|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Join Date: Dec 2010
Posts: 188
|
Team Dugtrioll
Usually my teams are built to win, but this time I decided to just have fun building a team. However, I still like winning... so I decided to create a team using stereotypical pokemon with small, but surprising adjustments to their sets. This team is decent in both Dream World and Wifi tier. Teambuilding (if your bored) ![]()
...
![]()
...
![]() ![]()
...
![]() ![]() ![]()
...
![]() ![]() ![]()
...
![]() ![]() ![]()
...
In Depth ![]() Dugtrio (M) @ Focus Sash Trait: Arena Trap EVs: 252 Atk / 4 Def / 252 Spd Jolly Nature (+Spd, -SAtk) - Stealth Rock - Reversal - Earthquake - Stone Edge Dugtrio is kind of a hit and run pokemon. Stealth Rock is a necessary move to cause damage by opponent switches. Reversal is useful late game when Dugtrio is on its sash and it can trap normal pokemon. Earthquake is great against fire pokemon late game. Stone Edge with Dugtrio's 372 speed can kill Flying types at low health. Leads matchups to refer to:
...
Tyranitar -
...
Politoed-
...
Ninetales-
...
...
Mamoswine-
...
Machamp-
...
Jirachi-
...
...
Infernape-
...
Rotom-W-
...
For hazard leads other than the mentioned, go to Espeon most of the time. ![]() Espeon (M) @ Leftovers Trait: Magic Bounce EVs: 252 HP / 224 Def / 32 SDef Bold Nature (+Def, -Atk) - Sunny Day - Morning Sun - Hidden Power [Fire] - Psychic Sunny Day is the key move to this set. Once Tyranitar is trapped and killed, Espeon makes sure that Sand Veil and residual damage is not an issue. It makes sure that Specs Hydro Pumps, Surfs, Hurricane, and Thunder are weakened. You can switch it in on Rotom-W with leftovers on a turn it would most likely will-o-wisp on, and use Sunny Day to weaken its Hydro Pump. Sunny day can be used on bulky politoed to force it to switch. Morning Sun heals 75% in the sun. As a pokemon which has once been disregarded as lacking a good recovery move, Espeon can now wall more threats. Hidden Power [Fire] is pretty much a Flamethrower with Sunny Day up. It can be used against common switchins like Ferrothorn and Genosect, or just pokemon that psychic can't hit as hard upon. Psychic is a necessary STAB move. ![]() Tangrowth (M) @ Leftovers Trait: Regenerator EVs: 252 HP / 180 Def / 76 SAtk Bold Nature (+Def, -Atk) - Sleep Powder - Leaf Storm - Hidden Power [Ice] - Power Swap Sleep Powder is best against slower pokemon or predicting switches into Tangrowth counters. Leaf Storm is a necessary STAB move. Hidden Power [Ice] deals with Garchomp and other dragons. Power Swap is good when the opponent tries to use leaf storm's Sp attack drop to their advantage to setup. Although Tangrowth gets more opportunities to power swap with physical attackers, his physical movepool is down the drain. ![]() Blissey (F) @ Leftovers Trait: Serene Grace EVs: 204 HP / 200 Def / 104 SDef Bold Nature (+Def, -Atk) - Softboiled - Toxic - Flamethrower - Body Slam Softboiled needed for immediate recovery. Toxic for Bulky pokemon. Flamethrower with serene grace gives a 20% chance of burning a physical attacker on the switch and utilizes blissey's decent sp attack. Body Slam utilizes Blissey's obesity to paralyze the opponent with its weight. Good against Physical attackers switching in. ![]() Scizor (M) @ Leftovers Trait: Technician EVs: 240 HP / 16 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Swords Dance - Bug Bite - Bullet Punch - Roost Standard Scizor. Save it if Reuniclus still hasn't shown up yet. Good for endgame sweeping as well. ![]() Heatran (M) @ Leftovers Trait: Flash Fire EVs: 252 HP / 136 Def / 120 SDef Bold Nature (+Def, -Atk) - Substitute - Torment - Protect - Lava Plume Tormentran is just for fun. Doesn't really do anything significant. Switch it in on something it resists, substitute, and torture. Last edited by Stunt; Jun 1st, 2011 at 8:40:50 PM. |
|
|
|
|
|
#2 |
|
Join Date: Dec 2010
Posts: 188
|
Kinda got lazy on the descriptions, but ill answer questions.
|
|
|
|
|
|
#3 |
|
Join Date: May 2011
Posts: 220
|
I like the premise of the team and the originality. To lazy to really think about it but the first thing I saw was tangela instead of tangrowth; its bulkier and morew crippling with power swap. As i said too lazy to think about anything else....
__________________
† I have accepted that Jesus Christ doesn't exist and am proud of it! Please do not copy and paste this because no one gives a shit about your religion.† |
|
|
|
|
|
#4 |
|
Join Date: Dec 2010
Posts: 188
|
Actually Tangrowth would be a better option. It could utilize Regenerator better with its higher HP and has a better SP Attack to utilize the power Swap.
|
|
|
|
|
|
#5 |
|
Join Date: Apr 2011
Posts: 106
|
you have like 1 sentance descriptions, your post will get locked unless you post something worth rating
|
|
|
|
|
|
#6 |
|
Join Date: Sep 2010
Posts: 429
Italy
|
This team is too awesome and so out of the schemes.
I've tested and enjoyed it. Your Dugtrio checks a lot of mons and the threat list that you made is very useful. The combo dugtrio+Espeon works really good and can be a good anti-weather solution. (Hoping that it go useless for the all-weather-ban :P)
__________________
My Italian Page on Facebook: http://www.facebook.com/EwilsReview Manga and Comics Review (edited in Italy) IF ANYONE COLLECTS STAMPS AND WANT TO EXCHANGE WITH ME, JUST CONTACT ME VIA PM (I principally have italian stamps, but i have even foreign ones too) |
|
|
|
|
|
#7 |
|
Join Date: Dec 2010
Posts: 188
|
Dugtrio + Espeon is AMAZING.
Dugtrio forces ground leads to stay in so I don't get any stuff like Tyranitar switching straight into Garchomp and pissing me off <_< i didnt nominate weather cause all my non weather teams are really good at defeating weather teams :) |
|
|
|
|
|
#8 |
|
Join Date: Sep 2010
Posts: 429
Italy
|
Yeah ! i was suspecting that xD
Real original & functionally (& enjoyable) team :D
__________________
My Italian Page on Facebook: http://www.facebook.com/EwilsReview Manga and Comics Review (edited in Italy) IF ANYONE COLLECTS STAMPS AND WANT TO EXCHANGE WITH ME, JUST CONTACT ME VIA PM (I principally have italian stamps, but i have even foreign ones too) |
|
|
|
|
|
#9 |
|
Join Date: Dec 2010
Posts: 188
|
not to mention super trollin... (dugtrollin ;))
|
|
|
|
|
|
#10 |
|
Join Date: May 2009
Posts: 348
SLICK THICK FUCK
|
Hi there, after mentoining this on IRC I like the idea of having Heatran on your team to patch up your gaping sun weakness, however I do not think the set functions well on this team. TormentTran is a cool Pokemon but it needs a lot more support, namely a ton of hazards to have it work to it's full potential. I feel a different Heatran set would greatly benefit your team.
Heatran @ Air Balloon Trait: Flash Fire EVs: 4 HP / 252 SpAtk / 252 Spd Timid Nature (+Spd -Atk) - Fire Blast - Hidden Power [Ice] - Earth Power - Flame Charge / Dragon Pulse This Heatran set is a lot more threatening and is able to defeat Excadrill and friends if it's Balloon is intact and Tangrowth meets an unfortunate fate early in the game. It still gives your team the same great resistance set but can sweep on a whim with it's hard-hitting attacks, especially late-game if you choose Flame Charge. Nice team, I like the premise and good luck with it!
__________________
deletes post if unsuccessful crew 4chan copypaste crew #1 adv trainer crew |
|
|
|
|
|
#11 |
|
Join Date: Dec 2010
Posts: 188
|
I really have no worries on Doryuuzu because Sandstorm is almost never set on me. Balloon is kind of a 1 time thing and I dislike that, since Heatran is constantly taking bug hits for the team. Having such an offensive heatran still cannot OHKO many threats while being easier to KO.
thanks for the rate though. |
|
|
|
![]() |
| Thread Tools | |
|
|