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#1 |
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pfbwowbfobwobwobfwowbf
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Administrator
Join Date: Feb 2005
Posts: 13,834
Most of them are good
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You may remember my Bracketmaker. I've seen a lot of love for it, and I still had this handy-dandy Damage Calculator stored somewhere. Instructions for use:
1) Get mIRC if you haven't already and open it 2) Go to the Remote by pressing Alt-R 3) Paste the code below 4) Click OK 5) Make sure your Remote is activated. Type /remote on 6) Press F5 and enjoy! My favourite feature is where the thing calculates the chance the defending Pokemon survives the attack. You can see the outcome of an attack with every single of the 37 RN possibilities. I used this thing for the Magic Stat Numbers guide. Code:
alias damcalcer { dialog -m damcalcer damcalcer }
alias f5 { damcalcer }
dialog damcalcer {
title "Mekkah's Damage Calculator"
size -l -l 400 260
option dbu
box "", 501, 5 5 95 60
text "Level", 1, 10 15 40 10
edit "", 2, 55 15 20 10
text "Attack", 3, 10 30 40 10
edit "", 4, 55 30 20 10
text "Base Power", 5, 10 45 40 10
edit "", 6, 55 45 20 10
box "", 502, 5 65 90 30
text "Defense", 7, 10 72 40 10
edit "", 8, 55 72 20 10
text "HP", 17, 10 82 40 10
edit "", 18, 55 82 20 10
box "", 503, 5 95 90 65
;STAB, 1.1-items, Choice Band, traits, typing
text "STAB", 9, 10 100 40 10
combo 10, 55 100 30 10, drop
text "Item", 11, 10 115 40 10
combo 12, 55 115 30 10, drop
text "Choice Band", 13, 10 130 40 10
combo 14, 55 130 30 10, drop
text "Typing", 15, 10 145 40 10
combo 16, 55 145 30 10, drop
box "", 504, 105 5 140 225
text "Rand", 20, 110 15 25 10
text "Damage", 21, 160 15 40 10
text "Percentage", 22, 200 15 30 10
text "217", 31, 110 25 20 10
text "218", 32, 110 35 20 10
text "219", 33, 110 45 20 10
text "220", 34, 110 55 20 10
text "221", 35, 110 65 20 10
text "222", 36, 110 75 20 10
text "223", 37, 110 85 20 10
text "224", 38, 110 95 20 10
text "225", 39, 110 105 20 10
text "226", 40, 110 115 20 10
text "227", 41, 110 125 20 10
text "228", 42, 110 135 20 10
text "229", 43, 110 145 20 10
text "230", 44, 110 155 20 10
text "231", 45, 110 165 20 10
text "232", 46, 110 175 20 10
text "233", 47, 110 185 20 10
text "234", 48, 110 195 20 10
text "235", 49, 110 205 20 10
text "", 90, 160 25 20 10
text "", 91, 160 35 20 10
text "", 92, 160 45 20 10
text "", 93, 160 55 20 10
text "", 94, 160 65 20 10
text "", 95, 160 75 20 10
text "", 96, 160 85 20 10
text "", 97, 160 95 20 10
text "", 98, 160 105 20 10
text "", 99, 160 115 20 10
text "", 100, 160 125 20 10
text "", 101, 160 135 20 10
text "", 102, 160 145 20 10
text "", 103, 160 155 20 10
text "", 104, 160 165 20 10
text "", 105, 160 175 20 10
text "", 106, 160 185 20 10
text "", 107, 160 195 20 10
text "", 108, 160 205 20 10
text "", 109, 195 25 20 10
text "", 110, 195 35 20 10
text "", 111, 195 45 20 10
text "", 112, 195 55 20 10
text "", 113, 195 65 20 10
text "", 114, 195 75 20 10
text "", 115, 195 85 20 10
text "", 116, 195 95 20 10
text "", 117, 195 105 20 10
text "", 118, 195 115 20 10
text "", 119, 195 125 20 10
text "", 120, 195 135 20 10
text "", 121, 195 145 20 10
text "", 122, 195 155 20 10
text "", 123, 195 165 20 10
text "", 124, 195 175 20 10
text "", 125, 195 185 20 10
text "", 126, 195 195 20 10
text "", 127, 195 205 20 10
box "", 505, 245 5 140 225
text "Rand", 71, 250 15 25 10
text "Damage", 72, 295 15 40 10
text "Percentage", 73, 340 15 30 10
text "236", 50, 250 25 20 10
text "237", 51, 250 35 20 10
text "238", 52, 250 45 20 10
text "239", 53, 250 55 20 10
text "240", 54, 250 65 20 10
text "241", 55, 250 75 20 10
text "242", 56, 250 85 20 10
text "243", 57, 250 95 20 10
text "244", 58, 250 105 20 10
text "245", 59, 250 115 20 10
text "246", 60, 250 125 20 10
text "247", 61, 250 135 20 10
text "248", 62, 250 145 20 10
text "249", 63, 250 155 20 10
text "250", 64, 250 165 20 10
text "251", 65, 250 175 20 10
text "252", 66, 250 185 20 10
text "253", 67, 250 195 20 10
text "254", 68, 250 205 20 10
text "255", 69, 250 215 20 10
text "", 128, 295 25 20 10
text "", 129, 295 35 20 10
text "", 130, 295 45 20 10
text "", 131, 295 55 20 10
text "", 132, 295 65 20 10
text "", 133, 295 75 20 10
text "", 134, 295 85 20 10
text "", 135, 295 95 20 10
text "", 136, 295 105 20 10
text "", 137, 295 115 20 10
text "", 138, 295 125 20 10
text "", 139, 295 135 20 10
text "", 140, 295 145 20 10
text "", 141, 295 155 20 10
text "", 142, 295 165 20 10
text "", 143, 295 175 20 10
text "", 144, 295 185 20 10
text "", 145, 295 195 20 10
text "", 146, 295 205 20 10
text "", 147, 295 215 20 10
text "", 148, 340 25 20 10
text "", 149, 340 35 20 10
text "", 150, 340 45 20 10
text "", 151, 340 55 20 10
text "", 152, 340 65 20 10
text "", 153, 340 75 20 10
text "", 154, 340 85 20 10
text "", 155, 340 95 20 10
text "", 156, 340 105 20 10
text "", 157, 340 115 20 10
text "", 158, 340 125 20 10
text "", 159, 340 135 20 10
text "", 160, 340 145 20 10
text "", 161, 340 155 20 10
text "", 162, 340 165 20 10
text "", 163, 340 175 20 10
text "", 164, 340 185 20 10
text "", 165, 340 195 20 10
text "", 166, 340 205 20 10
text "", 167, 340 215 20 10
box "", 506, 5 160 90 50
text "Rand", 74, 10 165 20 10
text "Damage", 75, 30 165 20 10
text "Percentage", 76, 55 165 30 10
text "217", 77, 10 175 20 10
text "236", 78, 10 185 20 10
text "255", 79, 10 195 20 10
text "", 80, 30 175 20 10
text "", 81, 30 185 20 10
text "", 82, 30 195 20 10
text "", 83, 55 175 20 10
text "", 84, 55 185 20 10
text "", 85, 55 195 20 10
button "Calculate", 510, 5 215 90 10
box "", 507, 5 230 85 30
text "", 201, 10 235 50 10
text "", 202, 10 245 50 10
}
on *:dialog:damcalcer:init:0: {
did -a damcalcer 10 1
did -a damcalcer 10 1.5
did -a damcalcer 12 1
did -a damcalcer 12 1.1
did -a damcalcer 14 1
did -a damcalcer 14 1.5
did -a damcalcer 16 0.25
did -a damcalcer 16 0.5
did -a damcalcer 16 1
did -a damcalcer 16 2
did -a damcalcer 16 4
}
on *:dialog:damcalcer:sclick:510: {
cp1
calcsimple
cp2
cp3
surv
}
alias cp1 {
var %a $int($calc(0.4 * $did(damcalcer,2)))
var %b $calc(%a + 2)
var %c $calc( %b * $did(damcalcer,4) * $did(damcalcer,6) )
var %d $int($calc( %c / $did(damcalcer,8) ))
var %e $int($calc( %d / 50 ))
var %f $calc( %e + 2 )
var %g $int($calc( %f * $did(damcalcer,10) ))
var %h $int($calc( %g * $did(damcalcer,12) ))
var %i $int($calc( %h * $did(damcalcer,14) ))
var %j $int($calc( %i * $did(damcalcer,16) ))
set %dam1 %j
}
alias calcsimple {
var %dam.ave $calc( ( %dam1 * 236 ) / 255 ))
var %dam.min $calc( ( %dam1 * 217 ) / 255 ))
did -o damcalcer 80 1 $int( $calc( ( %dam1 * 217 ) / 255 ) )
did -o damcalcer 81 1 $int( $calc( ( %dam1 * 236 ) / 255 ) )
did -o damcalcer 82 1 $int( %dam1 )
did -o damcalcer 83 1 $round( $calc( ( %dam.min / $did(damcalcer,18) ) * 100 ) ,2)
did -o damcalcer 84 1 $round( $calc( ( %dam.ave / $did(damcalcer,18) ) * 100 ) ,2)
did -o damcalcer 85 1 $round( $calc( ( %dam1 / $did(damcalcer,18) ) * 100 ) ,2)
}
alias cp2 {
var %didno 90
while ( %didno < 109 ) {
var %randno $calc( %didno + 127 )
did -o damcalcer %didno 1 $int( $calc( ( %dam1 * %randno ) / 255 ) )
inc %didno
}
var %pdidno 109
while ( %pdidno < 128 ) {
var %prandno $calc( %pdidno + 108 )
did -o damcalcer %pdidno 1 $round( $calc( ( ( %dam1 * %prandno ) / 255 ) / $did(damcalcer,18) * 100) ,2)
inc %pdidno
}
}
alias cp3 {
var %didno 128
while ( %didno < 148 ) {
var %randno $calc( %didno + 108 )
did -o damcalcer %didno 1 $int( $calc( ( %dam1 * %randno ) / 255 ) )
inc %didno
}
var %pdidno 148
while ( %pdidno < 168 ) {
var %prandno $calc( %pdidno + 88 )
did -o damcalcer %pdidno 1 $round( $calc( ( ( %dam1 * %prandno ) / 255 ) / $did(damcalcer,18) * 100) ,2)
inc %pdidno
}
}
alias surv {
var %hp $did(damcalcer,18)
var %rander 217
:loop
if ( %rander < 256 ) {
var %s1 $int( $calc( %dam1 * %rander ) )
var %s2 $calc( %s1 / 255 )
if ( %s2 < %hp ) {
inc %rander
goto loop
}
else {
var %s3 $calc( 255 - %rander )
var %s4 $calc( 38 - %s3 )
var %s5 $calc( ( %s4 / 38 ) * 100 )
did -o damcalcer 201 1 %s4 out of 38
did -o damcalcer 202 1 $round(%s5,2) % chance
goto end2
}
}
else { goto end }
:end
did -o damcalcer 201 1 38 out of 38
did -o damcalcer 202 1 100 % chance
:end2
}
Last edited by Oglemi; Aug 17th, 2011 at 11:44:15 PM. |
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#2 |
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Will this work on Javachat?
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#3 |
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Articulate Potty Lid
Join Date: May 2005
Posts: 409
College Park, MD
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No. It's a mIRC script.
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#4 |
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Join Date: Sep 2006
Posts: 2,679
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Thank you Mekkah. it's not exactly what I wanted, but it allows for new moves and defence arrangements.
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#5 |
![]() Join Date: Jan 2007
Posts: 999
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thank you mekkah. i have been hunting for a damage calculator for quite some time now as i don't have nb, and i am sure this will be of help.
__________________
Code:
* !!!!!!!IF YOU CHANGE TABS TO SPACES, YOU WILL BE KILLED!!!!!!! * !!!!!!!!!!!!!!DOING SO FUCKS THE BUILD PROCESS!!!!!!!!!!!!!!!! |
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#6 |
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Join Date: Mar 2005
Posts: 59
New York City
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Mekkah, what's this "Magic Stat" guide you made? I was just about to start making one (see sig) and was thinking that maybe one of the pros has already made it... Have you? If so, where is it?
__________________
Working on a wall-breaking project. Take a look, and feel free to help out in any way. http://www.smogon.com/forums/showthread.php?t=23237 |
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#7 |
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pfbwowbfobwobwobfwowbf
![]() ![]() ![]() ![]() ![]()
Administrator
Join Date: Feb 2005
Posts: 13,834
Most of them are good
|
It is quite close to your wall-breaking project, but it was made for Advance. However, it was not made specifically for walls: I had Ice Beam on Salamence, Thunderbolt on Gyarados and a few others.
As the site is offline it is nowhere to be found, but I might still have it on my computer. EDIT: All I found so far is a few updates: Flamethrower/Fire Blast on Metagross Using a 353/216 HP/Special Defense Metagross as an example here, which is the maximum Leftovers recovery +1 extra, and no Special Defense EVs. No STAB Flamethrower, 2HKO: average: 274 guaranteed: 298 Fire Blast, 2HKO: average: 236 guaranteed: 217 Flamethrower/Fire Blast, OHKO: nothing STAB Flamethrower, 2HKO: average: 182 guaranteed: 198 Fire Blast, 2HKO: anything Flamethrower, OHKO: average: 342 guaranteed: 371 Fire Blast, OHKO: average: 270 guaranteed: 294 SPEED By popular demand, I added a Speed list of common Pokémon, will be bigger later on. The original list was made by chaos and reposted by ToP, but I made this totally out of database info. NORMAL STANDARD PLAY - Absolute Max Speeds Note how these are not always used (and some of these Pokémon being max Speed and +nature is even stupid), but just adding 1 to these guarantees you outspeed any of the group and below. 394 - Aerodactyl, Jolteon 372 - Dugtrio, Sceptile, Alakazam 361 - Raikou, Starmie 350 - Gengar, Tauros 328 - Salamence, Dodrio, Zapdos, Celebi, Slaking, Flygon, Jirachi 317 - Houndoom 295 - Heracross 287 - Gyarados, Milotic 286 - Blaziken, Medicham 262 - Magneton, Breloom 243 - Tyranitar Anything below is beyond dumb. Only added Tyranitar because some people like to max Speed/Attack on it and use Jolly so it beat Starmie after a Dragon Dance. NORMAL STANDARD PLAY - More common Speeds 374 - Aerodactyl, Jolteon 363 - Dugtrio, Sceptile, Alakazam 352 - Raikou, Starmie 330 - Tauros, Gengar, Starmie, Dugtrio 300 - Dodrio, Zapdos, Celebi 299 - Salamence, Slaking, Flygon 295 - Heracross 286 - Medicham, Blaziken 273 - Smeargle 264 - Salamence, Gyarados, @Salac Berry Pokémon 262 - Magneton, Breloom 221 - Tyranitar 220 - Gyarados Now, we come to the slow guys. Usually the Pokémon here are more defensive Pokémon, so speed is less important. ~206: Kingdra, Suicune ~200: Metagross, Tyranitar, Gyarados, Exeggutor, any other weather users ~176: Skarmory, Ludicolo, Magneton, Metagross ~166: Umbreon, Vaporeon ~96: Snorlax ~86: Dusclops Note how some Pokémon's speeds vary a lot per trainer. Some people feel Starmie's Special Attack and Speed absolutely need to be a top, but I prefer having some defensive EVs and rarely use more than 330 Speed. Same goes for Heracross sometimes, or Raikou. Gengar's Speed usually differs per set: if it's a mixed set, less leftover EVs for Speed. Of course, that a Pokémon's Speed here is "common" doens't mean you should use it: those are what you will meet the most. Don't be shy to for example bring Metagross to 207, beating any Suicune or Kingdra (without Rain Dance) so you might finish it off. Feel free to put Medicham or Heracross at 274 so it can beat up Smeargle in time. Getting a 98 Speed Dusclops to be able to Will-o-Wisp Snorlax in time is not a bad idea. EDIT 2: God thanks back then we posted everything on the forums before it was uploaded. http://www.smogon.com/forums/showthread.php?t=2756 Last edited by Mekkah; Jun 26th, 2007 at 1:43:38 PM. |
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#8 |
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Join Date: Jun 2007
Posts: 1,270
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I just downloaded mIRC and saw this, I installed it, everything works perfectly, but what is the 38/38 and 100% chance thing? Also, is this up-to-date? If not, how do I delete it so if I ress F5 nothing happens?
__________________
Take a Gander at my Meander - Trade Thread
pearl ~ 0861 1890 2489 diamond ~ 2363 7779 1153 platinum ~ 3782 5216 2334 (use platinum fc unless otherwise specified) |
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