It's a cold day in Texas! (3v3 Triples)

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AROOOO!(Let's get this started!)

Team Texas:

Revenankh [Maury Parkman] (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Ghost/Fighting
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Shed Skin:
(Innate)
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Air Lock:
(Innate)
This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.

Infiltrator (Dream World):
(Innate)
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.

HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3

MC: 0
DC: 0/5

Attacks:

Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Power Whip
Hammer Arm
Moonlight

Counter
Mach Punch
Shadow Sneak
Wide Guard

Drain Punch
Ice Punch

Earthquake
Taunt
Torment



Lucario [Jimmy Jean-Louis] (Male)
Nature: Naive (+15% Speed, -1 Special Defense, +12% Accuracy)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:

Steadfast:
Type: Innate
If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Inner Focus:
Type: Innate
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Justified (Dream World):
Type: Innate
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
DC: 1/5

Attacks:

Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Dark Pulse
Metal Claw
Detect
Bone Rush
Me First
Metal Sound
Heal Pulse
Aura Sphere
ExtremeSpeed

Blaze Kick
Hi Jump Kick
Crunch

Ice Punch
Thunder Punch
Drain Punch

Earthquake
Shadow Claw
Focus Blast



Stratagem
Nature: Modest(+1 S. Attack, -1 Attack)
Type: Rock
Rock: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.

Abilities:
Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Earthquake, Bulldoze, and Magnitude. Other Ground moves can still hit.
Technician: (Innate) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their base damage multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2).
Mold Breaker (DW): UNLOCKED (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Moves:

Giga Drain
Weather Ball
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Magnet Rise
Acupressure
Mud Shot
Power Gem
Earth Power
Metal Sound
Paleo Wave
Ancientpower
Head Smash
Electro Ball

Protect
Fire Blast
Energy Ball
Toxic
Endure
Volt Switch
Hidden Power Ice (6)
Heat Wave
Hyper Beam
Stealth Rock
Calm Mind
Rest
Sleep Talk
Explosion
Sandstorm
Rain Dance
Trick
Double Team
Substitute
Total Moves: 36

All @ exp. share

Team Glacier:

Snorunt [Artica, "The Departed"] (Female)
Nature: mild (+spa, -def)

Info on Artica:

Type:
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.

Cursed Body (DW UNLOCKED): (Innate)When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3

Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19


EC: 6/6
MC: 2
DC: 5/5

Attacks:
Astonish
Powder Snow
Leer
Double Team
Bite
Icy Wind
Headbutt
Protect
Blizzard
Confuse Ray
Ominous Wind
Wake-Up Slap
Hail
Ice Fang
Crunch
Destiny Bond


Disable
Fake Tears
Hex
Block
Weather Ball
Pain Split
Signal Beam
Snatch
Sucker Punch
Trick
Ice Punch
Spite


Safe Guard
Light Screen
Ice Beam
Substitute
Taunt
Thunderbolt
Thunder Wave
Shadow Ball
Psychic
Telekinesis
Embargo
Endure
Toxic


41 Moves

Weavile [Gavin, "The King"] (Male)
Nature: Jolly (+speed and accuracy, -spa)

Info on Gavin:

Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate)This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap) ]

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 and 24% accuracy (+)


EC: 6/6
MC: 0
DC: 5/5 DW UNLOCKED

Attacks:
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Ice Shard
Night Slash
Metal Claw
Slash
Icy Wind
Fling
Punishment

Crush Claw
Ice Punch
Fake Out
Counter
Feint

Snarl
Swords Dance
Brick Break
Aerial Ace
Dig
Protect
Snatch
Poison Jab
Strength
Endure
Avalanche
Substitute
X-Scissor

Hail
Shadow Claw
Reflect
Surf
Strength
Cut

42 Moves

Bellsprout (Nepenthes) (M)
Nature: Quiet (+Spa, -Spe)

Type: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Chlorophyll : (Innate) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Gluttony (DW unlocked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 6/9
MC: 12
DC: 5/5

Attacks:
Vine Whip
Growth
Wrap
Sleep Powder
Poison Powder
Stun Spore
Acid
Gastro Acid
Knock Off
Razor Leaf
Wring Out

Weather Ball
Synthesis
Worry Seed
Giga Drain
Encore
Magical Leaf

Seed Bomb

Sunny Day
Sludge Bomb
Protect
Energy Ball
Grass Knot

Total Moves: 23


rules said:
1day DQ
All Items
No switch
No Subs
ASB Arena
Glacier orders and equips
Texas orders
I ref
Ad libitum
 
Bellsprout has exp share
Weavile has Razor Claw
Froslass has Expert Belt

B-Sunny Day~Seed Bomb(Strata)

W-Metal Claw(Strata)x2

F-Shadow Ball(Rev)~Weather Ball(Luca)
 

Texas Cloverleaf

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L-Dark Pulse Froslass, Drain Punch Weavile
R-Hammer Arm Weavile, Drain Punch Weavile
S-Ancientpower Froslass, Heat Wave

Crispy Weavile

all exp share again
 

Grrr...(Fierce fighters!)
Highlights of this round include Maury Parkman the Revenankh braining the fuck out of Gavin the Weavile with a critical hitting Hammer Arm and Stratagem's devastating Heat Wave, that showed how Sunny Day with 3 Fire weaknesses isn't exactly a winning strategy.

96 HP- 83% -1 Spe
5/3/2/4/60

87 HP- 83%
4/3/4/2/104

39 HP- 89%
1/3/6/3/130

Sun (3 rounds left)

41 HP- 88%
3/2/4/3/110

KO- hammered%
6/3/1/3/144

66 HP- 85%
3/2/4/2/34
A1
Weavile Metal Claw Stratagem (hit 489 crit 660 effect) 22,5 dmg +1 Atk -4 en
Stratagem Ancientpower Froslass(hit 3448 no crit 5906 no effect) 22,5 dmg -4 en
Froslass Shadow Ball Revenankh (hit 3499 no crit 8605 no effect) 19,5 dmg -5 en
Lucario Dark Pulse Froslass (hit 9219 no crit) 14,25 dmg -6 en
Revenankh Hammer Arm Weavile(5681 hit 404 crit) 42,75 dmg -1 Spe - 6 en
Bellsprout Sunny Day -10 en
A2
Weavile Metal Claw Stratagem (hit 5255 no crit 4074 no effect) 19,75 dmg -8 en
Stratagem Heat Wave Weavile(905 hit 5429 no crit 4023 no effect) 21,75 dmg -7 en
Stratagem Heat Wave Froslass (2798 hit 2690 no crit 8482 no effect) 21,75 dmg
Stratagem Heat Wave Bellsprout(hit 8241 no crit 5985 no effect) 24 dmg
Froslass Weather Ball Lucario(hit 1279 no crit) 27 dmg -7 en
Lucario Drain Punch Weavile(hit 4088 no crit) 28,125 dmg +14 HP -11 en
Bellsprout Seed Bomb Stratagem (hit 5781 no crit) 18,75 dmg -5 en
Revenankh Drain Punch Weavile(hit 3457 no crit) 31,5 dmg +15,75 HP -11 en
Weavile KO
 

Texas Cloverleaf

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is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Strata: Protect, Heat Wave
Luke: Blaze Kick Bellsprout, Blaze Kick Froslass
Rev: Shadow Punch Froslass, Ice Punch Bellsprout

If your target is KOd target the other one


glacier likes cock
 
KOs for everybody!


96 HP- 74%
5/3/2/4/60

87 HP- 65%
4/3/4/2/104

KO-gravel damage%
1/3/6/3/130

Sun (2 rounds left)

KO- back to ice sculptures%
3/2/4/3/110

KO- hammered%
6/3/1/3/144

41 HP- 41%
3/2/4/2/34

A1
Stratagem Protect -15 en
Froslass Snatch Protect -19 en
Lucario Blaze Kick Bellsprout(6853 hit 3672 no crit 5115 no effect) 22,5 dmg -7 en
Revenankh Shadow Punch Froslass blocked -3 en
Bellsprout Ultra Drain Stratagem (hit 9567 no crit) 31,5 dmg +16,75 HP -44 en
A2
Stratagem Heat Wave Froslass (7154 hit 6464 no crit 5830 no effect) 21,75 dmg -7 en
Stratagem Heat Wave Bellsprout(hit 1474 no crit 8630 no effect) 24 dmg
Froslass Thunderbolt Stratagem (hit 8214 no crit 4052 no effect) 11,5 dmg -7 en
Stratagem KO
Lucario Blaze Kick Froslass(5000 hit 8381 no crit 7478 no effect) 22,5 dmg -11 en
Froslass KO
Bellsprout cooldown
Revenankh Ice Punch Bellsprout (hit 6043 no crit) 18,75 dmg -6 en
 
The two remaining fighting types make short work of Bellsprout. The End.
A1
Lucario Ice Punch Bellsprout (hit 4677 no crit) 14,5 dmg -6 en
Bellsprout Sludge Bomb Lucario -6 en
Revenankh Shadow Punch Bellsprout (hit 1994 no crit) 13,5 dmg -3 en
A2
Lucario Drain Punch Bellsprout (hit 6414 no crit) 9,38 dmg
Bellsprout Sludge Bomb Lucario -10 en
Revenankh Ice Punch Bellsprout (hit 6932 no crit) 18,75 dmg -6 en
Bellsprout KO!

KOC: 2 Revenankh, 1 Froslass and Lucario. 1 CC to Glacier and Texas. The mons get their due, factoring in items. I get 7 UC.
 
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