Hi everyone. I've only been playing competitively for a few days, and only lurking for a week or two, so I could really use some help. While the team may be unsuccessful because I'm new, I'd like to work out as many kinks in the team as I can. From testing, my Pokemon seem to be quite fragile and can't handle Substitutes well. All criticism is greatly appreciated. The sprites are from PE2K and the bigger pictures are from Arkeis. Props to TFC for being my mentor!
At a glance:
In-Depth:
Aerodactyl @ Focus Sash
Pressure
4 HP / 252 ATK / 252 SPE
Jolly
-Earthquake
-Rock Slide
-Stealth Rock
-Taunt
With access to Taunt and Stealth Rock, Aerodactyl can prevent opposing Pokemon from setting up, giving you time to put up your own Stealth Rock. Aerodactyl can rarely take more than a hit or two with no EV investment in its defenses, turning Focus Sash into the only viable item. It not only gives Aerodactyl a second chance if Taunt is misused, but it allows Aerodactyl to survive hits from faster Pokemon.
Water -> Starmie
Electric -> stay in if you're faster / Rotom-H
Ice -> Starmie / Lucario
Steel -> anyone except Tyranitar
Tyranitar @ Choice Scarf
Sand Stream
120 ATK / 252 SPE / 136 SPA
Hasty
-Crunch
-Stone Edge
-Fire Blast
-Ice Beam
While most players expect Tyranitar to be slow and hard hitting, this set attempts give it a much needed boost in Speed at the cost of some of its attacking power. With a Choice Scarf and the natures and EVs listed above, Tyranitar edges out many dangerous OU threats such Starmie, Azelf, Infernape, Gengar, Salamence, and Lucario.
Water -> Starmie / Gyarados
Grass -> stay in / Gyarados
Ice -> Starmie / Lucario
Fighting -> Starmie / Gyarados / Rotom
Ground -> Gyarados / Aerodactyl / Rotom
Bug -> Aerodactyl / Gyarados / Lucario
Steel -> anyone except Tyranitar
Starmie @ Life Orb
Natural Cure
4 HP / 252 SPE / 252 SPA
Timid
-Ice Beam
-Recover
-Hydro Pump
-Thunderbolt
The team’s star and Special sweeper, LO Starmie. Ice Beam smacks Salamence and Flygon, Hydro Pump STABS the oh-so-popular Heatran, and Thunderbolt quickly dispatches of opposing Gyarados. Recover serves as a way to come back from stacked LO damage.
Electric -> Latias / Rotom
Grass -> Lucario
Bug -> Aerodactyl / Gyarados / Lucario
Ghost -> Tyranitar / Lucario
Dark -> Tyranitar
Rotom-h @ Choice Scarf
Levitate
248 HP / 252 SPE / 8 SPA
Timid
-Hidden Power (fighting)
-Shadow Ball
-Thunderbolt
-Trick
The team's switch-in if I anticipate Earthquake or Rapid Spin. HP Fighting gives Rotom choices when facing Tyranitar and Heatran. Trick cripples Special walls such as Snorlax and Blissey. It can also prevent Pokemon like DDGyara or DDmence from setting up. Shadow Ball and Thunderbolt are for STAB and, since this Rotom is scarf'd, can be used against fast threats like Gengar and Gyarados.
Ghost -> Tyranitar / Lucario / stay in
Dark -> Tyranitar / Lucario
Lucario @ Life Orb
Inner Focus
252 ATK / 4 DEF / 252 SPE
Adamant
-Close Combat
-Extremespeed
-Crunch
-Swords Dance
With a 1-turn setup, a 120 base power STAB attack, and one of the strongest priority moves available, Swords Dance Lucario is arguably the best late-game sweeper in OU. Excellent typing, well-distributed stats, and a versatile movepool only make Lucario even more difficult to face down. After a Swords Dance, even Skarmory and Bronzong are easily exterminated with one Close Combat, assuming Stealth Rock damage and an Adamant nature. ExtremeSpeed is just as vital to Lucario's sweeping prowess as Close Combat, as most of the Pokémon faster than Lucario are frail enough to be OHKOed by ExtremeSpeed after a Swords Dance.
Fire -> Aerodactyl / Tyranitar / Starmie / Gyarados
Fighting -> Starmie / Rotom / Gyarados
Gyarados @ Life Orb
Intimidate
252 ATK / 4 DEF / 252 SPE
Jolly
-Dragon Dance
-Earthquake
-Ice Fang
-Waterfall
The team’s Physical sweeper. Dragon Dance allows it to out-speed a lot of stuff and have more frequent OHKOs. Waterfall STABS stuff like Heatran and occasionally even Tyranitar. Ice Fang allows me to switch into Dragons. Earthquake is the team’s super-effective out to Electrics, which Gyarados can easily outpace after a D-Dance.
Electric -> Rotom / stay in
Rock -> stay in, plenty of outs
Thanks for looking everyone, please comment! ^_^ One last glance:
At a glance:
In-Depth:
Aerodactyl @ Focus Sash
Pressure
4 HP / 252 ATK / 252 SPE
Jolly
-Earthquake
-Rock Slide
-Stealth Rock
-Taunt
With access to Taunt and Stealth Rock, Aerodactyl can prevent opposing Pokemon from setting up, giving you time to put up your own Stealth Rock. Aerodactyl can rarely take more than a hit or two with no EV investment in its defenses, turning Focus Sash into the only viable item. It not only gives Aerodactyl a second chance if Taunt is misused, but it allows Aerodactyl to survive hits from faster Pokemon.
Water -> Starmie
Electric -> stay in if you're faster / Rotom-H
Ice -> Starmie / Lucario
Steel -> anyone except Tyranitar
Tyranitar @ Choice Scarf
Sand Stream
120 ATK / 252 SPE / 136 SPA
Hasty
-Crunch
-Stone Edge
-Fire Blast
-Ice Beam
While most players expect Tyranitar to be slow and hard hitting, this set attempts give it a much needed boost in Speed at the cost of some of its attacking power. With a Choice Scarf and the natures and EVs listed above, Tyranitar edges out many dangerous OU threats such Starmie, Azelf, Infernape, Gengar, Salamence, and Lucario.
Water -> Starmie / Gyarados
Grass -> stay in / Gyarados
Ice -> Starmie / Lucario
Fighting -> Starmie / Gyarados / Rotom
Ground -> Gyarados / Aerodactyl / Rotom
Bug -> Aerodactyl / Gyarados / Lucario
Steel -> anyone except Tyranitar
Starmie @ Life Orb
Natural Cure
4 HP / 252 SPE / 252 SPA
Timid
-Ice Beam
-Recover
-Hydro Pump
-Thunderbolt
The team’s star and Special sweeper, LO Starmie. Ice Beam smacks Salamence and Flygon, Hydro Pump STABS the oh-so-popular Heatran, and Thunderbolt quickly dispatches of opposing Gyarados. Recover serves as a way to come back from stacked LO damage.
Electric -> Latias / Rotom
Grass -> Lucario
Bug -> Aerodactyl / Gyarados / Lucario
Ghost -> Tyranitar / Lucario
Dark -> Tyranitar
Rotom-h @ Choice Scarf
Levitate
248 HP / 252 SPE / 8 SPA
Timid
-Hidden Power (fighting)
-Shadow Ball
-Thunderbolt
-Trick
The team's switch-in if I anticipate Earthquake or Rapid Spin. HP Fighting gives Rotom choices when facing Tyranitar and Heatran. Trick cripples Special walls such as Snorlax and Blissey. It can also prevent Pokemon like DDGyara or DDmence from setting up. Shadow Ball and Thunderbolt are for STAB and, since this Rotom is scarf'd, can be used against fast threats like Gengar and Gyarados.
Ghost -> Tyranitar / Lucario / stay in
Dark -> Tyranitar / Lucario
Lucario @ Life Orb
Inner Focus
252 ATK / 4 DEF / 252 SPE
Adamant
-Close Combat
-Extremespeed
-Crunch
-Swords Dance
With a 1-turn setup, a 120 base power STAB attack, and one of the strongest priority moves available, Swords Dance Lucario is arguably the best late-game sweeper in OU. Excellent typing, well-distributed stats, and a versatile movepool only make Lucario even more difficult to face down. After a Swords Dance, even Skarmory and Bronzong are easily exterminated with one Close Combat, assuming Stealth Rock damage and an Adamant nature. ExtremeSpeed is just as vital to Lucario's sweeping prowess as Close Combat, as most of the Pokémon faster than Lucario are frail enough to be OHKOed by ExtremeSpeed after a Swords Dance.
Fire -> Aerodactyl / Tyranitar / Starmie / Gyarados
Fighting -> Starmie / Rotom / Gyarados
Gyarados @ Life Orb
Intimidate
252 ATK / 4 DEF / 252 SPE
Jolly
-Dragon Dance
-Earthquake
-Ice Fang
-Waterfall
The team’s Physical sweeper. Dragon Dance allows it to out-speed a lot of stuff and have more frequent OHKOs. Waterfall STABS stuff like Heatran and occasionally even Tyranitar. Ice Fang allows me to switch into Dragons. Earthquake is the team’s super-effective out to Electrics, which Gyarados can easily outpace after a D-Dance.
Electric -> Rotom / stay in
Rock -> stay in, plenty of outs
Thanks for looking everyone, please comment! ^_^ One last glance: