Battle Pike [Bronze Rank] - LupusAter

Ullar

Woz-certified wife-guy
is a Smogon Discord Contributor Alumnus
Only LupusAter and any approved referees may post in this thread. Thank you.

frontnormal-mcolossoil.png

Colossoil Jormungandr (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Dark/Ground
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.

Abilities:
Rebound: (Innate) When this Pokemon is released into battle, it senses the hazards the opponent has laid on the field and thrusts them to the other side of the arena where they will affect the opponent's Pokemon. The Pokemon does not suffer the effects of these hazards when it switches in.
Guts: (Innate) This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Pressure (DW): (Innate) This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

6/6 EC
0 MC
5/5 DC

HP: 120
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: 22

Attacks:
Drill Run
Peck
Bite
Horn Attack
Body Slam
Leer
Tackle
Mud Shot
Bubblebeam
Rapid Spin
Mud Bomb
Pursuit
Dig
Muddy Water
Bounce
Crunch
Megahorn

Fire Fang
Sucker Punch
Aqua Tail

Earthquake
Rock Slide
Payback
U-Turn
Taunt
Snatch
Superpower
Brick Break
Poison Jab
Snarl
Giga Impact
Knock Off

560.png

Scrafty Tyr (M)
Nature: Impish (+1 Def, -1 SpA)
Type: Dark/Fighting
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Fighting:Fighting STAB; ignore weight restrictions of throwing/grappling moves. Superior reaction time in close quarters.

Abilities:
Moxie:(Innate)This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Shed Skin:(Innate)This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Intimidate:(Innate)When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing thier Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as an Action, and will affect all opponents.

6/6 EC
0 MC
6/5 DC

HP: 100
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Base Rank Total: 18

Attacks:
Leer
Low Kick
Sand Attack
Faint Attack
Headbutt
Swagger
Brick Break
Payback
Crunch
Hi Jump Kick
Head Smash
Focus Punch
Chip Away
Facade
Rock Climb

Fire Punch
Ice Punch
Thunderpunch

Dragon Claw
Stone Edge
Protect
Drain Punch
Poison Jab
Dig
Taunt

466.gif

Electivire Thor (M)
Nature: Lonely

Type: Electric
Electric:Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.

Abilities:
Motor Drive(Innate):This Pokemon nullifies any electrical attack damage and converts the energy from any electrical attack (inc. Thunder Wave) into an energy source that allows it to boost its speed by one (1) level. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.
Vital Spirit:(Innate)This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.


HP: 100
Atk: Rank 6 +
Def: Rank 2 -
SpA: Rank 3
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 5
Base Rank Total: 20

9/9 EC
0 MC
5/5 DC

Attacks:
Quick Attack
Leer
ThunderPunch
ThunderShock
Low Kick
Swift
Shock Wave
Light Screen
Thunderbolt

Fire Punch
Ice Punch
Cross Chop

Toxic
Wild Charge
Thunder Wave
Earthquake
Rock Slide
Psychic
Brick Break

178.gif

"Unh...welcome...to the Pike...may luck...be with you..."

Door 1:

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[RNG: 27] Ice Gem / Your active mon is attacked with R3 Ice Beam, which rolls freeze.
560.png

[RNG: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
466.gif

[RNG: 34] Lum Berry / Active mon afflicted with Toxic, Burn, and Ghost Curse

178.gif

"N-no battles for you...for now..."

Select your door.
 
178.gif

"Relying on...Shed Skin to...soften the blow, I see..."

RNG: 1/10 (Boon)

"L-lucky you..."

LupusAter received 1x King's Rock!

Door 2:

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[RNG: 25] Electric Gem / Your active mon is attacked with R3 Thunderbolt, which rolls paralysis.
560.png

[RNG: 13] Razor Claw / Zangoose (Toxic Boost @ Razor Claw, Adamant ♂ 100/5/2/1/2/90)
466.gif

[RNG: 7] Focus Sash / A move of the referee's choice on your Active mon is Disabled.

178.gif

"Easy choice..."

1x King's Rock

Select your door.
 
178.gif

"Indeed..."

RNG: 1/10 (Boon)

"No risk, little reward..."

LupusAter received 1x Electric Gem!

Door 3:

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[RNG: 24] Red Card / Active mon is afflicted with a major status effect of the ref's choosing.
560.png

[RNG: 40] Restore 50 HP to active mon / Flareon (Guts @ Charcoal, Quiet ♀ 100/5/2/4/4/56 -10% Eva)
466.gif

[RNG: 20] Damp Rock / Politoed (Drizzle @ Water Gem, Modest ♂ 100/2/3/4/4/70)

178.gif

"Heh..."

1x King's Rock
1x Electric Gem

Select your door.
 
178.gif

"Let's see if you luck up..."

RNG: 8/10 (Ill)

"Oh dear...Guts is activated..."

Jormungandr became paralyzed (25%)!

Door 4:

frontnormal-mcolossoil.png

[RNG: 24] Red Card / Active mon is afflicted with a major status effect of the ref's choosing.
560.png

[RNG: 16] King's Rock / Your active mon is put to Deep Sleep and Poisoned badly.
466.gif

[RNG: 47] Restore 50 HP and 50 En to active mon / Slowbro (Regenerator @ Expert Belt, Quiet ♂ 100/3/4/5/3/26 -10% Eva)

178.gif

"Perhaps second time's the charm...?"

1x King's Rock
1x Electric Gem

Jormungandr: Paralyzed (25%)
 
178.gif

"Low stakes, then..."

RNG: 3/10 (Boon)

"Good for you..."

LupusAter received 1x Red Card!

Door 5:

frontnormal-mcolossoil.png

[RNG: 44] Restore 50 HP to any living mon / Wailord (Pressure @ Enigma Berry, Quiet ♀ 130/3/2/4/2/52 -10% Eva)
560.png

[RNG: 8] Shed Shell / Armaldo (Battle Armor @ Hard Stone, Careful ♂ 100/5/4/2/4/45)
466.gif

[RNG: 28] Passho Berry / Ditto (Imposter @ Metal Powder, Serious 90/2/2/2/2/48)

178.gif

"A tough decision..."

1x King's Rock
1x Electric Gem
1x Red Card

Jormungandr: Paralyzed (25%)

Select your door.
 
178.gif

"Is it finally time for battle...?"

RNG: 10/10 (Ill)

"It would seem so..."

348.gif

Armaldo ♀
Nature: Careful (SpD: +1, SpA: -1)
Type: Rock / Bug
Rock Type - Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
Bug Type - Bug STAB; More mobility in dense brush or forest conditions. Gain an extra guaranteed attack on multi-hit moves.

Ability: Battle Armor - (Innate) This Pokemon’s thick armor prevents it from taking critical hits.

Item: Hard Stone

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 45

Height Class: 2
Weight Class: 4
BRT: 20

Attacks:
Scratch
Harden
Mud Sport
Water Gun
Metal Claw
Protect
AncientPower
Fury Cutter
Slash
Rock Blast
Crush Claw
X-Scissor

Cross Poison
Iron Defense
Knock Off
Rapid Spin
Rock Slide
Sand-Attack

Toxic
Bulldoze
Iron Tail
Earthquake
Brick Break
Rest
Endure
Sleep Talk

Armaldo: Bulldoze > X-Scissor > Bulldoze
IF Tyr attempts a Rock-type damaging move, use Protect, but not twice in a row.
IF Tyr uses Dig A2, replace X-Scissor with Earthquake.

Equip your item, if you wish to do so, and post actions for Tyr.
 
560.png

HP: 100
EN: 100
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: King's Rock
Ability: Shed Skin
Other: N/A

348.gif

HP: 100
EN: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: N/A

Action 1:
Tyr used Taunt!
Armaldo became taunted!
-9 EN

Armaldo used Bulldoze!
<2970=nocrit>
6 damage!
Tyr's Speed fell!
-5 EN

Action 2:
Armaldo cannot use Protect due to being Taunted!

Tyr used Stone Edge!
<8412=miss>
The attack missed!
-7 EN

Action 3:
Armaldo used Bulldoze!
<963=nocrit>
6 damage!
Tyr's Speed fell!
-5 EN

Tyr used Stone Edge!
<8295=miss>
The attack missed!
-11 EN

Tyr: -12 HP, -27 EN
Armaldo: -0 HP, -10 EN

560.png

HP: 88
EN: 73
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: King's Rock
Ability: Shed Skin
Other: -2 Speed

348.gif

HP: 100
EN: 90
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: Taunted (3a)

Make your orders.
 
178.gif

"Indeed it is..."

Armaldo: Knock Off > Brick Break > Brick Break

560.png

HP: 88
EN: 73
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: King's Rock
Ability: Shed Skin
Other: -2 Speed

348.gif

HP: 100
EN: 90
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: Taunted (3a)

Action 1:
Armaldo used Knock Off!
<5105=nocrit>
(4)/2.25=1.77 damage!
Tyr's King's Rock was Knocked Off!
-3 EN

Tyr used Payback!
10+3-1.5=11.5 damage!
-6 EN

Action 2:
Armaldo used Brick Break!
<8209=nocrit>
8*1.5=12 damage!
-6 EN

Tyr used Stone Edge!
<6016=hit>
(10-1.5)*1.5=12.75 damage!
-7 EN

Action 3:
Armaldo used Brick Break!
<205=crit>
(8+3)*1.5=15.5 damage!
-10 EN

Tyr used Payback!
10+3-1.5=11.5 damage!
-6 EN

Armaldo's Taunt wore off!

Tyr: -29 HP, -19 EN
Armaldo: -36 HP, -19 EN

560.png

HP: 59
EN: 54
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: N/A
Ability: Shed Skin
Other: -1 Speed

348.gif

HP: 64
EN: 71
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: N/A

178.gif

"It seems we are in the presence of the HAX Gods..."

Armaldo: Toxic > Rock Slide > Brick Break
IF P/E move is used successfully, Chill and push actions down.
 
Just so you know, neither Rock nor Bug resists Dark, my Paybacks did full damage.

On the other hand, assists like these must be taken.
Focus Punch- Drain Punch- Payback.
 
560.png

HP: 59
EN: 54
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: N/A
Ability: Shed Skin
Other: -1 Speed

348.gif

HP: 64
EN: 71
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: N/A

Action 1:
Tyr is tightening its focus!

Armaldo used Toxic!
<1122=hit>
Tyr became badly poisoned!
-7 EN

Tyr used Focus Punch!
15+3-1.5=16.5 damage!
-9 EN

Tyr is hurt by its poison!
-1 HP

Action 2:
Armaldo used Rock Slide!
<1942=hit>
<8736=nocrit>
<2314=sideeffect>
(8+3)/1.5+4=11.33 damage!
-5 EN

Tyr flinched!

Tyr is hurt by its poison!
-1 HP

Action 3:
Armaldo used Brick Break!
<5778=nocrit>
8*1.5=12 damage!
-6 EN

Tyr used Payback!
10+3-1.5=11.5 damage!
-6 EN

Tyr is hurt by its poison!
-1 HP

<3=noShedSkin>

Tyr: -26 HP, -15 EN
Armaldo: -28 HP, -18 EN

560.png

HP: 33
EN: 39
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: N/A
Ability: Shed Skin
Other: Badly Poisoned (2dpa)

348.gif

HP: 36
EN: 53
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: N/A
 
178.gif

"You seem to have forgotten...you move first now..."

Armaldo: X-Scissor > Bulldoze > Scratch + X-Scissor

560.png

HP: 33
EN: 39
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: N/A
Ability: Shed Skin
Other: Badly Poisoned (2dpa)

348.gif

HP: 36
EN: 53
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: N/A

Action 1:
Tyr used Payback!
5+3-1.5=6.5 damage!
-10 EN

Armaldo used X-Scissor!
<5630=nocrit>
8+3=11 damage!
-5 EN

Tyr is hurt by its poison!
-2 HP

Action 2:
Tyr used Stone Edge!
<3974=hit>
(10-1.5)*1.5=12.75 damage!
-7 EN

Armaldo used Bulldoze!
<8667=nocrit>
6 damage!
Tyr's Speed fell!
-5 EN

Tyr is hurt by its poison!
-2 HP

Action 3:
Tyr used Payback!
5+3-1.5=6.5 damage!
-6 EN

Armaldo used Scratching Scissor!
<4165=nocrit>
16+3=18 damage!
Tyr fainted!
-15 EN

560.png

HP: KO
EN: KO
Atk: Rank 3
Def: Rank 5 (+)
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 58
Size Class: 2
Weight Class: 3
Item: N/A
Ability: Shed Skin
Other: Fainted

348.gif

HP: 10
EN: 28
Atk: Rank 5
Def: Rank 4
SpA: Rank 2
SpD: Rank 4
Spe: 45
Height Class: 2
Weight Class: 4
Item: Hard Stone
Ability: Battle Armor
Other: N/A

178.gif

"Your next room will be in your next post..."
 
178.gif

"So this is it...the final door..."

Door 6:

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[RNG: 29] Babiri Berry / Ditto (Imposter @ Metal Powder, Quirky 90/2/2/2/2/48)
466.gif

[RNG: 39] Restore 50 HP to active mon / CHIMECHO THE TERRIBLE (Levitate @ Macho Brace, Modest ♀ 100/1/3/4/3/65)

178.gif

"Decisions, decisions..."

1x King's Rock
1x Electric Gem
1x Red Card

Jormungandr: Paralyzed (25%)
Tyr: Fainted
 
178.gif

"Oh my, oh my...you're risking the wrath of Chimecho..."

RNG: 3/10 (Boon)

"Sadly, nothing happens...now, rearrange your Pokemon and items whilst I get the Pike Queen..."

1x King's Rock
1x Electric Gem
1x Red Card

Jormungandr: Paralyzed (25%)
Tyr: Fainted
 
Spr_E_Lucy.png

Pike Queen Lucy would like to battle!

"You're down a mon and you expect to beat me? Heh, good luck."

336.gif

Seviper ♀

Nature: Quiet (SpA +1, Spe -8, Eva -10%)
Type: Poison
Poison Type - Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

Ability:Shed Skin - (Innate) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Item: Smoke Ball

Stats:

HP: 100
Atk: Rank 4
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 56 (-)

Height Class: 3
Weight Class: 4
BRT: 18

Attacks:

Bite
Coil
Crunch
Gastro Acid
Glare
Haze
Lick
Night Slash
Poison Fang
Poison Jab
Poison Tail
Screech
Swagger
Venoshock
Wrap
Wring Out

Assurance
Body Slam
Final Gambit
Iron Tail
Punishment
Scary Face
Spit Up
Stockpile
Swallow
Switcheroo

Aqua Tail
Bind
Dark Pulse
Double-Edge
Endure
Fury Cutter
Giga Drain
Headbutt
Knock Off
Mimic
Mud-Slap
Sleep Talk
Snatch
Snore
Substitute
Sucker Punch
Swift

Attract
Bulldoze
Captivate
Dig
Double Team
Dragon Tail
Earthquake
Facade
Flamethrower
Frustration
Hidden Power [Ice, 7]
Natural Gift
Payback
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Sludge Bomb
Sludge Wave
Strength
Sunny Day
Taunt
Thief
Toxic
X-Scissor
148.gif

Dragonair ♀ - Rage
Nature: Bold (Def: +1, Atk: -1)
Type: Dragon
Dragon Type - Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

Ability: Marvel Scale - (Innate) This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Item:Life Orb

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 3
Spe: 70

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

Agility
Aqua Tail
Dragon Dance
Dragon Rage
Dragon Rush
Dragon Tail
Hyper Beam
Leer
Outrage
Safeguard
Slam
Thunder Wave
Twister
Wrap

Aqua Jet
DragonBreath
Dragon Pulse
ExtremeSpeed
Haze
Iron Tail
Light Screen
Mist
Supersonic
Water Pulse

Bind
Body Slam
Double-Edge
Draco Meteor
Endure
Flamethrower
Headbutt
Ice Beam
Icy Wind
Mimic
Sleep Talk
Snore
Substitute
Swagger
Swift
Thunderbolt

Attract
Bide
Blizzard
BubbleBeam
Captivate
Curse
Detect
Double Team
Facade
Fire Blast
Frustration
Hail
Hidden Power [Grass, 7]
Horn Drill
Incinerate
Natural Gift
Protect
Rage
Rain Dance
Reflect
Rest
Return
Round
Secret Power
Shock Wave
Skull Bash
Sunny Day
Surf
Take Down
Thunder
Toxic
Waterfall
Water Gun
Whirlpool
Zap Cannon
206.gif

Dunsparce ♀ - Fun
Nature: Brave (Atk: +1, Spe -6, Evasion -10%))
Type: Normal
Normal Type - Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Ability: Serene Grace - (Innate) This Pokemon has a blessing which doubles the success chance of its attack’s secondary effects. (eg paralysis from Thunderbolt)

Item: Mental Herb

Stats:

HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 39 (-)

Height Class: 3
Weight Class: 2
BRT: 18

Attacks:

AncientPower
Coil
Defense Curl
Dig
Double-Edge
Drill Run
Endeavor
Endure
Flail
Glare
Pursuit
Rage
Rollout
Roost
Screech
Spite
Take Down
Yawn

Agility
Astonish
Bide
Bite
Curse
Headbutt
Hex
Magic Coat
Rock Slide
Secret Power
Sleep Talk
Snore
Trump Card

Aqua Tail
Bind
Body Slam
Counter
Dream Eater
Flamethrower
Fury Attack
Horn Drill
Iron Tail
Last Resort
Mimic
Mud-Slap
Nightmare
Pain Split
Psych Up
Stealth Rock
Substitute
Swagger
Thunderbolt
Thunder Wave
Zen Headbutt

Attract
Blizzard
Bulldoze
Calm Mind
Captivate
Charge Beam
Double Team
Earthquake
Facade
Fire Blast
Frustration
Gyro Ball
Hidden Power [Fighting, 7]
Ice Beam
Incinerate
Natural Gift
Poison Jab
Protect
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rock Tomb
Round
Shadow Ball
Shock Wave
SolarBeam
Strength
Sunny Day
Thief
Thunder
Toxic
Water Pulse
Wild Charge
Zap Cannon

Sending out Pain the Seviper

Spr_E_Lucy.png
336.gif

"Let's see just what you've got! Come on out, Pain!"
 
Jorm, get out!

Earthquake- Drill Run- Earthquake.
IF Dig, sub that action with Earthquake.
If Substitute, Snatch and push down.
 
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