iiMKUltra Vs ginganinja! (Ref: danmantincan) [Won by ginganinja]

Challenginganinja

1v1 singles
3 days DQ
2/5/2 Taunts
Arena: The control room of Mothership Zeta. Occasionally aliens will come in and blast the pokemon. (33% chance each round but cannot happen twice consecutively).
accepting.

All abilities active
No items

We need a reff
Hopefully everyone knows the rules, iiMK will send out his Pokemon first. Then ginga will send out his with actions, iiMK will post his actions and I ref.
 

MK Ultra

BOOGEYMAN
is a Forum Moderator Alumnus
Tepig(*) Vulcan (F) Nature: Lonely (Attack increased by *; Defense decreased by *) Type: Fire Fire: Fire STAB; immune to burn, 50% reduction in freeze chance, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Solarbeam has Energy Cost reduced by one (1). Abilities: Blaze: (Innate) When this Pokemon’s HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14) Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) Stats: HP: 100 Atk: ****(+) Def: *(-) SpA: ** SpD: ** Spe: 45 EC: 1/9 MC: 1 DC: 1/5
 

ginganinja

It's all coming back to me now
is a Community Leader Alumnusis a Community Contributor Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Monohm (Zeus) (Male)



Modest (Adds * to Special Attack; Subtracts * From Attack)

Type: Electric/Dragon
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain.
Dragon: Dragon STAB; Roar has Energy Cost reduced by one (1). (Dragonite line can breathe underwater.)

Abilities:
Shield Dust: (Innate) This pokemon has dust covering the outside of its body that prevents opponents secondary effects from taking place (eg burn from Flamethrower). It does not block direct status moves (such as Thunder Wave.)
Static: (Innate) This pokemon’s body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this pokemon.
Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

Stats
HP: 90
Atk: *(-)
Def: ***
SpA: **** (+)
SpD: **
Spe: 60

o.k Zeus lets start this battle up. I want you to use Rain Dance to start, then launch two massive Hydro Pumps at him.

Rain Dance~Hydro Pump~Hydro Pump
 

Vulcan (Tepig) (F)

Nature: Lonely
HP: 100
Energy: 100
Atk: ****
Def: *
SpA: **
SpD: **
Spe: 45
Actions:
Yawn~Thrash~Thrash

Zeus (Monohm) (M)
Nature: Modest
HP: 90
Energy: 100
Atk: *
Def: ***
SpA: ****
SpD: **
Spe: 60
Actions: Rain Dance~Hydro Pump~Hydro Pump

In a rematch between the two trainers, iiMKUltra and ginganinja. iiMKUltra kicks things off by sending out Vulcan the Tepig. ginganinja responds by sending out Zeus the Monohm, prompting this response from iiMK;
<iiMKUltra> WAIT
<iiMKUltra> GINGA PICKED A SHEEP POKEMON
<iiMKUltra> LOL
Zeus starts out by doing some weird looking Dance as it begins to Rain outside. Too bad the Pokemon are battling inside of a the control room, because the rain will have absolutely no impact on the battle. Bored by Zeus' absolutely useless move, Vulcan begins to Yawn, making Zeus drowsy.

Zeus then blasts Vulcan with a powerful Hydro Pump. Vulcan is dowsed by the attack, and goes into a blind fury. Vulcan then charges Zeus as she begins to Thrash about knocking Zeus of the top walkway, onto the bottom level.

Zeus doesn't hesitate as he lands on his feet and fires another Hydro Pump from under Vulcan. The blast knocks Vulcan into the air, but she quickly rights herself and lands back on her feet. She jumps down from the walkway and continues to violently Trash at Zeus, send him reeling backwards.

Vulcan:
Yawn = [7 Energy]
Thrash - 12+(4-3)x1.5 = [14 Damage] [8 Energy]
Thrash - 12+(4-3)x1.5 = [14 Damage] [8 Energy]

Zeus:
Rain Dance - Useless = [10 Energy]
Hydro Pump - [12+(4-2)x1.5]x1.5 = [23 Damage] [8 Energy]
Hydro Pump - [12+(4-2)x1.5]x1.5 = [23 Damage] [12 Energy]



Vulcan (Tepig) (F)

Nature: Lonely
HP: 54
Energy: 77
Stats: N/A
Status: Thrash (1 Action)

Zeus (Monohm) (M)
Nature: Modest
HP: 62
Energy: 70

Stats: N/A
Status: Drowsy (1 Action)

iiMK, you're up.
 

ginganinja

It's all coming back to me now
is a Community Leader Alumnusis a Community Contributor Alumnusis a CAP Contributor Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
o.k Zeus I want you to use Heal Bell to rid yourself of that Drowsy stats and then use Slack Off to heal up the damage you have taken. Then Thunder for Maximum damage.

Heal Bell~Slack Off~Hydro Pump
 

Vulcan (Tepig) (F)

Nature: Lonely
HP: 54
Energy: 77
Stats: N/A
Status: Thrash (1 Action)
Actions: Thrash~Will-o-Wisp~Thrash

Zeus (Monohm) (M)
Nature: Modest
HP: 62
Energy: 70

Stats: N/A
Status: Drowsy (1 Action)
Actions: Heal Bell~Slack Off~Hydro Pump


The round starts by Zeus glowing blue and a Bell starts to chime, Healing himself of his drowsy-ness. Vulcan doesn't appear to be affected by the soothing sound, as she continues her mad charge, Thrashing at Zeus. Vulcan seems to have finally calmed down from her rampage, but she now stares around in intense Confusion.

Vulcan then stares at her opponent then starts to charge! But she's running the wrong way and smacks into the wall, hurting herself. Zeus takes this opportunity to Slack Off and take a quick nap.

Zeus wakes up, looking refreshed and fires off another Hydro Pump that hits its target. The heavy hit rocked Vulcan, but it seemed to have snapped her out of her confusion! Vulcan takes this opportunity to restart her rampage and continues Thrashing at Zeus, knocking him back off his feet.


Vulcan:
Thrash - 12+(4-3)x1.5 = [14 Damage] [8 Energy]
Hit in Confusion - 4+(4-1)x1.5 = [9 Damage]
Thrash - 12+(4-3)x1.5 = [14 Damage] [8 Energy]

Zeus:
Heal Bell = [9 Energy]
Slack Off = [+18 HP] [11 Energy]
Hydro Pump - [12+(4-2)x1.5]x1.5 = [23 Damage] [8 Energy]



Vulcan (Tepig) (F)

Nature: Lonely
HP: 22
Energy: 61
Stats: N/A
Status: Thrash (2 Actions)

Zeus (Monohm) (M)
Nature: Modest
HP: 52
Energy: 42

Stats: N/A
Status: N/A
 

Vulcan (Tepig) (F)

Nature: Lonely
HP: 22
Energy: 61
Stats: N/A
Status: Thrash (2 Actions)
Actions: Thrash~Thrash~Overheat

Zeus (Monohm) (M)
Nature: Modest
HP: 52
Energy: 42

Stats: N/A
Status: N/A
Actions: Hydro Pump~Hydro Pump~Hydro Pump


Zeus starts this round swinging for the fences. He launches another Hydro Pump at Vulcan, to finish the match, but his aim is off and Vulcan lives on. Vulcan takes this opportunity to continue her charge as she keeps Trashing at Zeus.

Vulcan doesn't stop there, as she Trashes at Zeus one more time. Zeus is able to land on his feet this time and he fires off another Hydro Pump. This once again misses its target, and the amount of energy Zeus is putting into these attacks is really wearing him out.

Zeus then musters up the last of his strength as sends another Hydro Pump towards Vulcan. This time it hits its mark, and the pig falls to the ground, unconscious. ginganinja has won the battle of the barnyard animals!
Vulcan:
Thrash - 12+(4-3)x1.5 = [14 Damage] [8 Energy]
Thrash - 12+(4-3)x1.5 = [14 Damage] [8 Energy]

Zeus:
Hydro Pump - Miss = [8 Energy]
Hydro Pump - Miss = [12 Energy]
Hydro Pump - [12+(4-2)x1.5]x1.5 = [23 Damage] [16 Energy]



Vulcan (Tepig) (F)

Nature: Lonely
HP: 0
Energy: 0
Stats: N/A
Status: Koed

Zeus (Monohm) (M)
Nature: Modest
HP: 24
Energy: 6

Stats: N/A
Status: N/A


Prizes:
danmantincan:
1 Ref Token

ginganinja:
2 Trainer Counters
1 EC, MC, DC and KO Counter for Zeus

iiMKUltra:
2 Trainer Counters
1 EC, MC and DC for Vulcan
 

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