|
|||||||
|
|
Thread Tools |
|
|
#1 |
|
Your Worst Nightmare
Join Date: Nov 2011
Posts: 546
Australia
|
Gothitelle
[Overview]
[SET] name: Offensive Calm Mind move 1: Calm Mind move 2: Psychic / Psyshock move 3: Dark Pulse move 4: Hidden Power Fighting item: Leftovers ability: Frisk nature: Modest evs: 252 Hp / 4 Def / 252 SpA [SET COMMENTS]
[ADDITIONAL COMMENTS]
[SET] name: Trick Room move 1: Trick Room move 2: Psychic / Psyshock move 3: Dark Pulse move 4: Hidden Power Fighting item: Leftovers ability: Frisk nature: Quiet evs: 252 Hp / 4 Def / 252 SpA ivs: 30 Def / 30 SpA / 30 SpD / 2 Spe [SET COMMENTS]
[ADDITIONAL COMMENTS]
[Other options]
[Checks and Counters]
[Dream World]
|
|
|
|
|
#2 |
|
pronounced "Honko"
![]()
Join Date: Dec 2009
Posts: 1,022
|
Calm Mind is 101% outclassed by Mesprit, and offensive CM just isn't a very good strategy right now to begin with because of the prevalence of Honchkrow and Krookodile.
Trick Room is just not very good, it's not powerful and not really that bulky either. Slowking certainly does it better, among others. Just because a Pokemon gets Trick Room doesn't mean it needs a set. Probably gonna reject this, but I'll give it a day first in case you or someone else disagrees and wants to argue for it.
__________________
![]() |
|
|
|
|
#3 |
|
Your Worst Nightmare
Join Date: Nov 2011
Posts: 546
Australia
|
it was one that was up for reservation though...
|
|
|
|
|
#4 |
|
pronounced "Honko"
![]()
Join Date: Dec 2009
Posts: 1,022
|
That just means you're allowed to try, it doesn't guarantee it'll get approved.
__________________
![]() |
|
|
|
|
#5 |
|
Your Worst Nightmare
Join Date: Nov 2011
Posts: 546
Australia
|
Im pretty sure thats the ones in the rejected list
This one wasnt from the rejected list which means it should get an analysis Im not denying that its outclassed so you can reject it if you want |
|
|
|
|
#6 |
|
Low Tier Warrior!
![]()
|
Umm, why are you arguing against Honko? Seems kinda silly epsecially when you're wrong in this case. Gothitelle is allowed an analysis, but it can get rejected at any time. Every Pokémon on the "NU Pokemon available for an RU analysis" list can get rejected; it's not a guaranteed for an analysis list if you think that. Like Honko said.
|
|
|
|
|
#7 |
|
Join Date: Oct 2011
Posts: 16
|
I was wondering, would using magic room would be viable at all? If you can't remember (I couldn't) magic room's effect it's the one that takes away the effect of items for five turns. I'll admit at first I was like 'why would I do that to myself?' but after thinking about it a bit more it doesn't seem that bad.
First case for using magic room: it takes away the boost from eviolite when in effect. Some of the best walls in the tier use this item such as Gligar, Munchlax and Ferroseed. Second case: takes away the effects of choice items. This can be useful on both you and your opponents. Taking away your opponents choice item obviously doesn't hurt them too much, just takes away their power/speed. Your pokes, however, can be tailor-made to abuse this. Lets use Scyther as an example: with a set SD, bugbite aerial ace and brick break/u-turn and holding a choice scarf, Scyther can come into magic room, dance, then attack before magic room wears off. The next turn it'll be locked into its attack with a boosted attack and speed. Also, Scyther can still function as a revenge killer too when there is no magic room. Third reason to consider magic room: a team built for magic room can still function outside of magic room. Compare that to trick room, which is going to be disadvantaged greatly by the loss of its trick room setters. I don't know if magic room is a worthy condition to be setting up, but if it is then Gothitelle is one of 3 fully evolved pokes that can set it, along with Mr. Mime and Lunatone. Of these 3, Gothitelle has the best overall bulk and could, in theory, come in the most times to reset it if necessary. |
|
|
|
|
#8 |
|
you know you loved me, xoxo
![]() Join Date: Apr 2009
Posts: 817
elsewhere
|
Offensive CM is outclassed by Mesprit and Gardevoir who have better movepools and are capable of hurting stuff like Krookodile and Honchkrow significantly harder on the switch-in. It's also inferior to most defensive users of Calm Mind, as stuff like Duosion and Musharna significantly outclass it thanks to their access to (semi) reliable recovery.
The offensive Trick Room set isn't very good either. Basically any other OTR abuser in the tier is superior - Beeheeyem has a slightly better movepool, and can actually blast through stuff with Trick Room up, Duosion is a bit bulkier, especially with Eviolite, and can hit most walls harder, and even, say, Slowking has a more diverse and useful movepool for using an OTR set. It's just really a bad mon. QC REJECTED 1/3 |
|
|
|
|
#9 | |
|
pronounced "Honko"
![]()
Join Date: Dec 2009
Posts: 1,022
|
Quote:
QC REJECTED 2/3
__________________
![]() |
|
|
|
|
|
#10 |
|
I crashed my car into the bridge, I don't care
![]() ![]() ![]() ![]()
Super Moderator
Join Date: Oct 2009
Posts: 5,523
~(^.^)~
|
QC REJECTED 3/3
Moving to L&O |
|
|
| Thread Tools | |
|
|