Battle Hall Challenge - Athenodoros

Okay, maybe
PoisonType.png
then.
 
You will be fighting Black Belt Hjalfe.

Spr_BW_Black_Belt.png


RNG = (2/5) Toxicroak

"We're going to bring some pain for... what is that?"

454.png

Toxicroak (M)

Nature: Adamant

Type:

Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Stats:

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 3
Base Rank Total: 19

Abilities:

Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by 2. The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Poison Touch (DW): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).

Attacks:

Astonish
Mud-Slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Mud Bomb
Sucker Punch
Nasty Plot
Venoshock
Poison Jab

Substitute
Focus Punch
Earthquake

Counter
Fake Out
Cross Chop

Super Fang

"I mean, you have a type I've never even heard of."

RNG = (2/3) Dry Skin

"Oh well, at least your real type doesn't work. Come on!"

Athenodoros, please make orders.
 
Spr_BW_Black_Belt.png


"Alright, we win with spirit of tiger emblem!"

Kit Walker - Super Fang | Sucker Punch | Sucker Punch

121.png
HP: 90 / 90 En: 100% Speed: 115 Ranks: 2/3/5/3 Status:
454.png
HP: 100 / 100 En: 100% Speed: 85 Ranks: 5/3/2/3 Status: Accuracy -1

Turn 1

Astraea used Psychic!
Critical Roll: 625 > 28 (Crit)
Stat Drop Roll: 1000 > 9022 (No)
A critical hit!
(9 + 3 + 3 + 7.5 - 4.5) * 2.25 = 40.5 ~ 41 Damage
-7 En

Kit Walker used Super Fang!
18 Damage
-12 En

Turn 2

Kit Walker used Sucker Punch!
Attack Roll: 7500 > 5641 (Hit)
Critical Roll: 625 > 4587 (No)
(8 + 6 - 4.5) * 1.5 = 14.25 ~ 14 Damage
-6 En

Astraea used Psychic!
Critical Roll: 625 > 624 (Crit)
Stat Drop Roll: 1000 > 4658 (No)
A critical hit!
(9 + 3 + 3 + 7.5 - 4.5) * 2.25 = 40.5 ~ 41 Damage
-11 En

Turn 3

Kit Walker used Sucker Punch!
Attack Roll: 7500 > 1546 (Hit)
Critical Roll: 625 > 3874 (No)
(8 + 6 - 4.5) * 1.5 = 14.25 ~ 14 Damage
-10 En

Astraea used Psychic!
Critical Roll: 625 > 94 (Crit)
Stat Drop Roll: 1000 > 1254 (No)
A critical hit!
(9 + 3 + 3 + 7.5 - 4.5) * 2.25 = 40.5 ~ 41 Damage
Kit Walker fainted!
-15 En

121.png
HP: 44 / 90 En: 57% Speed: 115 Ranks: 2/3/5/3 Status:
454.png
HP: -23 / 100 En: 72% Speed: 85 Ranks: 5/3/2/3 Status: Accuracy -1


Spr_BW_Black_Belt.png


"But, you supposed be strong like libido on new year day! Strong like Grandmother!"

Please choose your next type.

NormalType.png

WaterType.png
GrassType.png
ElectricType.png

PsychicType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


(if there's a type on here you've beaten, lemme know)
 
You will be fighting Veteran Minerva.

Spr_BW_Veteran_F.png


"You must be the one. I'm Minerva, and I'm here to end your streak."

RNG = (4/5) Seaking

"We'll see if you're up to snuff yet, trainee."

RNG = (3/3) Lightningrod

"That will do, I suppose."

119.gif

Seaking (F)

Nature: Naughty

Type:

Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 2 (-)
Spe: 68
Size Class: 3
Weight Class: 3
Base Rank Total: 18

Abilities:

Swift Swim: (Innate) The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its speed in the rain.
Water Veil: (Innate) Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Lightningrod (DW): (Innate) These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.

Attacks:

Peck
Tail Whip
Water Sport
Poison Jab
Supersonic
Water Pulse
Flail
Aqua Ring
Fury Attack
Horn Attack
Waterfall

Poison Jab
Frustration
Double Team

Hydro Pump
Body Slam
Signal Beam

Bounce

121.png
HP: 90 / 90 En: 100% Speed: 115 Ranks: 2/3/5/3 Status:
119.png
HP: 100 / 100 En: 100% Speed: 68 Ranks: 4/3/3/2 Status: Accuracy -1

Athenodoros gives orders.
 
I'm glad I bought this one a while back:

Skill Swap ~ Thunderbolt ~ Thunderbolt
If Double Team, use Surf and move actions along.
 
This hall will adopt the new substitution rules now.

We will assume two (2) Substitutions.

—————————————————————

Spr_BW_Veteran_F.png


"It's plainly apparent that you're outmatched, Gala Belle. It's times like these that we fall back on gambits."

Gala Belle - Body Slam | Body Slam | Body Slam
If Astraea becomes paralyzed, begin using Bounce repeatedly.

121.png
HP: 90 / 90 En: 100% Speed: 115 Ranks: 2/3/5/3 Status:
119.png
HP: 100 / 100 En: 100% Speed: 68 Ranks: 4/3/3/2 Status: Accuracy -1

Turn 1

Astraea used Skill Swap!
Astraea gained Lightningrod!
Seaking gained Illuminate!
-6 En

Gala Belle used Body Slam!
Attack Roll: 7500 > 4196 (Hit)
Critical Roll: 625 > 1881 (No)
Status Roll: 3000 > 1111 (
tn_21.jpg
)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
Astraea became paralyzed!
Astraea's Natural Cure began working...
-7

Turn 2

Gala Belle sprang up!

Astraea used Thunderbolt
Astraea's attack missed!
-7 En

Gala Belle used Bounce!
Attack Roll: 7500 > 7221 (Hit)
Critical Roll: 625 > 7577 (No)
Status Roll: 3000 > 97 (Yes)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
Astraea's paralysis is already 15%!
10 En

Turn 3

Gala Belle sprang up!

Astraea used Thunderbolt
Astraea's attack missed!
-11 En

Gala Belle used Bounce!
Attack Roll: 7500 > 1948 (Hit)
Critical Roll: 625 > 2997 (No)
Status Roll: 3000 > 1620 (No)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
14 En

121.png
HP: 57 / 90 En: 76% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod
119.png
HP: 100 / 100 En: 69% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Spr_BW_Veteran_F.png


"You—you're still in this? I think I'm in love."

Gala Belle - Poison Jab | Body Slam | Poison Jab
If Astraea uses a damaging Electric attack, Bounce instead and push actions down.
If Astraea uses a protective/evasive attack, Double Team [2] and push actions down if you have a healing veil, or Aqua Ring if you do not.
 
121.png
HP: 57 / 90 En: 76% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod
119.png
HP: 100 / 100 En: 69% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Turn 1

Gala Belle used Poison Jab!
Attack Roll: 7500 > 9885 (Miss)
Gala Belle's attack missed!
-6 En

Astraea used Rest!
Astraea went to sleep and became healthy!
Astraea regained 12 HP!
-15 En

Turn 2

Astraea is Resting!
Astraea regained 12 HP!

Gala Belle used Body Slam!
Attack Roll: 7500 > 6130 (Hit)
Critical Roll: 625 > 9484 (No)
Status Roll: 3000 > 1574 (Yes)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
Astraea became paralyzed!
Astraea's Natural Cure began working...
-7 En

Turn 3

Gala Belle used Poison Jab!
Attack Roll: 7500 > 3469 (Hit)
Critical Roll: 625 > 7966 (No)
Status Roll: 1000 > 5532 (No)
(8 + 6 - 4.5) = 9.5 ~ 10 Damage
-6 En

Astraea is Resting!
Astraea became healthy!
Astraea regained 12 HP!

121.png
HP: 72 / 90 En: 61% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod
119.png
HP: 100 / 100 En: 50% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Athenodoros
 
I was really worried for a bit, and then I realised that I had two substitutes. Awww yeah.

Thunderbolt ~ Thunderbolt ~ Thunderbolt
IF Double Team, Surf
IF Body Slam and you have no Substitute, Susbtitute (15)


If I lose this I'm going to be damn annoyed.
 
If you lose this, I'm buying a Goldeen.

Spr_BW_Veteran_F.png


"I'll still be impressed with your performance, no matter what happens."

Gala Belle - Chill | Bounce | Bounce

121.png
HP: 72 / 90 En: 61% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod
119.png
HP: 100 / 100 En: 50% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Turn 1

Astraea used Thunderbolt!
Critical Roll: 625 > 4310 (No)
Status Roll: 1000 > 2905 (No)
(10 + 7.5 - 3) * 1.5 = 21.75 ~ 22 Damage!
-7 En

Gala Belle chilled!
+12 En

Turn 2

Astraea used Thunderbolt!
Critical Roll: 625 > 1517 (No)
Status Roll: 1000 > 4148 (No)
(10 + 7.5 - 3) * 1.5 = 21.75 ~ 22 Damage!
-11 En

Gala Belle sprang up!

Gala Belle used Bounce!
Attack Roll: 6375 > 5377 (Hit)
Critical Roll: 625 > 357 (Crit)
Status Roll: 1000 > 608 (Yes)
(9 + 3 + 6 - 4.5) = 13.5 ~ 14 Damage
Astraea was paralyzed!
-10 En

Turn 3

Gala Belle sprang up!

Astraea used Thunderbolt!
Paralysis Roll: 2000 > 5748 (No)
Astraea's attack missed!
-15 En

Gala Belle used Bounce!
Attack Roll: 6375 > 3785 (Hit)
Critical Roll: 625 > 8190 (No)
Status Roll: 1000 > 7128 (No)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
-14 En

121.png
HP: 47 / 90 En: 28% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod, Paralyzed (20%)
119.png
HP: 56 / 100 En: 38% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Spr_BW_Veteran_F.png


"
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"

Gala Belle - Bounce | Bounce | Chill
If Astraea chills, chill only once and push the queue down.
If Astraea Rests, replace Bounces from that action forward with Signal Beam.
 
I really shouldn't be reffing hall if I make mistakes like that shit.

121.png
HP: 47 / 90 En: 28% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod, Paralyzed (20%)
119.png
HP: 56 / 100 En: 38% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Turn 1

Gala Belle sprang up!

Astraea used Surf!
Paralysis Roll: 2000 > 1664 (No)
Astraea is fully paralyzed!
Astraea's paralysis degraded one stage!

Gala Belle used Bounce!
Attack Roll: 6375 > 2227 (Hit)
Critical Roll: 625 > 2442 (No)
Status Roll: 1000 > 6797 (No)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
-18 En

Turn 1

Gala Belle sprang up!

Astraea used Scald!
Paralysis Roll: 1500 > 1064 (No)
Astraea is fully paralyzed!
Astraea's paralysis degraded one stage!

Gala Belle used Bounce!
Attack Roll: 6375 > 516 (Hit)
Critical Roll: 625 > 5443 (No)
Status Roll: 1000 > 4451 (No)
(9 + 6 - 4.5) = 10.5 ~ 11 Damage
-22 En
Gala Belle exhausted out!

121.png
HP: 25 / 90 En: 28% Speed: 115 Ranks: 2/3/5/3 Status: Lightningrod, Paralyzed (10%)
119.png
HP: 56 / 100 En: 0% Speed: 68 Ranks: 4/3/3/2 Status: Illuminate, Accuracy -1

Select your next goddamn victim. ;^; Know that we will be using the new, six-action Illuminate.
 
You will be fighting Dragon Tamer Nikolai.

DP-Dragontamer.png


"A prestigious achievement, coming this far. Let's see how you did it!"

RNG for mon: (1/5) Duclohm

"I'll send out your bane; I doubt it will phaze you much, though!"

RNG for ability: (2/3) Static

"Touch us not... or surrender your mobility."

Duohm.png

Duclohm (F)

Nature: Modest

Type:

Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Stats:

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.

Attacks:

Double Hit
Tackle
Growl
Leer
Dragon Rage
ThunderShock
Charge
Rain Dance
Twister
Spark
SonicBoom
Discharge
Slack Off

Thunderbolt
Flamethrower
Dragon Pulse

Hydro Pump
Power Gem
Magnet Rise

Athenodoros gives orders.
 
That's annoying, because it means any parahax at all will lose it for us if we just go all-out. We'll have to try another way.

Light Screen ~ Hail ~ Blizzard
IF you get paralysed, use Rest ~ Sleep Talk (Ice Beam, Blizzard, Dive, Psychic) from then on.
 
DP-Dragontamer.png


"An invitation to attempt paralysis, is this?"

Rosetta - Charge | Discharge | Discharge

121.png
HP: 90 / 90 En: 100% Speed: 115 Ranks: 2/3/5/3 Status:
000MS.png
HP: 100 / 100 En: 100% Speed: 60 Ranks: 1/3/4/2 Status: Accuracy -1 (6 Actions)

Turn 1

Astraea used Light Screen!
Astraea set up a barrier!
-7 En

Rosetta used Charge!
Rosetta accumulated power!
Rosetta's Sp. Defense rose!
-7 En

Turn 2

Astraea used Hail!
Hail began to fall!
-10 En

Rosetta used Discharge!
Attack Roll: 7500 > 6178 (Hit)
Critical Roll: 625 > 316 (Crit)
Status Roll: 1000 > 253 (Yes)
A critical hit!
(8 + 3 + 3 + 3 + 6 - 4.5) * 1.5 = 27.75 ~ 28 Damage
Astraea was paralyzed!
-5 En
Rosetta is buffed by hail! -2 HP

Turn 3

Rosetta used Discharge!
Attack Roll: 7500 > 2193 (Hit)
Critical Roll: 625 > 2882 (No)
Status Roll: 1000 > 100 (Yes)
(8 + 3 + + 3 + 6 - 4.5 -5) * 1.5 = 15.75 ~ 16 Damage
-9 En
Rosetta is buffed by hail! -2 HP

Astraea used Rest!
Paralysis Roll: 2000 > 9171 (No)
Astraea went to sleep and became healthy!
Astraea regained health! +12 HP
-15 En

121.png
HP: 58 / 90 En: 68% Speed: 115 Ranks: 2/3/5/3 Status: Light Screen (3 Actions), Rest (2 Actions)
000MS.png
HP: 96 / 100 En: 79% Speed: 60 Ranks: 1/3/4/2 Status: Accuracy -1 (3 Actions), Sp. Defense +1 (3 Actions), Charge (3 Actions)

DP-Dragontamer.png


"Now, Rosetta, you must strike as a force of nature!"

Rosetta - Thunderbolt | Discharge | Discharge
If Astraea successfully sleeptalks Dive, Rain Dance first time and Slack Off after.
If Astraea initiates Bide successfully, Rain Dance first time and then Chill like madwoman.
 
Yuck. This is disgusting.

Sleep Talk (Ice Beam, Blizzard, Chill, Pain Split) ~ Substitute (20) ~ Pain Split
IF Pain Split is selected A1, change the last action to Blizzard
 
Again, if Rosetta wins this I am buying a Monohm.

Also, you're not an Ice-type and should be taking Hail damage 9.9

121.png
HP: 56 / 90 En: 68% Speed: 115 Ranks: 2/3/5/3 Status: Light Screen (3 Actions), Rest (2 Actions)
000MS.png
HP: 96 / 100 En: 79% Speed: 60 Ranks: 1/3/4/2 Status: Accuracy -1 (3 Actions), Sp. Defense +1 (3 Actions), Charge (3 Actions)

Turn 1

Astraea used Sleep Talk!
Bracket: [Ice Beam, Blizzard, Chill, Pain Split]
Sleep Talk Roll: 3938 (Blizzard)
Critical Roll: 625 > 8263 (No)
Status Roll: 1000 > 2099 (No)
(12 + 7.5 - 3) * 1.5 = 24.75 ~ 25 Damage
Astraea regained health! +12 HP
Astraea is buffed by hail! -2 HP
-8 En

Rosetta used Thunderbolt!
Attack Roll: 7500 > 7338 (Hit)
Critical Roll: 625 > 3133 (No)
Status Roll: 1000 > 5068 (No)
(10 + 3 + 3 + 6 - 4.5 - 5) * 1.5 = 18.75 ~ 19 Damage
-6 En
Rosetta is buffed by hail! -2 HP

Turn 2

Astraea is fast asleep!
Astraea regained health! +12 HP
Astraea is buffed by hail! -2 HP

Rosetta used Discharge!
Attack Roll: 7500 > 405 (Hit)
Critical Roll: 625 > 7913 (No)
Status Roll: 3000 > 5229 (No)
(8 + 3 + 3 + 6 - 4.5 - 5) * 1.5 = 15.75 ~ 16 Damage
-5 En
Rosetta is buffed by hail! -2 HP

Turn 3

Astraea woke up!
Astraea used Pain Split!
HP was set to 54!
-15 En
Astraea is buffed by hail! -2 HP

Rosetta used Discharge!
Attack Roll: 7500 > 590 (Hit)
Critical Roll: 625 > 5842 (No)
Status Roll: 3000 > 9655 (No)
(8 + 3 + 3 + 6 - 4.5 - 5) * 1.5 = 15.75 ~ 16 Damage
-9 En
Rosetta is buffed by hail! -2 HP

Astraea's Light Screen faded!
Rosetta's Charge ended!
Rosetta's Accuracy reverted!

121.png
HP: 36 / 90 En: 45% Speed: 115 Ranks: 2/3/5/3 Status:
000MS.png
HP: 54 / 100 En: 50% Speed: 60 Ranks: 1/3/4/2 Status:
 
I don't think trying this sort of thing has ever actually worked in the hall.

Light Screen ~ Pain Split ~ Rest

Also, there was a disappointing lack of misshax back there. js.
 
DP-Dragontamer.png


"We have to end this now, or never!"

Rosetta - Discharge | Thunderbolt | Discharge
If Astraea is not paralyzed A2, switch actions 2 and 3.

121.png
HP: 36 / 90 En: 45% Speed: 115 Ranks: 2/3/5/3 Status:
000MS.png
HP: 54 / 100 En: 50% Speed: 60 Ranks: 1/3/4/2 Status:

Turn 1

Astraea used Light Screen!

Rosetta used Discharge!
Critical Roll: 625 > 6384 (No)
Status Roll: 3000 > 271 (Yes)
(8 + 3 + 6 - 4.5 - 5) * 1.5 = 11.25 ~ 12 Damage
-9 En
Rosetta is buffed by hail! -2 HP

Turn 2

Rosetta used Thunderbolt!
Critical Roll: 625 > 88 (Crit)
Status Roll: 1000 > 9669 (No)
(10 + 3 + 3 + 6 - 4.5) * 1.5 = 26.25 ~ 26 Damage
Astraea fainted!
-6 En
Rosetta is buffed by hail! -2 HP

121.png
HP: 0 / 90 En: 38% Speed: 115 Ranks: 2/3/5/3 Status:
000MS.png
HP: 50 / 100 En: 31% Speed: 60 Ranks: 1/3/4/2 Status:

DP-Dragontamer.png


"Our legend lives on! Gratiously congratulate our opponent, Rosetta, so that we can move forward with our struggle."

Player lost against Dragon Tamer Nikolai!

Athenodoros earned 16 CC
Astraea earned 16 HC

I earn 18 UC.

Thank you for playing, and I look forward to more hall-stomping.
 
gdi, I can't quote from the old challenge thread. So here's a link to your post instead.

446.png

Male Munchlax, Limos

Nature: Quiet (+SpA, -Spd)

Type: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Pickup: (Innate) This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is used or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occuring hold items in arenas.
Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

HP: 120
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 4 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 16

EC: 0/6
MC: 0
DC: 0/5

Attacks:
-Metronome
-Odor Sleuth
-Tackle
-Defence Curl
-Amnesia
-Lick
-Recycle
-Screech
-Chip Away
-Stockpile
-Counter
-Pursuit
-Selfdestruct
-Ice Beam
-Thunderbolt
-Flamethrower
-Focus Punch
-Solarbeam
-Earthquake
-Psychic
-Shadow Ball
-Brick Break
-Rock Slide
-Surf
-Endure

You may choose your first type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
 
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