DF44 vs OD in a doubles match

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The rules
2v2 NFE Doubles
1 Day DQ
2 Recoveries / 5 Chills per pokemon
Sequences Off
Arena: ASB Arena.
Items=On
All Abilities

The Teams

Team OD


Cubone (Drake) (M)
Nature: Adamant

Type: Ground
Summary: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.


Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 3/6
MC: 0
DC: 2/5

Abilities:
Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Lightningrod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they transfer the energy into their body, using it to increase their Special Attack by one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts. If a Pokemon has a type immunity to Electric attacks, Lightning Rod will not activate.
Battle Armor (Innate): This Pokemon’s thick armor prevents it from taking critical hits.

Attacks:
Bone Club
Growl
Tail Whip
Headbutt
Leer
Focus Energy
Bonemerang
Rage

Rock Slide
Detect
Endure

Counter
Earthquake
Dig
Endeavor
Fire Punch
Double Edge
Thunderpunch
Smack Down
Bide
Bulldoze



Lotad (Marge) (F)
Nature: Naughty

Type: Water/Grass
Summary: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Summary: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.


Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 1 (-)
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 1/6
MC: 0
DC: 4/5

Abilities:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish (Innate): This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo (Innate): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.

Attacks:
Astonish
Growl
Absorb
Nature Power
Mist
Natural Gift
Mega Drain
Bubblebeam

Counter
Giga Drain
Flail

Surf
Rain Dance
Double Team
Endure
Ice Beam
Synthesis
Energy Ball
Zen Headbutt
Protect
Substitute
Toxic
Seed Bomb


Team FogDish66


Cubone [Fibula] (M)
Nature: Adamant (+Atk ; -Sp.Atk)
Type: Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

Abilities:
Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
LightningRod (Innate): These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric attack, they tranfer the energy into their body, using it to increase their Special Attack by one (1) stage. This boost is maintained at the end of each round.
Battle Armor (DW) (Innate): This Pokemon’s thick armor prevents it from taking critical hits.

HP: 90
Atk: 3 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 35
Size Class: 1
Weight Class: 1

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Bone Club
Bonemerang
Focus Energy
Grown
Headbutt
Leer
Rage
Tail Whip

Detect
Double Kick
Iron Head

Earthquake
Protect
Smack Down

Total Attacks: 14


Chingling [Notredame] (M)
Nature: Modest (+1 SpA, -1 Atk)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

Abilities:
Levitate (Trait): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a flying type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

EC: 0/6
MC: 0
DC: N/A

Attacks:
Astonish
Confusion
Entrainment
Growl
Last Resort
Uproar
Wrap

Dream Eater
Hypnosis
Recover

Light Screen
Shadow Ball
Snatch
Taunt
Thunder Wave
Torment

Signal Beam

Total Moves: 17


OD orders
DF44 orders
I ref
 

Orcinus Duo

Banned deucer.
well ok
Drake@ Thick Club, Lotad@ Leftovers
Lotad: Rain Dance-Energy Ball Cubone-Giga Drain Cubone
If Cubone is protected or successfully evaded on any turn, redirect to chingling if applicable
If cubone uses endeavor on A2 or A3, replace your action with protect (target of endeavor)
Cubone: Bonemerang Cubone-Bulldoze Cubone-Bonemerang Cubone
If Cubone is protected or successfully evaded on any turn, redirect to chingling if applicable, replacing bulldoze with smack down.
If cubone uses counter, replace redirect to chingling, replacing bulldoze with smack down.


EDIT: yeah, i'm calling 2 subs
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Cubone: Thick Club
Chimecho: Expert Belt

Really I should've released first to give items out, but meh @_@



"OK then, he's just ASKING for this..."

Cubone: Bonemerang (Lotad) ~ Earthquake ~ Bonemerang (Lotad)
Chingling: Taunt (Lotad) ~ Signal Beam (Lotad) ~ Signal Beam (Lotad)
 
Speed Order Chingling - Cubone(DF) - Either of ODs mons - Same

Calcs
Chingling used Taunt -10en
Cubone used Bonemerang 10+3+4+6.5*0.67 = 16da,-6en
Crit 274 yes
Crit 430 yes WTF
Hit 930 yes
Speed Tie 5033 Cubone
Cubone used Bonemerang -6en
Crit 6474no
Crit 5739 no
Hit 9005 no I swear I did not make these no up
Lotad used Rain Dance Not -9en

Chingling used Signal Beam 10+4.5*1.5=22da,-6en
Crit 4539
Confusion 7929
Cubone used EQ 7.5+3+5.5*0.67=11da,-6en
Crit 6074
7.5+3+4=14.5da
Crit 2472
Speed Tie 7054
Cubone used Bulldoze 4.5+3+4=11.5da,-4en
Crit 8317
4.5+4.5+3*0.67 = 9da
Crit 8764
Lotad used energy Ball 8+3*1.5 = 16.5 da,-5en
Crit 5220
Drop 8597

Chingling used Signal Beam 27da,-10en
Crit 194 yes
Confusion 4190 no
Cubone used Bonemerang 10+3+2+4=19,-6
Crit 218
Crit 2737
Hit 1150
Cubone used Bonemerang 16da,-9en
Hit 7872
Crit 1223
Crit 9774
Lotad used Giga Drain 16.5da,-11en,8heal
Crit 6962


Team OD
[pimg]104[/pimg]
43HP/84en
[pimg]270[/pimg]
KO

Team DF44
[pimg]104[/pimg]
26HP/73en
[pimg]438[/pimg]
90HP/74en
 

Orcinus Duo

Banned deucer.
lotad has leftovers

this isn't the most ridiculous case of hax i've ever seen, but it's up there.

moreover, on A3, i'm assuming it was my cubone that got the crit since i moved first (df's cubone should be a -1 from bulldoze)?
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
It'd be nice if you could refer to the Cubone as "Cubone (DF)" and "Cubone (OD)"

Also, multiple calculations are incorrect. I gave Chimecho an Expert Belt, and I think your maths on Lotad's HP is wrong as is - The 5 attacks hitting Lotad total 87 Damage, the healing doesn't cover the giant gap. Also, with Expert Belt there's an additional +3 damage on each signal beam for 93 damage. Furthermore, there's also the critical hit Signal Beam calculation. It's not +3 damage, it's +3 BAP, which leads to +4.5 Damage for the SE attack.

Awaiting updates.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Now to fix the calcs themselves.

Signal Beam: (8 [BP] + 2 [Expert Belt] + 4.5 [Stat Difference * 1.5])*1.5
= 26.25 Damage

Signal Beam + Crit: (8 [BP] + 2 [Expert Belt] + 3 [Crit] + 4.5 [Stat Difference * 1.5])*1.5
= 30.75 Damage

Bonemerang + 2 Crits: (10 [BP] + 2 [Crit #1] + 2 [Crit #2] + 3 [STAB] + 5.5 [Stat Difference * 1.5 - Note that 6 Atk is treated as 5 Atk, then you add one to this number after multiplying by 1.5])*0.67
= 15 Damage

Earthquake: (7.5 [BP, multiplied by 7.5 for spread move] + 3 [STAB] + 5.5 [Stat Difference, see above])*0.67
= 10.5 Damage (10.72, but I'm simplifying)

Damage before lotad uses Giga Drain = 82.5.

Apply 2 actions of leftovers for 80.5 damage. Then the final Bonemerang KOs.

Bonemerang + 0 Crits: (10 [BP] + 3 [STAB] + 5.5 [Stat Difference * 1.5 - Note that 6 Atk is treated as 5 Atk, then you add one to this number after multiplying by 1.5])*0.67
= 12.395 Damage.

Also, apply Bulldoze damage to Lotad (Not that it matters, the hax guarentees the KO regardless) - since Bulldoze hits ALL pokemon bar the user. this is why Lotad does not get outsped by Cubone A3.

If something else pops up I'll bring it up.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"OK, considering we've been pitted against our own technique this is good."

Chingling: Confusion ~ Hypnosis ~ Dream Eater (All @ OD's Cubone)
IF Cubone isn't asleep at the end of A2, A3 becomes Confusion.


Cubone: Iron Head ~ Bonemerang ~ Iron Head (All @ OD's Cubone)
 

Orcinus Duo

Banned deucer.
Just kill something, net us a KOC, and let's get out of this haxxy match.

Bonemerang Cubone-Endure-Bonermerang Cubone
 
K wobbanauts computer crashed or something so he asked me to subref

and holy fuck orcinus this is absolute bullshit i can not believe these rolls i am making its like what the actual fuck i am so sorry

even when i accidentally calced for dubone using bonemerang first instead of iron head he got double crit, like seriously what

i am genuinely appalled by your misfortune
Chingling Confusion, 3 EN
To crit: 3/16 No, To confuse: 1/10, level: 3/3 4 actions, 11 Damage

Dubone Iron Head
To crit: 15/16 No, To flinch: 4/10 No, 12 Damage

Orcubone Action, 1/2 Self Harm
Orcubone Self Harm: 8 Damage

Orcubone Action, 1/2 Self Harm
Orcubone Self Harm: 8 Damage Not that this is not a copy error this is actual serious bullshit

Chingling Hypnosis who gives a fuck

Dubone Bonemerang: More than 4 damage, he is dead


Rewards:
Wobbanaut gets 1 UC, I get 4 apparently
Players get 2 CC
Mons get 1 EC, 2 MC, 1 DC
2 KOC for DF's Cubone

2 ABC (Absolute Bullshit Counters) for Orcinus' mons
Ok they aren't a thing but they should be

gg i guess?
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
...OK, the first round wasn't haxxy since it was guaranteed I'd get the KO without any crits. But that second round, JEEZ.

I'm gonna chalk this up as "Bad Game" and move along...
 
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