Heavenly Mandates said:2 subs
2 recoveries/5 chills
items=on
abilities=all
Arena: ASB Tournament Arena - The "Weird Zone"
Field Type: Neutral
Complexity: Moderate
Format: All
Restrictions: No Restrictions
Description: Surrounded by thousands of screaming Pokemon fans, the ASB Arena can be best described as a standard Pokemon battling arena. In the center of the arena lies a dirt-based floor outlined to show two separate sides (With a white Pokeball centre). Surrounding the dirt is a moat filled with water. The moat is about 4.5m wide and creates a perimeter around the dirt arena. The arena itself is 24m wide, 33m long. All moves, weathers, and abilities are legal for the match, since it's an outdoor arena with a large water source and packed dirt. Pokemon must stay in the arena (or the dimensions of the arena in the case of Flying Pokemon, who cannot leave the arena and cannot fly higher than 18m). This prevents Pokemon from injuring the crowd watching the tournament. There are no outside interruptions by fans, Pokemon, or other elements not associated with the current battle.
However, there is one slight difference in this battle, though: ALL TYPE ADVANTAGES ARE REVERSED
Weaknesses become resitances and resistances become weakness. Ice becomes uber defensive, Aggron gets raped viciously by tackle.
(Immunities become 2x weaknesses)
Also this only applies to the actual typing; weaknesses, resistances and immunities granted by abilties are unaffected.
That's about all there is to say.*
Elevator Music:
Elevator Music said:
Weavile [Manyuura] (M)
Nature: Jolly (+15% Spe, +24% Acc, -1 SpA)
Type: Dark/Ice
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.
Abilities:
Pressure: (Passive) This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.
Pickpocket (DW): (Trigger) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 (125 *1.15) (+) (24% Accuracy boost)
Size Class: 2
Weight Class: 3
Base Rank Total: 21
Total Moves: 60
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Agility
Assurance
Beat Up
Dark Pulse
Embargo
Faint Attack
Fling
Fury Swipes
Hone Claws
Ice Shard
Icy Wind
Leer
Metal Claw
Nasty Plot
Night Slash
Punishment
Quick Attack
Revenge
Scratch
Screech
Slash
Snatch
Taunt
Assist
Avalanche
Bite
Counter
Fake Out
Feint
Foresight
Pursuit
Reflect
Aerial Ace
Blizzard
Brick Break
Dig
Double Team
DynamicPunch
Endure
Focus Punch
Giga Impact
Hail
Natural Gift
Protect
Psych Up
Rest
Substitute
Sunny Day
Swagger
Swords Dance
Torment
Toxic
Whirlpool
X-Scissor
Ice Punch
Iron Tail
Knock Off
Low Kick
Moonlight
Sleep Talk
EspyOwner:
EspyOwner said:
Delcatty (Bomb Man) [Female]
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Normal
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Abilities:
Cute Charm:
Type: Passive
This Pokemon’s natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Normalize:
Type: Toggle
This Pokemon has mastered Normal-type attacks and can change any attack type to have a Normal energy signature. All attacks used by the Pokemon are considered Normal-type attacks, although they retain the same status-inducing and other properties. The Pokemon's Normal-type attacks will have four (4) more Base Attack Power.
Wonder Skin (Dream World):
Type: Passive
The Pokemon's skin has an agent that heavily resists attempts to change its composition. It changes the accuracy of all non-damaging attacks to 50% before applying any other modifiers.
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 70
Size Class: 2
Weight Class: 3
EC: 6/6
MC: 0
DC: 5/5
Attacks:
Fake Out
Growl
Tail Whip
Tackle
Foresight
Tail Whip
Attract
Sing
Copycat
DoubleSlap
Assist
Charm
Faint Attack
Heal Bell
Double Edge
Sucker Punch
Simple Beam
Wish
Baton Pass
Mud Bomb
Headbutt
Facade
Protect
Solarbeam
Substitute
Dig
Toxic
Giga Impact
Order of Ops:*
Espy sends out and equips
EM sends out, equips, and orders
Espy orders
I ref