Battle Pike [Gold Rank] - Elevator Music

fuck im stupid lol

Fire Blast ~ Hurricane ~ Fire Blast
IF (Mirror Coat is used) AND (you are not Taunted) THEN (use Slack Off)
IF (Mirror Coat is used) AND (you are Taunted) THEN (use Dragon Tail)​
 
53.png

"This battle has been a disappointment."

Leaf Storm + Twister combo > N/A (Leaf Storm + Twister combo) > Outrage + Outrage combo
IF Cyclohm's Fire Blast inflicts Burn A1, THEN use Leaf Storm A3.
----------------------
ROUND FOUR

Elevator Music XXA
CyclohmM.png

Cyclohm (M) @ Scope Lens
Ability: Shield Dust
HP: 69
Energy: 91
Atk: Rank 1
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Speed: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
No Changes

Pike Queen Lucy OAO (Light Screen (4a))
497.png

Bowie (F) @ Light Clay
Ability: Contrary
HP: 78
Energy: 52
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Speed: 130
Size Class: 3
Weight Class: 4
Base Rank Total: 19
No Changes
130-f.png

Snuggums (F) @ Wacan Berry (2/8)
Ability: Intimidate
HP: 83
Energy: 74
Atk: Rank 5
Def: Rank 3
SpA: Rank 1
SpD: Rank 5
Speed: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20
No Changes

BEGIN ROUND
---
ACTION ONE
Cyclohm used Fire Blast!
(Hit Roll [<=8500]: 9399/10000; Miss)
Cyclohm's attack missed!
Cyclohm used 8 Energy!

Bowie used a Leaf Tornado + Twister combo!
(BEC=8, 52/8; Combo works)
(Elemental < Force; Typing=Dragon)
(Crit Roll [<=625]: 8858/10000; No Crit)

It is Super Effective!
Cyclohm took (22×1.5)=33 Damage!
Bowie used ((3+5)×1.5)=12 Energy!
---
ACTION TWO
Bowie must recharge!

Cyclohm used Hurricane!
(Hit Roll [<=7000]: 9570/10000; Miss)
Cyclohm's attack missed!
Cyclohm used 8 Energy!
---
ACTION THREE
Cyclohm used Fire Blast!
(Hit Roll [<=8500]: 8348/10000; Hit)
(Crit Roll [<=1250]: 7733/10000; No Crit)
(Effect Roll {Burn} [<=1000]: 6679/10000; No Burn)

It is Super Effective!
Bowie took ((6+3)×1.5)=13.5 Damage!
Cyclohm used 8 Energy!

Bowie used an Outrage + Outrage combo!

(BEC=20, 40/20; Combo works)
(Crit Roll [<=625]: 1799/10000; No Crit)

It is Super Effective!
Cyclohm took ((27-3)×1.5)=36 Damage!
Bowie used ((8+2)×3.5)=35 Energy!

Cyclohm Fainted!

Pike Queen Lucy wins 3-0!

---
END ROUND

Elevator Music XXX
CyclohmM.png

Cyclohm (M) @ Scope Lens
Ability: Shield Dust
HP: KO
Energy: 67
Atk: Rank 1
Def: Rank 4
SpA: Rank 5
SpD: Rank 3
Speed: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
No Changes

Pike Queen Lucy OAO (Light Screen (2a))
497.png

Bowie (F) @ Light Clay
Ability: Contrary
HP: 64
Energy: 5
Atk: Rank 2
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Speed: 130
Size Class: 3
Weight Class: 4
Base Rank Total: 19
No Changes
130-f.png

Snuggums (F) @ Wacan Berry (2/8)
Ability: Intimidate
HP: 83
Energy: 74
Atk: Rank 5
Def: Rank 3
SpA: Rank 1
SpD: Rank 5
Speed: 81
Size Class: 6
Weight Class: 6
Base Rank Total: 20
No Changes
----------------------
53.png

"So the RNG went against you in the end, Big deal. The point is, you have a long way to go before you can win here - Come back with a better team & better luck. Maid, fetch me my next victim please."

Most unfortunate, Elevator Music. Better luck next time!

PRIZES

ELEVATOR MUSIC
4 CC
Togekissu: 3 KOC
PorigonZ: 3 KOC
Cyclohm: N/A

ITS_A_RANDOM
2 (Baseline)+4 (Battle Rooms)+2 (Other Rooms)+6 (Lucy)=14 UC.

You may re-challenge the Battle Pike starting 29/08/2012 at 11:29:20 GMT.

Cheers!
Its_A_Random
 
"Welcome back to the Silver Rank Pike! Let's see if you can defeat it this time..."
468.png

Togekiss [Togekissu] (F)
Nature: Modest (+1 SpA, -1 Atk)
Type: Normal/Flying
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Abilities:
Hustle: (Can be Enabled) This Pokemon puts immense force and speed in its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Super Luck (DW): (Innate) This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
Total Moves: 78

EC: 9/9
MC: 0
DC: 5/5

Attacks:
After You
Air Slash
AncientPower
Aura Sphere
Baton Pass
Bestow
Charm
Double-Edge
Encore
ExtremeSpeed
Follow Me
Growl
Last Resort
Magical Leaf
Metronome
Safeguard
Sky Attack
Sweet Kiss
Wish
Yawn

Extrasensory
Foresight
Future Sight
Lucky Chant
Mirror Move
Morning Sun
Nasty Plot
Peck
Psycho Shift
Stored Power

Aerial Ace
Defog
Detect
Double Team
Endure
Facade
Flamethrower
Fly
Hyper Beam
Light Screen
Mud-Slap
Pluck
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Silver Wind
Snore
SolarBeam
Substitute
Sunny Day
Swagger
Telekinesis
Thunder Wave
Toxic
Water Pulse
Zap Cannon

Air Cutter
Body Slam
Counter
Covet
Drain Punch
Endeavor
Headbutt
Heal Bell
Heat Wave
Hyper Voice
Magic Coat
Mimic
Ominous Wind
Signal Beam
Softboiled
Swift
Tailwind
Tri Attack
Trick
Uproar
Pokemon: Weavile @ Pickpocket
461.png

Weavile [Manyuura] (M)
Nature: Jolly (+15% Spe, +24% Acc, -1 SpA)
Type: Dark/Ice
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Pressure: (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2
SpD: Rank 3
Spe: 144 (125 *1.15) (+) (24% Accuracy boost)
Size Class: 2
Weight Class: 3
Base Rank Total: 21
Total Moves: 56

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Agility
Assurance
Beat Up
Dark Pulse
Embargo
Faint Attack
Fling
Fury Swipes
Hone Claws
Ice Shard
Icy Wind
Leer
Metal Claw
Nasty Plot
Night Slash
Punishment
Quick Attack
Revenge
Scratch
Screech
Slash
Snatch
Taunt

Assist
Avalanche
Bite
Counter
Fake Out
Pursuit
Reflect

Aerial Ace
Brick Break
Dig
Double Team
Endure
Focus Punch
Giga Impact
Hail
Natural Gift
Protect
Psych Up
Rest
Substitute
Sunny Day
Swagger
Swords Dance
Torment
Toxic
X-Scissor

DynamicPunch
Ice Punch
Iron Tail
Knock Off
Low Kick
Moonlight
Sleep Talk
Pokemon: Cyclohm @ Shield Dust
frontnormal-mcyclohm.png

Cyclohm [] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This Pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Total Moves: 56

EC: 9/9
MC: 0
DC: 5/5

Attacks:
Bide
Charge
Discharge
Double Hit
Dragon Pulse
Dragon Rage
Dragon Tail
Growl
Hurricane
Outrage
Rain Dance
Slack Off
Sonicboom
Tackle
Thrash
Thundershock
Tri Attack
Twister
Weather Ball
Whirlwind
Zap Cannon

DragonBreath
Gust
Hydro Pump
Magnet Rise
Shock Wave

Attract
Blizzard
Charge Beam
Double Team
Endure
Fire Blast
Flamethrower
Flash
Hail
Hyper Beam
Ice Beam
Light Screen
Protect
Rest
Sandstorm
Substitute
Sunny Day
Surf
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Trick Room
Volt Switch
Wild Charge

Draco Meteor
Electroweb
Heal Bell
Signal Beam
Sleep Talk
Spr_Pt_Maid.png

"Decent looking team... let's see how they go!"

468.png
12: Quick Claw / Your active mon is Paralyzed.
461.png
45: Restore 50 HP to any living mon / Snorlax (Gluttony @ Leftovers, Brave ♂ 125/5/3/3/4/26 -10% Eva)
ann_cyclohm.png
9: Smoke Ball / Ninjask (Speed Boost @ Smoke Ball, Adamant ♂ 100/4/2/1/2/160)
Spr_Pt_Maid.png

"Let's see what happens!"

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | N/A
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | N/A
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items: None
Prizes: None
 
First Door - Door #1
Spr_Pt_Maid.png

"An interesting choice!"

Event: 3/10 (1-5=Boon 5-10=ill) Boon

Spr_Pt_Maid.png

"And a good result!"
468.png
46: Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Water, Grass, and Flying instead of its usual affinities to these types.
461.png
14: Razor Fang / Aerodactyl (Pressure @ Razor Fang, Jolly ♀ 100/4/3/1/3/150 +26% Acc)
ann_cyclohm.png
50: May exchange active mon for one from profile, fresh / Battle a mon from your profile of the ref's choosing. The ref chooses any item for it.
Spr_Pt_Maid.png

"What's next?"

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | N/A
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | N/A
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items:
Quick Claw
Prizes:
1 CC
 
Second Door - Door #2
Spr_Pt_Maid.png

"This could end up in an intense battle..."

Event: 4/10 (1-5=Boon 5-10=ill) Boon

Spr_Pt_Maid.png

"Danger averted!"
468.png
16: King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
461.png
34: Lum Berry / Active mon afflicted with Toxic, Burn, and Ghost Curse
ann_cyclohm.png
37: Micle Berry / Durant (Hustle @ Micle Berry, Careful ♂ 90/4/4/1/3/109)
Spr_Pt_Maid.png

"What's next?"

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | N/A
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | N/A
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items:
Quick Claw
Razor Fang
Prizes:
2 CC
 
Third Door - Door #2
Spr_Pt_Maid.png

"Not what I expected..."

Event: 8/10 (1-5=Boon 5-10=ill) Ill

Spr_Pt_Maid.png

"Oh dear!"
468.png
21: Heat Rock / Ninetales (Drought @ Fire Gem, Modest ? 100/2/3/4/4/100)
461.png
33: White Herb / Carracosta (Sniper @ Enigma Berry, Gentle ♀ 100/4/4/3/4/32)
ann_cyclohm.png
24: Red Card / Active mon is afflicted with a major status effect of the ref's choosing.
Spr_Pt_Maid.png

"What's next?"

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | N/A
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | BPSN (1DPA), Burned, Cursed
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items:
Quick Claw
Razor Fang
Prizes:
3 CC
 
Fourth Door - Door #3
Spr_Pt_Maid.png

"Trying to avoid battle are we?"

Event: 3/10 (1-5=Boon 5-10=ill) Boon

Spr_Pt_Maid.png

"Or getting some items?"
468.png
34: Lum Berry / Active mon afflicted with Toxic, Burn, and Ghost Curse
461.png
16: King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
ann_cyclohm.png
35: Enigma Berry / Active mon is afflicted with Torment.
Spr_Pt_Maid.png

"Some of these doors look familiar..."

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | N/A
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | BPSN (1DPA), Burned, Cursed
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items:
Quick Claw
Razor Fang
Red Card
Prizes:
4 CC
 
Fifth Door - Door #3
Spr_Pt_Maid.png

"Status, status everywhere..."

Event: 5/10 (1-5=Boon 5-10=ill) Boon

Spr_Pt_Maid.png

"Except for here!"
468.png
32: Mental Herb / Your active mon is Taunted!
461.png
6: Focus Band / A move of the referee's choice on your Active mon is Encored.
ann_cyclohm.png
3: Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)
Spr_Pt_Maid.png

"It seems you're beating the odds! This is the last door now, will your luck continue?"

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | N/A
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | BPSN (1DPA), Burned, Cursed
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items:
Quick Claw
Razor Fang
Red Card
Enigma Berry
Prizes:
5 CC
 
Sixth Door - Door #1
Spr_Pt_Maid.png

"And behind the final door is..."

Event: 10/10 (1-5=Boon 5-10=ill) Ill

Spr_Pt_Maid.png

"An Ill! Oh no!"

Elevator Music's Standings:

468.png
100 HP | 100 EN | 1/3/6/4/80 | Serene Grace | Taunted (6a)
461.png
100 HP | 100 EN | 4/3/2/3/144 | Pickpocket | BPSN (1DPA), Burned, Cursed
ann_cyclohm.png
110 HP | 100 EN | 1/4/5/3/80 | Shield Dust | N/A

Items:
Quick Claw
Razor Fang
Red Card
Enigma Berry
Prizes:
6 CC

Spr_Pt_Maid.png

"You've gotten through the six doors! How about you equip some items while I get Lucy for you, ok?"
 
SpriteLucy.png

"Back so soon? Hm. I better make sure you won't be so eager to try again after this..."
368.gif

Gorebyss ♀ - Flounder
Nature: Lonely (Atk: +1, Def: -1)
Type: Water
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Ability: Hydration - (Innate) This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.

Item: Binding Band

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 52

Height Class: 2
Weight Class: 2
BRT: 18

Attacks:

Agility
Amnesia
Aqua Ring
Aqua Tail
Baton Pass
Captivate
Clamp
Confusion
Dive
Hydro Pump
Iron Defense
Psychic
Shell Smash
Water Gun
Water Pulse
Whirlpool

Barrier
Body Slam
Brine
Confuse Ray
Endure
Mud Sport
Muddy Water
Refresh
Supersonic

Bind
Bounce
Double-Edge
Icy Wind
Mimic
Mud-Slap
Signal Beam
Sleep Talk
Snore
Substitute
Swagger
Swift

Attract
Blizzard
Double Team
Facade
Frustration
Giga Impact
Hail
Hidden Power [Grass, 7]
Hyper Beam
Ice Beam
Natural Gift
Protect
Psych Up
Rain Dance
Rest
Return
Round
Safeguard
Scald
Secret Power
Shadow Ball
Surf
Toxic
Waterfall
497.gif

Serperior ♀ - Bowie
Nature: Timid (Spe +17, Accuracy +19%, Atk: -1)
Type: Grass
Grass Type - Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Ability: Contrary - (Can be Enabled) This Pokemon's unique structure reverses stat changes it receives in battle, both from its attacks and the opponents. At the end of the round, stat changes will still increase/decrease toward 0.

Item: Light Clay

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 130 (+)

Height Class: 3
Weight Class: 4
BRT: 19

Attacks:

Coil
Gastro Acid
Giga Drain
Growth
Leaf Blade
Leaf Storm
Leaf Tornado
Leech Seed
Leer
Mega Drain
Slam
Tackle
Vine Whip
Wrap
Wring Out

Captivate
Glare
Iron Tail
Magical Leaf
Mean Look
Mirror Coat
Natural Gift
Pursuit
Sweet Scent
Twister

Aqua Tail
Bind
Dragon Pulse
Frenzy Plant
Grass Pledge
Knock Off
Outrage
Seed Bomb
Sleep Talk
Snatch
Snore
Synthesis
Worry Seed

Aerial Ace
Attract
Calm Mind
Cut
Double Team
Dragon Tail
Energy Ball
Facade
Flash
Frustration
Giga Impact
Grass Knot
Hidden Power [Rock, 7]
Hyper Beam
Light Screen
Protect
Reflect
Rest
Return
Rock Smash
Round
Safeguard
SolarBeam
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Taunt
Torment
Toxic
130.gif

Gyarados ♀ - Snuggums
Nature: Careful (SpD: +1, SpA: -1)
Type: Water / Flying
Water Type - Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Flying Type - Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

Ability: Intimidate - (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

Item: Wacan Berry

Stats:

HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 5 (+)
Spe: 81

Height Class: 6
Weight Class: 6
BRT: 20

Attacks:

Aqua Tail
Bite
Dragon Dance
Dragon Rage
Flail
Hydro Pump
Hyper Beam
Ice Fang
Leer
Rain Dance
Splash
Tackle
Thrash
Twister

Body Slam
Bounce
Bubble
Dark Pulse
Dive
Double-Edge
Dragon Pulse
Endure
Flamethrower
Ice Beam
Icy Wind
Iron Head
Iron Tail
Mimic
Outrage
Reversal
Sleep Talk
Snore
Spite
Substitute
Swagger
Thunderbolt
Thunder Wave
Uproar

Attract
Avalanche
Bide
Blizzard
Brine
BubbleBeam
Bulldoze
Captivate
Curse
Double Team
DragonBreath
Dragon Tail
Earthquake
Facade
Fire Blast
Frustration
Giga Impact
Hail
Headbutt
Hidden Power [Grass, 7]
Incinerate
Natural Gift
Payback
Protect
Rage
Reflect
Rest
Return
Roar
Rock Smash
Round
Sandstorm
Scald
Secret Power
Skull Bash
Stone Edge
Strength
Surf
Take Down
Taunt
Thunder
Torment
Toxic
Water Gun
Water Pulse
Waterfall
Whirlpool
Zap Cannon
SpriteLucy.png

"I think we'll start with Flounder!"
 
We'll lead with Cyclohm.

Heal Bell ~ Thunderbolt ~ Discharge
IF (Agility is used) THEN (use Electroweb and push actions back)
IF (Baton Pass is used) THEN (use Whirlwind and push actions back)
IF (Bounce is used) THEN (use Thunder and push actions back)​
 
Sorry for delays! I've had computer problems including some connection issues and Blue Screens of Death. I'll definitely get onto this tomorrow (its almost 2am now...)
 
Spr_E_Lucy.png

"Ugh...this Cyclohm will give me Headaches"

Mud Sport - Ice Beam - Ice Beam

---

ACTION 1!

Cyclohm used Heal Bell! (-9en)
A bell chimed!

Gorebyss used Mud Sport! (-5en)
Electric attacks are weaker for 6a!

ACTION 2!

Cyclohm used Thunderbolt! (-6en)
Damage: (10 + 3 + 3)*1.5*0.5= 12 hp
Paralysis: 4/10 (no)
Crit: 8/16 (no)

Gorebyss used Ice Beam! (-7en)
Damage: (10+1.5)*1.5= 17.25hp
Crit: 8/16 (no)

Cyclohm ate an Enigma Berry! It recovered 10hp!

ACTION 3!
Cyclohm used Discharge! (-5en)
Damage: (8 + 3 + 3)*1.5*0.5= 10.5 hp
Crit: 9/16 (no)
Paralysis: 6/10 (no)

Gorebyss used Ice Beam! (-11en)
Damage: (10+1.5)*1.5= 17.25hp
Crit: 2/16 (no)

Cyclohm ate an Enigma Berry! It recovered 10hp!

---
Standings

Lucy's Team
368.gif

Hp: 67
En: 77
4/3/4/3/52
Other:
Item: Binding Band

Challenger's Team
frontnormal-mcyclohm.png

Hp: 95
En: 80
1/4/5/3/80
Other:
Item: Enigma Berry

Mud Sport for 3a

---

Spr_E_Lucy.png

"...Oh god my head. Flounders, stop that dragon!"

Baton Pass - Ice Beam - Ice Beam
IF Cyclohm uses Switch-Forcing Moves, replace A1 with Blizzard
IF Cyclohm uses Light Screen, replace A2 and A3 with Clamp - Double Edge
IF Cyclohm uses Torment, replace A2 with Icy Wind and A3 with Blizzard
 
Standings

Lucy's Team
368.gif

Hp: 67
En: 77
4/3/4/3/52
Other:
Item: Binding Band

Challenger's Team
frontnormal-mcyclohm.png

Hp: 95
En: 80
1/4/5/3/80
Other:
Item: Enigma Berry

Mud Sport for 3a

- - -

ACTION 1!

Cyclohm used Light Screen! (-8en)

Gorebyss used Baton Pass! (-10en)
It is ready to leave the field!

ACTION 2!

Cyclohm used Slack Off! (-13en)
It recovered some hp!

Gorebyss used Clamp (-4en)
Hit: 3 (yes)
Crit: 1 (yes)
Damage: (4 + 3 + 3)*0.67= 6.7hp

Cyclohm was hit by the clamp!
-6hp

ACTION 3

Cyclohm used Volt Switch (-4en)
Crit: 5 (no)
Damage: (7 + 3 + 3)*1.5*0.5= 9.75 hp
Cyclohm is ready to leave!

Gorebyss used Double-Edge (-7en)
Crit: 9 (no)
Damage: 12 hp
It suffered from recoil! (-4hp)

Both pokemon left the field!

----


Lucy's Team
368.gif

Hp: 53
En: 56
4/3/4/3/52
Other:
Item: Binding Band

Challenger's Team
frontnormal-mcyclohm.png

Hp: 85
En: 55
1/4/5/3/80
Other:
Item: Enigma Berry

- - -

Spr_E_Lucy.png

"Snuggums will take the field. Now choose your pokemon and come!"

Challenger chooses pokemon and then Initiate Switch Phase/Give Orders
 
Let's go to Weavile.

Taunt ~ Night Slash ~ Ice Punch
IF (Protect is used successfully) THEN (use Reflect and push actions back)
IF (Stone Edge is used) THEN (use Counter and push actions back)​
 
Spr_E_Lucy.png

"Time to recover some of the advantage back, Snuggums. You'll lose the Wacan Berry, but there are several other ways to skin a dragon cloud."

ACTIVATE INTIMIDATE
Bounce - COMBO (Body Slam + Reversal) - cooldown


- - -

ACTION 1!
Weavile is Intimidated!

Weavile used Taunt! (-9en)
Gyarados is taunted for 6a
Weavile suffers from Curse! (-5hp)

Gyarados sprang up! (-10en)
Gyarados used Bounce!
Hit: 88/100 (miss)
It missed!

ACTION 2!
Weavile uses Night Slash! (-4en)
Crit: 13 (no)
Damage: 7 + 3 + 3 - 1.75 = 11.25hp
Weavile steals the Wacan Berry!
Weavile suffers from Curse! (-5hp)

Gyarados used COMBO (Body Slam + Reversal)! (-15en)
Damage Type: Deferring + Set = Fighting
Crit: 16 (no)
Damage: ((10+4)+3)*2.25= 38.25hp
Paralysis: 7 (no)

ACTION 3!

Weavile uses Ice Punch! (-5en)
Crit: 8 (no)
Damage: 8 + 3 + 3 - 1.75 = 12.25hp
Freeze: 8 (no)
Weavile suffers from Curse! (-5hp)

- - -

Standings!

Lucy's Team
130.gif

Hp: 76
En: 75
5/3/1/5/81
Other: Taunted for 3a
Item: none

368.gif

Hp: 53
En: 56
4/3/4/3/52
Other:
Item: Binding Band

Challenger's Team
461.png

Hp: 47
En: 82
5/3/2/3/144
Other: Cursed and -1 atk
Item: Wacan Berry (8/8)

frontnormal-mcyclohm.png

Hp: 85
En: 55
1/4/5/3/80
Other:
Item: Enigma Berry

- - -

Spr_E_Lucy.png

"Let us continue"

Iron Head - Waterfall - Iron Head
IF Weavile uses Protective/Evasive moves AND it didn't use said moves on the previous turn THEN replace current action with Skull Bash and push actions back
IF Weavile uses Counter THEN replace current action with Fire Blast and push actions back
IF Weavile uses Double Team THEN replace current action with Earthquake and push actions back
 
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