Patience is a Virtue; Yoshinite vs Inanimate Blob

1 v 1 Singles
2 Day DQ
Training Items
Switch=lol
All Abilities
2 Recoveries
5 Chills
ASB Arena


Weedle (F)
Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Shield Dust (Innate): This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
HP: 90
Atk: 4.5
Def: 3
SpA: 0
SpD: 1.5
Spe: 50
Size Class: 1
Weight Class: 1

Oshawott (F)
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Torrent: When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (Innate)
HP: 90
Atk: 3
Def: 3
SpA: 4.5
SpD: 3
Spe: 45
Size Class: 1
Weight Class: 1




Yoshinite's Pokemon

Weedle [Heroine] (F)
Nature: Adamant (+Atk -Spa)

Type: Bug/Poison
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Abilities:
Shield Dust: Type: Innate
This Pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Run Away(DW LOCKED): Type: Innate
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.

Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 50
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/5
MC: 0
DC: 0/5

Moves:
Poison Sting
String Shot
Bug Bite

Electroweb


Inanimate Blob's Pokemon

Oshawott [Samurshell] (F) (*)

Samurshell is a ditzy, happy-go-lucky kind of Pokémon. During training sessions, all she tends to want to do is play - unless Chubs is able to land a hit. Then she goes ballistic. She has impressive skills with her scalchop, even able to deflect some attacks with it. She doesn't like to battle without it, however.

Nature: Quirky (No change to stats)
Type: Water
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent: When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (Innate)
Shell Armor (DW LOCKED): This Pokemon’s thick, bony outer shell prevents it from taking critical hits. (Innate)

Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EMC: 1/9
MC: 0
DC: 1/5

Attacks:
Level Up
Tackle
Tail Whip
Water Gun
Water Sport
Focus Energy
Razor Shell
Fury Cutter
Water Pulse
Revenge
Aqua Jet
Swords Dance

Egg Moves
Detect
Air Slash
Night Slash

TM/HMs
Ice Beam
Scald
Grass Knot




Weedle
90|100

Oshawott
90|100

Orders:
Yoshinite sends out Weedle, equips
Inanimate Blob sends out Oshawott, equips, and orders
Yoshinite orders
I ref
 
You have supereffective coverage. :3 Also, Oshawott @ Nothing.


Alright, Oshawott, lead with Focus Energy, then use Air Slash twice!

Focus Energy -> Air Slash -> Air Slash
 
...
Umm, I have a special attack of 0...
String Shot his Eyes so he can't Focus-Poison Sting-Poison Sting
IF Poison Sting Poisons, use Bug Bite for the rest of your actions
IF A1 would fail, then use Poison Stingx3 with the above substitution.
 


Weedle
90|100

Oshawott
90|100

Ingredients:
This should be an interesting battle everyo- A Weedle?! Who in their right mind would use a damn Weedle?! This better be worth my pay, or there'll be hell to pay. Weedle starts off the battle by stinging Oshawott with its needle. For some reason, this made Oshawott focus. Then Weedle bit Oshawott twice and Oshawott lept into the air to swat Weedle's head.

Action 1
Weedle's Poison Sting on Oshawott
Effect Check (3000): 1760 (POISON!)
Damage: (4 + 3 + 3 + 4.5 - 3) = 11.5
EN Check: 3 - 1 = 2

Oshawott's Focus Energy
EN Check: 12

-1 HP Oshawott

Action 2
Weedle's Bug Bite on Oshawott
Crit Check (625): 7325 (NO)
Damage: (6 + 3 + 4.5 - 3) = 10.5
EN Check: 4 - 1 = 3

Oshawott's Air Slash on Weedle
Accuracy Check (9500): 5906 (HIT)
Damage: (8 + 3 + 4.5 - 1.5) * 1.5 = 21
EN Check: 6

-1 HP Oshawott

Action 3
Weedle's Bug Bite on Oshawott
Crit Check (625): 8615 (NO)
Damage: (6 + 3 + 4.5 - 3) = 10.5
EN Check: 4 + 4 - 1 = 7

Oshawott's Air Slash on Weedle
Accuracy Check (9500): 1008 (HIT)
Damage: (8 + 3 + 4.5 - 1.5) * 1.5 = 21
EN Check: 6 + 4 = 10

-1 HP Oshawott


Weedle
HP: 90 - (21 + 21) = 48
EN: 100 - (2 + 3 + 7) = 88

Oshawott
HP: 90 - (11.5 + 1 + 10.5 + 1 + 10.5 + 1) = 55.5 rounded to 55
EN: 100 - (12 + 6 + 10) = 72
Status: Badly Poisoned (2 DPA)
Auto Crit for 4 more actions





Weedle
48|88

Oshawott
55|72
Status: Badly Poisoned (2 DPA)
Auto Crit for 4 more actions
 
Alright, Oshawott! Let's have some fun.

Lead with Scald, follow with Razor Shell, and finish with an Air Slash combo!

Scald -> Razor Shell -> Air Slash+Air Slash
 


Weedle
48|88

Oshawott
55|72

Ingredients:
Really feels like this battle has gone on for longer than it should have. Weedle nibbles on Oshawott's ear twice in an attempt to seduce it. Oshawott tries to burn the unburnable weedle, as well as lower its defense. Then it completely misses with a volleyball spike.

Action 1
Oshawott's Scald on Weedle
Damage: (8 + 3 + 4.5 - 1.5) = 14
EN Check: 6 - 1 = 5

Weedle's Bug Nibble on Oshawott
Crit Check (625): 5289 (NO)
Damage: (6 * 2.25 + 3 + 4.5 - 3) = 18
EN Check: (4 + (4 + 4)) * 1.75 - 1 = 19

-2 HP Oshawott

Action 2
Weedle Cools Down

Oshawott's Razor Shell on Weedle
Damage: (8 + 3 + 3 - 3) = 11
EN Check: 6 - 1 = 5

-2 HP Oshawott

Action 3
Weedle's Bug Nibble on Oshawott
Crit Check (625): 1433 (NO)
Damage: (6 * 2.25 + 3 + 4.5 - 3) = 18
EN Check: (4 + (4 + 4)) * 1.75 - 1 = 19

Oshawott's Air Swat on Weedle
Accuracy Check (9025): 9305 (MISS)
EN Check: (6 + (6 + 4)) * 1.75 = 28

-2 HP Oshawott


Weedle
HP: 48 - (14 + 11) = 23
EN: 88 - (19 + 19) = 50
Status: Cool Down for 1 action

Oshawott
HP: 55 - (18 + 2 + 2 + 18 + 2) = 13
EN: 72 - (5 + 5 + 28) = 34
Status: Badly Poisoned (3 DPA)
Cool Down for 1 action
Auto Crit for 1 more action





Weedle
23|50
Status: Cool Down for 1 action

Oshawott
13|34
Status: Badly Poisoned (3 DPA)
Cool Down for 1 action
Auto Crit for 1 more action

Orders:
You order
I ref
 
I guess it's technically my turn, since I was quick on the draw last round.

By the way wat how am I losing stupid miss hax brooklyn rage

"Alright, Oshawott, go out with a bang! Use your Razor Jet combo!"

Cooldown -> Aqua Jet + Razor Shell -> Cooldown/Death
 


Weedle
23|50

Oshawott
13|34

Ingredients:
Both pokemon lie around for the start of the round. Oshawott throws its shell at lightning speed towards Weedle. And misses by a couple of feet. Weedle against nibbles on Oshawott, knocking it out.

Action 1
Weedle Cools Down

Oshawott Cools Down

-3 HP OShawott

Action 2
Oshawott's Razor Jet on Weedle
Accuracy Check (9750): 9999 (MISS):
EN Check: (4 + 6) * 1.5 = 15

Weedle's Bug Nibble on Oshawott
Crit Check (625): 5289 (NO)
Damage: (6 * 2.25 + 3 + 4.5 - 3) = 18
EN Check: (4 + (4 + 4)) * 1.75 - 1 = 19


Weedle
HP: 23
EN: 50 - 19 = 31
Status: 1 KOC

Oshawott
HP: 13 - (3 + 18) = -8
EN: 34 - 15 = 19
Status: KO




Weedle
23|31
Status: 1 KOC

Oshawott
-8|19
Status: KO

Payout:
Yoshinite: 1 CC
-Weedle: 1 EC/2 MC/1 DC + 1 KOC
Inanimate Blob: 1 CC
-Oshawott: 1 EC/2 MC/1 DC
akela: 2 UC
 

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