Battle Pike [Bronze Rank] - maserato

Agility (Evasive) > Confuse Ray > Hydro Pump
Spr_E_Lucy.png

"Too worried about Anubis, not worried enough about Rage!"

448.png

Lucario
46
55
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Burned
+1 Speed for 1 round


368.gif

Gorebyss
60
65
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Action 1
Gorebyss' Evasive Agility
EN Check: 7

Lucario's Drain Punch
EN Check: 12 - 1 = 11

-2 HP Lucario

Action 2
Lucario's Screech
Accuracy Check (8500): 8909 (MISS)
EN Check: 6

Gorebyss' Confuse Ray
Degree: 9648 (INTENSE)
EN Check: 5

-2 HP Lucario

Action 3
Lucario's Drain Punch
Confusion Check (5000): 3873 (GEORGE!)
Self Damage: (4 + 6 - (3 + 4.5)) = 2.5
EN Check: 3

Gorebyss' Hydro Pump
Accuracy Check (8000): 6711 (HIT)
Crit Check (625): 6636 (NO)
Damage: (12 + 3 + 3 + 7.5 - 3) = 22.5
EN Check: 8 - 1 = 7

-2 HP Lucario

448.png

Lucario
46 - (2 + 2 + 2.5 + 22.5 + 2) = 15
55 - (11 + 5 + 3) = 36
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Burned
Confused for 2 actions


368.gif

Gorebyss
60
65 - (7 + 5 + 7) = 46
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

448.png

Lucario
15
36
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Burned
Confused for 2 actions


368.gif

Gorebyss
60
46
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Raining For 2 rounds

Spr_E_Lucy.png

"How about I make Anubis the god of the dead?"

Scald > Scald > Scald
IF Detect, THEN Chill
IF Evasive Agility, THEN Chill
 
448.png

Lucario
15
36
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Burned
Confused for 2 actions


368.gif

Gorebyss
60
46
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Action 1
Lucario's Drain Punch
Confusion Check (5000): 3535 (GEORGE!)
Damage: (4 + 6 - (3 + 4.5)) = 2.5
EN Check: 3

Gorebyss' Scald
Crit Check (625): 1975 (NO)
Damage: (8 + 3 + 3 + 7.5 - 3) = 18.5
EN Check: 6 - 1 = 5

448.png

Lucario
15 - (2.5 + 18.5) = -6
36 - 11 = 25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO


368.gif

Gorebyss
60
46 - 5 = 41
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

448.png

Lucario
-6
25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO


368.gif

Gorebyss
60
41
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Raining For 1 round

Spr_E_Lucy.png

"Well, what do you know, I kept my word."

Please send out your next pokemon, maserato.
 
Toxic > Psychic > Protect
448.png

Lucario
-6
25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO

frontnormal-marghonaut.png

Arghonaut
92
26
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status:


368.gif

Gorebyss
60
46
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Action 1
Arghonaut's Toxic
EN Check: 7

Gorebyss' Toxic
Accuracy Check (9000): 8693 (HIT)
EN Check: 7

-1 HP Gorebyss
-1 HP Arghonaut

Action 2
Arghonaut's Wrap
Crit Check (625): 7645 (NO)
Damage: (3 + 6 - 6) = 3
EN Check: 4

Gorebyss' Psychic
Crit Check (625): 2963 (NO)
Effect Chance (1000): 45 (-1 SPD)
Damage: (6 + 4 + 7.5 - 3) * 1.5 = 21.75
EN Check: 5 + 4/2 = 6

-1 HP Gorebyss
-1 HP Arghonaut
-2 HP Gorebyss

Action 3
Gorebyss' Protect
EN Check: 7

Arghonaut's Yawn
EN Check: 7

-1 HP Gorebyss
-1 HP Arghonaut
-2 HP Gorebyss

Gorebyss' Hydration heals it of all status effects
The Rain ends

frontnormal-marghonaut.png

Arghonaut
92 - (1 + 21.75) + 10 - (1 + 1) = 77.25
26 - (7 + 4 + 7) = 8
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Badly Poisoned (2 DPA)
-1 SPD for 1 round


368.gif

Gorebyss
60 - (1 + 3 + 1 + 2 + 1 + 2) = 50
41 - (7 + 6 + 7) = 21
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status: Trapped for 2 actions

frontnormal-marghonaut.png

Arghonaut
77
8
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Badly Poisoned (2 DPA)
-1 SPD for 1 round


368.gif

Gorebyss
50
21
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status: Trapped for 2 actions

Confuse Ray > Confusion > Psychic
 
448.png

Lucario
-6
25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO

frontnormal-marghonaut.png

Arghonaut
77
8
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: Badly Poisoned (2 DPA)
-1 SPD for 1 round


368.gif

Gorebyss
50
21
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status: Trapped for 2 actions

Action 1
Arghonaut Chills

Gorebyss' Confuse Ray
Degree: 6668 (INTENSE)
EN Check: 5

-2 HP Arghonaut
-2 HP Gorebyss

Action 2
Arghonaut Chills
Confusion Check (5000): 479 (GEORGE!)
Damage: (4 + 6 - 4.5) = 5.5
EN Check: 3

Gorebyss' Confusion
Crit Check (625): 6347 (NO)
Damage: (5 + 7.5 - 3) * 1.5 + 2 = 16.25
EN Check: 5

Enigma Berry Activates
Heal: 10

-2 HP Arghonaut
-2 HP Gorebyss

Gorebyss is no longer trapped by Arghonaut's Wrap

Action 3
Arghonaut Chills
Confusion Check (5000): 2817 (GEORGE!)
Damage: (4 + 6 - 4.5) = 5.5
EN Check: 3

Gorebyss' Psychic
Crit Check (625): 6080 (NO)
Effect Chance (1000): 2817 (NO)
Damage: (6 + 3 + 7.5 - 3) * 1.5 + 2 = 22.25
EN Check: 5 + 3/2 = 6.5

-2 HP Arghonaut

frontnormal-marghonaut.png

Arghonaut
77 - (2 + 5.5 + 16.25) + 10 - (2 + 5.5 + 22.25 + 2) = 31.5
8 + 12 - (3 + 3) = 14
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: Badly Poisoned (3 DPA)



368.gif

Gorebyss
50 - (2 + 2) = 46
21 - (5 + 5 + 6.5) = 4.5
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

frontnormal-marghonaut.png

Arghonaut
31
14
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: Badly Poisoned (3 DPA)


368.gif

Gorebyss
46
4
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:


Spr_E_Lucy.png

"Maybe I need to give you a little more credit."

maserato orders.
 
Water Gun > Chill > Chiil
448.png

Lucario
-6
25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO

frontnormal-marghonaut.png

Arghonaut
31
14
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: Badly Poisoned (3 DPA)


368.gif

Gorebyss
46
4
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Action 1
Arghonaut charges its fist
EN Check: 10 - 1 = 9

Gorebyss' Water Gun
Crit Check (625): 4923 (NO)
Damage: (4 + 3 + 7.5 - 3) * 0.67 = 7.705
EN Check: 3 - 1 = 2

-3 HP Arghonaut

Action 2
Arghonaut's ThunderPunch
Crit Check (625): 3242 (NO)
Effect Chance (1000): 3615 (NO)
Damage: (8 + 2 + 6 - 4.5) * 1.5 = 17.25
EN Check: 6

frontnormal-marghonaut.png

Arghonaut
31 - (7.705 + 3) = 20.295
14 - (9 + 6) = -1
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: KO


368.gif

Gorebyss
46 - 17.25 = 28.75
4 - 2 = 2
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

frontnormal-marghonaut.png

Arghonaut
20
-1
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: KO


368.gif

Gorebyss
29
2
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Spr_E_Lucy.png

"That wasn't even worth the effort."

maserato sends out his last pokemon.
 
Sorry maserato, but I am allowed to switch at this point. You can reorder when I send out my next mon.

Spr_E_Lucy.png

"I sense you are beginning to Rage! Now is when my Fun begins."

206.gif


Toxic > Gyro Ball > Yawn
 
448.png

Lucario
-6
25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO

frontnormal-marghonaut.png

Arghonaut
20
-1
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: KO


368.gif

Gorebyss
29
2
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Gempre2-1.png

Bolderdash
90
100
Ranks: 1/2/5/2/110/1/3
Ability: Levitate (Innate) - Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Item: Expert Belt
Status:


206.gif

Dunsparce
110
100
Ranks: 4/3/3/3/39/3/2
Ability: Serene Grace (Innate) - This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Item: White Herb
Status:

Action 1
Bolderdash's Paleo Wave
Crit Check (625): 2247 (NO)
Effect Chance (2000):2267 (NO)
Damage: (9 + 3 + 7.5 - 4.5) = 15
EN Check: 7 - 1 = 6

Dunsparce's Toxic
Accuracy Check (9000): 7710 (HIT)
EN Check: 7

-1 HP Bolderdash

Action 2
Bolderdash's Metal Sound
Accuracy Check (8500): 412 (HIT)
EN Check: 6

Dunsparce's Gyro Ball
Crit Check (625): 5030 (NO)
Damage: (5 + (110 - 39) / 10 + 6 - 3) * 1.5 = 22.65
EN Check: 7

-1 HP Bolderdash

Action 3
Bolderdash's Paleo Wave
Crit Check (625): 4507 (NO)
Effect Chance (2000): 2219 (NO)
Damage: (9 + 3 + 7.5 - 4.5) + 2 * 2 = 19
EN Check: 7 - 1 = 6

Dunsparce's Yawn
EN Check: 7 - 1 = 6

-1 HP Bolderdash

Gempre2-1.png

Bolderdash
90 - (1 + 22.65 + 1 + 1) = 64.35
100 - (6 + 6 + 6) = 82
Ranks: 1/2/5/2/110/1/3
Ability: Levitate (Innate) - Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Item: Expert Belt
Status: Badly Poisoned (2 DPA)
Drowzy


206.gif

Dunsparce
110 - (15 + 19) = 76
100 - (7 + 7 + 6) = 80
Ranks: 4/3/3/3/39/3/2
Ability: Serene Grace (Innate) - This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Item: White Herb
Status: -1 SPD for 1 round

Gempre2-1.png

Bolderdash
64
82
Ranks: 1/2/5/2/110/1/3
Ability: Levitate (Innate) - Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Item: Expert Belt
Status: Badly Poisoned (2 DPA)
Drowzy


206.gif

Dunsparce
76
80
Ranks: 4/3/3/3/39/3/2
Ability: Serene Grace (Innate) - This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Item: White Herb
Status: -1 SPD for 1 round

maserato orders.
 
448.png

Lucario
-6
25
Ranks: 4/3/4/2/90/3/4
Ability: Inner Focus (Innate) - When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Item: Enigma Berry - Restores ten (10) HP when hit by a super effective attack. The damage occurs before the healing.
Status: KO

frontnormal-marghonaut.png

Arghonaut
20
-1
Ranks: 4/3/4/2/90/3/4
Ability: Iron Fist (Innate): The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Item: None
Status: KO


368.gif

Gorebyss
29
2
Ranks: 90/3/4/5/3/45/2/2
Ability: Hydration (Innate) - This Pokemon absorbs water during the rain to heal any status effects afflicting this Pokemon.
Item: DeepSeaScale - Doubles (x2) Special Defense rank.
Status:

Gempre2-1.png

Bolderdash
64
82
Ranks: 1/2/5/2/110/1/3
Ability: Levitate (Innate) - Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Item: Expert Belt
Status: Badly Poisoned (2 DPA)
Drowzy


206.gif

Dunsparce
76
80
Ranks: 4/3/3/3/39/3/2
Ability: Serene Grace (Innate) - This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Item: White Herb
Status: -1 SPD for 1 round

Action 1
Dunsparce's Gyro Ball
Crit Check (625): 1902 (NO)
Damage: (5 + (110 - 39) / 10 + 6 - 3) * 1.5 = 22.65
EN Check: 7

Bolderdash's Paleo Wave Combo
Crit Check (625): 2083 (NO)
Effect Chance (4000): 9383 (NO)
Damage: (9 * 2.25 + 3 + 7.5 - 4.5) + 1 * 2 = 28.25
EN Check: (7 + 4 + 7 + 4 + 4) * 1.75 - 1 = 44.5

-2 HP Bolderdash

Bolderdash fell asleep
Degree: 6751 (Intense Sleep)
Action 2
Bolderdash cools down

Dunsparce's Drill Run
Accuracy Check (9500): 3078 (HIT)
Crit Check (1250): 721 (CRIT)
Damage: (8 + 3 + 6 - 3) * 1.5 = 21
EN Check: 6

Bolderdash woke up

-2 HP Bolderdash

Action 3
Bolderdash's Sleep Talk
EN Check: 3

Dunsparce's Aqua Tail
Accuracy Check (9000): 5636 (HIT)
Crit Check (625): 8318 (NO)
Damage: (9 + 6 - 3) * 1.5 = 18
EN Check: 7

-2 HP Bolderdash

Gempre2-1.png

Bolderdash
64 - (22.65 + 2 + 21 + 18) = -1.65
82 - (44.5 + 3) = 34.5
Ranks: 1/2/5/2/110/1/3
Ability: Levitate (Innate) - Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Item: Expert Belt
Status: KO


206.gif

Dunsparce
76 - 28.25 = 47.75
80 - (7 + 6 + 7) = 60
Ranks: 4/3/3/3/39/3/2
Ability: Serene Grace (Innate) - This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Item: White Herb
Status:

Gempre2-1.png

Bolderdash
-2
34
Ranks: 1/2/5/2/110/1/3
Ability: Levitate (Innate) - Levitate: (Innate) This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Item: Expert Belt
Status: KO


206.gif

Dunsparce
48
60
Ranks: 4/3/3/3/39/3/2
Ability: Serene Grace (Innate) - This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)
Item: White Herb
Status:

Spr_E_Lucy.png

"That was of no surprise. You faired well, sir, but not well enough. You may challenge again in one week."


Payout:
maserato: 1 + 0.5 * 5 + 1 * 2 = 5.5 [FLOORED] = 5 CC
2 * 2 + 5 = 9 KOC to distribute among his pokemon as he sees fit
-Arghonaut: 3 KOC

akela: 2 (Baseline) + 2 (Battle Room) + 0.5 * 5 (Other Rooms) + 7 = 13.5 [FLOORED] = 13 UC
 
Spr_Pt_Maid.png

"Welcome back, Mr. maserato. Let's see who you brought to entertain Queen Lucy with..."
Mons
533.gif

A despicable man with no regard for human life, but his brilliance out shined his hatred.
Battle Theme
http://www.youtube.com/watch?feature=player_embedded&v=1-dnIc0bp88
Fighting type
Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities:Guts, Sheer force, Iron fist (DW)
Gus:

Type: Innate

This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force:

Type: Can be Enabled

This Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). When Enabled, the Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

(DW locked)Iron Fist:

Type: Innate

The Base Attack Power of this Pokemon’s “Punch” attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, ThunderPunch)
Nature:Adament (+att -Spa)
Gurdurr
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC 5/9
DC 5/5
MC 0

Moves
Pound
Leer
Focus Energy
Bide
Low kick
Rock throw
Wake up slap
Chip away
Stone edge
Dynamicpunch
Focus punch
Substitute
Scary Face
Superpower
Hammer arm

Ice punch
Fire punch
Counter
Drain punch
Reversal
Mach punch
Wide Guard
Thunder punch

Bulk up
Dig
Payback
Rock slide
Poison jab
Tomohawk
TomoM.png

Precise and beautiful, Brahms music speaks for itself.
Battle theme
http://www.youtube.com/watch?v=D18AujwrQb4
Abilities:
Intimidate: (Can be Activated) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.

Prankster: (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

Justified (DW): (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
EC6/6
DC5/5
MC 0
Nature: Modest
HP: 110
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

Scratch
Fury Swipes
Harden
Focus Energy
Rock Smash
Roar
Whirlwind
Aura sphere
Morning sun
Sunny day
Bulk up
Superpower
Retaliate
Taunt
Drain punch
Rain Dance
Double team
Rock slide
Nature power
Roost
Stealth Rock
Rapid spin
Confuse ray
Air slash
Hyper voice
Sky drop
Rest
Healing wish
Earth power
Combusken
256.gif

The greatest Italian composer. His operatic skills were nearly unmatched.
Battle theme
http://www.youtube.com/watch?feature=player_embedded&v=pd0KdGxIUbg
Type=Fire
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.
Abilities Blaze:

Type: Innate

When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

Speed Boost:DW

Type: Innate

Pokemon with this ability increase their speed as the battle progresses, boosting it one (1) stage at the end of each round at the cost of 2% of their energy. This overrides the normal drop in stats that occurs at the end of each round (stats other than Speed are still affected).

EC 5/9
MC 0
DC 5/5

Hasty nature

HP: 90
Atk: Rank 3
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 64 + (+7%Acc)
Size Class: 2
Weight Class: 2
Base Rank Total: 14

Moves
Scratch
Double kick
Growl
Focus energy
Ember
Peck
Sand attack
Fire Spin
Flamethrower
Slash
Sky uppercut

Egg moves
Agility
Counter
Crush claw
Feather dance
Endure
Thunder punch

Tm
Fire blast
Rock slide
Shadow claw
Swords dance
Will o wisp
Substitute
Gurdurr @ Guts
Tomohawk @ prankster
Combusken @ blaze

Spr_Pt_Maid.png

"An interesting choice, sir. Let's see what doors are in your future..."

Door 1

533.gif
[RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)
TomoM.png
[RNG: 1] Life Orb / Active mon's Perish Count is set to 3.
256.gif
[RNG: 28] Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)

Spr_Pt_Maid.png

"My, my, quite an opportunity you have there..."

----

533.gif
HP: 100 | EN: 100 | Ability: Guts | Ranks: 5/3/1/2/40|16|2/3 | Item: N/A | Status: N/A
TomoM.png
HP: 110 | EN: 100 | Ability: Prankster | Ranks: 1/3/5/3/85|19|2/3 | Item: N/A | Status: N/A
256.gif
HP: 100 | EN: 90 | Ability: Blaze | Ranks: 3/1/3/2/64|14|2/2 | Item: N/A | Status: +7% ACC

maserato selects a door.
 
Spr_Pt_Maid.png

"An interesting choice, sir. Let's see what happened..."

TomoM.png
[RNG: 1] Life Orb / Active mon's Perish Count is set to 3.

Life Orb (7000): 813 (BOON)

maserato receives a Life Orb

Spr_Pt_Maid.png

"What great luck sir. Please select your next door..."

Door 2

533.gif
[RNG: 28] Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)
TomoM.png
[RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)
256.gif
[RNG: 5] Choice Scarf / Syclant (Compoundeyes @ Choice Scarf, Hasty ? 100/4/2/4/3/140 +23% Acc)

Spr_Pt_Maid.png

"My, my, quite an opportunity you have there..."

----

533.gif
HP: 100 | EN: 100 | Ability: Guts | Ranks: 5/3/1/2/40|16|2/3 | Item: N/A | Status: N/A
TomoM.png
HP: 110 | EN: 100 | Ability: Prankster | Ranks: 1/3/5/3/85|19|2/3 | Item: N/A | Status: N/A
256.gif
HP: 100 | EN: 90 | Ability: Blaze | Ranks: 3/1/3/2/64|14|2/2 | Item: N/A | Status: +7% ACC

x01 Life Orb

maserato selects a door.
 
Spr_Pt_Maid.png

"An interesting choice, sir. Let's see what happened..."

256.gif
[RNG: 5] Choice Scarf / Syclant (Compoundeyes @ Choice Scarf, Hasty ? 100/4/2/4/3/140 +23% Acc)

Choice Scarf (7000): 6149 (BOON)

maserato receives a Life Orb

Spr_Pt_Maid.png

"What great luck sir. Please select your next door..."

Door 3

533.gif
[RNG: 3] Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)
TomoM.png
[RNG: 46] Restore 50 HP to any living mon / Active mon now has x4 weaknesses to Poison, Water, and Normal instead of its usual affinities to these types.
256.gif
[RNG: 47] Restore 50 HP and 50 En to active mon / Slowbro (Regenerator @ Expert Belt, Quiet ♂ 100/3/4/5/3/26 -10% Eva)

Spr_Pt_Maid.png

"My, my, quite an opportunity you have there..."

----

533.gif
HP: 100 | EN: 100 | Ability: Guts | Ranks: 5/3/1/2/40|16|2/3 | Item: N/A | Status: N/A
TomoM.png
HP: 110 | EN: 100 | Ability: Prankster | Ranks: 1/3/5/3/85|19|2/3 | Item: N/A | Status: N/A
256.gif
HP: 100 | EN: 90 | Ability: Blaze | Ranks: 3/1/3/2/64|14|2/2 | Item: N/A | Status: +7% ACC

x01 Life Orb
x01 Choice Scarf

maserato selects a door.
 
Spr_Pt_Maid.png

"An interesting choice, sir. Let's see what happened..."

533.gif
[RNG: 3] Choice Band / Haxorus (Mold Breaker @ Choice Band, Adamant ? 100/7/3/1/3/97)

Choice Scarf (7000): 7259 (ILL)

Gurdurr fights a Haxorus
612.gif

Haxorus ♂
Nature: Adamant (Atk: +1, SpA: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Ability: Mold Breaker - (Innate) Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities (e.g. Levitators plummet towards the ground before Earthquake hits, Volt Absorb will not absorb electric attacks, Clear Body does not prevent stat-drops, etc.)

Item: Choice Band

Stats:

HP: 100
Atk: Rank 7 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 97

Height Class: 2
Weight Class: 5
BRT: 21

Attacks:
Scratch
Leer
Assurance
Dragon Rage
Leer
Dual Chop
Scary Face
Slash
False Swipe
Dragon Claw
Dragon Dance
Taunt
Dragon Pulse
Swords Dance
Guillotine
Outrage
Giga Impact

Counter
Endeavor
Endure
Focus Energy
Night Slash
Reversal

Brick Break
Earthquake
Fling
Shadow Claw
Payback
Dragon Tail
Bulldoze
Rock Slide

Spr_Pt_Maid.png

"What great luck sir. Queen Lucy is pleased!

533.gif

Gurdurr
100
100
Ability: Guts
Ranks: 5/3/1/2/40|16|2/3
Item: ?
Status:


612.gif

Haxorus
100
100
Ability: Mold Breaker
Ranks: 7/3/1/3/97|21|2/5
Item: Choice Band
Status:

If you wish, please equip an item to Gurdurr.
 
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