SUPER POWER TRICK! Kaxtar vs Rediamond

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Here in the Perma-Power Trick arena, we like quick battles, so we encourage high Defense mons to be used :D. Rediamond seems to have brought Shuckle, yay! It seems this battle will be quite quick!

Team Rediamond


Shuckle [Shield] (F)
Nature: Brave (+1Att, -15% speed, -10% evasion)

Type:
Bug/Rock: Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves. Rock STAB; Reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Stats:
HP: 80
Atk: Rank 2(+)
Def: Rank 9
SpA: Rank 1
SpD: Rank 9
Spe-: 4
Size Class: 1
Weight Class: 2
Base Rank Total: 22


MC: 0
DC: 5/5

Abilities:
Sturdy: (Innate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Gluttony: (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).
Contrary: (Can be enabled) This Pokemon's unique structure reverses stat changes it recieves in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.
[DreamLocked]

Attacks: 28
Withdraw
Constrict
Bide
Struggle Bug
Encore
Wrap
Safegaurd
Rest
Power Trick
Power Split
Gastro Acid
Rollout
Bug Bite
Rock Throw

Mud Slap
Helping Hand
Sand Tomb
Acid

Endure
Snore
Sleep Talk

Toxic
Rock Slide
Gyro Ball
Stealth Rock
Stone Edge
Sandstorm
Dig


VS

Team Kaxtar

Mollux (F)
Modest Nature
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.

Illuminate (DW-Locked): (Can Be Activated)
When this Pokemon initially goes out into the battlefield, it generates an intense light that blinds all opponents, reducing their Accuracy stage by one (1) at the cost of 5 EN. The accuracy drop will last six (6) actions after the Pokemon is released.

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3

MC: 0
DC: 0/5

Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume

Aqua Ring
Heal Pulse
Helping Hand

Thunderbolt
Sludge Bomb
Thunder Wave


THE RULES
1 vs 1 Singles
2 Day DQ
0 Chills/Recovers
Arena: Shuckle Flashmatch
Power Trick is always on but applies to defence and special defence too
One sub
Training Battle
Items = ON
Abilities = NONE

How its going to go
Red sends out Shuckle with an Item
Kaxtar sends out Mollux, gives and item, and orders actions
Red orders actions
I ref this (hopefully one round) match!
 
Pre-Round 1


Shield the Shuckle @ Exp Share
HP: 80
EN: 100
Ranks: 2(9)/9(2)/1(9)/9(1)/4
Status: Okay
Abilities: N/A

VS


Mollux the Mollux (How Creative!) @ Exp Share
HP: 100
EN: 100
Ranks: 1(3)/3(1)/6(4)/4(6)/76
Status: Okay
Abilities: N/A

Basically Mollux attempts to use Shuckle's destruction against it. It doesn't work and Shuckle's mega SE digs KO the snail! GG both of you!


Action 1

Mollux is biding its energy!

Shuckle dug underground!

Shuckle used Dig!
RNG Roll Crit (<=625 Crit): 8611 (no)
DMG = (8+(11.5-1.5))*2.25 = 40.5DMG (O.o)
10EN

Action 2

Mollux is biding its energy!

Shuckle used Sandstorm!
A Sandstorm started!
9EN

Mollux is buffeted by the sandstorm!
2DMG

Action 3

Mollux unleashed its energy!
DMG = (40.5)*1.75 = 70.875DMG
38EN

Shuckle SUPER dug underground!

Shuckle used SUPER DIG OF DOOOOOOM!
RNG Roll Crit (<=625 Crit): 1301 (no)
DMG = (18+(11.5-1.5))*2.25 = 63DMG
42EN

Mollux was KOed!
Shuckle has 1 KOC

Totals

Shuckle:
HP = 80-(70.875) = 9.125HP (9)
EN = 100-(10+10+42) = 38EN

Mollux:
HP = 100-(40.5+2+63) = KO
EN = --

Post Round 1


Shield the Shuckle @ Exp Share
HP: 9
EN: 38
Ranks: 2(9)/9(2)/1(9)/9(1)/4
Status: Suffers cooldown A1 next round
Abilities: N/A

VS


Mollux the Mollux (How Creative!) @ Exp Share
HP: KO
EN: --
Ranks: 1(3)/3(1)/6(4)/4(6)/76
Status: Dead
Abilities: N/A

---------------------------------------------------

GG Both of you! Kaxtar, you never really stood a chance.

Prizes

Rediamond: 1CC
Shield the Shuckle: 4MC, 1KOC

Kaxtar: 1CC
Mollux: 4MC

SubwayJ: 2UC
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