Battle Hall Challenge - Orcinus Duo

Spr_RG_Youngster.png

"That was completely expected! Too bad I couldn't have down fuck-all about it."

Pre-Round stats:
185.png

Mamoslayer
HP: 95
EN: 67
5/4/1/3/30
Perish Song (2 rounds)
39.png

Jigglypuff
HP: 92
EN: 60
1/2/2/1/20
Taunted (4a)
Perish Song (2 rounds)

Action 1
Mamoslayer used Substitute! (20 HP, 18 EN)

Body Slam -> Mamoslayer (5+(1/3) = 5.33 EN)
RNG roll (to crit) 7927 = no crit
(8+3+(1-4)1.5)(.67) = 4.35 DMG
The substitute took the damage!

Action 2
Pound -> Mamoslayer (2 EN)
RNG roll (to crit) 7008 = no crit
(4+3+(1-4)1.5)(.67) = 1.675 DMG

Focus Punch -> Jigglypuff (10 EN)
RNG roll (to crit) 6335 = no crit
(15+(5-2)1.5)(1.5) = 29.25 DMG

Action 3
Body Slam -> Mamoslayer (5+(1/3) = 5.33 EN)
RNG roll (to crit) 6306 = no crit
(8+3+(1-4)1.5)(.67) = 4.35 DMG
The substitute took the damage!

Focus Punch -> Jigglypuff (14 EN)
RNG roll (to crit) 4605 = no crit
(15+(5-2)1.5)(1.5) = 29.25 DMG

Post-Round stats:
185.png

Mamoslayer
HP: 75
EN: 25
5/4/1/3/30
Substitute (10 HP)
Perish Song (1 round)
39.png

Jigglypuff
HP: 33
EN: 46
1/2/2/1/20
Taunted (1a)
Perish Song (1 round)

Spr_RG_Youngster.png

"We may not be in the best spot Jigglypuff, but we're ordering second and he's running out of EN. We're nowhere near out of this yet!"
 
Wood Hammer-Wood Hammer-Wood Hammer
IF successful Protect, chill
IF successful protect AND in combo, focus punch on the next action


okay i think we're good
 
Spr_RG_Youngster.png

"Oh yeah, of course you are. Because Hall refs never have tricks up their sleeves."
Pound it -> Dodge it -> Sing a song of victory

Pre-Round stats:
185.png

Mamoslayer
HP: 75
EN: 25
5/4/1/3/30
Substitute (10 HP)
Perish Song (1 round)
39.png

Jigglypuff
HP: 33
EN: 46
1/2/2/1/20
Taunted (1a)
Perish Song (1 round)

Action 1
Wood Hammer -> Jigglypuff (7+(3/2) = 8.5 EN)
RNG roll (to crit) 7195 = no crit
(13+(5-2)1.5) = 17.5 DMG

Pound -> Mamoslayer (2 EN)
RNG roll (to crit) 7769 = no crit
(4+3+(1-4)1.5)(.67) = 1.675 DMG
The substitute took the damage!

Action 2
Jigglypuff Dodged! (5 EN)
(40+(20-30)/5) = 38% accuracy reduction

Wood Hammer -> Jigglypuff (11+(3/2) = 12.5 EN)
RNG roll (to hit, <=6200 hit) 8429 = miss
Jigglypuff avoided the attack!

Action 3
Wood Hammer -> Jigglypuff (15+(3/2) = 16.5 EN)
RNG roll (to crit) 3109 = no crit
(13+(5-2)1.5) = 17.5 DMG
Jigglypuff fainted!
Mamoslayer fainted due to EN exhaustion!

Post-Round stats:
185.png

Mamoslayer
HP: KO
EN: -13
5/4/1/3/30
39.png

Jigglypuff
HP: -2
EN: KO
1/2/2/1/20

Spr_RG_Youngster.png

"AND ITS SWEEEEEEET, SWWEEEEET, SWEET VICTORY, YEAH!"

"...What, I can't ever get to gloat?"

Orcinus Duo's Battle Hall Challenge has ended.

Orcinus Duo gets 10 CC
Mamoslayer the Sudowoodo gets 10 HC

waterwarrior gets 12 UC

Please come again starting on October 8th... providing you take some challenges first. That queue is still enormous.
 
Only users: Pwnemon and Orcinus Duo should be posting in this thread.

Orcinus will be using Sudowoodo with Rock Head:
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Sudowoodo - Mamoslayer (M)
KOC: 4
Nature: Adamant
Type: Rock
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 1
SpD: Rank 3
Spe: 30
Size Class: 3
Weight Class: 3

EC: 6/6
MC: 1
DC: 5/5

Attacks (40):
Wood Hammer
Fake Tears
Copycat
Flail
Low Kick
Rock Throw
Mimic
Block
Faint Attack

Endure
Stealth Rock
Defense Curl

Toxic
Sandstorm
Rock Slide
Double Edge
Protect
Magic Coat
Explosion
Dig
Substitute
Rock Tomb
Sucker Punch
Earthquake
Fire Punch
Counter
Focus Punch
Taunt
Stone Edge
Hammer Arm
Thunderpunch
Brick Break
Torment
Bulldoze
Foul Play
Ice Punch
Facade
Rest
Sleep Talk
Hidden Power Rock (7)

Orcinus, you may choose your first type. Your options are:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png


Good luck!
 
rng for mon: 1/5 DUSTOX

rng for ability: 2/2 COMPOUNDEYES

Spr_HGSS_Bug_Catcher.png


FACE THE WRATH OF MY BUG POKEMON

269.png

Dustox (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 2
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 56 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 15

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Compoundeyes (DW): (Innate) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Tackle
String Shot
Harden
Confusion
Poison Sting
Gust
Bug Bite
Protect
Moonlight
Psybeam
Whirlwind
Light Screen
Bug Buzz
Quiver Dance

Shadow Ball
Toxic
Venoshock
 
Toxic ~ Protect ~ Venoshock

185.png

HP: 100
EN: 100
OTHER: none
VS
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HP: 90
EN: 100
OTHER: none
Arena Notes: none

Dustox used Toxic!
-6 EN

Sudowoodo used Sandstorm!
-9 EN

dmgS = 1
dmgD = 2

a2

Dustox used Protect!
-16 EN

Sudowoodo used Rock Slide!
dmgD = [8+3+3]*1.5 = 21
-5 EN

dmgS = 1
dmgD = 2

a3

Dustox used Venoshock!
crit = 5631 = no
dmgS = [13+3-2]*.67 = 9.33
-6 EN

Sudowoodo used Rock Slide!
crit = 7222 = no
dmgD = [8+3+3]*1.5 = 21
-9 EN

dmgD = 2
dmgS = 1
185.png

HP: 88
EN: 77
OTHER: Toxic (2dpa)
VS
269.png

HP: 63
EN: 72
OTHER: none
Arena Notes: Sandstorm (3r)

Venoshock * 3

IF Damaging Rock type Move and you are not taunted and you did not use protect last action then protect
 
Rest-Sleep Talk (Rock Throw-Rock Slide-Stone Edge-Fire Punch)-Sleep Talk (Rock Throw-Rock Slide-Stone Edge-Fire Punch)

btw this now invalidates your sub as you have no way of judging what move i will choose
 
185.png

HP: 88
EN: 77
OTHER: Toxic (2dpa)
VS
269.png

HP: 63
EN: 72
OTHER: none
Arena Notes: Sandstorm (3r)

orc you're an asshole

Dustox used Venoshock!
crit = 9611 = no
dmgS = [13+3-2]*.67 = 9.33
-10 EN

Sudowoodo used Rest!
-15 EN

dmgD = 2
dmgS = -12

a2

Dustox used Venoshock!
crit = 6488 = no
dmgS = [7+3-2]*.67 = 5.33
-14 EN

Sudowoodo used Sleep Talk!
move = 9433 = fire punch
crit = 6366 = no
burn = 7344 = no
dmgD = [8+3]*1.5 = 16.5
-8 EN

dmgD = 2
dmgS = -12

a3

Dustox used Venoshock!
crit = 33 = yes
dmgS = [7+3+3-2]*.67 = 7.33
-18 EN

Sudowoodo used Sleep Talk!
move = 7530 = fire punch
crit = 8230 = no
burn = 3292 = no
dmgD = [8+3]*1.5 = 16.5
-16 EN


185.png

HP: 100
EN: 38
OTHER: sleep (0a)
VS
269.png

HP: 30
EN: 30
OTHER: none
Arena Notes: Sandstorm (2r)
 
rng for mon: 1/5 magby
rng for ability: 1/2 flame body

240.png

Magby (M)
Nature: Lonely (+1 Atk, -1 Def)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 83
Size Class: 1
Weight Class: 2
Base Rank Total: 15

Abilities:
Flame Body (Innate): This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Vital Spirit (DW): (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its evasion is raised by one (1) stage permanently.

Attacks:
Smog
Leer
Ember
SmokeScreen
Faint Attack
Fire Spin
Clear Smog
Flame Burst
Confuse Ray
Fire Punch

Double Team
Brick Break
Toxic

Flare Blitz
Belly Drum
ThunderPunch
 
UmmmUmmmUmmmm

Rock Slide-Earthquake-Rock Slide
IF Brick Break, counter and pushback
IF Confuse Ray, Magic Coat and pushback, but only once.
 
Smokescreen ~ toxic ~ smokescreen

Magby used Smokescreen!
-4 EN

Sudowoodo used Rock Slide!
hit = 2157 = yes
crit = 2455 = no
dmgM = [8+6+3]*1.5 = 25.5
-5 EN

a2

Magby used Toxic!
hit = 3328 = yes
-7 EN

Sudowoodo used Earthquake!
hit = 7272 = yes
crit = 9960 = no
dmgM = [10+6]*1.5 = 24
-7 EN

dmgS = 1

a3

Magby used Smokescreen!
-5 EN

Sudowoodo used Rock Slide!
hit = 2322 = yes
crit = 8474 = no
dmgM = [8+3+6]*1.5 = 25.5
-5 EN

240.png

HP: 15
EN: 84
OTHER: none
VS
185.png

HP: 98
EN: 83
OTHER: Toxic (2dpa), -2 acc (1r)

Confuse Ray ~ Smokescreen ~ Brick Break

IF Magic Coat a1 or a2 then use Brick Break that action
IF Counter a3 then use Fire spin
 
240.png

HP: 15
EN: 84
OTHER: none
VS
185.png

HP: 98
EN: 83
OTHER: Toxic (2dpa), -2 acc (1r)

Sudowoodo used Protect!
-7 EN

Magby used Confuse Ray!
-5 EN

dmgS = 2

Magby used Smokescreen!
-6 EN

Sudowoodo used sandstorm!
-9 EN

dmgS = 2
dmgM = 2

Magby used Brick Break!
crit = 3927 = no
dmgS = [8]*1.5 = 12
-6 EN

Sudowoodo used Earthquake!
hit = 3012 = yes
Magby Fainted!

choose your next type lucky bastard

NormalType.png
FightingType.png
DarkType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

DragonType.png
GhostType.png
SteelType.png


 
it totally did given plenty of hax

RNG FOR MON: 4/5 Drifloon
RNG FOR ABILITY: 3/3 flare boost

425.png

Drifloon (M)
Nature: Modest (+1 SpA, -1 Atk)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Flying: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 70
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Aftermath: (Innate) If this Pokemon uses Selfdestruct or Explosion, the attack has ten (10) more Base Attack Power and five (5) more Energy Cost to execute.
Unburden: (Innate) This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item.
Flare Boost (DW): (Innate) This Pokemon's body can harness the heat from a burn into internal energy, fueling its mental capabilities. When Burned, the Pokemon's special attacks have two (2) more Base Attack Power.

Attacks:
Constrict
Minimize
Astonish
Gust
Focus Energy
Payback
Hex
Ominous Wind
Stockpile
Spit Up
Swallow

Thunderbolt
Will-O-Wisp
Calm Mind

Disable
Hypnosis
Destiny Bond
 
Sandstorm-Toxic-Rock Slide
IF Hypnosis, Magic Coat and pushback but not consecutively
IF Will-o-Wisp, Magic Coat and pushback but not consecutively
 
Will-O-Wisp ~ Hypnosis ~ Hex
IF you roll 2a sleep with hypnosis then use will-o-wisp a3
IF hypnosis misses then use Minimize a3

425.png

HP: 90
EN: 100
OTHER: none
VS
185.png

HP: 100
EN: 100
OTHER: none​
Arena Notes: None​

Sudowoodo used Magic Coat!
-10 EN

Drifloon used Will-O-Wisp!
hit = 5653 = yes
Drifloon was burned!
-7 EN

dmgD = 2

a2

Drifloon used Hypnosis!
hit = 365 = yes
intensity = 2979 = INTENSE (2a)
-5 EN

Sudowoodo is asleep!

dmgD = 2

a3

Drifloon used Will-O-Wisp!
hit = 379 = yes
-7 EN

Sudowoodo is asleep!

dmgS = 2
dmgD = 2

425.png

HP: 84
EN: 81
OTHER: Burn
VS
185.png

HP: 98
EN: 90
OTHER: BURN, sleep (0a)​
Arena Notes: None​

Hex ~ Ominous Wind ~ Hex

IF Rest a2 or a3 then Hypnosis and pushback
IF Combo involving two damaging rock-type moves then dodge and pushback
 
425.png

HP: 84
EN: 81
OTHER: Burn
VS
185.png

HP: 98
EN: 90
OTHER: BURN, sleep (0a)​
Arena Notes: None​

Drifloon used Hex!
crit = 8700 = no
dmgS = [10+3+2] = 15
-5 EN

Sudowoodo used Sandstorm!
-9 EN

dmgD = 4
dmgS = 2

Drifloon used Hypnosis!
hit = 7549 = FUCK
-5 EN

Sudowoodo used Rest!
-15 EN

+12 HP

a3

Drifloon used Ominous Wind!
crit = 8963 = no
+all = 2519 = no
dmgS = [6+3+2-2] = 9
-4 EN

Sudowoodo is fast asleep!
+12 HP

dmgD = 4

425.png

HP: 72
EN: 67
OTHER: Burn
VS
185.png

HP: 96
EN: 66
OTHER: Rest (1a)​
Arena Notes: Sandstorm (3r)​
 
Resting-Rock Slide-Stone Edge
IF Will-o-Wisp on A2 or A3, Protect and pushback, but not consecutively
IF Hypnosis on A2 or A3, Protect and pushback, but not consecutively
 
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