complete legitimacy
is it cold in the water?
Darmanitan
[Overview]
- Offensive behemoth
- 140 base Attack + Sheer Force + STAB Flare Blitz = strongth
- Good Scarfer that can hit hard and utilize U-turn
- Abundance of bulky Waters hurts it
- Weak to Stealth Rock
- Usually kills itself before it can do too much damage
name: Choice Scarf
move 1: Flare Blitz
move 2: U-turn
move 3: Rock Slide / Earthquake
move 4: Superpower / Fire Punch
item: Choice Scarf
ability: Sheer Force
nature: Adamant
evs: 24 HP / 252 Atk / 232 Spe
[SET COMMENTS]
- Choice Scarf make Darmanitan an effective revenge killer
- Increases sub-par speed
- Flare Blitz decimates almst everything
- U-turn scouts as well as hitting Slowbro harder than anything else
- Rock Slide gets Sheer Force boost, making it hit about as hard as Earthquake on Fire-types
- It also picks up crucial coverage on Rotom-H, while hitting Togekiss, Crobat, and Zapdos without killing yourself due to recoil
- Earthquake still hits Nidoqueen and Nidoking
- Superpower hits Porygon2 and Snorlax, while also hitting bulky Waters hardder than anything else
- Spread outspeeds Adamant Scarf Krookodile and below, as well as +2 Modest Empoleon
- Jolly outruns Adamant Scarf Flygon and Victini, Jolly Scarf Krookodile, and Timid +2 Empoleon
- Hammer Arm has the same base power over two turns as Superpower, and more after three turns
- Stone Edge is slightly more powerful than Rock Slide, but has lower accuracy and no flinch chance
- Slowbro takes little from U-turn and can use Slack Off or switch out to regain health
- Roserade is an excellent teammate, since it can put Slowbro to sleep, dispose of it with Leaf Storm or Giga Drain, and set up Spikes
- Wish support is required, as Darmanitan deals large amounts of damage to itself; Umbreon and Xatu can provide it
- Spin support is also recommended; Hitmontop and Blastoise are good choices
- Sun makes Darmanitan 2HKO almost everything in the tier with Flare Blitz alone
name: Physical Attacker
move 1: Flare Blitz
move 2: Rock Slide / Earthquake
move 3: Superpower
move 4: U-turn
item: Life Orb / Choice Band
ability: Sheer Force
nature: Jolly / Adamant
evs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
- Flare Blitz hits retardedly hard with either Life Orb or Choice Band
- Can bluff a Scarf set
- Rock Slide gets better coverage than Earthquake, while also getting a Sheer Force boost
- Earthquake is still slightly more powerful and more reliable, but loses out on some coverage
- Superpower hits bulky Waters harder than anything else, as well as Snorlax and Porygon2
- U-turn keeps up offensive momentum and hits Slowbro harder than anything else
- Jolly outspeeds Heracross, Krookodile, Kingdra, Roserade, and Rotom-H, as well as speed-tying Houndoom and Yanmega
- Adamant can be used for more power
- Life Orb is preferred since Flare Blitz and Rock Slide give no Life Orb recoil with the ability to switch moves
- Choice Band hits slightly harder
- Fire Punch is an alternative to avoid large amounts of recoil, but the drop in power is tremendous
- Bulky Waters give Darmanitan trouble, especially Slowbro
- Roserade is a great partner to get rid of them
- A bulky Water of your own is a good teammate, namely Swampert, since they can get rid of Flash Fire Pokemon such as Houndoom and Arcanine, leaving Darmanitan free to spam Flare Blitz
- Wish support is mandatory; Umbreon or Xatu are good choices
- Blastiose and Hitmontop provide Rapid Spin
- With Sunny Day support, Choice Band Flare Blitz 2HKOes 4/0 Kingdra
name: SubPunch
move 1: Substitute
move 2: Focus Punch
move 3: Fire Punch
move 4: Encore / Rock Slide
item: Leftovers
ability: Sheer Force
nature: Jolly
evs: 212 HP / 112 Atk / 184 Spe
[SET COMMENTS]
- Focus Punch is extremely powerful
- Substitute not only ensures that Focus Punch will hit, it also blocks status
- Fire Punch hits resists like Nidoqueen, Crobat, and Roserade with no recoil
- Encore allows Darmanitan to set up on non-threatening moves, such as status when it's already behind a Substitute
- Rock Slide gets coverage on Flying-types that aren't hit hard enough by Fire Punch
- EVs allow Darmanitan to create 101 HP Substitutes, and outspeed Heracross, Nidoking, and Rotom-H
- Leftovers is for longevity, and running a Life Orb is counter-productive
- Flare Blitz is suicidal on a set with Substitute
- Fist Plate may be used instead to boost the power of Focus Punch without recoil
- Chandelure is immune to both Focus Punch and Fire Punch, but dies to Rock Slide
- Houndoom is a good teammate to get rid of Chandelure
- Roserade is as always a great partner to get rid of bulky Waters
- Wish support is not as necessary, but Rapid Spin is mandatory
- Hitmontop and Blastoise are good spinners
- Wide support movepool consisting of Taunt, Toxic, Will-O-Wisp, and Yawn
- Gets Bulk Up, and also gets both Rest and Sleep Talk, meaning a mono-attacking set could be viable
- Belly Drum
- Gyro Ball and Payback would be viable if Darmanitan was slower (pray for a Curse move tutor in the third game)
- Darmanitan-Z is gimmicky, but has things in its movepool including Fire Blast, Focus Blast, Grass Knot, and Psychic
- Slowbro is the number one counter, taking only 50% from Choice Band U-turn and easily recovering it
- Other bulky Waters like Suicune, Milotic, Blastoise, and Swampert are good ways to deal with Darmanitan
- Flash Fire Pokemon such as Arcanine and Houndoom are immune to Flare Blitz
- Chandelure is also immune to Superpower and Focus Punch
- Kingdra 4x resists Flare Blitz, but is 2HKOed by a Life orb Superpower
- Choice Scarf Flygon outspeeds even the Scarf set, and OHKOs with Earthquake
- Azumarill OHKOes with Choice Band Aqua Jet
- Rhyperior can take a Superpower due to Solid Rock and KO with either Earthquake or Rock Slide
- While Darmanitan is very threatening, most of the time it will kill itslef due to recoil; putting out a Pokemon with high HP such as Snorlax causes problems for it