Ferroseed [QC 3/3] [GP 2/2]

Komodo

Huff
is a Site Content Manager Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus

http://www.smogon.com/bw/pokemon/ferroseed

I'm finishing this for Scarfwynaut. This has already passed QC.

[Overview]

<p>Ferroseed may seem like a strange Pokemon to use in RU, but the addition of Eviolite gives it competitive value. Although it doesn't look the part, Ferroseed's defenses go through the roof with Eviolite equipped, allowing it to survive any attack which isn't Fire-typed. Ferroseed boasts an amazing 10 resistances, and an immunity to Poison to boot. It has a great support movepool with options such as Thunder Wave, Spikes, Leech Seed, and Stealth Rock available, which allows Ferroseed to support your team time and time again. Ferroseed's great typing allows it to take on most bulky Water-types with ease, and with its great defenses, it can use them as set up fodder. Unfortunately, Ferroseed lacks any form of recovery outside of Leech Seed and Rest, which means it can be worn down easily.</p>

[SET]
name: Support
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Thunder Wave / Protect
move 4: Gyro Ball
item: Eviolite
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>With Eviolite equipped, Ferroseed's defensive stats reach 292, 463, and 317, respectively. In addition to its excellent bulk, Ferroseed has resistances to Water-, Grass-, Rock-, Electric-, Steel-, Ghost-, Psychic-, Dark-, Dragon-, and Normal-type moves, and an immunity to Poison. All of this, combined with an amazing support movepool and crippling status moves turns Ferroseed into a great team player. Spikes and Stealth Rock are both used to aid teammates in their sweep, though it should be noted that it's illegal to use both alongside Leech Seed, so it's down to personal preference which ones you choose. Though Spikes and Stealth Rock without Leech Seed is a legal combination, Leech Seed is mandatory as Ferroseed has no other means of recovery. Protect works great in tandem with Leech Seed as it restores health and makes prediction easier; however, Thunder Wave is usually more reliable as it can cripple an incoming sweeper such as Charizard, and can cause more annoyance for the opponent than Gyro Ball. Gyro Ball is used for STAB, and it also prevents Ferroseed from becoming Taunt bait. Ferroseed is the second slowest Pokemon in the tier, giving Gyro ball a Base Power of 150 most of the time, though it won't be dealing immense amounts of damage coming off base 50 Attack.</p>

[ADDITIONAL COMMENTS]

<p>The EVs given provide Ferroseed with as much physical bulk as possible, allowing it to take on titans such as Honchkrow, Rhydon, and Krookodile. A specially bulky spread is an option though; a Sassy nature and 252 HP / 4 Def / 252 SpD can be used to ward off Pokemon such as Ludicolo, Rotom-C, Galvantula, and Sceptile. Ferroseed's Speed IV is set to 0, which gives Gyro Ball as much power as possible. Toxic is an excellent alternative to Thunder Wave or Protect in the third slot as almost all of Ferroseed's counters are crippled by it, and the combination of entry hazard damage, Iron Barbs recoil, Leech Seed damage, and Toxic damage can add up astronomically quickly. Rest may be used over Protect to give Ferroseed a way to recover, but never use Rest alone without a Chesto Berry, as Ferroseed will be set up bait. Finally, Seed Bomb and Bullet Seed are viable Grass-type STABs, but again, coming off an Attack stat of 136, they'll deal pitiful damage.</p>

<p>Claydol or Sandslash can be used to take some pressure off Ferroseed, and they both have access to Rapid Spin to remove entry hazards. In return, Ferroseed can switch into Water-type moves aimed at them, and also provide slight recovery with Leech Seed. Ferroseed is a magnet for Fire-type attacks, so a Pokemon who can switch into them is desirable. Some notable examples include Thick Fat Hariyama, Slowking, Alomomola, and Poliwrath.</p>

<p>Although not necessary, a Ghost-type such as Cofagrigus or Dusknoir can block Rapid Spin, which helps keep Ferroseed's entry hazards on the field as long as possible. In addition, Ghost-types can switch into Fighting-type moves aimed at Ferroseed, and burn physical attackers with Will-O-Wisp. Powerful sweepers that appreciate entry hazards can also take advantage of Ferroseed's Spikes or Stealth Rock; Honchkrow, Sharpedo, and Medicham are all great choices. As Ferroseed tends to become set up fodder, a partner who can utilize Taunt, Roar, Whirlwind, or Haze is helpful. Mandibuzz is an excellent choice as it can Taunt Pokemon who attempt to set up, cripple them with Toxic, and proceed to remove them from the field with Whirlwind. Gligar is another great choice that can switch into a myriad of attacks, stunt an opponent with Taunt, and set up Rock Polish boosts as the opponent switches. Finally, Cofagrigus can utilize Haze, and has access to Will-O-Wisp to soften physical blows.</p>

[Other Options]

<p>Ferroseed's movepool is pitiful; it doesn't have many options at all. Shed Shell can be used to escape Magneton and Probopass, Explosion can be used to give a teammate a safe switch in, Sunny Day can be used to support Ferroseed's teammates, and Gravity makes every Pokemon vulnerable to Ground-type moves. It should be noted, however, that Spikes and Gravity are illegal together. Other than those few moves, Ferroseed is a one-trick pony.</p>

[Checks and Counters]

<p>Grass-types such as Tangrowth walk all over Ferroseed, as they are immune to Leech Seed and take little damage from its attacks. Any Pokemon that carries a Fire- or Fighting-type move can deal immense damage to Ferroseed, as it doesn't get much mileage out of its base 44 HP stat. Magneton is probably one of the hardest counters to Ferroseed; it can trap Ferroseed with Magnet Pull, takes next to nothing from Ferroseed's attacks, and can swiftly KO it with Hidden Power Fire. Clefable is immune to, or just laughs at anything Ferroseed can throw at it, and can 3HKO with Seismic Toss. If you find it that difficult to counter Ferroseed, just Taunt it.</p>
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
Add
Remove
Comments

[Overview]

<p>Ferroseed may seem like a strange Pokemon to use in RU, but the addition of Eviolite gives it competetive competitive value. Although it doesn't look the part, with Eviolite equipped, Ferroseed's defenses go through the roof with Eviolite equipped, enabling allowing it to survive any attack which isn't Fire-typed. Ferroseed boasts an amazing 7 10 resistances, and and an immunity to Poison to boot. It has a great support movepool with options such as Thunder Wave, Spikes, Leech Seed, and Stealth Rock available, (Preferential) which allows it to support your team time and time again. Ferroseed's great typing allows it to take on most bulky Water-types with ease, and with its great defenses, it can use them as set up fodder. Unfortunately, Ferroseed lacks any form of recovery outside of Leech Seed and Rest, which means it can be worn down easily.</p>

name: Support
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Thunder Wave / Protect
move 4: Gyro Ball
item: Eviolite
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>With Eviolite equipped, Ferroseed's defensive stats reach 292, 463, and 317, respectively. In addition to its excellent bulk, Ferroseed has resistances to Water-, Grass-, Rock-, Electric-, Steel-, Ghost-, Psychic-, Dark-, Dragon-, and Normal-type moves, and an immunity to Poison-type moves. All of this, combined with an amazing supporting movepool and crippling status moves turn turns Ferroseed into a great team player. Spikes and Stealth Rock are both used to aid teammates in their sweep, though it should be noted that it's illegal to use both alongside Leech Seed, so it's down to personal preference which one ones you choose. Though Spikes and Stealth Rock without Leech Seed is a legal combination, Leech Seed is mandatory or else as Ferroseed has no other means of recovey recovery. Protect works great in tandem with Leech Seed as it resores restores health and makes predicion prediction easier; however, Thunder Wave is usually more reliable as it can cripple an incoming sweeper such as Charizard, and it causes can cause (Parallel structure) more annoyance to for the opponent than Gyro Ball. Gyro Ball is used for STAB, and it also stops prevents Ferroseed from becoming Taunt bait. Ferroseed is the second slowest Pokemon in the tier, making giving Gyro ball have a base power of 150 most of the time, though it won't be dealing immense amounts of damage coming of off base 50 Attack.</p>

[ADDITIONAL COMMENTS]

<p>The EVs given provide Ferroseed with as much physical bulk as possible, allowing it to take on titans such as Honchkrow, Rhydon, and Krookodile. A specially bulky spread is an option though; using a Sassy nature and 252 HP / 4 Def / 252 SpD can be used to ward off Pokemon such as Ludicolo, Rotom-C, Galavantula Galvantula, and Sceptile. Ferroseed's Speed IV is set to zero 0, (You've used numerical digits in every other instance) giving which gives Gyro Ball as much power as possible. Rest may be used over Protect to give Ferroseed a way to recover, but never use Rest alone without a Chesto Berry, as Ferroseed will be set up bait. Seed Bomb is a viable Grass-type STAB, though but again, coming off an Attack stat of 136, it'll deal pitiful damage.</p>

<p>Claydol and or Sandslash can be used to take some pressure off Ferrothorn Ferroseed, and they both have access to Rapid Spin to remove entry hazards. In return, Ferroseed can switch into Water-type moves aimed at them, and also provide slight recovery with Leech Seed. Ferroseed is a magnet for Fire-type attacks, so a Pokemon who can switch into them is desirable. Some notable examples include Thick Fat Hariyama, Slowking, Alomomola, and Poliwrath.</p>

<p>Although not necessary, a Ghost-type such as Cofagrigus and or Dusknoir can block Rapid Spin, which helps keep Ferroseed's entry hazards on the field as long as possible. In addition, Ghost-types can switch into Fighting-type moves aimed at Ferroseed, and burn physical attackers with Will-O-Wisp. Powerful sweepers who that appreciate entry hazards can also take advantage of Ferroseed's Spikes or Stealth Rock; Honchkrow, Sharpedo, and Medicham are all great choices. As Ferroseed tends to become set up fodder, a partner who can utilize Taunt, Roar, Whirlwind, or Haze is helpful. Mandibuzz is an excellent choice as it can Taunt Pokemon who attempt to set up, cripple them with Toxic, and proceed with Whirlwind to remove them from the field with Whirlwind. Gligar is another great choice as it that can switch into a myriad of attacks, cripple stunt (You already used cripple) an opponent with Taunt, and set up Rock Polish boosts as the opponent switches. Finally, Cofagrigus can utilize Haze, and it has access to Will-O-Wisp to soften physical blows.</p>

[Other Options]

<p>Ferroseed's movepool is pitiful, ; it doesn't have many options at all. Shed Shell can be used to escape Magneton and Probopass, Explosion can be used to give a teammate a safe switch in, Sunny Day can be used to support its Ferroseed's teammates, and Gravity can be used as it makes (Preferential) every Pokemon vulnerable to common Ground-type moves. It should be noted, however, that Spikes and Gravity are illegal together. Other than those few moves, Ferroseed is a one trick pony one-trick pony.</p>

[Checks and Counters]

<p>Grass-types such as Tangrowth walk all over Ferroseed, (< Comma) as they are immune to Leech Seed and take little damage from its base 50 Attack attacks. Any Pokemon who that carries a Fire- or Fighting-type move can deal immense damage to Ferroseed, and its base 44 HP means it won't survive for very long as it doesn't get much mileage out of its base 44 HP stat. Pokemon such as Magneton with Hidden Power Fire work well too. Magneton is probably one of the hardest counters to Ferroseed, ; it can trap it Ferroseed with Magnet Pull, takes next to nothing from Ferroseed's attacks, and can swiftly KO it with Hidden Power Fire. Clefable is immune to, or just laughs at anything Ferroseed can throw at it, and it can 3HKO it with Seismic Toss. If you find it that difficult to counter Ferroseed, just simply Taunt it.</p>
Proofreading...

Foofread and Prinalized.
 

Shame That

TAKE IT ALL OR LEAVE IT
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Well, yeah, what shrewz said.

Great analysis Komodo, and great check November Blue. Stamping that.



GP 1/2
 

JockeMS

formerly SuperJOCKE
is a Site Content Manager Alumnusis a Top Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Should I go for a triple? Yes I should. Checking this.

EDIT:

Add
Remove
Comment

http://www.smogon.com/bw/pokemon/ferroseed

I'm finishing this for Scarfwynaut. This has already passed QC.

[Overview]

<p>Ferroseed may seem like a strange Pokemon to use in RU, but the addition of Eviolite gives it competitive value. Although it doesn't look the part, Ferroseed's defenses go through the roof with Eviolite equipped,[space]allowing it to survive any attack which isn't Fire-typed. Ferroseed boasts an amazing 10 resistances, and[space]an immunity to Poison (you mean the type right? Otherwise, decap it, want to be sure) to boot. It has a great support movepool with options such as Thunder Wave, Spikes, Leech Seed, and Stealth Rock available, which allows it Ferroseed to support your team time and time again. Ferroseed's great typing allows it to take on most bulky Water-types with ease, and with its great defenses, it can use them as set up fodder. Unfortunately, Ferroseed lacks any form of recovery outside of Leech Seed and Rest, which means it can be worn down easily.</p>

[SET]
name: Support
move 1: Spikes / Stealth Rock
move 2: Leech Seed
move 3: Thunder Wave / Protect
move 4: Gyro Ball
item: Eviolite
nature: Relaxed
evs: 252 HP / 252 Def / 4 SpD
ivs: 0 Spe

[SET COMMENTS]

<p>With Eviolite equipped, Ferroseed's defensive stats reach 292, 463, and 317, respectively. In addition to its excellent bulk, Ferroseed has resistances to Water-, Grass-, Rock-, Electric-, Steel-, Ghost-, Psychic-, Dark-, Dragon-, and Normal-type moves, and an immunity to Poison. All of this, combined with an amazing supporting movepool and crippling status moves turns Ferroseed into a great team player. Spikes and Stealth Rock are both used to aid teammates in their sweep, though it should be noted that it's illegal to use both alongside Leech Seed, so it's down to personal preference which ones you choose. Though Spikes and Stealth Rock without Leech Seed is a legal combination, Leech Seed is mandatory as Ferroseed has no other means of recovery. Protect works great in tandem with Leech Seed as it restores health and makes prediction easier; however, Thunder Wave is usually more reliable as it can cripple an incoming sweeper such as Charizard, and can cause more annoyance for the opponent than Gyro Ball. Gyro Ball is used for STAB, and it also prevents Ferroseed from becoming Taunt bait. Ferroseed is the second slowest Pokemon in the tier, giving Gyro ball a base power of 150 most of the time, though it won't be dealing immense amounts of damage coming off base 50 Attack.</p>

[ADDITIONAL COMMENTS]

<p>The EVs given provide Ferroseed with as much physical bulk as possible, allowing it to take on titans such as Honchkrow, Rhydon, and Krookodile. A specially bulky spread is an option though; a Sassy nature and 252 HP / 4 Def / 252 SpD can be used to ward off Pokemon such as Ludicolo, Rotom-C, Galvantula, and Sceptile. Ferroseed's Speed IV is set to 0, which gives Gyro Ball as much power as possible. Rest may be used over Protect to give Ferroseed a way to recover, but never use Rest alone without a Chesto Berry, as Ferroseed will be set up bait. Seed Bomb is a viable Grass-type STAB, but again, coming off an Attack stat of 136, it'll deal pitiful damage.</p>

<p>Claydol[space]or Sandslash can be used to take some pressure off Ferroseed, and they both have access to Rapid Spin to remove entry hazards. In return, Ferroseed can switch into Water-type moves aimed at them, and also provide slight recovery with Leech Seed. Ferroseed is a magnet for Fire-type attacks, so a Pokemon who can switch into them is desirable. Some notable examples include Thick Fat Hariyama, Slowking, Alomomola, and Poliwrath.</p>

<p>Although not necessary, a Ghost-type such as Cofagrigus or Dusknoir can block Rapid Spin, which helps keep Ferroseed's entry hazards on the field as long as possible. In addition, Ghost-types can switch into Fighting-type moves aimed at Ferroseed, and burn physical attackers with Will-O-Wisp. Powerful sweepers that appreciate entry hazards can also take advantage of Ferroseed's Spikes or Stealth Rock; Honchkrow, Sharpedo, and Medicham are all great choices. As Ferroseed tends to become set up fodder, a partner who can utilize Taunt, Roar, Whirlwind, or Haze is helpful. Mandibuzz is an excellent choice as it can Taunt Pokemon who attempt to set up, cripple them with Toxic, and proceed to remove them from the field with Whirlwind. Gligar is another great choice that can switch into a myriad of attacks,[space]stunt an opponent with Taunt, and set up Rock Polish boosts as the opponent switches. Finally, Cofagrigus can utilize Haze, and has access to Will-O-Wisp to soften physical blows.</p>

[Other Options]

<p>Ferroseed's movepool is pitiful; it doesn't have many options at all. Shed Shell can be used to escape Magneton and Probopass, Explosion can be used to give a teammate a safe switch in, Sunny Day can be used to support Ferroseed's teammates, and Gravity makes every Pokemon vulnerable to Ground-type moves. It should be noted, however, that Spikes and Gravity are illegal together. Other than those few moves, Ferroseed is a one-trick pony.</p>

[Checks and Counters]

<p>Grass-types such as Tangrowth walk all over Ferroseed, as they are immune to Leech Seed and take little damage from its attacks. Any Pokemon that carries a Fire- or Fighting-type move can deal immense damage to Ferroseed, as it doesn't get much mileage out of its base 44 HP stat. Magneton is probably one of the hardest counters to Ferroseed; it can trap Ferroseed with Magnet Pull, takes next to nothing from Ferroseed's attacks, and can swiftly KO it with Hidden Power Fire. Clefable is immune to, or just laughs at anything Ferroseed can throw at it, and can 3HKO with Seismic Toss. If you find it that difficult to counter Ferroseed, just Taunt it.</p>


PIGS IN [space]!

GP Approved 2/2

 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top