PROBLEMS
AHEAD OF HIS TIME
Sup I'm [IMP]Problems, Its been a while since I've posted a RMT this is my first post on Smogon so there's probably going to be a couple of mistakes as I've tried as well as I can explaining things and haven't really bothered to read this through.
Ever since the Lati and Ho-oh release the meta for UBERS has completely changed, making most of my old teams not as viable as before as certain stuff couldn't deal with the big threats.. So after a bit of thinking I threw these things together which were based around my favorite play style at the moment which is rain stall and this is how it all turned out.
I'm pretty much finished laddering with this team for now so I thought that I would share it with you guys as I've built a new team ready for Genesect release. After playing this team about I've reached #1 a couple of times and have currently a few accounts on page 1 on the PO BETA server..
(19:55:19) ±Porygon: Your rank in Wifi Ubers is 1/12073 [1535 points / 126 battles]! - Loads of battles due to bs on the ladder but all in all pretty happy with it
Anyway..
Kyogre @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Rest
- Scald
- Sleep Talk
- Roar
Arceus @ Silk Scarf
Trait: Multitype
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- ExtremeSpeed
- Brick Break
- Shadow Claw
- Swords Dance
Giratina (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 152 HP / 252 Atk / 104 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Tail
- Earthquake
- Shadow Sneak
- Stone Edge
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Tentacruel (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 136 Def / 120 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Protect
- Scald
Dialga @ Lum Berry
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Draco Meteor
- Dragon Tail
- Stealth Rock
- Fire Blast
To pretty much sum up this team its pretty solid but it does have a couple of weaknesses;
- Well played ho-ohs
- Sub CM/SD Arceus if I've played terribly around them
- Dragon Spam
- Arceus Steel
Importable
I'll post a proper threat list when I get the time..
Its really just a standard Rain team with some minor changes to help out in certain situations, but it really gets the job done.. Pretty straight forward to use and understand. This is my third RMT so I hope i've not made to many mistakes. Just pm me on PO server or comment on this post if you've any questions or problems, regards.
P.S. Sorry for the retarded massive pictures and my poor effort at trying to make this RMT presentable I'm terrible on forums..
Ever since the Lati and Ho-oh release the meta for UBERS has completely changed, making most of my old teams not as viable as before as certain stuff couldn't deal with the big threats.. So after a bit of thinking I threw these things together which were based around my favorite play style at the moment which is rain stall and this is how it all turned out.
I'm pretty much finished laddering with this team for now so I thought that I would share it with you guys as I've built a new team ready for Genesect release. After playing this team about I've reached #1 a couple of times and have currently a few accounts on page 1 on the PO BETA server..
(19:55:19) ±Porygon: Your rank in Wifi Ubers is 1/12073 [1535 points / 126 battles]! - Loads of battles due to bs on the ladder but all in all pretty happy with it
Anyway..
Kyogre @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Rest
- Scald
- Sleep Talk
- Roar
Obviously Kyorge for the rain, but primarily I chose this set as I liked the idea of it being able to switch into groundon and take random attacks from it and just rest off and shuffle stuff around when I've got hazards up, also its a good why to check physical Arceus sometimes with scald being able to burn. The E.Vs are pretty self explanatory for the set being a physical wall but the minus speed nature is to ensure I get my weather up first against sun teams, this nearly always forces them to switch out as they don't want to take a rain boosted scald and lose the war first turn. Its always good having a bulky physical pokemon on your team and yeah takes the role really well in my opinion the only thing which can basically ko this set without boosts is a stabbed Bolt Strike from Zekrom. Having rest talk on the set always helps its survivablity and deal with the average ho-oh set to an extent with abit of luck.
Arceus @ Silk Scarf
Trait: Multitype
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- ExtremeSpeed
- Brick Break
- Shadow Claw
- Swords Dance
Oh hey look its a E-Killer Arceus! Well I was playing around of what form I wanted and I noticed I needed a more reliable sort of priority to take down faster pokes, so I just turned to the best poke for the job.. You all know the set its pretty self explanetory and yeh. The E.Vs are to ensure I outspeed things like Lati and Adament/Modest Arceus. Combined with Giratina it pretty much ensures death to stuff like Lati and Mewtwo.. I try and keep it around for late game and tent not to bring it in till I know I can sweep or so I need to revenge something
Giratina (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 152 HP / 252 Atk / 104 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Tail
- Earthquake
- Shadow Sneak
- Stone Edge
Playing rain stall you need a spin blocker obviously and In my opinion Giratinas possibly the best Ghost about the moment if you've not opted for ghost form arceus, I opted for the more offensive type of Giratina as It kinda fits my play style more.. The move set looks fairly uncommon compared to the majority of sets flying around at the moment but I picked it so that it could fit the meta game with ease and dish out a certain amount of surprises. Dtail obviously for offensive pressure phazing to abuse hazards or stopping pokemon setting up. Earthquake to help me deal with Pokemon like Tenta which try and wear this thing down with scalds and such as people think this normally can't touch them well at all, also it helps me deal with Excadrill which is a massive threat to this team. Shadow Sneak obviously for some type of priority and helps deal with Mewtwo and keep it at bay so i could revenge kill with Arceus. Lastly, Stone Edge.. You won't see this about very much at all I like to think I started the whole trend with this on a Giratina, I put it on for one reason only.. Ho-oh, things such a bit threat to this team as it is most teams with the speed E.Vs I've given Giratina it outspeeds the majority of the ho-oh sets about and surprises people by easily koing ho-ohs.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Pretty much the standard set up spikes set, needed something for spikes and taking Dragon spam and Thunder hits, I've used Gyro over TW for a while now and has worked better but this is the original copy of the team as it helps me deal with Lati better. Leech seed always helps pokes gain HP and is often useful, I'm sure as you all know. Standard set is standard, always great to have on a rain team as its not automatically smashed by fire moves. Problem is it has to automatically deal with the majority of Dragon hits and can't always take constant dragon spam
Tentacruel (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 136 Def / 120 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Protect
- Scald
Standard tent set but E'Vs I made for me to be able to deal with Palkia with abit more EZ in combined with ferro and the defensive E'Vs to take d-tails and d-claws more nicely, never used to like using Tent but now I struggle to make an Ubers rain team without it to be fair. It's always so nice to get toxic spikes out of the way by just simply switching this thing in, also scouting for choiced mons with protect is always useful also by toxic stalling is needed.
Dialga @ Lum Berry
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Draco Meteor
- Dragon Tail
- Stealth Rock
- Fire Blast
Right this things a fucking boss, I after how its been its now easily my favorite pokemon. Not to standard EVs as most are leads are more bulky but there a good reason.. Right this things single handedly shut down MANY smashpass teams due to its lumb, smeargles coming straight in and thinking they can pass on, also takes care of the majority of lead Darkaris. The movesets kinda common but not really, standard draco, SR.. Fire Blast on a rain team is still essential if you have a ferro problem, normally i don't bring in orge till I need to bring in Tent or something so Its normally fine, even in rain it does around 70% tend to bluff I don't have fire blast aswell when ferro comes in I often always manage to set up free SRs on the protect so they assume I don't have the Fire Blast. Right last move seems a little unotherdox due to being a minus attack nature and when I already have a powerful stab.. But really the amount of times people have bought in Ceus ES when I've been on -2 from Draco is silly, just to get phazed out whilst setting up a SD.. Also just to keep offensive momentum up when phasing out the right switches to keep up entry hazard pressure, yeah d-tail was suggested by Donkey, Thunder used to be in the space. This things such a big threat, hits so hard.
To pretty much sum up this team its pretty solid but it does have a couple of weaknesses;
- Well played ho-ohs
- Sub CM/SD Arceus if I've played terribly around them
- Dragon Spam
- Arceus Steel
Importable
Kyogre @ Leftovers
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Rest
- Scald
- Sleep Talk
- Roar
Arceus @ Silk Scarf
Trait: Multitype
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- ExtremeSpeed
- Brick Break
- Shadow Claw
- Swords Dance
Giratina (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 152 HP / 252 Atk / 104 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Tail
- Earthquake
- Shadow Sneak
- Stone Edge
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Tentacruel (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 136 Def / 120 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Protect
- Scald
Dialga @ Lum Berry
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Draco Meteor
- Dragon Tail
- Stealth Rock
- Fire Blast
Trait: Drizzle
EVs: 252 HP / 252 Def / 4 SAtk
Relaxed Nature (+Def, -Spd)
- Rest
- Scald
- Sleep Talk
- Roar
Arceus @ Silk Scarf
Trait: Multitype
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- ExtremeSpeed
- Brick Break
- Shadow Claw
- Swords Dance
Giratina (Giratina-O) @ Griseous Orb
Trait: Levitate
EVs: 152 HP / 252 Atk / 104 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Tail
- Earthquake
- Shadow Sneak
- Stone Edge
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball
Tentacruel (F) @ Black Sludge
Trait: Rain Dish
EVs: 252 HP / 136 Def / 120 SDef
Calm Nature (+SDef, -Atk)
- Toxic Spikes
- Rapid Spin
- Protect
- Scald
Dialga @ Lum Berry
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Draco Meteor
- Dragon Tail
- Stealth Rock
- Fire Blast
I'll post a proper threat list when I get the time..
Its really just a standard Rain team with some minor changes to help out in certain situations, but it really gets the job done.. Pretty straight forward to use and understand. This is my third RMT so I hope i've not made to many mistakes. Just pm me on PO server or comment on this post if you've any questions or problems, regards.
P.S. Sorry for the retarded massive pictures and my poor effort at trying to make this RMT presentable I'm terrible on forums..