Battle Hall Challenge - Engineer Pikachu

173-frame1.png

HP: 90
Energy: 100%

Vs.

breezi.png

HP: 90
Energy: 100%

-------------------------------------

Action One

Breezi used Acrobatics
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 5
11 + 3 = 14 Damage

Cleffa used Frustration
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 4
8 + 3 = 11 Damage


Action Two

Breezi used Air Slash
6 - 1 = 5 Energy
RNG Roll (Hit < 95/100) = 63
RNG Roll (Flinch < 30/100) = 53
RNG Roll (Crit < 1/16) = 4
8 + 3 + 1.5 = 13 Damage

Cleffa used Frustration
7 - 1 + 4 = 6 Energy
RNG Roll (Crit < 1/16) = 7
8 + 3 = 11 Damage


Action Three

Breezi used Acrobatics
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 5
11 + 3 = 14 Damage


Cleffa used Frustration
7 - 1 + 8 = 14 Energy
RNG Roll (Crit < 1/16) = 4
8 + 3 = 11 Damage

-------------------------------------

173-frame1.png

HP: 49
Energy: 70%

Vs.

breezi.png

HP: 57
Energy: 83%
 
3.png

Maybe some all-out offense.

Belly Drum => Frustration * 2
IF Taunt A1, use Frustration. But seriously, EP, just be happy about it.
 
173-frame1.png

HP: 49
Energy: 70%

Vs.

breezi.png

HP: 57
Energy: 83%

-------------------------------------

Action One

Breezi used Toxic
7 - 1 = 6 Energy
RNG Roll (Hit < 90/100) = 54
Cleffa was poisoned

Cleffa used Belly Drum
30 - 1 = 29 Energy
45 Health
Cleffa's Attack was maxed out!

Cleffa was hurt by poison


Action Two

Breezi used Acrobatics
7 - 1 = 6 Energy
RNG Roll (Crit < 1/16) = 5
11 + 3 = 14 Damage
Cleffa Fainted
Breezi Won

-------------------------------------

173-frame1.png

HP: KO
Energy: KO

Vs.

breezi.png

HP: 57
Energy: 71%
 
9.png

Hiker Henry wants to battle!
ROCK ON!

RNG Roll for Pokemon: 1/5
RNG Roll for Ability: 2/3

438.png

Bonsly (M)

Nature: Adamant

Type:

Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 12

Abilities:

Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing damage from an opponents attacks by one (1) damage. The effect is amplified on OHKO Moves, which are reduced by ten (10) damage.
Rock Head: (Innate) This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Rattled: (Innate) These Pokemon are more easily frightened by Ghost, Bug, and Dark-typed attacks and will raise their speed by one (1) stage when struck by attacks of those types. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Attacks:

Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack

Dig
Sandstorm
Brick Break

Rollout
Headbutt
Endure

I always liked the sound of a Bonsly. It has a cool voice.
 
This one is going to be interesting.

Energy Ball - Energy Ball - Energy Ball
IF (Bonsly uses Rollout, hitting on both A1 and A2) THEN (Use Disable Rollout on A3 instead)
 
438.png

HP: 90
Energy: 100%

Vs.

breezi.png

HP: 90
Energy: 100%

----------------------------------------

Action One

Breezi used Energy Ball
6 Energy
RNG Roll (Crit < 1/16) = 12
RNG Roll (SpD Drop < 10/100) = 64
(8 + 3) * 1.5 = 17 Damage

Bonsly used Sandstorm
10 - 1 = 9 Energy
A sandstorm started

Breezi was hurt by sandstorm


Action Two

Breezi used Energy Ball
6 + 4 = 10 Energy
RNG Roll (Crit < 1/16) = 12
RNG Roll (SpD Drop < 10/100) = 74
(8 + 3 - 2) * 1.5 = 14 Damage

Bonsly used Rock Throw
3 - 1 = 2 Energy
RNG Roll (Hit < 90/100) = 12
RNG Roll (Crit < 1/16) = 3
(5 + 3 + 3) * 1.5 = 17 Damage

Breezi was hurt by the sandstorm


Action Three

Breezi used Energy Ball
6 + 8 = 14 Energy
RNG Roll (Crit < 1/16) = 9
RNG Roll (SpD Drop < 10/100) = 21
(8 + 3 - 2) * 1.5 = 14 Damage


Bonsly used Rock Throw
3 - 1 + 4 = 6 Energy
RNG Roll (Hit < 90/100) = 62
RNG Roll (Crit < 1/16) = 5
(5 + 3 + 3) * 1.5 = 17 Damage


Breezi was hurt by the sandstorm

----------------------------------------

438.png

HP: 45
Energy: 83%

Vs.

breezi.png

HP: 56
Energy:70%
 
9.png

Hmm. Maybe we do have a chance here.

Rock Throw * 3
IF Torment, Rollout => Headbutt => Rollout
IF Disable (Rock Throw), use Rollout from then on.
 
[9:32] Engineer: What happens if you Torment an opponent that tries to use Rollout - Headbutt - Rollout?
<clarification and discussion>
[9:41] Korski: Rollout/fail/fail

Okay.

Torment - Energy Ball - Energy Ball

EDIT:
Fine.

Reflect - Energy Ball - Toxic
 
438.png

HP: 45
Energy: 83%

Vs.

breezi.png

HP: 56
Energy:70%

----------------------------------------

Action One

Breezi used Reflect
8 Energy
A gold screen pops up

Bonsly used Rock Throw
3 - 1 + 8 = 10 Energy
RNG Roll (Hit < 90/100) = 74
RNG Roll (Crit < 1/16) = 10
(5 + 3 + 3 - 5) * 1.5 = 9 Damage

Breezi was hurt by sandstorm


Action Two

Breezi used Energy Ball
6 Energy
RNG Roll (Crit < 1/16) = 1
RNG Roll (SpD Drop < 10/100) = 93
(8 + 3 + 3 - 2) * 1.5 = 18 Damage

Bonsly used Rock Throw
3 - 1 + 12 = 14 Energy
RNG Roll (Hit < 90/100) = 32
RNG Roll (Crit < 1/16) = 9
(5 + 3 + 3 - 5) * 1.5 = 9 Damage

Breezi was hurt by the sandstorm


Action Three


Breezi used Toxic
7 - 1 = 6 Energy
RNG Roll (Hit < 90/100) = 2
Bonsly was badly poisoned

Bonsly used Rock Throw
3 - 1 + 16 = 18 Energy
RNG Roll (Hit < 90/100) = 87
RNG Roll (Crit < 1/16) = 16
(5 + 3 + 3 - 5) * 1.5 = 9 Damage

Breezi was hurt by the sandstorm
Bonsly was hurt by poison

----------------------------------------

438.png

HP: 26
Energy: 41%
Badly Poisoned - 2 DpA

Vs.

breezi.png

HP: 29
Energy: 50%
Reflect - Three More Actions
 
438.png

HP: 26
Energy: 41%
Badly Poisoned - 2 DpA

Vs.

breezi.png

HP: 29
Energy: 50%
Reflect - Three More Actions

----------------------------------------


I lost my reffing (who knew that Shift + Scroll down = Back?) but the eventual thing is that you get destroyed by Flail + Flail and Bonsly Faints.

----------------------------------------

438.png

HP: KO
Energy: KO

Vs.

breezi.png

HP: KO
Energy: KO
 
9.png

TYPOOOOS YEAH!

lol Engineer, bad luck. You had 13 Battles, so you get 26 CC and 26 HC for Breezi :o

I get 28 BT.

We hope to see you again!
 
It's time to try some Rank other than 1 and 2!

Name: Engineer
Thread Link: Here.
Format: Rank 3 Singles
Pokemon/Ability: Muk @ Stench
89.png

Muk (Yaku) (M)
Nature: Quiet (Sp.A increased by *; speed divided by 1.15 and opponents have +10% accuracy with attacks)

Kills: 14

Type: Poison
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Stench: (Innate) This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move.
Sticky Hold: (Innate) This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.
Poison Touch (Unlocked): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison.

Stats: 105 / 105 / 75 / 65 / 100 / 50

HP: 110
Atk: **** (4)
Def: *** (3)
SpA+: **** (4)
SpD: **** (4)
Spe-: 43 (50 / 1.15)

Size Class: 3
Weight Class: 3
Base Rank Total: 20

Evolution Counter: 6 / 6
Move Counter: 0
Dream Counter: 5 / 5

Attacks:
Poison Gas
Pound
Harden
Mud-Slap
Disable
Sludge
Minimize
Mud Bomb
Acid Armor
Gunk Shot
Screech
Sludge Bomb
Sludge Wave
Memento
Fling

Acid Spray
Shadow Sneak
Stockpile
Shadow Punch
Imprison

Endure
DynamicPunch
Pain Split

Venom Shock
Thunderbolt
Fire Blast
Giga Drain
Shadow Ball
Brick Break
Explosion
Bide
Rock Slide
Toxic
Dig
Rain Dance
Focus Blast
Incinerate
Substitute
Torment
Taunt
Thunder
Zap Cannon
Protect
Payback
Double Team
Return

Move Count: 46

Choose your first type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
Battle 1

Some person wants to battle!


"I'll destroy you!"

Roll for mon: 3/5
Roll for ability: 2/2

512.png

Simisage (F)

Nature: Rash

Type:

Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 2 (-)
Spe: 101
Size Class: 2
Weight Class: 3
Base Rank Total: 21

Abilities:

Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Overgrow (DW): (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, SolarBeam from 12 to 14.)

Attacks:

Leer
Lick
Fury Swipes
Seed Bomb
Scratch
Vine Whip
Leech Seed
Bite
Torment
Fling
Acrobatics
Grass Knot
Recycle
Natural Gift

Sunny Day
SolarBeam
Hidden Power [Fire] (7)

Nasty Plot
Bullet Seed
Role Play

Your actions!
 
512.png

Simisage (F)
HP: 100
EN: 100
SPE: 101
ABIL: Overgrow
STAT: N/A
OTHR: N/A
89.png

Yaku (M)
HP: 110
EN: 100
SPE: 43
ABIL: Stench
STAT: -10% Evasion
OTHR: N/A

Arena: N/A

Action 1:

Simisage used Leech Seed!
-9 Energy
Yaku used Sludge Bomb!
Crit: 730/1000: No
Effect: 738/1000: No
(9+3+3) x 1.5 = 22.5 ~ 23 Damage
-6 Energy

Yaku: -3 HP
Simisage: +3 HP

Action 2:

Yaku used Sludge Wave!
Crit: 215/1000: No
Effect: 968/1000: No
(10+3+3) x 1.5 = 24 Damage
-6 Energy
Simisage used Torment+Lick!
Crit: 719/1000: No
(4+1.5) = 5.5 ~ 6 Damage
(10+3) x 1.5 = 19.5 ~ -20 Energy

Yaku: -3 HP
Simisage: +3 HP

Action 3:

Simisage cooled down!
Paralysis: 427/1000: No
Yaku used Sludge Bomb!
Crit: 376/1000: No
Effect: 630/1000: No
(9+3+3) x 1.5 = 22.5 ~ 23 Damage
-6 Energy

Yaku: -3 HP
Simisage: +3 HP

512.png

Simisage (F)
HP: 36
EN: 71
SPE: 101
ABIL: Overgrow
STAT: N/A
OTHR: N/A
89.png

Yaku (M)
HP: 98
EN: 82
SPE: 43
ABIL: Stench
STAT: -10% Evasion
OTHR: Leech Seeded (3 actions), Tormented (5 actions), Paralyzed (15%)

Arena: N/A

Turn Order:


Person issues actions.
Engineer Pikachu issues actions.
REFEREE
 
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