Matezoide is forced to ref Alex and Glacier!

Glacier Knight said:


Nolan [Gallade] (M)

Nature: Impish (+def, -spa)

Type: Psychic/Fighting

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5

Attacks
Leaf Blade
Night Slash
Growl
Confusion
Double Team
Teleport
Lucky Chant
Magical Leaf
Heal Pulse
Calm Mind
Slash
Fury Cutter
Psycho Cut
Close Combat
Swords Dance
Feint

Disable
Encore
Shadow Sneak

Ice Punch
Fire Punch
Thunder Punch
Zen Headbutt
Trick
Drain Punch

Protect
Shadow Ball
Thunder Wave
Taunt
Torment
Snatch
Endure

32 Moves
Ragnarokalex said:

SlowKing (Arlin) Male
Nature:
Relaxed
Type:
Water: STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Psychic: STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious:
Type: Innate
This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo:
Type: Innate
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW):
Type: Innate
When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.


Stats:
HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-) (-10% Evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
DC: 5/5
MC: 0


Attacks: 36 Total
Bide
Blizzard
Brine
Confusion
Counter
Curse
Disable
Flamethrower
Future Sight
Grass Knot
Growl
Headbutt
Heal Pulse
Hidden Power (TBD)
Ice Beam
Icy Wind
Light Screen
Magic Coat
Mud Sport
Nasty Plot
Power Gem
Protect
Psychic
Rain Dance
Safeguard
Scald
Shadow Ball
Slack Off
Surf
Swagger
Tackle
Toxic
Thunder Wave
Water Gun
Yawn
Zen Headbutt

challenging Ragnarokalex!

1vs1 Weakish FE flashy (Pokemon has 33 moves or less)
1 Day DQ
No recoveries/No Chills
No Substitutions
Training Items
All Abilities
No Switch

Arena: An abandoned junk yard at night (No special effects)

Alex goes first!!!!1!1!!
 
Both of you are horrible human beings and i hate you.




100 HP
100 EN
5/4/2/4/80


100 HP
100 EN
3/4/4/4/26

Action 1

Gallade used Leaf Blade - 6 energy
To crit (2842) - No
(9 + 1,5)*1,5 = 15,75 damage

Slowking used Scald -5 energy
To crit (8471) - No
To burn (1836) - Fuck Scald
(8 + 3) = 11 damage
-2 HP to Gallade

Action 2

Protect and Yawn - 7 energy

Action 3


Gallade used Leaf Blade - 6 energy
To crit (6615) - No
(9 + 1,5 - 3)*1,5 = 11,25 damage

Slowking used Scald -5 energy
To crit (4051) - No
(8 + 3) = 11 damage
-2 HP to Gallade





72 HP
81 EN
5/4/2/4/80
Burn

73 HP
83 EN
3/4/4/4/26


Go Glacier
 

72 HP
81 EN
5/4/2/4/80
Burn

73 HP
83 EN
3/4/4/4/26


Action 1

Gallade used Teleport - 6 energy

Surf still hits - 6 energy
To crit (8412) - No
(10 + 3) = 13 damage
-2 HP to Gallade

Action 2


Gallade used Leaf Blade - 6 energy
To crit (7349) - No
(9 + 1,5 - 3)*1,5 = 11,25 damage

Slowking used Combo! - 30 energy
25,3125 damage
-2 HP to Gallade

Action 3

Gallade protected - 7 energy

-2 HP to Gallade



28 HP
62 EN
5/4/2/4/80
Burn

62 HP
47 EN
3/4/4/4/26
 

28 HP
62 EN
5/4/2/4/80
Burn

62 HP
47 EN
3/4/4/4/26



Action 1

Gallade used Double Team - 16 energy

Slowking used Scald - 5 energy
To hit correctly (1-2000=Yes) -> 8152 - No

Action 2

Gallade used Thunderpunch - 6 energy
To crit (5177) - No
To para (9417) - No
(8 + 1,5 - 3)*1,5 = 9,75 danage

Slowking used Shadow Ball - 6 energy
To hit correctly (1-2500=Yes) -> 8818 - No

Action 3

Slowking used Scald - 5 energy
To hit correctly (1-3333=Yes) -> 2716 - Yes
To crit (4817) - No
(8 + 3) = 11 damage

Gallade used combo - 31,5 energy
To crit (8157) - No
(20,25 + 1,5 - 3)*1,5 = 28,125 damage



11 HP
8 EN
5/4/2/4/80
Burn

24 HP
31 EN
3/4/4/4/26
 

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