The Battle of Ultimate Speed: inanimate blob VS Complications

Come one come all! To a battle that is sure to cause excitement! This will be a battle against two seasoned players, reffed by a complete newbie. Here are the rules:

1v1 NFE battle.
Training items
No Chills/Recoveries
2 Subs
Acceptor picks arena
All Abilities

Our battlers will be as follows.

A player who will take this opportunity to try to evolve one of his trusty Pokemon, inanimate blob!

He will be using a mid-stage Pokemon... Swadloon!
inanimate blob said:

Swadloon [Leif] (M)

Evolution caused Leif to believe he is Batman. We're going to start therapy soon in order to help with this multiple personality disorder.

Nature: Adamant (+1 Atk, -1 SpA)
Type: Bug/Grass
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.

Abilities:
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Chlorophyll: During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.
Overcoat (DW LOCKED): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. If the Pokemon is already immune to at least one (1) kind of weather by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 42
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 6/9
MC: 0
DC: 2/5

Attacks:
Level Up
Grasswhistle
Tackle
String Shot
Bug Bite
Razor Leaf
Protect

Prevo Level Up
Struggle Bug

Egg Moves
Agility
Air Slash
Silver Wind

Tutor Moves
Iron Defense

TMs/HMs
Sunny Day
Double Team
Energy Ball
Payback
Our next battler will the challenger who will be able to put up a good fight against inanimate blob. Using his experience, Complications is sure to pose a threat!

His trusty partner will be Nohface!
Complications said:
Nohface (Baal) (M)

Nature: Adamant +Atk, -SAtk

Type:

Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Levitate*
Innate
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13

EC: 4/6
MC: 6
DC: 3/5

Attacks:
Scratch (*)
Iron Defense (*)
Lick (*)
Metal Burst (*)
Faint Attack (*)
Shadow Sneak (*)
Curse (*)

Meteor Mash (*)
Psycho Shift (*)
Yawn (*)

Will-O-Wisp (*)
Payback (*)
Dig (*)
Protect
Taunt
Order of Operations
Complications picks a battlefield.
inanimate blob picks an item and attacks.
Complications (who already picked an item) retaliates.
Inverse, repeat

(Just a note. If you don't mind, I might cut out flavor so the battle can go faster.)

(Just another note, this is my first time reffing, so if I mess up, I'm very sorry. I'll be sure to check the Referee Resource for everything I do. )
 
What's weird is it's been us two before.

Spore (Unown-S) -> Payback -> Payback
IF Nohface uses Protect, use Double Team (2 Clones) and push back.
IF Nohface uses Unown-S Shadow Sneak on the same turn that Unown-S Spore is used, THEN change that action to Unown-V V-Create.
 
Pre-Round
inanimate blob
Leif the Swadloon

4/3/1/3/42
HP: 90
Energy: 100%

Status: Fresh!

Complications
Baal the Nohface

3/3/0/3/10
HP: 100
Energy: 100%

Status: Fresh!

Turn Order: Leif-Baal

Turn 1
Baal uses Magic Coat!
(-10 energy)

Leif uses Spore!
(-7 energy)
Magic Coat bounces Spore back at Leif
Hit: Yes
[Severity=5030=2]
Leif is in a Deep Sleep!

Turn 2
Leif is Asleep!

Baal uses Will-O-Wisp!
(-7 energy)
Hit:[7500<=No]=3343=Yes
Leif is now Burned! (-2 health)

Turn 3
Leif is awake!
Leif uses Payback!
(-7 energy)
Hit: Yes
Crit: [625<=no crit]=682=no crit
Damage: [(5+6-4.5-3)]=3.5
Burn: (-2 health)

Baal uses Meteor Mash!
Energy=6
Hit: [8500<=no hit]=6176=Yes
Crit: [625<=no crit]=2497=no crit
Side Effect: [2000<=no effect]=7779=no effect
Damage: [10+4.5+3-4.5]=13


Post Round
inanimate blob
Leif the Swadloon

4/3/1/3/42
HP: 83
Energy: 86%

Status: Burned!

Complications
Baal the Nohface

3/3/0/3/10
HP: 97
Energy: 77%

Status: Fresh!

(Please check for issues)

Well it seems that this is a battle for the ages! Even though Leif has taken more damage, Baal has lost more energy! And now, Baal has less energy than Leif has energy! This could prove to be an issue for Complications, who seems to be ahead. We'll just have to wait and see!
 
From what I've seen it looks good except for 2 minor errors. When calculating damage, the Attack and Defense values of each Pokemon are multiplied by 1.5, unless that specific rank is over 5, in which case the bonus is 7.5+1 for each rank over 5, so for instance a Pokemon with rank 4 attack gets (4)1.5=6 points added whereas a Pokemon with rank 6 attack gets 7.5+1=8.5 points.

For instance, when Swadloon uses Payback, the damage should be calculated as
5+(4*1.5)-(3*1.5)=6.5 Damage.

And that brings me to the second error; because Swadloon acted before it fell asleep, it should have been asleep A2 and A3, rather than just A2. Fix this stuff and you should be good. Sorry if I confused you.
 
From what I've seen it looks good except for 2 minor errors. When calculating damage, the Attack and Defense values of each Pokemon are multiplied by 1.5, unless that specific rank is over 5, in which case the bonus is 7.5+1 for each rank over 5, so for instance a Pokemon with rank 4 attack gets (4)1.5=6 points added whereas a Pokemon with rank 6 attack gets 7.5+1=8.5 points.

For instance, when Swadloon uses Payback, the damage should be calculated as
5+(4*1.5)-(3*1.5)=6.5 Damage.

And that brings me to the second error; because Swadloon acted before it fell asleep, it should have been asleep A2 and A3, rather than just A2. Fix this stuff and you should be good. Sorry if I confused you.
Actually... Swadloon is burned, so that's minus an extra 3, making it 3.5 like I said.
Also, Swadloon was only in a deep sleep, which in enacted for only a single turn... like I said.
 
Sorry forgot about the new sleep mechanics...

The bonus was what I was explaining, not the burn, so I was just providing an example.
Meteor Mash-Payback-Meteor Mash
If damaging fire-type move, use Metal Burst.
If Double Team, use Faint Attack.
 
Unown-P Psycho Shift -> Grasswhistle -> Payback
IF Baal is not asleep A3, switch action to Grasswhistle.

Remember that status stacks in ASB! :)
 
Pre-Round
inanimate blob
Leif the Swadloon

4/3/1/3/42
HP: 83
Energy: 86%

Status: Burned!

Complications
Baal the Nohface

3/3/0/3/10
HP: 97
Energy: 77%

Status: Fresh!

Turn Order: Leif-Baal

Turn 1
Leif uses Psycho Shift!
(-7 energy)
Hit: Yes
Leif is no longer burned, and Baal is now burned.

Baal uses Meteor Mash!
(-6 energy)
Hit: [8500<=no hit]=1434=Yes
Crit: [625<=no crit]=5278=no crit
Damage: [10+4.5+3-4.5-3]=10
Side Effect: [2000<=no effect]=6102=no side effect
Baal takes -2 damage from burn.

Turn 2
Leif uses Grasswhistle!
(-4 energy)
Hit: [5500<=no hit]=5035=Yes
[Severity=5189=2]
Baal is in a deep sleep!

Baal is asleep!
Baal takes -2 damage from burn.

Turn 3
Leif uses Payback!
(-7 energy)
Hit: Yes
Crit: [625<=no crit]=4386=no crit
Damage: [(5+6-4.5)]=6.5

Baal wakes up!
Baal uses Meteor Mash!
(-6 energy)
Hit: [8500<=no hit]=5223=Yes
Crit: [625<=no crit]=8168=no crit
Damage: [10+4.5+3-4.5-3]=10
Side Effect: [2000<=no effect]=1880=Yes
Baal's attack raises one stage!
Baal takes -2 damage from burn!


inanimate blob
Leif the Swadloon

4/3/1/3/42
HP: 63
Energy: 68%

Status: Fresh!

Complications
Baal the Nohface

4/3/0/3/10
HP: 85
Energy: 65%

Status: Burned!

This turn took an interesting... well... turn! With Leif using 2/3 turns to inflict status conditions, he has set himself up for next turn. By moving his burn to Baal, Leif no longer takes negative effects from the burn! However, Leif did take 20 damage from only two Meteor Mashes, which could prove to be a problem. And in addition to that, the later Meteor Mash raised Baal's attack! How will next round play out? We'll just have to see!
 
Just for posterity's sake, it'd be cool to have the RNG for the sleep in the future. :)

Unown-V V-create -> Payback -> Payback
IF Baal uses Metal Burst, use Double Team (2 clones) and push back.
IF Baal uses Unown-V Vacuum Wave the action when V-create is going to be used, change action to Sunny Day and the next action to Blue Flare.
 
"I have a nifty trick for this one too!"
Unown C Counter-Psycho Shift-Meteor Mash
If V-Create misses, change that action to Unown F Flare Blitz.
 
"I have a nifty trick for this one too!"
Unown C Counter-Psycho Shift-Meteor Mash
If V-Create misses, change that action to Unown F Flare Blitz.
You're not attacking first. I don't think the sub is legal, but I'm not sure. Did you do that on purpose? Because if you did, I'll take your word for it.
 
Pre-Round
inanimate blob
Leif the Swadloon

4/3/1/3/42
HP: 63
Energy: 68%

Status: Fresh!

Complications
Baal the Nohface

4/3/0/3/10
HP: 85
Energy: 65%

Status: Burned!

Turn Order: Leif-Baal

Turn 1
Leif uses V-Create!
(-12 energy)
Hit: [95000<=no hit]=1060=Yes
Crit: [625<=no crit]=7719=no crit
Damage: [(18+6-4.5)*1.5]=29.25
Leif's Defence, Special Defence, and Speed are lowered one stage.

Baal uses Counter!
(-21 energy)
Hit: Yes
Damage: 43.875
Baal takes -2 damage from burn.

Turn 2
Leif uses Payback!
(-7 energy)
Hit: Yes
Crit: [625<=no crit]=6532=no crit
Damage: [(5+6-4.5)]=6.5

Baal uses Psycho Shift!
(-7 energy)
Hit: Yes
Baal is no longer burned, and Leif is now burned.

Leif takes -2 damage from burn.

Turn 3
Leif uses Payback!
(-11 energy)
Hit: Yes
Crit: [625<=no crit]=4578=no crit
Damage: [(5+6-4.5-3)]=3.5
Leif takes -2 damage from burn.

Baal uses Meteor Mash!
(-6 energy)
Hit: [8500<=no hit]=2425=Yes
Crit: [625<=no crit]=6683=no crit
Damage: [10+6+3-3]=16
Side Effect: [2000<=no effect]=452=Yes
Baal's Attack went up one stage!


inanimate blob
Leif the Swadloon

4/2/1/2/still faster than Baal
HP: KO
Energy: KO

Status: KO

Complications
Baal the Nohface

5/3/0/3/10
HP: 44
Energy: 31%

Status: Fresh!

It seems that Complications and Baal are our victors! With the unexpected counter against a massive V-Create, a whopping 44 damage was inflicted! With the last few moves, Baal defeated Leif with a Side-Effect inducing Meteor Mash. It was a great match, and a fun one to ref! Thanks guys!
 
GG Inanimate Blob, and thanks for reffing CharlieManBro! The speed was especially appreciated; I don't know if I'd be able to get on in a few days.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top