Only Metal Bagon and referees should post in this thread.
Challenge 1:
Battle 1-1:
RNG Rolls: 67/79
Linebacker Joe would like to fight!
"I'm watching you"
Watchog (M)
Nature: Adamant
+Atk, -SpA
Item: Castle Focus Sash
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Ability:
Analytic: (Can Be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 90
Atk: 4
Def: 3
SpA: 1
SpD: 3
Spe: 77
Size Class: 2
Weight Class: 3
Base Rank Total: 17
Attacks:
Tackle
Leer
Bite
Bide
Detect
Sand-Attack
Crunch
Hypnosis
Super Fang
After You
Flail
Foresight
Revenge
Sunny Day
Light Screen
Protect
Dig
Shadow Ball
Double Team
Focus Blast
Giga Impact
Flash
Substitute
Rain Dance
Thunder
Swords Dance
Swagger
Rock Smash
Choose another ability. Honchkrow doesn't get Prankster.
Challenge 1:
I guess I'll go with what pokemon I have left.
Mode: Singles
Thread: N/A
Rank: 1?
Abilities:
Honchkrow: Prankster
Toxicroak: Anticipation
Skarmory: Sturdy
Items:
Honchkrow: N/A
Toxicroak: N/A
Skarmory: N/A
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Honchkrow - Dark Death(M)
Nature: Quirky Nature Neutral
Type: Dark/Flying
Dark: Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Flying: Immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Stats:
HP: 110
Atk: Rank 5
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: 6/6
MC: 1
DC: 5/5
Descrpition:
Dark Death was first caught to be part of MB's flying gym team, but Objection quickly put an end to that. Dark Death and MB still share a strong connection and despite being a dark type, he is very quirky. Often making jokes, but not quite going as far as Smiley, he is one of the most enjoyable pokemon to have in MB's traveling party. He still strives for power though, and hopes to achieve it in the Battle Hall. Upon conclusion in the Battle Hall he evolved and has reached a power that he never thought possible in his old form, now he just wants to master as many moves has possible, as long as they are useful.
Abilities:
Super Luck: (Innate) This Pokemon’s natural skill doubles (x2) its critical hit levels above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 1/3rd of the time.
Insomnia: (innate) This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
Moxie (DW unlocked): (Innate) This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Attacks (20):
Peck
Astonish
Pursuit
Haze
Wing Attack
Night Shade
Assurance
Sucker Punch
Dark Pulse
Night Slash
Nasty Plot
Perish Song
Roost
Drill Peck
Payback
Psychic
Subsitute
Fly
Heat Wave
Superpower![]()
Toxicroak (Crazy Frog) (F)
Nature: Adamant (Adds * to Attack; Subtracts * from Special Attack).
Type:
Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
Fighting: Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.
Stats
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
DC: 5/5
Descrption:
Having arrived from Flora through a trade, Crazy Frog was understandably nervous. But he quickly formed a bond with MB during their fight against Icebug. He was then picked to go to the Battle Subway with MB, which drew jealousy from some of MB's older pokemon. But Crazy Frog is adamant that he derserved his place in th subway and is eager to get going.
Update: He is currently Metal Bagon's last Pokemon against Ingo!
Abilities:
Anticipation: (Innate) This Pokemon is better at sensing dangerous attacks, and takes three (3) less damage from super-effective attacks, Selfdestruct, and Explosion.
Dry Skin: (Innate) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing 2 damage/action to this Pokemon in sunlight and recovering 2 HP/action in rain. It also makes the Pokemon weak to fire, but it absorbs the damage of water attacks and recovers HP when struck instead.
Poison Touch (DW) (Unlocked): (Can be Disabled) This Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When disabled, all this Pokemon's Poison-type attacks will inflict Toxic level poison.
Attacks (17):
Astonish
Mud-slap
Poison Sting
Taunt
Pursuit
Faint Attack
Revenge
Swagger
Sucker Punch
Poison Jab
Counter
Cross Chop
Bullet Punch
Protect
Torment
Rock Slide
Stone Edge
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Skamory - Metal Phoenix (M)
Nature: Careful Special Defence increased by*; Special Attack reduced by *
Type: Steel/Flying
Steel: Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Flying: Immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: N/A
MC: 0
DC: 0/5
Abilities:
Keen Eye: (Inmate) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Sturdy: (Inmate) This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Weak Armor (DW) (Locked): (Can be Enabled) The Pokemon can loosen its worn defensive armor so that it will break off when an opponent uses a contact attack, reducing the Pokemon's Defense and increasing their Speed by one (1) stage for each hit.
Attacks (14):
Leer
Peck
Sand-Attack
Swift
Agility
Fury Attack
Feint
Air Cutter
Drill Peck
Whirlwind
Pusuit
Taunt
Toxic
Fly
Battle 1-1:
RNG Rolls: 67/79

Linebacker Joe would like to fight!
"I'm watching you"

Watchog (M)
Nature: Adamant
+Atk, -SpA
Item: Castle Focus Sash
Type: Normal
Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.
Ability:
Analytic: (Can Be Enabled) If this Pokemon attacks second during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 90
Atk: 4
Def: 3
SpA: 1
SpD: 3
Spe: 77
Size Class: 2
Weight Class: 3
Base Rank Total: 17
Attacks:
Tackle
Leer
Bite
Bide
Detect
Sand-Attack
Crunch
Hypnosis
Super Fang
After You
Flail
Foresight
Revenge
Sunny Day
Light Screen
Protect
Dig
Shadow Ball
Double Team
Focus Blast
Giga Impact
Flash
Substitute
Rain Dance
Thunder
Swords Dance
Swagger
Rock Smash
Choose another ability. Honchkrow doesn't get Prankster.