash
Natural Cure
Timid
6 HP / 252 SpA / 252 Spe
-T-Sikes
-Hidden Power [Fire]
-Leaf Storm/Grass Knot (leaning more toward leaf storm because of the hit and run approach to this type of lead)
-Sleep Powder
Roserade is a lead that HuntoftheLion suggested and it is a one man fix to many problems that people have pointed out. It gets up T-Spikes which is really a preference thing over rocks. Most importantly, it absorbs toxic spikes that plague Raikou. And finally, it is able to absorb status, which many people suggested a starmie for. As long as I can keep it alive after getting up the spikes, Roserade can prove to give much needed support and status to my team. Thank you everyone for this suggestion.
Salamence (Mom)@Life Orb
Mild
Intimidate
84 Atk / 216 SpA / 208 Spe
-Earthquake
-Fire Blast
-Draco Meteor
-Outrage
This is my Plan B (not the contraceptive). With high, balanced attacking stats, all 4 moves at or above 100 BP, perfect type coverage, ground immunity, and intimidate to further soften physical moves, it is hard to pass up Mence. The idea here is to just unleash 180 and 210 BP moves from both sides of the spectrum because it WILL do damage. Fire blast and Earthquake are here to dispose of steel types of all kinds. Fire blast is for the floating ones and earthquake is for the heatran. This rarely wins the game for me, persay. It has a very useful role, however; it softens up walls with a ridiculously high powered assault from both sides of the spectrum.
Roserade@Focus Sash
Natural Cure
Timid
6 HP / 252 SpA / 252 Spe
-T-Sikes
-Hidden Power [Fire]
-Leaf Storm/Grass Knot (leaning more toward leaf storm because of the hit and run approach to this type of lead)
-Sleep Powder
Roserade is a lead that HuntoftheLion suggested and it is a one man fix to many problems that people have pointed out. It gets up T-Spikes which is really a preference thing over rocks. Most importantly, it absorbs toxic spikes that plague Raikou. And finally, it is able to absorb status, which many people suggested a starmie for. As long as I can keep it alive after getting up the spikes, Roserade can prove to give much needed support and status to my team. Thank you everyone for this suggestion.
Salamence (Mom)@Life Orb
Mild
Intimidate
84 Atk / 216 SpA / 208 Spe
-Earthquake
-Fire Blast
-Draco Meteor
-Outrage
This is my Plan B (not the contraceptive). With high, balanced attacking stats, all 4 moves at or above 100 BP, perfect type coverage, ground immunity, and intimidate to further soften physical moves, it is hard to pass up Mence. The idea here is to just unleash 180 and 210 BP moves from both sides of the spectrum because it WILL do damage. Fire blast and Earthquake are here to dispose of steel types of all kinds. Fire blast is for the floating ones and earthquake is for the heatran. This rarely wins the game for me, persay. It has a very useful role, however; it softens up walls with a ridiculously high powered assault from both sides of the spectrum.
Raikou@Leftovers
Pressure
Timid
68 HP / 116 SpA / 72 SpD / 252 Spe
-Thunderbolt
-Hidden Power [Ice]
-Substitute
-Calm Mind
Here he is, the core of this team. Raikou is specially bulky enough to come in on weaker special attacks and either sub on the switch or calm mind up to make the weak attack even weaker. The ideal set up fodder are pokemon like vaporeon, tentacruel, and suicune. The most realistic and common scenario for me is dugtrio has done its job and is KOed by one of the above fodder pokemon and raikou comes in and gets a free turn or two to start what it does. Get behind a sub, calm mind in the face of special attack until they have no chance of breaking your subs, and then unleash +2 or +3 thunderbolts or HP ice for perfect coverage. This set was the ADV god of special attack and people often forget about that and pay dearly.
Weavile@Choice Band
Jolly
Pressure
4 HP/252 Atk/252 Spe
-Ice Shard
-Brick Break
-Ice Punch
-Pursuit
Weavile is my insurance policy. Plain and simple. It can come in and revenge all of the dragons with ice shard so I don't need to worry about a DD Mence much. Pursuit is able to pick off starmie and really just about any psychic type. Oddly enough, pursuit's most key role on this team is picking off sufficiently weakened blissey that are retreating. It is a nice way to fix a huge problem for my team later on. Brick Break takes out t-tar and puts a decent dent in most steel types that wall my STAB. Ice punch is just the most powerful move that weavile has to work with and is the "default" move
Porygon-Z@Life Orb
Download
Modest
70 HP / 252 SpA / 188 Spe
-Agility
-Tri Attack
-Dark Pulse
-Hidden Power [Fighting]
Porygon-Z is really the auxiliary member of this team. He isn't here to take out or counter any specific threats necessarily. This is actually what makes him valuable because many members of this team are tailored to take out and revenge specific threats. Porygon-Z is able to cover such a wide variety because of the perfect coverage it gets with these moves. Couple the perfect coverage with 135 base special attack and a [more than likely] download bost, and you have something that can leave a dent in just about anything not named blissey. Because so many people expect the Scarf/Ice Beam/Tri Attack combo, it is VERY easy to force a switch by using that little bluff and then presto, you are faster than every real threat and you can unleash your super-charged attacks on everything in sight. I love porygon.
Magmortar@Choice Scarf
Flame Body
Timid
4 HP / 252 SpA / 252 Spe
-Fire Blast
-Thunderbolt
-Focus Blast
-Hidden Power [Ice]
Heatran's biggest rival in terms of fire types usable in OU. This is my main scizor counter. I bring it in on either a swords dance or bullet punch and then let loose a powerful fire blast or, more often, a focus blast to deal with the inevitable heatran switch. HP ice is for dragons and nothing else, i won't lie. The real benefit of choosing magmortar over heatran is the ability to demolish gyarados and other waters with t bolt. The ability to take on heatran 1v1 with higher speed is also a nice perk as well.
I spent a lot of time writing this, so I would really appreciate CONSTRUCTIVE criticism. All I ask is that you keep the idea of my team in mind when giving suggestions. "The idea" is instant offense with a side of revenge (best served cold, I hear). And please note that my record with this team is currently 9 and 2 so it is obviously not as bad as I'm sure some of you will call it. Rate, enjoy, talk!