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Old Jun 20th, 2011, 9:35:01 AM   #1
Korski
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Default SimonSays vs. Deck_Knight: Head-first (Korski refs)

BATTLE ON!

Arena: Sky Tower Top

Open-air. About 50 metres by 80 metres of boulder-littered space. Weather changes erratically every 3 Rounds between Sunshine, Rain and Clear Skies. Earthquake and Magnitude are ill-advised, due to the age of the structure. Dig is impossible. And don't worry about falling; Altaria are flying around 4 stories down, to catch any pokemon that fall and put the back on the top floor.

Rules:
2 vs. 2 Singles
3 Day DQ
1 Recovery/3 Chills
1 Ability
No items
Switch=KO

TEAMS:

SimonSays:
Hermes the DRATINI
Prometheus the GROWLITHE
Prince the DEERLING

Deck Knight:
VoltronForce the GOLETT
King the TRAPINCH
Hi Jack! the MONOHM

SimonSays releases Pokemon + ability --> Deck_Knight releases Pokemon + ability + actions --> Simonsays issues actions --> Korski refs

GL, you two.
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Last edited by Korski; Jun 30th, 2011 at 10:08:03 PM.
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Old Jun 21st, 2011, 3:06:57 AM   #2
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Okay, open skies at the moment. Let's get it on!

Come forth, Hermes! @... umm, Shed Skin, I guess. No other choices.

Good Luck, Deck Knight. Because you're going down! *determined glare*
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

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Old Jun 21st, 2011, 3:56:01 AM   #3
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I'll send VoltronForce with Iron Fist.

VoltronForce, begin with Mud-Slap to lower your foe's accuracy. Then hold Hermes up with Telekinesis, and as its floating helplessly strike it with Dynamicpunch!

Mud-Slap ~ Telekinesis ~ Dynamicpunch
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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Old Jun 22nd, 2011, 12:38:44 AM   #4
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I will not let you get the drop on me like this.

Hermes, Dragon Dance to get yourself into the fighting mood, then strike your foe with the strength of a Waterfall!

Though unable to dodge, you are not helpless. Unleash your rage within; let him know you will not take this lying down! Fire Blast!

Dragon Dance ~ Waterfall ~ Fire Blast
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.

Last edited by SimonSays; Jun 22nd, 2011 at 1:07:02 AM.
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Old Jun 22nd, 2011, 9:25:56 AM   #5
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So I wanted to start out with weather to begin with but I rolled for clear skies, so meh. We'll have to wait three entire rounds for a change.

~ROUND 1 BEGINS~

HP: 90
Energy: 100
Boosts: None
Other: None

VS.

HP: 90
Energy: 100
Boosts: None
Other: None

--------------------

Well after 25 floors of ridiculousness, it seems I've finally made it to the top of Sky Tower! I'm probably the first trainer, nay, first person to ever accomplish such a--

SimonSays: I CHALLENGE DECK KNIGHT!
Deck Knight: Heh, if you issue a direct challenge you should probably VM someone, just saying.

What is going on? There are already two other trainers up here? How could I miss that? Where's Rayquaza? Oh, look, they're initiating a battle with each other! Cool! Two trainers capable of making it this far up the Tower must be incredible battlers, so I'll just hide behind this boulder and watch to see if I can learn a thing or two!

Okay, the one on the right must be Deck Knight, because the other one yelled his name unnecessarily loud. The one on the left seems sort of pushy and likes to bark orders, it seems, so I'll just call him SimonSays. The two battlers square off in what must be one of the most epic arenas I've ever witnessed. I've heard rumors of erratic weather up here, but for now it looks pretty clear, which is good, because I lost my rain gear running from a Scizor a few floors down!

"Go, Hermes!" The one I'm calling SimonSays throws out a Pokeball, and out comes a Dratini!
"Alright then, VoltronForce, you're up!" And Deck Knight releases a Golett to match wits and fists!

I take only a moment to analyze the matchup before Hermes begins a snakely Dragon Dance that appears to be psyching it up for battle! Meanwhile, VoltronForce picks up some Mud off the ground and Slaps Hermes right in the face with it, getting mud in its eyes! Gross! I guess Deck Knight likes to play dirty, something SimonSays should watch out for! Unimpressed by VoltronForce's prank, Hermes pulls up a huge Waterfall out of nowhere and slams the Golett for huge damage (and got my shoes wet, even all the way over here)! Wow that was intense! VoltronForce, committed to tying up its opponent, conjures some strange Telekinetic powers and lifts Hermes into the air with incredible concentration, spinning it around and around! In the madness, Hermes attempts to fire off a Fire Blast at VoltronForce, but, between the forced floating and mud in its eyes, the attack flies wildly off track and misses! Sensing an advantage, VoltronForce lumbers in for a powerful DynamicPunch that severely confuses Hermes, and for good reason! If I was floating around against my will with mud in my eyes and a strange ghost was punching me hard in the face, I would be very confused, too!

It looks like VoltronForce is having its way with Hermes right now, but I'm sure the match could go in any direction at any time! I can't wait to see what happens next!

--------------------

Action 1:

Hermes: Dragon Dance (-6 energy, +1 Atk/Spe)
VoltronForce: Mud-Slap (9 damage, -2 energy, crit fails, Hermes Acc -1)

Action 2:

Hermes: Waterfall (18 damage, -6 energy, crit fails, flinch fails)
VoltronForce: Telekinesis (-7 energy, Hermes suspended for 6 actions)

Action 3:

Hermes: Fire Blast (miss, -8 energy)
VoltronForce: DynamicPunch (13 damage, -8 energy, crit fails, Hermes severely confused for 3 actions)

~ROUND 1 ENDS~

HP: 68
Energy: 80
Boosts: +1 Atk/Spe (2 actions), -1 Acc
Other: Suspended in midair (4 actions), Confused (3 actions)

VS.

HP: 72
Energy: 83
Boosts: None
Other: None

SimonSays --> Deck_Knight --> Korski
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Old Jun 23rd, 2011, 12:13:36 AM   #6
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No, I will not let it go down like this!

Hermes, Dragon Dance again, then use an ExtremeSpeed/Dragon Rush combo! That should give it a bit of a boost.

Dragon Dance ~ ExtremeSpeed/Dragon Rush combo (should give DragonRush priority)

Here's hoping that it actually works.
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.

Last edited by SimonSays; Jun 23rd, 2011 at 1:02:23 AM.
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Old Jun 23rd, 2011, 9:47:26 PM   #7
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Alright VoltronForce, if our opponent is so easy to give us openings, I say bring them on.

Begin with Focus Punch, then strike with Ice Beam, and finish up with another Dynamicpunch before Telekinesis runs out.

Focus Punch ~ Ice Beam ~ Dynamicpunch
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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Old Jun 24th, 2011, 9:17:52 AM   #8
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~ROUND 2 BEGINS~

HP: 68
Energy: 80
Boosts: +1 Atk/Spe (2 actions), -1 Acc
Other: Suspended in midair (4 actions), Confused (3 actions)

VS.

HP: 72
Energy: 83
Boosts: None
Other: None

-------------------

Hermes is really fumbling around, huh? It starts off by struggling to get free from VoltronForce's Telekinetic hold but ends up hurting itself in confusion! VoltronForce, who had been calming itself for a mighty blow, immediately unleashes a Focus Punch on the helpless Dratini! The determination is not lost in Hermes, however, and the little snake creature has finally had enough of these hijinks, using its Extremespeed and Dragon powers to Rush out of VF's psychic hold and nail it with a huge attack! VoltronForce is knocked back a little, stunned at Hermes's ability to break its telekinetic focus, but nonetheless fires off an Ice Beam to fight back! Hermes takes a final second to calm down and catch its breath, but is in trouble again, as, despite its lack of a stationary target, VoltronForce moves in and connects with another DynamicPunch, once again confusing Hermes, although only slightly!

-------------------

Action 1:

Hermes: Hurts self in confusion (10 damage, -3 energy, confusion level drops to 1 Action)
VoltronForce: Focus Punch (20 damage, -9 energy, crit fails)

Action 2:

Hermes: Extremespeed/Dragon Rush Combo (24 damage, -14 energy, crit fails, Hermes released from Telekinesis)
VoltronForce: Ice Beam (17 damage, -7 energy, crit fails, freeze fails)

Action 3:

Hermes: Combo calm down
VoltronForce: DynamicPunch (13 damage, -8 energy, crit fails, Hermes slightly confused for 2 actions)

~ROUND 2 ENDS~

HP: 8
Energy: 63
Boosts: -1 Acc
Other: Confused (2 actions)

VS.

HP: 48
Energy: 59
Boosts: None
Other: None

Deck --> Says --> Korski
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Old Jun 25th, 2011, 11:00:16 AM   #9
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Nowhere to run, nowhere to hide. Time for victory VoltronForce!

Finish this with a Ice Beam. If your first Ice Beam should fail for some reason, use another Ice Beam. If it's really necessary, finish with another Shadow Punch.

Ice Beam ~ Ice Beam ~ Shadow Punch
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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Old Jun 25th, 2011, 9:04:37 PM   #10
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While we still have a will, we shall still strive to succeed!

Hermes, use an evasive Dragon Dance to dodge the first Ice Beam. Then, use Rest to get yourself to full health. Here's hoping that Shed Skin has kicked in by then, and use Waterfall! I just pray Confusion doesn't ruin my day...

Evasive Dragon Dance ~ Rest ~ Waterfall
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.
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Old Jun 26th, 2011, 5:46:08 AM   #11
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~ROUND 3 BEGINS~

HP: 8
Energy: 63
Boosts: -1 Acc
Other: Confused (2 actions)

VS.

HP: 48
Energy: 59
Boosts: None
Other: None

--------------------

Hermes is on the brink of collapse, but it won't give up just yet! It starts shaking its tail a little rhythmically as it meanders up to a stable position. Its eyes vibrate with confusion as the Dratini struggles with all its might to sustain focus, until it sees Voltronforce charging up an attack! It panics, trying to pull its body one way then moving the other, hurting itself in confusion and fainting! The Ice Beam launched by VoltronForce simply blows over the empty space Hermes used to occupy before being sent back to its Pokeball!

What's this? It looks like a Rainstorm is blowing in and the weather is changing erratically! Will this affect anything at all? I can't wait to find out!

--------------------

Action 1:

Hermes: Hurts self in confusion (8 damage, -3 energy, faints)
VoltronForce: Ice Beam (0 damage, -7 energy)

End of Round: Weather becomes Rain (3 Rounds)

~ROUND 3 ENDS~

HP: 0
Energy: 60
Boosts: None
Other: Done

VS.

HP: 48
Energy: 52
Boosts: None
Other: None

Field Effects: Rain (3 Rounds)

SimonSays releases new Poke + Ability + Actions --> Deck Knight issues Actions --> Korski refs
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Last edited by Korski; Jun 26th, 2011 at 11:43:12 PM.
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Old Jun 27th, 2011, 12:17:32 AM   #12
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... You fought your hardest, Hermes. You fought your best, and I'm sorry that I wasn't able to get my head in the game soon enough.

Prince, you're up! Chlorophyll!

Okay, so we're gonna do this right. For Hermes. Growl to take the bite off his attacks, then just Faint Attack with all your might! Finish with an Odour Sleuth, for next turn.
And if he tries at any stage to use Focus Punch, sub for a Faint Attack.

Growl ~ Faint Attack ~ Odour Sleuth
(Sub in Faint Attack if he tries to Focus Punch)
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.
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Old Jun 28th, 2011, 4:46:52 PM   #13
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Keep it going, Voltronforce!

Start with Telekinesis, then Dynamicpunch, finish up with Ice Beam.

Telekinesis ~ Dynamicpunch ~ Ice Beam
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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Old Jun 28th, 2011, 5:04:49 PM   #14
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~ROUND 4 BEGINS~

HP: 90
Energy: 100
Boosts: None
Other: None

VS.

HP: 48
Energy: 52
Boosts: None
Other: None

Field Effects: Rain (3 Rounds)

--------------------

As the rain starts pouring in, SimonSays releases Prince, his Deerling, to try and take down that nasty Golett of Deck's. Proud to make it to the battlefield, Prince lets out a deafening Growl that scares even VoltronForce! VForce definitely wants to keep such a frightening deer baby under control, so it holds it up with its Telekinetic powers, drawing it in closer for some close quarters action! As VoltronForce pulls it close, Prince winds up for a Faint Attack that fazes VoltronForce only temporarily before it connects with a DynamicPunch, intensely confusing Prince! The little deer maintains its focus, however, and catches VoltronForce's scent like an Odor Sleuth, making it much easier to locate and hit, while VoltronForce keeps on the offensive with a big Ice Beam that nails Prince right in the chest, freezing it in a block of ice! Oh boy, Prince can still move around, but it's not used to that heavy ice block! Let's see if it can manage to continue battling!

--------------------

Action 1:

Prince: Growl (-3 energy, VoltronForce -1 Atk through next Round)
VoltronForce: Telekinesis (-7 energy, Prince suspended for 6 Actions)

Action 2:

Prince: Faint Attack (11 damage, -4 energy, crit fails)
VoltronForce: DynamicPunch (16 damage, -8 energy, crit fails, Prince intensely confused for 4 Actions)

Action 3:

Prince: Odor Sleuth (-5 energy, VoltronForce locked onto for 6 Actions)
VoltronForce: Ice Beam (17 damage, -7 energy, crit fails, freeze successful)

~ROUND 4 ENDS~

HP: 57
Energy: 89
Boosts: None
Other: Confused (3 Actions), Suspended (0 evasion, 4 Actions), partially frozen (-2 Spe, -1 Acc, 20% inaction/Action)

VS.

HP: 37
Energy: 38
Boosts: -1 Atk (1 Round)
Other: Locked onto (0 evasion, 4 Actions)

Field Effects: Rain (2 Rounds)

Deck Knight --> SimonSays --> Korski
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Last edited by Korski; Jun 29th, 2011 at 9:48:20 AM.
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Old Jun 28th, 2011, 11:33:38 PM   #15
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Alright VoltronForce, you can relent. You've more than earned your keep this battle. Let's give SimonSays a new foe. (Incidentally Korski, I believe Deerling's Telekinesis count should be down to 4 actions.)


I send in King, the Trapinch, with Hyper Cutter.

King, finish Golett's work with a voracious hunger. Start with a Bug Bite that has some Crunch in it - It'll boost up your Bug Bite while increasing its power. After that, come down with a Rock Slide.

If Prince successfully uses Protect on the first action, replace your combination with Feint + Bug Bite to smash through with the attack.

Bug Bite + Crunch ~ Rock Slide

If Deerling successfully Protects action 1, Feint + Bug Bite.
__________________
[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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Old Jun 29th, 2011, 12:14:41 AM   #16
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For real? What is with so much Hax in all my matches?

Prince, open up with a Sand Attack, to hopefully throw off Trapinch's aim. Then, follow it with a Leech Seed to Constrict and Sap away at our little foe, then use Double Kick to first break yourself free, then Get someone in the face. Guess who?

Sand Attack ~ Leech Seed ~ Double Kick
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.
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Old Jun 29th, 2011, 10:18:10 AM   #17
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~ROUND 5 BEGINS~

HP: 57
Energy: 89
Boosts: None
Other: Confused (3 Actions), partially frozen (-2 Spe, -1 Acc, 20% inaction/Action)

VS.

HP: 90
Energy: 100
Boosts: None
Other: None

Field Effects: Rain (2 Rounds)

--------------------

Deck_Knight calls his Golett back for some reason, effectively KOing it for the match, and releases King the Trapinch to finish out the battle in this rainy arena! Prince looks relieved that it's no longer being held up in the air against its will, but it's still so turned upside down by VoltronForce's DynamicPunch that it hurts itself in confusion! Trapinch, meanwhile, ambles up to the Deerling with its weird exoskeleton fangs glistening and sharp and lands a huge Bug Bite with such voracity that it Crunches all the way through Prince's icy prison, freeing it of status but doing huge damage in the process! Prince jumps back (but not too far back /arena trap) with its renewed mobility and hits King with a Leech Seed in an effort to remain healthy. Finally, the two combatants come at each other for some raw damage, Prince hitting King with a Double Kick and King countering with a Rock Slide! Prince looks tired now, but it has a bit of King's health to keep it going!

--------------------

Action 1:

Prince: Hurts self in confusion (-6 HP, -3 energy, confusion stage drops to 1 Action)
King: Bug Bite+Crunch Combo (26 damage, -12 energy, crit fails, "unfreezes" Prince)

Action 2:

Prince: Leech Seed (-9 energy, King seeded for 6 Actions)
King: Combo cool down

End of Action: Leech Seed (King -3 HP, Prince +3 HP)

Action 3:

Prince: Double Kick (8 damage, -4 energy, crits fail)
King: Rock Slide (11 damage, -6 energy, crit fails)

End of Action: Leech Seed (King -3 HP, Prince +3 HP)

~ROUND 5 ENDS~

HP: 20
Energy: 73
Boosts: None
Other: None

VS.

HP: 76
Energy: 82
Boosts: None
Other: None

Field Effects: Rain (1 Round)

SimonSays --> Deck Knight --> Korski
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Old Jun 30th, 2011, 2:58:40 AM   #18
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Well, let's get clever with the Evasion, shall we?

Prince, now that you're completely free, Open up with Camouflage to get you nice and blending in with the surroundings. Then follow it up with the Sand Attack that never landed to further lower the chance he's gonna touch you. Finish up with a Protect, or an evasive Agility if he tries to use Feint.

Camouflage ~ Sand Attack ~ Protect
Sub Agility if he tries to Feint.
__________________
My Tale is a Long One...
I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.
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Old Jun 30th, 2011, 9:51:45 PM   #19
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Hmmm.. The only terrain around up here is a bunch of rocks. This could be useful.

King, if Prince's Camouflage turns it into a Rock-type, hit it with an Earth Power. The structure should be able to withstand it, after all it just uses Ground as a medium for energy, it's not seismic. Then finish with a Quick Attack. If Prince is still around, dust the field with Sand Attack.

If Deerling doesn't become a Rock-type, use Crunch, then Quick Attack, and remove the dirt from your eyes with your own Sand-Attack.

Earth Power (If Deerling is a Rock-type) ~ Quick Attack ~ Sand-Attack

Crunch (If Deerling is not a Rock-type) ~ Quick Attack ~ Sand Attack (remove dust from eyes)
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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Old Jun 30th, 2011, 10:07:46 PM   #20
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~ROUND 6 BEGINS~

HP: 20
Energy: 73
Boosts: None
Other: None

VS.

HP: 76
Energy: 82
Boosts: None
Other: None

Field Effects: Rain (1 Round)

---------------------

Prince is going to try some guerilla warfare techniques by Camouflaging itself against some of the large boulders lying around, changing its Type to Rock! King sees an advantage to this, striking Prince with a huge Earth Power! Prince moves to get up despite the bruises, but King jumps up and crashes down on it before it can move with a Quick Attack, KOing the Deerling to end the match! Deck Knight WINS!

---------------------

Action 1:

Prince: Camouflage (-7 energy, type changes from Normal/Grass to Rock for 6 Actins)
King: Earth Power (18 damage, -6 energy, crit fails, SpD drop fails)

Action 2:

King: Quick Attack (2 damage, -3 energy, KO)
Prince: KO'd

~ROUND 5 ENDS~

HP: 0
Energy: 66
Boosts: None
Other: None

VS.

HP: 76
Energy: 73
Boosts: None
Other: None

Field Effects: None

---------------------

~GG TO BOTH!~

SimonSays: 2 TC
  • Hermes the DRATINI: 1 EC, 2 MC, 1 DC
  • Prince the DEERLING: 1 EC, 2 MC, 1 DC, 1 KOC
Deck Knight: 2 TC
  • VoltronForce the GOLETT: 1 EC, 2 MC, 1 DC, 1 KOC
  • King the TRAPINCH: 1 EC, 2 MC, 1 DC, 1 KOC
Korski: 4 RC
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Old Jul 1st, 2011, 5:46:51 AM   #21
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...


I... I lost...

...



It was a good match, Deck Knight. I know now that, if I want to beat you, I will have to become much, much stronger. Thank you for showing me this.

Next time we battle, I shall be victorious. I promise you that. The sun will be on our side.
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I say we take all the Justin Beibers and Jersey Shore,
and shoot them at the Moon with a Moon Cannon.
They don't have to make it to the Moon, though.

CAP ASB. The Nerds of the Nerd Community.
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Old Jul 2nd, 2011, 1:48:54 AM   #22
Deck Knight
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Good game SimonSays.

Keep practicing and you'll do fine, you just need to look at your advantages and press them a little more.

I'll face you anywhere, Rain or Shine. And will then change that weather to Sandstorm, most likely... :D
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[17:53] <&Deck_Knight> If I Cite and Prune CiteandPrune's post, what does that make me?
[17:54] <Birkal> a citeandprune cite and prunner
[17:54] <%DHR> O_o lol
[17:54] <+Mos_Quitoxe> Cite and Prune doesn't do enough of either
[17:55] <+Mos_Quitoxe> can we make him change it or force him to pay damages
[17:55] <&Deck_Knight> It would be a lot easier for him to Cite and Prune if we made him a mod.
[17:56] <&Deck_Knight> I delegate this task to Birkal.
[17:57] <Birkal> >:|
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