Battle Hall Challenge - SimonSays

141.png

HP: 51
Energy: 70%
Badly poisoned - 2,2,2 next round

586-spring.png

HP: 59
Energy: 77%

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Action One

Sawsbuck used Horn Leech
8 - 1 + 4 = 11 Energy
RNG Roll (Crit < 7/16) = 9
(8 + 3 + 1.5) * 1.5 = 19 Damage
19 / 2 = 10 Healing

Kabutops used X-Scissor
6 + 8 = 14 Energy
RNG Roll (Crit < 1/16) = 16
(8 + 3) * 1.5 = 17 Damage

Kabutops is hurt by the poison


Action Two

Sawsbuck used Horn Leech
8 - 1 + 8 = 15 Energy
RNG Roll (Crit < 7/16) = 5
(8 + 3 + 1.5) * 1.5 = 19 Damage
19 / 2 = 10 Healing

Kabutops used X-Scissor
6 + 12 = 18 Energy
RNG Roll (Crit < 1/16) = 1
(8 + 3 + 3) * 1.5 = 21 Damage

Kabutops is hurt by the poison


Action Three

Sawsbuck used Horn Leech
8 - 1 + 12 = 19 Energy
RNG Roll (Crit < 7/16) = 11
(8 + 3 + 1.5) * 1.5 = 19 Damage
19 / 2 = 10 Healing
Kabutops Fainted
Swasbuck Won

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141.png

HP: KO
Energy: KO

586-spring.png

HP: 51
Energy: 32%
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48.png

"Look at that hole over there! There's something shiny! Oh, did you win? I wasn't paying attention."

Good work SimonSays. Here are your types:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
PsychicType.png

IceType.png
BugType.png
DragonType.png

GhostType.png
DarkType.png
SteelType.png
 
"Alright, here's where it starts to get harder. Let's see if we can keep going with the SE."

WaterType.png
is our next path, please don't roll a 5.
 
46.png

"I've got a surprise for you."

RNG Roll for Pokemon: 5/5 (Specifically, 90/100. Bad luck.)
RNG Roll for Ability: 2/2

frontnormal-marghonaut.png

Arghonaut (M)

Nature: Adamant

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 21

Abilities:

Unaware: (Innate) When this Pokemon is released, a light aura enshrouds the opponent, nullifying all stat boosts or reductions other than Speed, it remains while this Pokemon is active.
Iron Fist (DW): (Innate) The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks effected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamicpunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunderpunch.)

Item: Muscle Band

Attacks:

Bubble
Smokescreen
Yawn
Wrap
Arm Thrust
Aqua Jet
Mach Punch
Taunt
Revenge
Thief
BubbleBeam
Slash
Brine
Helping Hand
Hydro Pump
Submission
Cross Chop
Constrict

Stone Edge
Earthquake
Waterfall

Drain Punch
Ice Punch
Recover

Dive
Knock Off

"Surprise!"
 
ASBSpriteGuitar.png

"If this is our fate, then we will go down ramming! Bring it on, Cthulu!"

Toxic ~ Leech Seed ~ Horn Leech
IF Taunted A2, use Wild Charge
 
frontnormal-marghonaut.png

HP: 110
Energy: 100%

Vs.

586-spring.png

HP: 100
Energy: 100%

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Action One

Sawsbuck used Toxic
7 Energy
RNG Roll (Hit < 90/100) = 91

Arghonaut used Taunt
10 Energy
Sawsbuck fell for the Taunt


Action Two

Sawsbuck used Wild Charge
6 + 4 / 2.5 = 8 Energy
RNG Roll (Crit < 1/16) = 2
(7 + 4/1.5 + 3) * 1.5 = 20 Damage
20 / 4 = 5 Recoil

Arghonaut used Drain Punch
12 - 1 = 11 Energy
RNG Roll (Crit < 1/16) = 4
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored


Action Three

Sawsbuck used Horn Leech
8 - 1 = 7 Energy
RNG Roll (Crit < 1/16) = 5
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored

Arghonaut used Drain Punch
12 - 1 + 4 = 15 Energy
RNG Roll (Crit < 1/16) = 13
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored


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frontnormal-marghonaut.png

HP: 91
Energy: 64%

Vs.

586-spring.png

HP: 64
Energy: 78%
Taunt - Three More Actions
 
frontnormal-marghonaut.png

HP: 91
Energy: 64%

Vs.

586-spring.png

HP: 64
Energy: 78%
Taunt - Three More Actions

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Action One

Sawsbuck used Horn Leech
8 - 1 = 7 Energy
RNG Roll (Crit < 1/16) = 5
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored

Arghonaut used Revenge
8 - 1 = 7 Energy
RNG Roll (Crit < 1/16) = 4
(12 + 3 + 3) * 1.5 = 27 Damage


Action Two

Sawsbuck used MEGA HORN LEECH
(8 + 8) * 2 = 32 Energy
RNG Roll (Hit < 92.5/100) = 16
RNG Roll (Crit < 1/16) = 8
(20 + 3 + 3) * 1.5 = 39 Damage
39 / 2 = 20 Health Restored

Arghonaut used Drain Punch
12 - 1 = 11 Energy
RNG Roll (Crit < 1/16) = 7
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored


Action Three

Sawsbuck sat around

Arghonaut used Revenge
8 - 1 = 7 Energy
RNG Roll (Crit < 1/16) = 4
(6 + 3 + 3) * 1.5 = 18 Damage

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frontnormal-marghonaut.png

HP: 31
Energy: 39%

Vs.

586-spring.png

HP: 29
Energy: 39%
 
"Umm, Prince should also be at 39 En.

"But victory is just on the other side of this Octopus. Maybe our foe will meet us halfway in our clash of might. Let's go, head first!"

Horn Leech *3

IF a Combo involving Drain Punch is used (and only a Combo), Sub Evasive Agility that action
 
lol, forgot the energy.

46.png

"We're almost ready to dock!"

Drain Punch => Mach Punch + Cross Chop Combo => Sit Around
 
frontnormal-marghonaut.png

HP: 31
Energy: 39%

Vs.

586-spring.png

HP: 29
Energy: 39%

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-------------------------------------
------------------------

Action One

Sawsbuck used Horn Leech
8 - 1 = 7 Energy
RNG Roll (Crit < 1/16) = 5
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored

Arghonaut used Drain Punch
12 - 1 = 11 Energy
RNG Roll (Crit < 1/16) = 7
(8 + 3 + 3) * 1.5 = 21 Damage
21 / 2 = 11 Health Restored


Action Two

Arghonaut used UBER PUNCH
(3 + 7) * 1.5 = 15 Energy
RNG Roll (Hit < (80 + 100)/200) = 113
RNG Roll (Crit < 1/16) = 1
(10 + 2 + 3 + 3 + 3) * 1.5 = 32 Damage
Sawsbuck is Knocked Out
Arghonaut Wins

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frontnormal-marghonaut.png

HP: 21
Energy: 13%

Vs.

586-spring.png

HP: KO
Energy: KO



46.png

"And all of that using a confused octopus pirate."

Bad luck SimonSays. You still get 3 TC, 3 BP and 6 HC for Sawsbuck. We hope to see you again!
 
ASBSpriteGuitar.png

"I knew we should have subbed for ALL Combos, but nope... Thanks Atheno. This was a fun run.

Prince, you were great. We'll get them next time, okay?"
 
A challenger appears!

SimonSays will be challenging Rank 4 Singles with his Sawsbuck, using Chlorophyll.
586-autumn.png

Sawsbuck [Prince] (M)
Nature: Adamant; [Adds One (1) Rank to Attack; Subtracts One (1) Rank from Special Attack]
Type: Normal/ Grass
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Chlorophyll: (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 4
Weight Class: 4
Base Rank Total: 18


EC: 6/6
MC: 0
DC: 5/5


Attacks:
Megahorn
Tackle
Camouflage
Growl
Sand Attack
Double Kick
Leech Seed
Faint Attack
Take Down
Jump Kick
Nature Power
SolarBeam
Aromatherapy
Horn Leech
Double-Edge

Sythesis
Agility
Odour Sleuth
Natural Gift
Baton Pass

Protect
Return
Wild Charge
Sword Dance
Sunny Day
Toxic
Giga Impact
Thunder Wave
Substitute
Light Screen
Facade
Rest
Attract

Moves: 33

SimonSays pick a type! (See what I did there?)

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Battle 1


Hiker Gordon wants to battle!

"I'm actually a bit lost, but this should be fun!"

RNG roll for Pokemon: 3/5

"My Pokemon can drill through solid rock!"

RNG roll for Ability: 2/3

"It never gives up, even when afflicted by status!"

frontnormal-mcolossoil.png
Colossoil (M)

Nature: Careful

Type:

Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Stats:

HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: 22

Abilities:

Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Item: Muscle Band

Attacks:

Leer
Peck
Horn Attack
Bite
Rapid Spin
Magnitude
Pursuit
Body Slam
Bounce
Stockpile
Swallow
Spit Up
Horn Drill
Crunch
Megahorn
Muddy Water
Mud Bomb
Dark Pulse
BubbleBeam
Mud Shot
Dig

Earthquake
Stone Edge
Brick Break

Fake Out
Fire Fang
Thunder Fang

Aqua Tail
Sucker Punch
Your actions, please!
 
"Prince, send this over-sized slightly broken land whale packing!"

Leech Seed ~ Horn Leech ~ Megahorn
IF Fake Out A1 or A2, push actions back on the first instance of the move.
 
Battle 1, Round 1


"A Grass-type? That's no fair!"

Rapid Spin ~ Megahorn ~ Brick Break
On any action you win the speed tie, use Bounce instead.

Action One:
586-autumn.png

Sawsbuck (M) Prince @Pomeg Berry (5)
Health: 100
Energy: 100
Boosts: None
Other: None
frontnormal-mcolossoil.png

Colossoil (M) @Muscle Band
Health: 120
Energy: 100
Boosts: None
Other: None
Action One:
RNG roll for speed tie: (1-5000=Prince, 5001-10000=Colossoil) 1905 Prince

Prince used Leech Seed!
RNG roll to hit: (1-9000=hit) 3094 HIT
Colossoil was seeded! (6a)
-9 energy (STAB)

Colossoil used Rapid Spin!
RNG roll to crit: (1-625=crit) 5515 NO
4+1+2(1.5)=8
8 Damage
-6 energy
Colossoil blew away Leech Seed!

Action Two:
RNG roll for speed tie: (1-5000=Prince, 5001-10000=Colossoil) 6685 Colossoil

Colossoil used Megahorn!
RNG roll to hit: (1-8500=hit) 1957 HIT
RNG roll to crit: (1-625=crit) 8627 NO
(12+1+2(1.5))*1.5=24
24 Damage
-8 energy

Prince used Horn Leech!
RNG roll to crit: (1-625=crit) 2886 NO
(8+3+2(1.5))*1.5=21
21 Damage
-7 energy (STAB)
Prince absorbed health! +11 HP

Action Three:
RNG roll for speed tie: (1-5000=Prince, 5001-10000=Colossoil) 4516 Prince

Prince used Megahorn!
RNG roll to hit: (1-8500=hit) 1947 HIT
RNG roll to crit: (1-625=crit) 5330 NO
(12+2(1.5))*1.5=22.5=23
23 Damage
-8 energy

Colossoil used Brick Break!
RNG roll to crit: (1-625=crit) 6209 NO
(8+1+2(1.5))*1.5=18
18 Damage
-6 energy

Post-round:
586-autumn.png

Sawsbuck (M) Prince @Pomeg Berry (5)
Health: 61
Energy: 76
Boosts: None
Other: None
frontnormal-mcolossoil.png

Colossoil (M) @Muscle Band
Health: 76
Energy: 80
Boosts: None
Other: None

"You can't overcome our Ground-type power!"

Fake Out ~ Bounce ~ Fire Fang
IF you are under the effects of Leech Seed, Rapid Spin
 
I'm not exactly sure that "IF you win the Speed Tie" is a legal sub, but now is neither the time, nor the place. Also, I HATE that whale. With a passion. I will not fail again!"

Flinch (Chill) ~ Megahorn + Horn Leech Combo ~ Cooldown (Horn Leech)
 
Battle 1, Round 2

Alrighty, it's been three days so I can only assume you aren't changing your actions.

Pre-round:
586-autumn.png

Sawsbuck (M) Prince @Pomeg Berry (5)
Health: 61
Energy: 76
Boosts: None
Other: None
frontnormal-mcolossoil.png

Colossoil (M) @Muscle Band
Health: 76
Energy: 80
Boosts: None
Other: None
Action One:
Colossoil used Fake Out!
RNG roll to crit: (1-625=crit) 4498 NO
4+1+2(1.5)=8
8 Damage
-4 energy

Prince flinched!

Action Two:
Colossoil sprang up!

Colossoil used Bounce!
RNG roll to hit: (1-8500=hit) 70 HIT
RNG roll to crit: (1-625=crit) 5188 NO
(11+1+2(1.5))*1.5=22.5=23
23 Damage
-11 energy
RNG roll to paralyze: (1-3000=paralyzed) 8199 NO

Prince used a Megahorn + Horn Leech Combo!
RNG roll to hit: (1-9250=hit) 7513 HIT
RNG roll to crit: (1-625=crit) 7200 NO
(20+3+2(1.5))*1.5=39
39 Damage
-23 energy (STAB)
Prince absorbed health! +20 HP

Action Three:
Prince cooled down!

Colossoil used Fire Fang!
RNG roll to hit: (1-9500=hit) 520 HIT
RNG roll to crit: (1-625=crit) 6118 NO
(7+1+2(1.5))*1.5=16.5=17
17 Damage
-5 energy
RNG roll to burn: (1-1000=burned) 7748 NO

Post-round:
586-autumn.png

Sawsbuck (M) Prince @Pomeg Berry (5)
Health: 33
Energy: 53
Boosts: None
Other: None
frontnormal-mcolossoil.png

Colossoil (M) @Muscle Band
Health: 37
Energy: 60
Boosts: None
Other: None
Your actions, please!
 
This could go either way. Let's not make it any easier, then!"

Synthesis ~ Horn Leech + Megahorn Combination ~ Cooldown (Horn Leech)
IF Bounce OR Megahorn is used, use Evasive Agility.
 
Battle 1, Round 3

For future reference, you can only make one substitution.


"Follow the Bouncing Colossoil!"

Bounce ~ Bounce + Bounce ~ Bounce

Pre-round:
586-autumn.png

Sawsbuck (M) Prince @Pomeg Berry (5)
Health: 33
Energy: 53
Boosts: None
Other: None
frontnormal-mcolossoil.png

Colossoil (M) @Muscle Band
Health: 37
Energy: 60
Boosts: None
Other: None
Action One:
Prince used Agility! (Evasive)
Prince dodged out of the way!
-7 energy

Colossoil sprang up!

Colossoil used Bounce!
Prince evaded the attack!
-11 energy

Action Two:
Prince used Agility! (Evasive)
But it failed!
-11 energy

Colossoil sprang up!

Colossoil used a Double Bounce Combo!
RNG roll to hit: (1-7225=hit) 152 HIT
RNG roll to crit: (1-625=crit) 9715 NO
(11*2.25+1+2(1.5))*1.5=43.125=43
43 Damage (KO)
-46 energy

Post-round:
586-autumn.png

Sawsbuck (M) Prince @Pomeg Berry (5)
Health: -10
Energy: 35
Boosts: None
Other: KOed
frontnormal-mcolossoil.png

Colossoil (M) @Muscle Band
Health: 37
Energy: 3
Boosts: None
Other: None

"I knew we could do it!"

I'm sorry, SimonSays, but your Battle Hall Run has come to an end.

Prizes:
I receive 2+2(1)=4 UC.

SimonSays receives 2 CC.

Prince the Sawsbuck receives 2 HC.

Feel free to challenge again in a week!
 
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