Battle Hall Challenge - Dogfish44

296.png

Makuhita (M)
HP: 46
En: 82
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A

415.png

Combee (F)
HP: 21
En: 32
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Hustle (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Makuhita used Fire Punch!
RNG Roll (Crit) [<=625 Crit]: 5826/10000 (No)
(8+2+(4.5-3))*1.5 = 17.25 damage
-6 energy

Action 2:
Makuhita used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 7490/10000 (No)
(4+(4.5-3)) = 5.5 damage
Combee fainted!
-4 energy


296.png

Makuhita (M)
HP: 46
En: 72
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A

415.png

Combee (F)
HP: KO
En: KO
Ranks: 1/2/3/2
Speed: 70
SC/WC: 1/1
Ability: Hustle (Not Enabled)
Stats: N/A
Status: N/A
Other: N/A

-----------

Spr_B2W2_Nurse.png

"My poor Pokemon."

Pick your next type:

oAN3L.png
oAN3L.png
FightingType.png

oAN3L.png
oAN3L.png
oAN3L.png

oAN3L.png
oAN3L.png
oAN3L.png

PsychicType.png
oAN3L.png
oAN3L.png

oAN3L.png
oAN3L.png
GhostType.png

oAN3L.png
oAN3L.png
oAN3L.png
 
Battle 15:

Spr_B2W2_Battle_Girl.png

Battle Girl Shaniqua would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 2/3

619.png

Mienfoo (F)
Nature: Lonely (+1 Atk, -1 Def)
Type:
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Abilities:
Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Regenerator: (Innate) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
Reckless (DW): (Innate) This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected.

Attacks:
Pound
Meditate
Detect
Fake Out
DoubleSlap
Swift
Calm Mind

Low Sweep
Acrobatics
U-turn

Vital Throw
Endure
Feint

"My Mienfoo got that Regenerator swag!"
 
MOvHv.gif


"Oh boy..."

Enable Sheer Force

Close Combat ~ Brick Break ~ Close Combat

IF Acrobatics, THEN Counter
IF Detect, THEN Feint
 
Spr_B2W2_Battle_Girl.png

"Mienfoo, wreck this fool."

Vital Throw ~ Vital Throw ~ Fake Out

-----------

296.png

Makuhita (M)
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A

619.png

Mienfoo (F)
HP: 90
En: 100
Ranks: 4/1/2/2
Speed: 65
SC/WC: 2/2
Ability: Regenerator
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 5251/10000 (No)
(12+3+(4.5-1.5)) = 18 damage
Stat Change: -1 Def/SpD
-7 energy
Mienfoo used Vital Throw!
RNG Roll (Crit) [<=625 Crit]: 2970/10000 (No)
(8+3+(6-3))+1.75 = 15.75 damage
-4 energy

Action 2:
Makuhita used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 7124/10000 (No)
(8+3+(4.5-1.5)) = 14 damage
-5 energy
Mienfoo used Vital Throw!
RNG Roll (Crit) [<=625 Crit]: 3719/10000 (No)
(8+3+(6-3))+1.75 = 15.75 damage
-8 energy

Action 3:
Mienfoo used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 4207/10000 (No)
(4+(6-3))+1.75 = 8.75 damage
-4 energy
Makuhita flinched!


296.png

Makuhita (M)
HP: 60
En: 88
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 Def, -1 SpD
Status: N/A
Other: N/A

619.png

Mienfoo (F)
HP: 58
En: 84
Ranks: 4/1/2/2
Speed: 65
SC/WC: 2/2
Ability: Regenerator
Stats: N/A
Status: N/A
Other: N/A

-----------

Spr_B2W2_Battle_Girl.png

"Get this little bitch good!"

Acrobatics ~ Acrobatics ~ Acrobatics
IF (Counter is used) THEN (use Swift)
IF (Double Team is used) THEN (use Vital Throw)​
 
296.png

Makuhita (M)
HP: 60
En: 88
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 Def, -1 SpD
Status: N/A
Other: N/A

619.png

Mienfoo (F)
HP: 58
En: 84
Ranks: 4/1/2/2
Speed: 65
SC/WC: 2/2
Ability: Regenerator
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Mienfoo used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 7773/10000 (No)
(11+(6-3))*1.5+1.75 = 22.75 damage
-7 energy
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 5989/10000 (No)
(12+3+(4.5-1.5)) = 18 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy

Action 2:
Makuhita used Fake Out!
RNG Roll (Crit) [<=625 Crit]: 8157/10000 (No)
(4+(4.5-1.5)) = 7 damage
-4 energy
Mienfoo flinched!

Action 3:
Mienfoo used Acrobatics!
RNG Roll (Crit) [<=625 Crit]: 8224/10000 (No)
(11+(6-3))*1.5+3.5 = 24.5 damage
-7 energy
Makuhita used Close Combat+Close Combat!
RNG Roll (Crit) [<=625 Crit]: 4249/10000 (No)
(27+3+(4.5-1.5)) = 33 damage
Mienfoo fainted!
Stat Change: -2 Def/SpD (Makuhita)
-34 energy


296.png

Makuhita (M)
HP: 13
En: 43
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -3 Def, -3 SpD
Status: N/A
Other: N/A

619.png

Mienfoo (F)
HP: KO
En: KO
Ranks: 4/1/2/2
Speed: 65
SC/WC: 2/2
Ability: Regenerator
Stats: N/A
Status: N/A
Other: N/A

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Spr_B2W2_Battle_Girl.png

"Damn... mad respect, yo."

Pick your next type:

oAN3L.png
oAN3L.png
oAN3L.png

oAN3L.png
oAN3L.png
oAN3L.png

oAN3L.png
oAN3L.png
oAN3L.png

PsychicType.png
oAN3L.png
oAN3L.png

oAN3L.png
oAN3L.png
GhostType.png

oAN3L.png
oAN3L.png
oAN3L.png
 
Battle 16:

Spr_BW_Shauntal.png

Elite Four Shauntal would like to battle!

RNG Roll for Pokemon: 2/5
RNG Roll for Ability: 1/3

353.png

Shuppet (F)
Nature: Rash (+SpA, -SpD)
Type:
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 1 (-)
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 14

Abilities:
Insomnia: (Innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.
Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

Attacks:
Knock Off
Screech
Night Shade
Curse
Spite
Shadow Sneak
Will-O-Wisp
Faint Attack

Thunderbolt
Shadow Ball
Psychic

Gunk Shot
Confuse Ray
Disable

"You're getting close to the end. I'm bet you're giving this poor ref Insomnia."
 
MOvHv.gif


"Ghost types are as annoying as ever..."

Enable Sheer Force

Foresight ~ Brick Break ~ Close Combat

IF Shuppet NOT under effect of Foresight A2/A3, THEN Fire Punch A2 and ThunderPunch A3
 
Spr_BW_Shauntal.png

"How's this for an opener?"

Will-O-Wisp ~ Psychic ~ Psychic
IF (Will-O-Wisp misses) THEN (use it again next action)​

-----------

296.png

Makuhita (M)
HP: 100
En: 100
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: N/A
Status: N/A
Other: N/A

353.png

Shuppet (F)
HP: 90
En: 100
Ranks: 3/2/4/1
Speed: 45
SC/WC: 1/1
Ability: Insomnia (+ Levitate)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Shuppet used Will-O-Wisp!
RNG Roll (Hit) [<=7500 Hit]: 1198/10000 (Hit)
Status Change: BRN (Makuhita)
-7 energy
Makuhita used Foresight!
Other Change: Foresight (Shuppet)
-6 energy
Post-action:
-2 HP due to BRN (Makuhita)

Action 2:
Shuppet used Psychic!
RNG Roll (Crit) [<=625 Crit]: 4907/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (Effect) [<=1000 Effect]: 2941/10000 (No)
-7 energy
Makuhita used Brick Break!
RNG Roll (Crit) [<=625 Crit]: 4007/10000 (No)
(8+3-3+(4.5-3)) = 9.5 damage
-5 energy
Post-action:
-2 HP due to BRN (Makuhita)

Action 3:
Shuppet used Psychic!
RNG Roll (Crit) [<=625 Crit]: 6104/10000 (No)
(8+(6-3))*1.5 = 16.5 damage
RNG Roll (Effect) [<=1000 Effect]: 6230/10000 (No)
-11 energy
Makuhita used Close Combat!
RNG Roll (Crit) [<=625 Crit]: 9151/10000 (No)
(12+3-3+(4.5-3)) = 13.5 damage
Stat Change: -1 Def/SpD (Makuhita)
-7 energy
Post-action:
-2 HP due to BRN (Makuhita)


296.png

Makuhita (M)
HP: 61
En: 82
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 Def, -1 SpD
Status: BRN
Other: N/A

353.png

Shuppet (F)
HP: 67
En: 75
Ranks: 3/2/4/1
Speed: 45
SC/WC: 1/1
Ability: Insomnia (+ Levitate)
Stats: N/A
Status: N/A
Other: Foresight (3a)

-----------

Spr_BW_Shauntal.png

"Things are getting interesting..."

Psychic ~ Psychic ~ Psychic
IF (Protect is used) THEN (Chill)​
 
296.png

Makuhita (M)
HP: 61
En: 82
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 Def, -1 SpD
Status: BRN
Other: N/A

353.png

Shuppet (F)
HP: 67
En: 75
Ranks: 3/2/4/1
Speed: 45
SC/WC: 1/1
Ability: Insomnia (+ Levitate)
Stats: N/A
Status: N/A
Other: Foresight (3a)


Action 1:
Shuppet used Psychic!
RNG Roll (Crit) [<=625 Crit]: 1813/10000 (No)
(8+(6-3))*1.5+1.75 = 18.25 damage
RNG Roll (Effect) [<=1000 Effect]: 2121/10000 (No)
-15 energy
Makuhita used Rest!
Status Change: SLP (Makuhita)
Other Change: Rest (Makuhita)
-15 energy
Post-action:
+12 HP due to Rest (Makuhita)

Action 2:
Shuppet used Psychic!
RNG Roll (Crit) [<=625 Crit]: 5054/10000 (No)
(8+(6-3))*1.5+1.75 = 18.25 damage
RNG Roll (Effect) [<=1000 Effect]: 4940/10000 (No)
-19 energy
Makuhita used Revenge!
RNG Roll (Crit) [<=625 Crit]: 1570/10000 (No)
(12+3+(4.5-3)) = 16.5 damage
-7 energy

Action 3:
Shuppet used Psychic!
RNG Roll (Crit) [<=625 Crit]: 6490/10000 (No)
(8+(6-3))*1.5+1.75 = 18.25 damage
RNG Roll (Effect) [<=1000 Effect]: 5877/10000 (No)
-23 energy
Makuhita used Revenge!
RNG Roll (Crit) [<=625 Crit]: 5744/10000 (No)
(12+3+(4.5-3)) = 16.5 damage
-11 energy


296.png

Makuhita (M)
HP: 18
En: 49
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 Def, -1 SpD
Status: N/A
Other: N/A

353.png

Shuppet (F)
HP: 34
En: 18
Ranks: 3/2/4/1
Speed: 45
SC/WC: 1/1
Ability: Insomnia (+ Levitate)
Stats: N/A
Status: N/A
Other: N/A
 
MOvHv.gif


"Success chance falling..."

Endure ~ Fire Punch ~ Ice Punch

IF Will-O-Wisp AND precious action was NOT Protect, THEN Protect AND Push actions back.
 
Spr_BW_Shauntal.png

"Is this a bad ending?"

Shadow Ball ~ Confuse Ray ~ Chill

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296.png

Makuhita (M)
HP: 18
En: 49
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 Def, -1 SpD
Status: N/A
Other: N/A

353.png

Shuppet (F)
HP: 34
En: 18
Ranks: 3/2/4/1
Speed: 45
SC/WC: 1/1
Ability: Insomnia (+ Levitate)
Stats: N/A
Status: N/A
Other: N/A


Action 1:
Makuhita used Endure!
-15 energy
Shuppet used Shadow Ball!
RNG Roll (Crit) [<=625 Crit]: 8088/10000 (No)
(8+3+(6-3))+1.75 = 15.75 damage
RNG Roll (Effect) [<=1000 Effect]: 629/10000 (Effect)
Stat Change: -1 SpD (Makuhita)
-5 energy

Action 2:
Shuppet used Confuse Ray!
RNG Roll (Confusion length) [1 (Slight)|2 (Severe)|3 (Intense)]: 2 (Severe)
Status Change: Severe Confusion (Makuhita)
-4 energy
Makuhita used Fire Punch!
RNG Roll (Hit Self) [<=5000 Hit Self]: 6245/10000 (No)
RNG Roll (Crit) [<=625 Crit]: 1893/10000 (No)
(8+2+(4.5-3)) = 11.5 damage
-6 energy

Action 3:
Shuppet chilled!
+12 energy
Makuhita used Ice Punch!
RNG Roll (Hit Self) [<=5000 Hit Self]: 267/10000 (Hit Self)
(4+(4.5-3))+1.75 = 7.25 damage
Makuhita fainted!
-3 energy


296.png

Makuhita (M)
HP: KO
En: KO
Ranks: 3/2/0/2
Speed: 25
SC/WC: 2/4
Ability: Sheer Force (Enabled)
Stats: -1 SpD
Status: Confused (0a)
Other: N/A

353.png

Shuppet (F)
HP: 22
En: 21
Ranks: 3/2/4/1
Speed: 45
SC/WC: 1/1
Ability: Insomnia (+ Levitate)
Stats: N/A
Status: N/A
Other: N/A

-----------

Spr_BW_Shauntal.png

"Whew, that was full of suspense..."

Rewards:
Dogfish44: 32 CC
- Makuhita: 32 KOC
Elevator Music: 50 UC

You may rechallenge in exactly one week.
 
Challenge #Holy crap its not Makuhita/ 11

Dogfish is challenging Rank 3 with Era the Relicanth using Rock Head
369.png

Relicanth [Era] (Male)
Nature: Adamant (+1 Atk, -1 SpA)

Type: Water/Rock
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock: Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rock Head (Innate): This Pokemon’s hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Sturdy (DW) (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

HP: 110
Atk: 4 (+)
Def: 5
SpA: 1 (-)
SpD: 3
Spe: 55
Size Class: 2
Weight Class: 2

EC: N/A
MC: 0
DC: 0/5

Attacks:
Harden
Head Smash
Rock Tomb
Tackle
Water Gun
Yawn

Amnesia
Magnitude
Zen Headbutt

Earthquake
Safeguard
Waterfall

Total Moves: 12

Please choose your first type:
NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
Battle #1
Spr_HGSS_Firebreather.png

Firebreather Fred would like to battle!

RNG roll (for Pokemon) 5/5
323.png

Camerupt (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:
Fire: Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19

Abilities:
Magma Armor: (Innate) This Pokemon has a strong, heated armor that makes it incapable of being frozen. The armor also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Innate) This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point (DW): (Innate) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Attacks:
Growl
Tackle
Ember
Magnitude
Focus Energy
Take Down
Flame Burst
Amnesia
Lava Plume
Earth Power
Curse
Rock Slide
Yawn
Earthquake

Fire Blast
SolarBeam
Hidden Power [Electric] (7)

AncientPower
Body Slam
Endure

Heat Wave
"We'll burn you to a crisp!"

RNG roll (for ability) 2/3 = Solid Rock (yay!)
"FWOOOOOOSH"
 
MOvHv.gif


"OK Era, let's do this!"

Waterfall ~ Waterfall ~ Waterfall

IF Yawn AND No Safeguard up, THEN Safeguard

IF Solarbeam, THEN Wish-For-A-Multi-Hit-Move
 
Spr_HGSS_Firebreather.png

"This should be easy!"
Solarbeam -> Solarbeam -> Solarbeam + Solarbeam combo
If Waterfall flinches, push back

Pre-Round stats:
369.png

Era
HP: 110
EN: 100
4/5/1/3/55
323.png

Camerupt
HP: 100
EN: 100
4/3/5/3/34/ -10% Eva

Action 1
Camerupt began charging sunlight! (8 EN)

Waterfall -> Camerupt (5 EN)
RNG roll (to crit, <=625 crit) 5972 = no crit
RNG roll (to flinch, <=2000 flinch) 7298 = no flinch
(6+3+(4-3)1.5)(2.25) = 23.625 DMG

Solarbeam -> Era
RNG roll (to crit) 6294 = no crit
(12+(5-3)1.5)(2.25) = 33.75 DMG

Action 2
Camerupt began charging sunlight! (12 EN)

Waterfall -> Camerupt (9 EN)
RNG roll (to crit) 8471 = no crit
RNG roll (to flinch) 6527 = no flinch
(6+3+(4-3)1.5)(2.25) = 23.625 DMG

Solarbeam -> Era
RNG roll (to crit) 7663 = no crit
(12+(5-3)1.5)(2.25) = 33.75 DMG

Action 3
Camerupt began charging a shitton of sunlight! (63 EN)

Waterfall -> Camerupt (13 EN)
RNG roll (to crit) 9588 = no crit
RNG roll (to flinch) 4562 = no flinch
(6+3+(4-3)1.5)(2.25) = 23.625 DMG

Super Solarbeam -> Era
RNG roll (to crit) 3091 = no crit
((12x2.25)+(5-3)1.5)(2.25) = 67.5 DMG
Era fainted!

Post-Round stats:
369.png

Era
HP: -25
EN: KO
4/5/1/3/55
323.png

Camerupt
HP: 29
EN: 17
4/3/5/3/34/ -10% Eva

Spr_HGSS_Firebreather.png

"Ain't no kill like overkill!"

Dogfish's Battle Hall challenge has ended

Dogfish gets 2 CC
Era the Relicanth gets 2 HC

I get 3(1)+2 = 5 UC
 
Challenge #12

Dogfish is using Makuhita with Sheer Force in Rank 1.
296.png

Makuhita [Hugo] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Thick Fat (Innate): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Guts (Innate): This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force (DW) (Can be Enabled): This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats:

Makuhita
HP: 100
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 25
Size Class: 2
Weight Class: 4
Base Rank Total: 11

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Arm Thrust
Belly Drum
Close Combat
Endure
Fake Out
Focus Energy
Force Palm
Heavy Slam
Knock Off
Reversal
Sand-Attack
Seismic Toss
SmellingSalt
Tackle
Vital Throw
Wake-Up Slap
Whirlwind

Bullet Punch
Counter
DynamicPunch
Faint Attack
Feint
Focus Punch
Foresight
Revenge
Wide Guard

Attract
Brick Break
Bulk Up
Bulldoze
Dig
Double Team
Earthquake
Facade
Fling
Focus Blast
Frustration
Hidden Power (Grass, 7)
Low Sweep
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Smack Down
Strength
Substitute
Sunny Day
Surf
Swagger
Toxic
Whirlpool
Work Up

Fire Punch
Helping Hand
Ice Punch
Low Kick
Mimic
Refresh
Role Play
Sleep Talk
Snore
SuperPower
ThunderPunch
Vacuum Wave

Total Moves: 70
Pick your first type:

NormalType.png
FireType.png
FightingType.png

WaterType.png
FlyingType.png
GrassType.png

PoisonType.png
ElectricType.png
GroundType.png

PsychicType.png
RockType.png
IceType.png

BugType.png
DragonType.png
GhostType.png

DarkType.png
SteelType.png
oAN3L.png
 
Battle 1:

Spr_BW_School_Kid_M.png

School Kid Tyrone would like to battle!

RNG Roll for Pokemon: 3/5
RNG Roll for Ability: 2/2

13.png

Weedle (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

Abilities:
Shield Dust: (Innate) This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away (DW): (Innate) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Attacks:
Poison Sting
String Shot
Bug Bite

Electroweb

"Run Away..!"
 
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