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Old Jul 21st, 2012, 10:43:46 PM   #1
Lord Jesseus
 
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Default Some Dummy eats at Subway

Yeah how's that for a new twist on Subway Puns?3v3 NFE Doubles
2 Day DQ
2 recovery/5 chill
2 subs per mon
Items = On
All abilities
Switch = OK, why not
Arena: Anera Etiloive
Notice that that spells "Eviolite Arena" backwards. Well, that's what the arena is! All NFEs have an Eviolite effect applied to their Atk and SpA instead of their Def and SpD. No other effects/restrictions.
Quote:
Originally Posted by Fat SubwayJ

Bejeweled the Clamperl (F)
Bejeweled the Clamperl (F)


Othello the Duosion (F)
Othello the Duosion (F)


Carcassonne the Gurdurr (M)
Carcassonne the Gurdurr (M)
Quote:
Originally Posted by Fat Dummy007
Mormon the Vibrava

Enos the Eelektrik

Beetle the Lombre
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Last edited by Lord Jesseus; Aug 14th, 2012 at 4:23:19 AM.
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Old Jul 22nd, 2012, 12:32:20 AM   #2
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I believe I send out first :D

Go Othello and Bejeweled!
Othello gets a Lucky Egg Bejeweled gets a DeepSeaTooth

(Rank 12 Sp Atk is fun :D)
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Old Jul 23rd, 2012, 2:42:16 PM   #3
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It's Hammer Time!
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"This is not going to end well. Enos, take this Amulet Coin; Beetle, have a Lucky Egg. At least you guys can pull some counters out of this."

Summary:
Enos: Thunderbolt Bejeweled -> Charge Beam Bejeweled -> Thunderbolt Bejeweled; if Bejeweled uses Protect, change that action to Crunch Othello and your next action to Thunderbolt Bejeweled; if Othello uses Protect AND the above substitution would activate, change your current action to Coil and push actions back
Beetle: Fake Out Othello -> Energy Ball Bejeweled -> Fake Out Bejeweled; if Othello uses Protect on Action 1, change that action to Mist and push actions back
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Old Jul 24th, 2012, 9:11:09 AM   #4
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Clamperl: Mud Sport-Scald(Eelektrik)-Scald (Eelektrik)
Duosion: Protect (self)-flinch-HP (Ground 7)(Eelektrik)

I have been told by several people that Hidden Power ground still hits a levitating mon
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Old Jul 25th, 2012, 1:00:29 AM   #5
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Team SubJ:

90 HP/100 EN
5/3/12/1/32
DeepSeaTooth

100 HP/100 EN
5/2/8/2/26
Lucky Egg

Team Dummy:

100 HP/100 EN
5/3/6/3/34
Amulet Coin

90 HP/100 EN
3/2/5/3/43
Lucky Egg

Duosion used Protect!
Protected!
-7 EN

Lombre used Mist!
Wow good for you
-7 EN

Eelektrik used Thunderbolt!
Vs Clamperl:
To crit: 3/16 No
To paralyse: 5/10 No
30 Damage
-6 EN

Clamperl used Mud Sport!
Muuud!-5 EN

Lombre used Fake Out!
Vs Duosion:
To crit: 4/16 No
5.5 Damage
-4 EN

Eelektrik used Charge Beam!
Vs Clamperl:
To hit: 9/10 Yes
To crit: 15/16 No
To raise SpA: 7/10 Yes
11.25 Damage
-3 EN

Clamperl used Scald!
Vs Eelektrik:
To crit: 2/16 No
To burn: 5/10 No
21 Damage
-5 EN

Duosion Flinched!

Lotad used Energy Ball!
Vs Clamperl:To crit: 9/16 No
To drop Spd: 8/10 No
25.5 Damage
-5 EN

Eelektrik used Thunderbolt!
Vs Clamperl:
To crit: 11/16 No
To paralyse: 4/10 No
15.875 Damage
-6 EN

Clamperl used Scald!
Vs Eelektrik:
To crit: 10/16 No
To burn: 4/10 No
21 Damage
-9 EN

Duosion used Hidden Power!
Vs Eelektrik:
To crit: 16/16 No
21.25 Damage
-5 EN

Team SubJ:

7 HP/77 EN
5/3/12/1/32
DeepSeaTooth

94 HP/88 EN
5/2/8/2/26
Lucky Egg

Team Dummy:
Mist for 3 Actions

37 HP/100 EN
5/3/6/3/34
Amulet Coin
+1 SpA

90 HP/84 EN
3/2/5/3/43
Lucky Egg

Field:
Mud Sport for 3 Actions
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Last edited by Lord Jesseus; Aug 1st, 2012 at 2:36:31 AM.
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Old Jul 26th, 2012, 9:35:17 AM   #6
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"Well that didn't work..."

Bejeweled: Endure-Scald(Eelektrik)-Scald(Eelektrik)
***If Eelektrik is KOed replace all remaining actions with Ice Beam (Lombre)
***If Eelektrik is under the effects of a protective/evasive action replace that action with Ice Beam (Lombre)


Duosion: Hidden Power(Eelektrik)-Hidden Power(Eelektrik)-Hidden Power(Eelektrik)
***If Eelektrik is KOed replace all remaining actions with Signal Beam (Lombre)
***If Eelektrik is under the effects of a protective/evasive action replace that action with Signal Beam (Lombre)
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Old Jul 28th, 2012, 10:34:33 PM   #7
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It's Hammer Time!
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"Who says Endure is broken? :P Looks like I have a shot at this after all! (And neither of my active Pokemon have a protective/evasive move, just so you know.)"

(Also, Jesseus, I'm pretty sure Enos doesn't still have 100 EN. :P)

Summary:
Enos: Bind Bejeweled -> Crunch Othello -> Thunder Othello; if Bind misses on Action 1, change Actions 2 and 3 to Bind Bejeweled -> Crunch Othello
Beetle: Rain Dance -> Hydro Pump Othello -> Hydro Pump Othello
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Old Aug 1st, 2012, 2:52:57 AM   #8
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Team SubJ:

7 HP/77 EN
5/3/12/1/32
DeepSeaTooth

94 HP/88 EN
5/2/8/2/26
Lucky Egg

Team Dummy:
Mist for 3 Actions

37 HP/100 EN
5/3/6/3/34
Amulet Coin
+1 SpA

90 HP/84 EN
3/2/5/3/43
Lucky Egg

Field:
Mud Sport for 3 Actions

Clamperl used Endure!
Clamperl Braced itself!
-15 EN

Lombre used Rain Dance!
It's raining omg!
-9 EN

Eelektrik used Bind!
Vs Clamperl:
To hit: 33/100 Yes
6 Damage
-3 EN

Duosion used Hidden Power!
Vs Eelektrik:
To crit: 6/16 No
21.25 Damage
-9 EN

Clamperl takes 2 Bind damage
CLAMPERL FAINTED!

Lotad used Hydro Pump!
Vs Duosion:
To hit: 30/100 Yes
To crit: 9/16 No
21.5 Damage
-7 EN

Eelektrik used Crunch!
Vs Duosion:
To crit: 4/16 No
To lower def: 8/10 No
17.25 Damage
-6 EN

Duosion used Hidden Power!
Vs Eelektrik:
21.25 Damage
-13 EN
EELEKTRIK FAINTED

Lotad used Hydro Pump!
Vs Duosion:
To hit: 80/100 Yes
To crit: 8/16 No
21.5 Damage
-7 EN

Duosion used Signal Beam!
Vs Lotad:
To crit: 10/16 No
To confuse: 5/10 No
21 Damage
-6 EN

Lotad's Rain Dish restores 2 HP!

Team SubJ:

0 HP/62 EN
5/3/12/1/32
DeepSeaTooth
FAINTED

34 HP/66 EN
5/2/8/2/26
Lucky Egg

Team Dummy:
Mist for 3 Actions

0 HP/100 EN
5/3/6/3/34
Amulet Coin
FAINTED

71 HP/57 EN
3/2/5/3/43
Lucky Egg

Field: Rain (3 Rounds)

Gurdurr and Vibrava come out, Dummy orders, and so on.
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Old Aug 2nd, 2012, 12:57:03 AM   #9
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It's Hammer Time!
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(EDIT: GAH I AM A DUMMY WHY DOES THIS HAPPEN)

"Things are looking good. Let's put this match away!"

Summary:
Mormon: Crunch Othello -> Earth Power Carcassonne -> Earthquake; if Othello uses Protect successfully without transfer, change that action to Earthquake and push actions back; if Carcassonne uses Detect AND you are to attack him, change that action to Double Team {1} and push actions back
Beetle: Energy Ball Othello -> Fake Out Carcassonne -> Mega Drain Carcassonne; if Othello uses Protect successfully without transfer, change that action to Energy Ball Carcassonne and push actions back; if Carcassonne uses Detect AND you are to attack him, change that action to Chill and push actions back
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<18:06> *** SoS is now known as AwesomeSoS
<21:49> Dummy007: TL, read the channel title
<21:49 TalkingLion: im a talking lion not a reading lion i cant

Last edited by Dummy007; Aug 2nd, 2012 at 11:13:51 PM.
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Old Aug 2nd, 2012, 1:53:10 AM   #10
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No Dummy, you can't be healed when you already have full HP.
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Old Aug 7th, 2012, 9:39:47 PM   #11
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Duosion: Pain Split (Lombre)-Chill-Chill
Gurdurr: (Enable Sheer Force) Ice Punch (Vibrava)*3
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Old Aug 12th, 2012, 1:11:11 AM   #12
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Hey SubJ you'll have to reorder, sheer force can't be enabled when ordering second

Can be Enabled: This Ability can be enabled at the beginning of a round without using an action, however the trainer must be issuing their attacks first. It will remain enabled until ordered otherwise. If the Pokemon has just been sent out, the ability may be enabled upon entry.
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Old Aug 12th, 2012, 8:10:58 AM   #13
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Ohh sorry, just keep the same actions with it disabled then :P
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Old Aug 12th, 2012, 9:46:07 AM   #14
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Team SubJ:

100 HP/100 EN
6/4/2/2/40

34 HP/66 EN
5/2/8/2/26
Lucky Egg

Team Dummy:
Mist for 3 Actions

90 HP/100 EN
6/1/3/2/70

71 HP/57 EN
3/2/5/3/43
Lucky Egg

Field: Rain (3 Rounds)

Lombre used Energy Ball!
Vs Duosion:
To crit: 3/16 No
To drop SpD: 2/10 No
14.5 Damage
-5 EN

Vibrava used Crunch!

Vs Duosion:
To crit: 1/16 yes oh man thats highly in/convenient
23.25 Damage
-6 EN
DUOSION FAINTED

Gurdurr used Ice Punch!
Vs Vibrava:
To crit: 12 No
To freeze: 10 No
33.75 Damage
-6 EN

Lombre used Fake Out!
To crit: 12/16 No
2.5 Damage
-4 EN

Vibrava used Earth Power!
To crit: 6/16 No
To drop SpD: 3/10 No
13.5 Damage
-6 EN

Lombre used Mega Drain!
11/16 No crit
13.5 Damage
-8 EN, +6.75 HP

Vibrava used Earthquake!
Vs Gurdurr:
2/16 No crit
13 Damage
Lombre:
3/16 No
10.72 Damage
-6 EN

Gurdurr used Ice Punch!
Vs Vibrava:
To crit: 11 No
To freeze: 4 No
33.75 Damage
-6 EN

Rain Dish heals by 6 somehwere in there

Team SubJ:

57 HP/100 EN
6/4/2/2/40

FAINTED
Lucky Egg

Team Dummy:

22 HP/82 EN
6/1/3/2/70

73 HP/40 EN
3/2/5/3/43
Lucky Egg

Field: Rain (2 Rounds)
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Old Aug 12th, 2012, 1:34:59 PM   #15
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Enable Sheer Force: Ice Punch (Vibrava)-Poison Jab (Lombre)-Poison Jab(Lombre)

GG dummy
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Old Aug 13th, 2012, 6:02:17 PM   #16
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"gg, SubJ! Let's wrap this up and get some counters!"

(By the way, did that crit matter? I got 20.25 without it, so it still should have KO'd, by my calcs.)

Summary:
Mormon: Dig Carcassonne -> Bulldoze -> Dig Carcassonne
Beetle: Energy Ball Carcassonne -> Ice Beam Carcassonne -> Surf
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Old Aug 14th, 2012, 4:22:28 AM   #17
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It's actually 18.75 Due to overcoat, so yes it mattered.

Team SubJ:

57 HP/100 EN
6/4/2/2/40

Team Dummy:

22 HP/82 EN
6/1/3/2/70

73 HP/40 EN
3/2/5/3/43
Lucky Egg

Field: Rain (2 Rounds)

Lombre used Energy Ball!
To crit: 4/16 No
15.5 Damage
-5 EN

Vibrava burrowed...

Gurdurr used Ice Miss!
-6 EN

Vibrava used Dig!
To crit: 12/16 No
13.5 Damage-9 EN

Lombre used Ice Beam!
Crit: 11/16 No
To freez: 6 No
14.5 Damage
-7 EN

Vibrava used Bulldoze!
Vs Gurdurr:
To crit: 1/16 Yes wow
13 Damage
GURDURR FAINTED! (has .5 hp left...)
and some damage to lombre i guess

DUMMY WINS
Prizes:
Dummy: 3 CC
Eelektrik: 1 EC, 1 DC, 2 MC, 1 KOC
Vibrava: 1 EC, 1 DC, 2 MC, 2 KOC
Lombre: 1 EC, 1 DC, 2 MC, Lucky Egg (1 EC or DC)
SubJ: 2 CC
Duosion: 1 EC, 1 DC, 2 MC, 1 KOC, Lucky Egg (1 EC or DC)
Clamperl: 1 EC, 1 DC, 2 MC
Gurdurr: 1 EC, 1 DC, 2 MC
Jesseus: 7 UC

gg folks!
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